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Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Superbunnyhop pointed out that the Louisiana homestead in Resident Evil 7 has compact Japanese-style hangers for drying clothes, even though the average living space in the US is much larger than Japan. Unlike Heavy Rain this is more an endearing detail that an indictment.

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Perestroika
Apr 8, 2010

Ugly In The Morning posted:

Heavy Rain would have been great if they leaned into the batshittery like Fahrenheit did.

Yeah, for all the issues that Fahrenheit had, it did end up with a zombie fighting the incarnation of the internet, that was pretty cool in a :allears: way. gently caress the stealth section forever, though.

Seventh Arrow
Jan 26, 2005

Calaveron posted:

Doesn’t it presupposes that the killer has either superspeed or time traveling powers for the plot to work

I can't remember exactly but there's a part where one character and serial-killer-guy are in an antique store (or was it a pawn shop?) and the shop owner gets brained while serial-killer-guy makes like he's all surprised by this turn of events. But there's supposed to be no way that s-k-g could brain the shop owner and get back to the other character and express surprise. Something like that, at least.

Punished Chuck
Dec 27, 2010

The main character was supposed to have a psychic link with the serial killer and that’s why he blacked out every time the serial killer murdered someone and all the other weird things he did that made the cops suspect him, but then they took the supernatural stuff out so he just has unexplained blackouts for no reason that just kind of happen to affect him every time there’s a murder, by coincidence.

rodbeard
Jul 21, 2005

Honestly I had way more fun with Heavy Rain than I thought I would. Especially the part where I pressed the wrong button and just jumped out a window to my death.

spit on my clit
Jul 19, 2015

by Cyrano4747
Enter the Gungeon: In order to unlock a character, you have to take a broken TV through the game that sits in your active item slot. it is dropped if you dodge roll or use your "use item" key. specifically, you have to give it to the shopkeep in the final level. on floor 3 of this run, i'm surrounded by two rooms that i have to dodge roll to go through. The annoying rear end in a top hat that takes items you leave behind will take the broken TV. You literally have to get super lucky in order to unlock one of the characters.

BiggerBoat
Sep 26, 2007

Don't you tell me my business again.

Glukeose posted:

Heavy Rain

Sean! SEAN! SEAN!!!!

I never played the game and don't know anything about it but every time I hear the title mentioned I always think of Bowfinger (Chubby Rain).

Leal
Oct 2, 2009

BiggerBoat posted:

Sean! SEAN! SEAN!!!!

https://www.youtube.com/watch?v=YGekslFMhr0

Bogmonster
Oct 17, 2007

The Bogey is a philosopher who knows

Doc M posted:


I think SH1 is still one of the scariest games in the series. Yeah, the graphics are blocky and low-res but the art design is as solid as it gets and the lower fidelity leaves more room for your imagination. And then there's Akira Yamaoka's soundtrack which sounds more openly hostile than the later ones.

I saw a really weird arcade shoot em up version of Silent Hill that appeared to have been based on SH1, while I was on holiday this year. I didn't play it, but the demo seemed to just be like House of the Dead but you're shooting nurses and dog monsters in a load of fog. Seemed like such a weird decision to make an arcade shooter out of Silent Hill of all things.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!

spit on my clit posted:

Enter the Gungeon: In order to unlock a character, you have to take a broken TV through the game that sits in your active item slot. it is dropped if you dodge roll or use your "use item" key. specifically, you have to give it to the shopkeep in the final level. on floor 3 of this run, i'm surrounded by two rooms that i have to dodge roll to go through. The annoying rear end in a top hat that takes items you leave behind will take the broken TV. You literally have to get super lucky in order to unlock one of the characters.

You can throw the tv across gaps.

Grognan
Jan 23, 2007

by Fluffdaddy

Strom Cuzewon posted:

"MORE PIG! MORE! PIG!"

The gently caress was that game even about?

buildup and mood were ok, execution was a bit off

Man touches wibbly eldritch bit and gets a future vision of the horror of ww1 and his sons dying. builds the titular machine with the eldritch bit to try and prevent it. It splits his mind, kills his sons, and unleashes an army of once human pig mutants into london. Literally an extended metaphor for consequences of capitalism spelled out on screen after the end of the game.

rodbeard
Jul 21, 2005

BiggerBoat posted:

Sean! SEAN! SEAN!!!!

I never played the game and don't know anything about it but every time I hear the title mentioned I always think of Bowfinger (Chubby Rain).

I just rewatched the movie because playing the game made me think of it. Probably the last time Eddie Murphy was funny.


Convex
Aug 19, 2010

Bogmonster posted:

I saw a really weird arcade shoot em up version of Silent Hill that appeared to have been based on SH1, while I was on holiday this year. I didn't play it, but the demo seemed to just be like House of the Dead but you're shooting nurses and dog monsters in a load of fog. Seemed like such a weird decision to make an arcade shooter out of Silent Hill of all things.

yup

https://www.youtube.com/watch?v=8EL1tmg89AI

what a terrible idea for an araced game

Safeword
Jun 1, 2018

by R. Dieovich
I decided to give the free PS4 trial of Final Fantasy XIV a shot. I was certainly expecting a patching process, but I was not expecting a patching process that prevents me from doing anything else with the console - I have to leave my PS4 running for ten hours straight, on a static screen, after an ready substantial download.

If you put the console in rest mode, the download is suspended. If you start anything else, another game or even Netflix, the client shuts down and stops downloading altogether.

It's very, very silly.

Barudak
May 7, 2007

Inspector Gesicht posted:

Superbunnyhop pointed out that the Louisiana homestead in Resident Evil 7 has compact Japanese-style hangers for drying clothes, even though the average living space in the US is much larger than Japan. Unlike Heavy Rain this is more an endearing detail that an indictment.

It has the wrong species of Centipede but the potato chips are correct for a local brand and all the football stuff is accurately mostly for college level and the correct colors for the school.

The big miss was not having the entire seasoning cabinet being overflowing with Tony Chachere’s

moosecow333
Mar 15, 2007

Super-Duper Supermen!
David Cage being a hack writer is nothing new, but so many of his twists are hidden behind either the game straight up lying to you, or having characters act in ways that make absolutely no sense.

Shelby being the Origami Killer is a big one. The fact that the game has you playing as him, have you kill a character off screen, then act like something else happened is totally bullshit.

The same with Alice in Detroit. The twist is that she’s actually an Android, but up until that point your mission objectives and some choices revolve around things like finding her food and a place to sleep. Things that she should obviously not need, but I guess she eats food and gets a fever anyways because of reasons?

Ugly In The Morning
Jul 1, 2010
Pillbug

Safeword posted:

I decided to give the free PS4 trial of Final Fantasy XIV a shot. I was certainly expecting a patching process, but I was not expecting a patching process that prevents me from doing anything else with the console - I have to leave my PS4 running for ten hours straight, on a static screen, after an ready substantial download.

If you put the console in rest mode, the download is suspended. If you start anything else, another game or even Netflix, the client shuts down and stops downloading altogether.

It's very, very silly.

That’s bizarre, I’ve never had that happen on my PS4 with FFXV. It’s always a long download, but it works in rest mode or when I’m playing a game.

Calaveron
Aug 7, 2006
:negative:

moosecow333 posted:

David Cage being a hack writer is nothing new, but so many of his twists are hidden behind either the game straight up lying to you, or having characters act in ways that make absolutely no sense.

Shelby being the Origami Killer is a big one. The fact that the game has you playing as him, have you kill a character off screen, then act like something else happened is totally bullshit.

The same with Alice in Detroit. The twist is that she’s actually an Android, but up until that point your mission objectives and some choices revolve around things like finding her food and a place to sleep. Things that she should obviously not need, but I guess she eats food and gets a fever anyways because of reasons?


Not to mention Kara looking at a catalogue with Alicetron 5000 on the cover near the beginning of the game but it’s blurred out for the player

bewilderment
Nov 22, 2007
man what



moosecow333 posted:

David Cage being a hack writer is nothing new, but so many of his twists are hidden behind either the game straight up lying to you, or having characters act in ways that make absolutely no sense.

Shelby being the Origami Killer is a big one. The fact that the game has you playing as him, have you kill a character off screen, then act like something else happened is totally bullshit.

The same with Alice in Detroit. The twist is that she’s actually an Android, but up until that point your mission objectives and some choices revolve around things like finding her food and a place to sleep. Things that she should obviously not need, but I guess she eats food and gets a fever anyways because of reasons?



I defend this because that's not the twist, it just seems like it because it's hiding a larger one.

Alice being actually a robot is foreshadowed plenty of times, and Kara's self-delusion is textual. Like, Luther as well as Zlatko both obviously think it's weird and Zlatko at no point pretends that she isn't a robot at all.

The actual twist is that Alice isn't a deviant. She's still 100% running her original programming. She's still running her 'fake illness' program, and even right up to the end she's still running temperature sensors.
The twist isn't "lol it was really a relationship between two deviants" but "actually it's between a deviant and something that isn't even rebelling"
.

An Actual Princess
Dec 23, 2006

moosecow333 posted:

David Cage being a hack writer is nothing new, but so many of his twists are hidden behind either the game straight up lying to you, or having characters act in ways that make absolutely no sense.

The same with Alice in Detroit. The twist is that she’s actually an Android, but up until that point your mission objectives and some choices revolve around things like finding her food and a place to sleep. Things that she should obviously not need, but I guess she eats food and gets a fever anyways because of reasons?


she's a child robot, designed to emulate a child in every way; she doesn't actually get sick or ever get hungry, but she's obviously designed to act like she does to be a child to be taken care of. it's not stellar writing, but it's not a plot hole.

FeastForCows
Oct 18, 2011
I get a lot of enjoyment out of Heavy Rain from the atmosphere it creates with the rain and the music. Probably reminds me of Se7en.

A shame that only one episode of the planned DLC ever came out.

Icochet
Mar 18, 2008

I have a very small TV. Don't make fun of it! Please don't shame it like that~

Grimey Drawer
Thought I'd give Max Payne 3 another whirl. It has the holy trinity of loving up an opening:

-you have to logon to the publishers own service, complete with captcha
-intro resolution is a crisp 800x600, can't change it yet
-intro has no subtitles, can't change it yet

After for what seemed like 12 hours it did allow me to skip the remainder of the intro. Small mercies.

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

Icochet posted:

Thought I'd give Max Payne 3 another whirl. It has the holy trinity of loving up an opening:

-you have to logon to the publishers own service, complete with captcha
-intro resolution is a crisp 800x600, can't change it yet
-intro has no subtitles, can't change it yet

After for what seemed like 12 hours it did allow me to skip the remainder of the intro. Small mercies.

I liked max payne 3 but replayability is bad due to annoying poo poo like this.

Veotax
May 16, 2006


Ugly In The Morning posted:

That’s bizarre, I’ve never had that happen on my PS4 with FFXV. It’s always a long download, but it works in rest mode or when I’m playing a game.

That's because you're talking about a different game. They're talking about FF14, the MMO.

Yeah it feels silly that the game has it's own updater rather than downloading through the PS4's download service, but I imagine they have to do that so they don't have to wait for Sony to ok the download. The PC and PS4 share the same servers so downloads have to go out simultaneously for both platforms.

Thin Privilege
Jul 8, 2009
IM A STUPID MORON WITH AN UGLY FACE AND A BIG BUTT AND MY BUTT SMELLS AND I LIKE TO KISS MY OWN BUTT
Gravy Boat 2k

Overwatch Porn posted:

pyramid head never says anything at all, afaik. what are you referring to?

Every time he is walking around he is mumbling something that sounds like “Ancient Rome.” I specifically remember when you’re locked up in a jail cell and he is waking by and mumbling that poo poo. I’d find a video but I’m in public and don’t need people listening to me watching weird YouTube videos.

Pastry of the Year
Apr 12, 2013

Thin Privilege posted:

Speaking of which, SH1 scared the gently caress out of me as a kid, so much so that I couldn’t play it and could only watch my friend play it for the first like, 30 min, and also scares the poo poo out of me as an adult but holy CRAP is the voice acting bad. And also, the ps1 disk doesn’t work on the ps3 cause the first bird monster just causes a screeching sound making the game unplayable.

And it’s too scary still despite it being all pointy polygons.

Doc M posted:

I think SH1 is still one of the scariest games in the series. Yeah, the graphics are blocky and low-res but the art design is as solid as it gets and the lower fidelity leaves more room for your imagination. And then there's Akira Yamaoka's soundtrack which sounds more openly hostile than the later ones.

I vividly remember the shadowy ghost children (who can't even hurt you, it turns out!) in the elementary school in the first Silent Hill game being the first time I was genuinely unnerved at a video game. Maybe that's quaint now, and I've got no desire to go back and revisit it, but yeah. And the soundtrack was super rough.

Der Kyhe
Jun 25, 2008

Since I seem to be very good at digging myself into a hole like I did with the 1st try of KOTOR1, there also is a possibility to screw yourself in SH1.

Just before the "worm"-fight you can find the rifle-weapon, but it is possible to miss it at that point and not pick it up before triggering the boss-fight. After which it is inaccessible area because the store gets destroyed and the rifle disappears.

If this happened to you, you will run out of ammo for the shotgun and pistol, and cannot finish the game due to them being too weak, or too short-ranged to kill enemies leading to the last boss.

The last boss is triggered to die according to its health, or if the player runs out of ammo, but not the enemies in the area preceding it.

Morpheus
Apr 18, 2008

My favourite little monsters

Der Kyhe posted:

Since I seem to be very good at digging myself into a hole like I did with the 1st try of KOTOR1, there also is a possibility to screw yourself in SH1.

Just before the "worm"-fight you can find the rifle-weapon, but it is possible to miss it at that point and not pick it up before triggering the boss-fight. After which it is inaccessible area because the store gets destroyed and the rifle disappears.

If this happened to you, you will run out of ammo for the shotgun and pistol, and cannot finish the game due to them being too weak, or too short-ranged to kill enemies leading to the last boss.

The last boss is triggered to die according to its health, or if the player runs out of ammo, but not the enemies in the area preceding it.

I disagree - this happened to my friends and I. We missed the rifle entirely, found out afterwards that it was no longer accessible, and still beat the game. I even had to chew through a lot of ammo before the final boss just so I could show them that you could finish the fight by running out of ammo.

Randalor
Sep 4, 2011



Aren't the enemies attracted to the flashlight and have a harder time homing in on you if it's off? I'm pretty sure I meleed my way to the final boss by turning off the light and beating them with the metal pipe. You might have to let them attack first and move out of the way/back up first, but I'm fairly certain you can melee to the final boss.

RareAcumen
Dec 28, 2012




Yakuza 0

The game gives you a bunch of options for changing your outfit once you beat the game but you can never get the first dark grey suit you start the game in back.

Adult Illiteracy
Oct 10, 2012

Thin Privilege posted:

Every time he is walking around he is mumbling something that sounds like “Ancient Rome.” I specifically remember when you’re locked up in a jail cell and he is waking by and mumbling that poo poo. I’d find a video but I’m in public and don’t need people listening to me watching weird YouTube videos.

You're thinking of this:

http://silenthill.wikia.com/wiki/Prisoners

Not Pyramid head and only for one section, but the game's nearly old enough to vote.

spit on my clit
Jul 19, 2015

by Cyrano4747
Gungeon: items keep spawning on the ride of the room and for some reason that renders them unable to be picked up.

Morpheus
Apr 18, 2008

My favourite little monsters
I really hate enemies where their key mechanic is 'can't get hit from the front'. Like, they have a shield or something. Doubly so if you hit them and bounce back like a friggin' idiot, ruining a combo, disrupting your flow, and setting you up to be attacked. It's just...boring. Like, you enjoy fighting? Don't do that, now you have to circle around to hit something.

KH: Birth By Sleep has enemies that do this and they suck. There's no indication that this is the case either, so when you first start fighting them, you just bounce off and take a second to recover. You have to circle around to hit them. But you'll have enough time to hit them maybe once or twice before they spin around instantly without any leadup and then suddenly you bounce off of them with your next hit and they basically get a free attack.

Games where you can destroy the shields, or pull them off the person somehow, or leap over the enemies with a button (aka the Batman method) are fine because it adds a layer to the combat that isn't just 'stop fighting'

Icochet
Mar 18, 2008

I have a very small TV. Don't make fun of it! Please don't shame it like that~

Grimey Drawer
Getting fed up with Max Payne the third's emo bullshit. Boohoo you couldn't single-handedly stop an army of 300 guys kidnap a person, you only killed 299 of them. Time to monologue about how you really suck at being a gun for hire.

I know it's his thing but lighten up man.

Guess that's a dumb thing in a lot of games and films: protagonist feeling guilt about things that aren't even remotely their fault because a good guy can't ever have proper demons, that'd be too interesting.

Morpheus
Apr 18, 2008

My favourite little monsters

Icochet posted:

Getting fed up with Max Payne the third's emo bullshit. Boohoo you couldn't single-handedly stop an army of 300 guys kidnap a person, you only killed 299 of them. Time to monologue about how you really suck at being a gun for hire.

I know it's his thing but lighten up man.

Guess that's a dumb thing in a lot of games and films: protagonist feeling guilt about things that aren't even remotely their fault because a good guy can't ever have proper demons, that'd be too interesting.

"I couldn't...save them all..."

Motherfucker you were up against a world-killing dragon you dumb poo poo, the fact that you're still alive is a monument to your tenacity, christ.

Not a specific example, but, yeesh.

Barudak
May 7, 2007

He blames himself due to his alcohol and pills addiction causing him to provide sloppy security and then not being good enough to rescue these people who gave him a second chance. It is, if it were not an insane action film universe, extremely his fault

The later plot spoilers stuff he also blames himself for has the same root cause, thats the plot

Morpheus
Apr 18, 2008

My favourite little monsters

Barudak posted:

He blames himself due to his alcohol and pills addiction causing him to provide sloppy security and then not being good enough to rescue these people who gave him a second chance. It is, if it were not an insane action film universe, extremely his fault

That's part of the issue - it is an insane action film universe that is trying to not be an insane action film universe. If, like, this was a challenge that a competently-trained man could've faced off against but Max couldn't due to his issues, then sure. But literally anyone else would've gotten through maybe three dudes before getting gunned down.

Ugly In The Morning
Jul 1, 2010
Pillbug
The thing about Max Payne is that he has always been great at killing the poo poo out of a lot of guys, and terrible at protecting anyone. Evidence: His family is dead, and also the entire plot of Max Payne 2. Keep playing 3, that face is actually super relevant to the plot of the game.

Icochet
Mar 18, 2008

I have a very small TV. Don't make fun of it! Please don't shame it like that~

Grimey Drawer

Ugly In The Morning posted:

The thing about Max Payne is that he has always been great at killing the poo poo out of a lot of guys, and terrible at protecting anyone. Evidence: His family is dead, and also the entire plot of Max Payne 2. Keep playing 3, that face is actually super relevant to the plot of the game.

One man protecting people from waves of machine gun wielding psychos is doomed to fail. The "i couldn't save them" is just a tired way to give the guy some baggage.

Sure, it's in his nature to take the blame but the constant whining about it gets old. It sound's like a mopey teenager trying to score a pity-gently caress out of someone.

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OutOfPrint
Apr 9, 2009

Fun Shoe
Ultimately, what dragged down MP3's plot for me is that Max doesn't have a motivating reason to care. In MP1, Max had a vengeance quest against the people responsible for his wife and daughter's murders. In MP2, he had Mona making him feel something like love. In MP3, he has a paycheck. He has no personal stake in the matter. He hates the people he's paid to protect. There's nothing keeping him in Brazil other than maybe not having enough money for a plane ticket once things start going pear shaped. If the character has no motivation to continue on, why should the player?

Of course, that's made worse by the unskippable cutscenes that make me wholly disinterested in replaying it, but, plot-wise, that's what dragged it down for me. I mean, that, and the unrelenting bleakness of Max's life making each cutscene in the first 2/3's of the game a chore to sit through that it seems like they focused all writing in the game on how lovely Max's life had become and not on giving him any kind of motivation.

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