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ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS
here's one for the weebs:
https://www.youtube.com/watch?v=fJ3Rn2E_HmA

quote:

Video from Japanese Deep Learning company DataGrid presents generation of people using neural networks and a dataset of Japanese Idol portraits

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SneezeOfTheDecade
Feb 6, 2011

gettin' covid all
over your posts

Hempuli posted:

Some more book titles! It feels like adding more names to the source database (can it be a corpus even though this is markov chain -based?) makes interesting titles more rare; one reason is probably that the more titles you have to generate from, the more "boring" options you have for the generation. Another is possibly that more titles also mean more different words in the database in general, so it's easier for longer words to become nonsense mix-and-match word salad. I quite like how the generator sometimes combines names and words, I've had "Leatherine", "Deatherine" and "Psychiatricia", at least.



"Satan Manhattan" is the show Fox is going to spin up to replace the viewership they lost when they dropped "Lucifer".

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang




:yikes:

Hempuli
Nov 16, 2011



https://twitter.com/JanelleCShane/status/1010323827417497606

There's a huge amount of neat & funny stuff on their Twitter in general! Also some recent words about the fake "Forced to watch 1000 hours of X" NN posts (I'm still not sure if KeatonPatti is supposed to be taken as a joke or if they're actually trying to pretend their tweets are real)

Tunicate
May 15, 2012

I tried using the deepart site to restyle this image with a similar WWII image




it didn't work as planned

Gloomy Rube
Mar 4, 2008



I like how the leftmost toy turned into Teddy Roosevelt somehow.

SneezeOfTheDecade
Feb 6, 2011

gettin' covid all
over your posts
I ran across this on Tumblr today and although I dunno what algorithm they're using, at least it's different from the usual "I forced a neural network to..." posts: http://anosci.tumblr.com/post/158697574451/modern-creepypasta-irl-basically-lets-give-a

Kennel
May 1, 2008

BAWWW-UNH!
Some procedural stores in The Crew 2:
https://www.pcgamer.com/the-crew-2s-america-features-some-very-weird-stores/

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord

Thank you for posting this, its made my afternoon.

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS
https://www.youtube.com/watch?v=dltN4MxV1RI
https://www.theverge.com/2018/7/4/17533898/deepmind-ai-agent-video-game-quake-iii-capture-the-flag

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
I love their visualizations (phylogenetic tree graph and neuron diagrams), stealing those someday

Xun
Apr 25, 2010

My AI professor made a bot that passed the Turing test in Quake, he said some of the earlier versions got called out as fake because the AIs used their shield lol

Tiggum
Oct 24, 2007

Your life and your quest end here.


Xun posted:

My AI professor made a bot that passed the Turing test in Quake, he said some of the earlier versions got called out as fake because the AIs used their shield lol

There was a shield in Quake?

Son of Thunderbeast
Sep 21, 2002
That's how they knew they were fake

Hempuli
Nov 16, 2011



https://twitter.com/JanelleCShane/status/1015252829248868352

https://twitter.com/chaingenerator/status/1014547954324135936

Also my girlfriend pointed out that there'll be more NN-based AI stuff at The Internatonal 2018 of DotA 2 by OpenAI:
https://blog.openai.com/openai-five/

Last year there was a 1v1 match, this year they're apparently going to have a full 5-player AI team be showcased at the event. (The AI games are limited in many ways to account for stuff the AI players have trouble with, though; there're no wards, no invisibility, no Roshan etc etc., full details in the article). So, kinda cool but also kinda limitedly cool??

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS
"so I’ve been having fun playing with ConceptNet, a semantic network designed to help computers understand language.

Here’s what the robots have figured out about cats:"








Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



What's up everybody, I think CATS SHOULD VOTE!

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



cats are smart #NotAllAnimals

Hempuli
Nov 16, 2011



Causes of kittens: burying the cat :crossarms:

Cats are plants?

Dienes
Nov 4, 2009

dee
doot doot dee
doot doot doot
doot doot dee
dee doot doot
doot doot dee
dee doot doot


College Slice

Hempuli posted:

Causes of kittens: burying the cat :crossarms:

Cats are plants?

Hempuli
Nov 16, 2011



http://inspirobot.me/

A bot that generates motivational posters! Not sure what the mechanism is, but probably NN-related.

Some picks from a quick generation session:








Inspired by this, I put some motivational/inspirational phrases into a markov chain engine and generated some quotes. Here're some:







I think that a lot of the quotes in the corpus are in the format of "Don't do X, do Y instead", so there's a pretty high chance of getting very anti-motivational phrases.

By the by, I was thinking that I could make the markov chain engine I use a bit neater and make a downloadable version of it for others to use. There are no doubt tons of those around already, but would anyone be interested if I did that and linked it here, so that others can generate their own stuff?

Phlegmish
Jul 2, 2011



Some of those work surprisingly well.

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS
http://www.joelsimon.net/evo_floorplans.html

quote:

Evolving Floor Plans is an experimental research project exploring speculative, optimized floor plan layouts. The rooms and expected flow of people are given to a genetic algorithm which attempts to optimize the layout to minimize walking time, the use of hallways, etc. The creative goal is to approach floor plan design solely from the perspective of optimization and without regard for convention, constructability, etc. The research goal is to see how a combination of explicit, implicit and emergent methods allow floor plans of high complexity to evolve. The floorplan is ‘grown’ from its genetic encoding using indirect methods such as graph contraction and emergent ones such as growing hallways using an ant-colony inspired algorithm.

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



My school had a couple interior courtyards

In toto it was ugly as sin, but the courtyards were pretty cool, one had a tall fir tree

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
I was gonna make fun of the round rooms but it turns out I love this. Maybe a gym with a basketball court can't serve its purpose while round, but the rest of the rooms would probably be fine, with angled flat walls and slightly more corners that you would mostly just not notice.

Just goddamn that is a beautiful concept and I hope every architect makes use of organic, better optimized structures. The hallways are weird and not straight, and yet in some designs it looks like there can be lines of sight to most rooms from one place. That could probably be a valuable thing to add to the fitness function.

Hempuli
Nov 16, 2011



I mainly wonder how resource-efficient that kind of architecture is; I'd imagine that there'd be some benefits to the usual 90-degree less-cornery design in terms of material used & work needed. But I'd definitely enjoy that kind of organic feel to a building, at least as a novelty.

Kennel
May 1, 2008

BAWWW-UNH!
https://twitter.com/Olivier_Grenet/status/682503529139941376

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



Hempuli posted:

I mainly wonder how resource-efficient that kind of architecture is; I'd imagine that there'd be some benefits to the usual 90-degree less-cornery design in terms of material used & work needed. But I'd definitely enjoy that kind of organic feel to a building, at least as a novelty.

Well a round room has the lowest wall to floor ratio

Grognan
Jan 23, 2007

by Fluffdaddy
I think the contractors to build it might tell you to gently caress off with that bullshit though.

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
It's one thing to save raw materials, but it's another to actually design that many extra corners each with their own special unusual structural considerations due to non-traditional non-right angles combining in ways that don't appear anywhere else. I guess the labor costs and specialized joints would be pretty high.

On the other hand I've seen this exact same thing done but with square rooms in a grid arrangement. Optimizing the problem of rearranging grid cells to get the right rooms closer together can work too. That was my first computer science teacher's PhD thesis. He used particle swarm algorithm to give each grid cell agency and a goal. He was still working on it at the time he showed it off in class.

Elentor
Dec 14, 2004

by Jeffrey of YOSPOS
I posted a bit of a postmortem of my spaceship generator on reddit/imgur. This is mostly a compilation of stuff I already posted in SA, but packed into a few images and I ended up answering a lot of questions on the reddit post that are spread over a few years of post here:

https://www.reddit.com/r/Unity3D/comments/936f8q/procedural_spaceship_generation_in_unity/

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS

Elentor posted:

I posted a bit of a postmortem of my spaceship generator on reddit/imgur. This is mostly a compilation of stuff I already posted in SA, but packed into a few images and I ended up answering a lot of questions on the reddit post that are spread over a few years of post here:

https://www.reddit.com/r/Unity3D/comments/936f8q/procedural_spaceship_generation_in_unity/

so good :allears:

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
Great job!

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



Hella cool spaceships :cool:

The Bloop
Jul 5, 2004

by Fluffdaddy

This is extremely cool but I think it still needs work because things like that lattice at the top are probably only up to snuff until they are damaged - they just don't seem as durable as good old block-o-steel construction.

I do welcome our tecnho-organic future, though

SneezeOfTheDecade
Feb 6, 2011

gettin' covid all
over your posts
Dave Lawrence trained a neural network on 16,000 BBC sound effect names.

quote:

Tree feeding with sound of fast roar
Single wood fall
34 men. (Weight 6.0 kg.)
Heavy female crashes
Hens and footsteps - 1982
Big Ben receiver replaced
Approach of piglets
Three people in a cave.
Curtains being pulled - wooden barn door.
Baby girl, irritable trawler, drawer closed.
Amusement arcade atmosphere with lots of puddles

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
Anybody recently set one of these things to work on a huge database of porn titles?

Elentor
Dec 14, 2004

by Jeffrey of YOSPOS

Thanks guys :3:

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
Nice

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ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS

Elentor posted:

Thanks guys :3:

Did you make it for a game, or the asset store, or just as practice?

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