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Sandwich Anarchist posted:Literally Brigador. OH poo poo RIGHT This has been on my list for a long time but I forgot about it. Thank you. Wasn't this made by a Goon?
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# ? Jul 25, 2018 04:02 |
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# ? May 25, 2024 01:07 |
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Inzombiac posted:OH poo poo RIGHT A pair of em, yes. Here's the thread.
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# ? Jul 25, 2018 04:57 |
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Inzombiac posted:Are there any 3rd person action games that use tilt-shift photography? Stretches the definition of what you're looking for, but Beseige is a wonderful little game that uses tilt-shift https://www.youtube.com/watch?v=Dh_LXRF0myw
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# ? Jul 25, 2018 20:40 |
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ReShade has some fake tilt-shift effects you can mess with.
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# ? Jul 25, 2018 21:23 |
Inzombiac posted:Are there any 3rd person action games that use tilt-shift photography? Not sure, but maybe Tokyo 42 as well?
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# ? Jul 25, 2018 21:34 |
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Inzombiac posted:Are there any 3rd person action games that use tilt-shift photography? do you mean "isometric perspective"? computer graphics don't work like real life cameras
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# ? Jul 25, 2018 22:28 |
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Lutha Mahtin posted:do you mean "isometric perspective"? computer graphics don't work like real life cameras Pretty clear they meant a tilt-shift filter, like the Besiege video posted. I'd go so far as to assume that a poster who knows the term "tilt-shift" doesn't think that actual cameras are following their character in a video game.
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# ? Jul 25, 2018 22:33 |
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I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. I've been playing a ton of Binding of Isaac and Enter the Gungeon. It's not exactly the aesthetics or bullet-hell-esque gameplay that intrigues me so much as it is that there are tons and tons of poo poo to unlock, there are almost no wasted ventures into the dungeons, there are tons of achievements. Rogue Legacy is another great example. Oh, and Brigadoor, kinda. I know Dungeonmans and Tales of Maj'whateveriforget do this, too, and I've played a lot of both and I guess those games also fit into what I'm talking about, but something about them annoyed me. I don't really know what. Maybe the visuals? I don't know. Anyway, help me learn more games that rewards me for my time, that gives me achievements, that uh...is also fun to play, please. Games that also fit into the shared vortex of this diagram: gently caress I used a free online thing to do a simple loving thing and it was complicated so, anyway, I think overall I've articulated what I'm trying to ay.
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# ? Jul 26, 2018 14:20 |
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Dead Cells is good and coming out of EA real soon (but it’s fun now).
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# ? Jul 26, 2018 14:21 |
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credburn posted:I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. Deathstate, Cogmind, Unexplored, Assault Android Cactus, JYDGE, Monolith, Starward Rogue, Mark of the Ninja, Slay the Spire, Copy Kitty, etc. I'm getting more and more off-base as I name titles, but any of those are good games that you might have fun with, if you click with 'em.
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# ? Jul 26, 2018 14:30 |
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FTL and Into the Breach too
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# ? Jul 26, 2018 14:38 |
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Nuclear Throne, 20XX, Synthetik.
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# ? Jul 26, 2018 15:29 |
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Dead cells for sure
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# ? Jul 26, 2018 15:32 |
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For job and kid reasons, my current gaming schedule is dumb phone games during the week, and real gaming for about 5 hours each weekend. The next games on my list are .hack//G.U. Last Recode, Persona 5, and Shin Megami Tensei IV: Apocalypse. Which is going to hold up best/be least confusing if I only play on weekends? (I just finished Disgaea 5, so I'm okay with things being a long haul.)
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# ? Jul 26, 2018 16:29 |
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I'm inclined to say Persona 5 since it has a journal that gives you plot recaps whenever you need your memory jogged.
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# ? Jul 26, 2018 17:06 |
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Seconding Persona 5. I can't really recommend SMT IV with that, I dropped it for a few weeks and I'm gonna have to restart the drat game cause I can't remember at all what I was doing.
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# ? Jul 26, 2018 18:17 |
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ArmadilloConspiracy posted:For job and kid reasons, my current gaming schedule is dumb phone games during the week, and real gaming for about 5 hours each weekend. The next games on my list are .hack//G.U. Last Recode, Persona 5, and Shin Megami Tensei IV: Apocalypse. Which is going to hold up best/be least confusing if I only play on weekends? (I just finished Disgaea 5, so I'm okay with things being a long haul.) SMT4:A is pretty good in short bursts. IIRC the quest system is a lot more explicit than SMT4 about where you should go, and I never really felt like I didn't know what to do or where to go. It also feels like you can make significant progress in a short amount of time, whether that's finishing a quest, leveling up, or fusing a new demon. One of these things is likely to happen every 30/40 minutes or so, and each one feels meaningful enough that I always felt like it was time well spent. edit: I'm pretty biased because I don't particularly like the dialog-heavy nature of the Persona games and very much prefer the mainline SMT games.
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# ? Jul 26, 2018 18:17 |
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credburn posted:I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. Prey: Mooncrash StrixNebulosa posted:JYDGE Neon Chrome is JYDGE with extra rogueliteness
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# ? Jul 26, 2018 19:30 |
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credburn posted:I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. Nuclear Throne and Monolith. These are the pinnacle of this genre in my opinion.
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# ? Jul 26, 2018 21:50 |
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credburn posted:I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. Rampage Knights and Lost Castle are great if you have someone to co-op with.
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# ? Jul 26, 2018 23:20 |
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Sm4ta but play persona 5 first it's so good
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# ? Jul 27, 2018 00:33 |
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PS2 game, it had a rather lengthy demo on a demo disc. It played somewhat like Metal Gear Solid when it came to movement and shooting. You were investigating a lab (?) in a snowy area, its kinda like a horror game where there is something infecting people and turning them into blobs. I remember at the start of the demo you had to time walking into a tunnel with a spinning fan at the entrance. Anyone know the name of this game?
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# ? Jul 27, 2018 00:36 |
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credburn posted:I think this is probably a popular genre, but I'm not sure what it's called? Rogue-likes and rogue-lites, obviously, but there's something more specific. Dead Cells is a really obvious choice here imo. It's officially releasing soon and is just a really, really, really well made game with very cool progression.
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# ? Jul 27, 2018 02:24 |
Leal posted:PS2 game, it had a rather lengthy demo on a demo disc. It played somewhat like Metal Gear Solid when it came to movement and shooting. You were investigating a lab (?) in a snowy area, its kinda like a horror game where there is something infecting people and turning them into blobs. I remember at the start of the demo you had to time walking into a tunnel with a spinning fan at the entrance. Anyone know the name of this game? I mean in general this sounds like The Thing video game, but I don't remember the beginning of the game at all. It was all about a snowy research base and your squadmates potentially being replaced ("infected") by aliens.
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# ? Jul 27, 2018 03:27 |
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Leal posted:PS2 game, it had a rather lengthy demo on a demo disc. It played somewhat like Metal Gear Solid when it came to movement and shooting. You were investigating a lab (?) in a snowy area, its kinda like a horror game where there is something infecting people and turning them into blobs. I remember at the start of the demo you had to time walking into a tunnel with a spinning fan at the entrance. Anyone know the name of this game? Sounds like https://en.wikipedia.org/wiki/Extermination_(video_game)
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# ? Jul 27, 2018 04:15 |
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Smirking_Serpent posted:Sounds like https://en.wikipedia.org/wiki/Extermination_(video_game) This is it, perfect!
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# ? Jul 27, 2018 22:45 |
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I am looking for a game which is mechanically not at all demanding, and involves learning/figuring out a story or mystery by assembling clues. Examples would be something like the lost phone iOS games, or Her Story (though ideally with a bit more going on), or even sort of Broken Age. It seems like something like the vanishing of ethan carter, what remains of edith finch, tacoma, firewatch, etc. would fit this bill, but I'm wondering which of those in particular would be recommended? Looking for someone who is very into stuff like scavenger hunts/mysteries, but not so into video games per se. It sounds like most of the above are pretty well reviewed, but I can't tell what balance they strike between "walk around and experience a story" vs "walk around and experience a story but also make it progress by solving mysteries".
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# ? Jul 28, 2018 05:05 |
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a_good_username posted:I am looking for a game which is mechanically not at all demanding, and involves learning/figuring out a story or mystery by assembling clues. Examples would be something like the lost phone iOS games, or Her Story (though ideally with a bit more going on), or even sort of Broken Age. It seems like something like the vanishing of ethan carter, what remains of edith finch, tacoma, firewatch, etc. would fit this bill, but I'm wondering which of those in particular would be recommended? Looking for someone who is very into stuff like scavenger hunts/mysteries, but not so into video games per se. It sounds like most of the above are pretty well reviewed, but I can't tell what balance they strike between "walk around and experience a story" vs "walk around and experience a story but also make it progress by solving mysteries". Sherlock Holmes: Crimes and Punishments
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# ? Jul 28, 2018 05:23 |
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It sounds like you'd like LA Noire, aside from the gunfights
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# ? Jul 28, 2018 05:53 |
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Danganronpa
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# ? Jul 28, 2018 06:46 |
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a_good_username posted:I am looking for a game which is mechanically not at all demanding, and involves learning/figuring out a story or mystery by assembling clues. Examples would be something like the lost phone iOS games, or Her Story (though ideally with a bit more going on), or even sort of Broken Age. It seems like something like the vanishing of ethan carter, what remains of edith finch, tacoma, firewatch, etc. would fit this bill, but I'm wondering which of those in particular would be recommended? Looking for someone who is very into stuff like scavenger hunts/mysteries, but not so into video games per se. It sounds like most of the above are pretty well reviewed, but I can't tell what balance they strike between "walk around and experience a story" vs "walk around and experience a story but also make it progress by solving mysteries". The Zero Escape Series, which is 9 Hours, 9 Persons, 9 Doors (I'll call it 999), followed by Virtue's Last Reward, and lastly Zero Time Dilemma, is all about this as a very story-driven game series that has puzzles in the vein of Myst or other old "immersive" point and click adventures, where you have a first person view and move around a series of locations to solve logic and/or lateral thinking puzzles to push the story forward. 999's story is branching based on some decisions you make, much like your average visual novel, and the branching is addressed by the mystery in the game itself. My wife rarely plays video games herself, and struggles with controls in platformers or whatever, but she powered through that game. What kind of mystery and what kind of theme would be most appealing for this person? And are you looking for puzzles, or just pushing a narrative forward with decisions (visual novel, e.g. Steins;gate or Psycho-Pass) or even just walking around (e.g. The Stanley Parable)? There are also a decent amount of good "block puzzle" games that do involve a significant amount of platforming, like Rime, but are still pretty drat good and accessible. If you don't have any ideas of what kind of mystery, or what kind of theme, here's some examples- Mystery: Paranormal/supernatural weird stuff (Dark Dreams Don't Die), time travel (Steins;gate), horror/suspense (Black Mirror), detective poo poo like murders but not horror (LA Noire), escaping from a Saw-like scenario (999 (there is more to it though)). Theme: High-flying adventure (Broken Sword), hardboiled private eye (Hotel Dusk), silly poo poo (basically any Lucasarts adventure), actually trying to scare the player (Perception)
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# ? Jul 28, 2018 08:12 |
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Gone Home, which is...you'd get more out of Gone Home the less you know going in
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# ? Jul 28, 2018 08:36 |
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I think I've asked before, but let's try again: Looking for a game that gives you a good sense of progression and that unlocks options as you grow more powerful. I don't mean bigger numbers or flashier abilities in an RPG, but rather starting in the X series as a lone miner and end up with an automated trading and production empire, Mount&Blade going from mercenary to carving your own kingdom or Kenshi starting as a noe armed peasant and ending up with an army. Other games that have scratched that itch somewhat are CK2 (more for the "it's good to be king" feeling rather than the map painting), Terraria (because I like to build towers of different materials to hold my mannequins armours), Dwarf Fortress is getting there as it starts letting you influence the world around you, and Factorio. PC or PS4
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# ? Jul 28, 2018 11:25 |
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Fat Samurai posted:I think I've asked before, but let's try again: Rimworld? e: You can start as a hungry naked survivor with nothing and build a whole settlement.
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# ? Jul 28, 2018 12:46 |
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StrixNebulosa posted:Rimworld? How does it play, is it base management?
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# ? Jul 28, 2018 12:48 |
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Phlegmish posted:How does it play, is it base management? It plays like Sims (you have pretty direct control over your dudes but they will ignore you if they're exhausted or something) mixed with Prison Architect style building/management. e: Details now that I have a keyboard to type on. Your peeps have Sims-like needs and priorities. They need food, rest, social, etc. They will try to fulfill these needs while doing work. The game has a basic priority tree for peep AI - if you make cooking a #1 priority in the tree, your peep will attempt to handle their basic needs, then cook, then everything else they've been assigned to. Basic gameplay is designing the huts and buildings that become a settlement, designating which animals should be hunted (or not), zoning areas - so they know that this room is a hospital or storage - and in general managing things so there's enough supply for everyone. Now, the game is set up with standard AI Storytellers that like to send increasing waves of raiders, so that you get a rhythm of "one good event, one neutral, one bad, repeat" until enough time passes so the difficulty becomes so bad that you're enduring sieges and eventually getting killed - so most goons like to play with Randy Random, who doesn't have that pattern, and it's more Dwarf Fortress-y in surviving in a harsh death planet. Sometimes you get screwed, sometimes not, you get better at learning how to survive even the screwball situations. You can "win" the game by building your own starship to escape, or finding one (this usually involves a lot of travel) It's a very, very good game, and even better with mods - I've never played a game with so many different and interesting mods before. They expand adding bionic bodyparts to peeps, they add dinosaurs, they rework the entire psychology of peeps so they can have more realistic/interesting relationships with other peeps, instead of the binary "we talked, +5 friendship". The creator's a dink, but the game's so good I'll look past that. StrixNebulosa fucked around with this message at 13:08 on Jul 28, 2018 |
# ? Jul 28, 2018 12:53 |
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Phlegmish posted:How does it play, is it base management? Simplified space Dwarf Fortress with a decent UI
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# ? Jul 28, 2018 13:12 |
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Fat Samurai posted:Simplified space Dwarf Fortress with a decent UI I mean, there is no game that can be as complex as Dwarf Fortress, ever.
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# ? Jul 28, 2018 13:18 |
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a_good_username posted:I am looking for a game which is mechanically not at all demanding, and involves learning/figuring out a story or mystery by assembling clues. Examples would be something like the lost phone iOS games, or Her Story (though ideally with a bit more going on), or even sort of Broken Age. It seems like something like the vanishing of ethan carter, what remains of edith finch, tacoma, firewatch, etc. would fit this bill, but I'm wondering which of those in particular would be recommended? Looking for someone who is very into stuff like scavenger hunts/mysteries, but not so into video games per se. It sounds like most of the above are pretty well reviewed, but I can't tell what balance they strike between "walk around and experience a story" vs "walk around and experience a story but also make it progress by solving mysteries". I haven't finished it yet but Painscreek Killings advertises itself as exactly this.
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# ? Jul 28, 2018 16:05 |
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# ? May 25, 2024 01:07 |
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a_good_username posted:I am looking for a game which is mechanically not at all demanding, and involves learning/figuring out a story or mystery by assembling clues. Examples would be something like the lost phone iOS games, or Her Story (though ideally with a bit more going on), or even sort of Broken Age. It seems like something like the vanishing of ethan carter, what remains of edith finch, tacoma, firewatch, etc. would fit this bill, but I'm wondering which of those in particular would be recommended? Looking for someone who is very into stuff like scavenger hunts/mysteries, but not so into video games per se. It sounds like most of the above are pretty well reviewed, but I can't tell what balance they strike between "walk around and experience a story" vs "walk around and experience a story but also make it progress by solving mysteries". 80 Days. Great game.
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# ? Jul 28, 2018 16:15 |