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Capntastic posted:Can’t believe they have a trillion procedurally generated planets and animals and stuff and there’s still only three alien factions, one of which is a warrior race called The Vikings After about 15 hours this is where I'm at - it still seems paper-thin in all the places that matter. For a game promising a universe it's surprising how little mechanical depth there is to be found in anything you do. And what depth there is seems to be relegated to loving with inscrutable menus and frankly bizarre systems around trading/upgrading ships/multitools etc. The complete lack of variety in locations reminds of the first Mass Effect. That first crashed freighter I found was cool, the second one raised an eyebrow. The third....
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# ? Jul 27, 2018 21:23 |
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# ? May 28, 2024 15:13 |
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beats posted:The complete lack of variety in locations reminds of the first Mass Effect. That first crashed freighter I found was cool, the second one raised an eyebrow. The third.... Two trailers next to a lamp post. A trade hub cafe on a giant overhang that there really ought to be stairs on. Etc. It would be time well spent to make some scripts to arrange them differently, but alas. I’m not trying to be super negative on NMS but they consistently fail to recognize what makes the game interesting to people. Minecraft furnaces might make the crafting seem more intensive but that just means Doing Anything becomes work.
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# ? Jul 27, 2018 21:31 |
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Yeah, okay, no matter how many times I leave or rejoin game, people in my lobby in other systems don't appear on the galaxy map. They did for a few minutes, now nothing. Fundamentally broken, still, and I'm mad at myself for thinking he had fixed this poo poo.
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# ? Jul 27, 2018 21:32 |
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tofes posted:How do I find crashed ships on planets? Ask aliens for directions, use the old radio antennas or use navigation data in one of those portable craftable things. Or just fly over the planet in a straight line.
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# ? Jul 27, 2018 21:32 |
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limaCAT posted:Oxygen, red plants and they appear on scan and they glow at night. You can also get it from the tentacle plant things that appear with a big exclamation mark. Thanks for trying to help me, but I already knew all of this. The problem is, nothing of that poo poo is here, except a little bit of the blue crystals and one (1) tentacle plant. I already ran through that stuff, and restarting only gave me some random other stuff, like more buried treasure, but not live-giving wonder plants. But nevermind, I solved this problem. Turns out dying refills your life support and as my death and save spots are right next to each other, I can keep on building my first base! I call this death scumming.
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# ? Jul 27, 2018 21:39 |
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Libluini posted:Thanks for trying to help me, but I already knew all of this. The problem is, nothing of that poo poo is here, except a little bit of the blue crystals and one (1) tentacle plant. I already ran through that stuff, and restarting only gave me some random other stuff, like more buried treasure, but not live-giving wonder plants. Do you have a ship already? Can't you just take the materials on another planet? limaCAT fucked around with this message at 21:45 on Jul 27, 2018 |
# ? Jul 27, 2018 21:43 |
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i had a fun instance where i had taken and used all the oxygen plants around my ship while trying to repair it and then i ran out of life support so i got in my ship and back out which saved it and there was no possible way to get oxygen before dying again. i had to have a friend land and save me
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# ? Jul 27, 2018 21:50 |
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Here’s a fun one - I have a frigate that wants to kill me. When I land on it and hop out, it spawns me several yards away from the landing pad. I have to hold Jump as I climb out and then fly over to the ship or I die. Once on board, the collision is alllll kinda hosed. There are a bunch of walkways and surfaces with no collision (so you fall to your death) and there are invisible walls that will shunt you off the ship (so you fall to your death). It’s the first really obnoxious bug I’ve run into so far but I’ve decided that ship is haunted and will be sold ASAP.
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# ? Jul 27, 2018 21:51 |
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is there any way to survive on these extreme planets? they're always storming and just strip my hazard protection immediately
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# ? Jul 27, 2018 21:53 |
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limaCAT posted:Do you have a ship already? Can't you just take the materials on another planet? That would take a shitload more time then just staying here and continuing to work on my base
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# ? Jul 27, 2018 21:53 |
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Think I've run into a bug... During the quest "The Purge" I've got the objective to move towards the galaxy core, but I spoiled myself, and apparently you're actually supposed to get some sort of countdown? I'm not getting that, but Nada is contacting me every time I jump into a new system and just repeating the dialogue that he said when I first reached this part of the quest. I think something forgot to trigger properly here, is there any way to reset a story quest from checkpoint?
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# ? Jul 27, 2018 21:54 |
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Question before I buy scanner upgrade S: If I upgrade my multitool later to get more slots, do my already installed upgrades transfer? I want to install the scanner upgrade in the 5-slot starting multitool, for example. If I buy a better multitool later, do I still keep my scanner upgrade?
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# ? Jul 27, 2018 21:56 |
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No, you have to start over.
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# ? Jul 27, 2018 22:00 |
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Adding on to the sentinel talk. I've figured them getting on you for mining is done by how close they are to you. I was exploring a crashed freighter when I needed pure ferrite. Luckily there were some deposits nearby but they were on a cliff. So I started mining them from quite far away and a sentinel started buzzing around the mining site with a blue question mark but it didn't realize I was doing it.
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# ? Jul 27, 2018 22:09 |
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juggalo baby coffin posted:is there any way to survive on these extreme planets? they're always storming and just strip my hazard protection immediately build a shelter and work caves? If you're just starting I'd re-roll unless you love a desperate survival challenge.
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# ? Jul 27, 2018 22:10 |
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Capntastic posted:Two trailers next to a lamp post. A trade hub cafe on a giant overhang that there really ought to be stairs on. Etc. It would be time well spent to make some scripts to arrange them differently, but alas. I agree that there's still a lack of variety in certain things. You mean to tell me that every frigate has the same interior (until you deck it out), same with Space Stations? Why did the designers of those even bother to radically change the exteriors of those but keep the insides the same? I hat that there's the same small huts that no one walks around in all with the same designs. There REALLY needs to be more signs of intelligent life. I want giant factories, cities, buildings that go deep into the planet where there's tons of hostile poo poo waiting to gently caress you up while guarding rare resources. Or how about a giant quarry I can fly over and land to find dudes mining. I'd like for there to be dudes in land craft roaming about certain planets as well. I want to just find random aliens outside in the world observing poo poo or enjoying the scenery like I do. Give me a corpse to find of a guy who landed in the territory of some big gently caress-off dinosaur thing that eats everything in it's zone and is impossible to kill. On that last point, how big can animals get? I haven't seen anything that's utterly immense in size yet but I have seen super small things.
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# ? Jul 27, 2018 22:24 |
Glad I bought this game for 10 bucks when it was bad so that I can now play it when it is good. Still pretty bare bones, sure, but enjoying my time is Space Truck Simulator enough to keep going. Refining materials is pretty helpful since you don't have to haul piles of stuff around just to keep your suit and laser running. I can't put my finger on why it feels more satisfying now, but I think it has a good deal to do with the functional stuff like that being streamlined, allowing you to do stuff like, idk, explore and upgrade your stuff and such.
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# ? Jul 27, 2018 22:27 |
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Just give me an excuse and i'll level this whole system
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# ? Jul 27, 2018 22:36 |
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So, apparently there is breath plants and blue crystals and poo poo on my base planet, it's just that A my base is far away enough from the main land all that poo poo was out of range and B after I died the first time my scanner broke and I didn't notice. I was just repairing it when I died a second time. This time by a Sentinel I had to ignore in my racing to try to get my scanner repaired to finally find some breath stuff again before my life support could run out a second time. Still not much of that life-giving stuff around, but enough to keep me alive. Ironically, the two death-related refills where enough to let me finish my first (tiny, wooden) base and now I'm supposed to go back to space. I foresee me buying a lot of oxygen tanks in my future s.i.r.e. posted:On that last point, how big can animals get? I haven't seen anything that's utterly immense in size yet but I have seen super small things. Hotwaterworld has these weird, huge stalkers who apparently eat gravitino balls The toxic planet with poisonous mushrooms and death rain I was on before that one had giant red dinosaurs with beaks. The things nearly trampled me on multiple occasions and are mainly the reason I decided to build my first shelter on another planet
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# ? Jul 27, 2018 22:49 |
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Also, there is really something wonky with the balance right now. I'm playing on normal and still spend half of my ca. 6 hours playtime in this new run just keeping (and sometimes failing to) everything running.
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# ? Jul 27, 2018 23:04 |
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s.i.r.e. posted:There REALLY needs to be more signs of intelligent life. I want giant factories, cities, buildings that go deep into the planet where there's tons of hostile poo poo waiting to gently caress you up while guarding rare resources. Or how about a giant quarry I can fly over and land to find dudes mining. I'd like for there to be dudes in land craft roaming about certain planets as well. I want to just find random aliens outside in the world observing poo poo or enjoying the scenery like I do. Give me a corpse to find of a guy who landed in the territory of some big gently caress-off dinosaur thing that eats everything in it's zone and is impossible to kill. The meta plot in the game supports its barrenness, despite it being the most uninspired claptrap imaginable. My interpretation is that your character, the "Traveller" actually is the player character in a simulation of the universe. Other Travellers are the "ghosts" of prior or other players in the simulation. The Atlas Interface is representative of those running the simulation, watching and manipulating the Travellers for their own inscrutable reasons. They control the sentinels, whose job is to preserve the structure of the sim and punish anyone who'd disturb it. The idea is they're keeping the PC from catching on about the nature of the universe they inhabit. The universe seems so simple because it's a simulation, and a rather lo-fi one, at that. It'd be a kind of neat premise if it didn't have its head so far up its own rear end. That said, I've put another dozen hours or more into it since the update dropped, after putting about 60 in during my first run with the game after the prior major update (the vehicles / base specialists update, I think)? bgreman fucked around with this message at 23:11 on Jul 27, 2018 |
# ? Jul 27, 2018 23:08 |
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Also it bears repeating, at some point early in the game it will ask you to raise 90k before you can proceed further. And will ask you to look at the guide for how to make money. However you should be near a crashed freighter at that point. Just ignore the guide and instead go dig up cargo pods. You'll easily have enough for 90k, and possibly much more.
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# ? Jul 27, 2018 23:12 |
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Found my first drop pod out in the wilds and discovered, to my dismay, that drop pods no longer just let you pay for an upgrade but have to be fixed like literally everything else, and like literally everything else apparently require 3-5 processed materials to do so. Naturally I don't walk around with that poo poo. I dunno, this entire new system is starting to leave me cold. If it was just confined to base construction then sure, maybe. But having so many things require processed materials just keeps putting hurdles in front of me when I want to collect the rewards of exploration and continue exploring. The game is really getting in it's own way half the time now.
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# ? Jul 27, 2018 23:17 |
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I've got 200% jetpack now and the game is approximately 200% better for it. Infinite jetpack please edit: actually I have two upgrades that both give +100% and I'm not sure if it's additive or multiplicative
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# ? Jul 27, 2018 23:17 |
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Meiteron posted:Found my first drop pod out in the wilds and discovered, to my dismay, that drop pods no longer just let you pay for an upgrade but have to be fixed like literally everything else, and like literally everything else apparently require 3-5 processed materials to do so. Naturally I don't walk around with that poo poo. The old "Pay for upgrade" drop pod mechanic has been moved to the space stations, and you get one per system. Just check around the shops.
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# ? Jul 27, 2018 23:32 |
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Just make sure to bring lots of credits if you want more cargo slots. Your normal and tech upgrades start with 1k and 5k credits respectively, but your cargo slots start at 50k. I did not expect this and blew all my money on a cargo upgrade I didn't even need yet (as you now start with 24 normal slots already).
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# ? Jul 27, 2018 23:43 |
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Just keep leaving and joining random multi games and go to the station. Check for s rank stuff and get your suit upgrade, repeat.
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# ? Jul 27, 2018 23:48 |
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queeb posted:Just keep leaving and joining random multi games and go to the station. Check for s rank stuff and get your suit upgrade, repeat. Gonna do this tonight then work on finding manufacturing bases so I can hopefully get the superconductor recipe to make easy billions. Also this is a good way to knock out the talk to aliens milestones and to learn a lot of words. Happy Noodle Boy fucked around with this message at 23:55 on Jul 27, 2018 |
# ? Jul 27, 2018 23:50 |
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So I finally got the patch that took out the duping glitch, but fortunately last night I found one of those plants in the ancient ruins that cost like 18 million space pesos and I ended up with like 300 million after some duping. But now the patch has made my beautiful grassy planet into something like paper mache. Also, I got the bug where my freighter cannot warp even though it has 80 percent warp drive full. Well. And I warped into a huge battle where I shot down like seven ships, and the captain of the attacked freigther offered me his ship, a really nice C ship with like 30 slots. So, obviously I changed freighters but to my shock, nothing of the cargo of my original freighter transferred, and it was full of warp fuel. I had to reload a save like two hours earlier. Who the gently caress thought this was a good idea?
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# ? Jul 27, 2018 23:53 |
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queeb posted:Just keep leaving and joining random multi games and go to the station. Check for s rank stuff and get your suit upgrade, repeat. So check all the vendors? These are the ones that want nanites right?
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# ? Jul 27, 2018 23:59 |
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OK the patch definitely improved PS4 performance, holy poo poo.
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# ? Jul 28, 2018 00:02 |
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elpaganoescapa posted:Who the gently caress thought this was a good idea? This pretty much sums up many of the balance changes. I'm seeing no reason to not just run Creative mode going forward. There's better survival games out there. This is a terrible one attached to an excellent planetary exploration game.
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# ? Jul 28, 2018 00:09 |
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What are these artemis and apollo things you guys are talking about? I started a game, built a base, did some atlas stuff, I've never seen those guys
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# ? Jul 28, 2018 00:20 |
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Phobeste posted:What are these artemis and apollo things you guys are talking about? I started a game, built a base, did some atlas stuff, I've never seen those guys I think you eventually get a call to respond when you leave a planet that starts the quest line.
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# ? Jul 28, 2018 00:21 |
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Phobeste posted:What are these artemis and apollo things you guys are talking about? I started a game, built a base, did some atlas stuff, I've never seen those guys They show up if you continue progressing the story objectives. vvvvv Yep. And it can hold you out of the water long enough to get most of your oxygen back.
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# ? Jul 28, 2018 00:21 |
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Trick I just learned: Your jetpack fully recharges the instant you submerge in water. Cue me porpoising across a huge lake like a grinning idiot. An annoyance: If you have a stack of stuff in a cargo slot, things you pick up out of loot containers still go into your main inventory. This may also happen when mining. If I have to manually move stuff there, what's the point, other than the expanded stack size? bgreman fucked around with this message at 00:28 on Jul 28, 2018 |
# ? Jul 28, 2018 00:21 |
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Happy Noodle Boy posted:I think you eventually get a call to respond when you leave a planet that starts the quest line. Is my game funky or does that station just appear out of thin air?
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# ? Jul 28, 2018 00:23 |
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xilni posted:Is my game funky or does that station just appear out of thin air? It does appear out of thin air, it didn't before Next.
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# ? Jul 28, 2018 00:24 |
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So I've randomly crashed a few times and lost a lot of progress each time. I really like most of the changes, but the game is definitely a lot buggier than it used to be.
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# ? Jul 28, 2018 00:37 |
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# ? May 28, 2024 15:13 |
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Oh good lord this planet has giant mosquitos that swarm like bees
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# ? Jul 28, 2018 00:47 |