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then again half the quests in the mage guild are going to other buildings and killing the mages in them so like maybe the mage guild is just really insular and since im an outsider they dont care about me enough to protect me but since i am killing the other mages for them they also do not mind me existing enough to end me or maybe if there were other player characters in the world that mean lady at the entrance of the guild hall would be sending them to murder me
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# ? Jul 28, 2018 15:44 |
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# ? Jun 6, 2024 00:13 |
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Meyers-Briggs Testicle posted:?? Its not a bug. Its a weird design decision but isnt a bug. It isnt changed by either. It is. That and everyone on Vvardenfell knowing about the crisis on Solsteim is removed by one of them. Edit: I mean if you consider it not a bug is fair enough but it does get changed.
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# ? Jul 28, 2018 15:58 |
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I remember using a mod that prevents the brohood from coming in until you're level 15 or something, made more sense that way imo
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# ? Jul 28, 2018 16:04 |
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the dark brotherhood attacks are truly random, sometimes you can not see them 10 times in a row, sometimes you'll see them 100 times in a row. they have a lot of members.Weavered posted:It is. That and everyone on Vvardenfell knowing about the crisis on Solsteim is removed by one of them. solstheim rumors yes, dark brotherhood constantly attacking you, no it is not fixed by any of the patch projects, but most specifically not by patch for purists. there are many good mods that fix that though! ps here's a neat gif of someone who added new functional skills into morrowind https://gfycat.com/PlumpJitteryChipmunk not openmw, regular rear end morrowind with lua mwse
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# ? Jul 28, 2018 16:13 |
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So whats the best place to learn lua for someone whose never programmed? This is awesome and i wanna get in on it.
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# ? Jul 28, 2018 16:22 |
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Upmarket Mango posted:So whats the best place to learn lua for someone whose never programmed? This is awesome and i wanna get in on it. https://mwse.readthedocs.io/en/latest/lua/guide.html https://learnxinyminutes.com/docs/lua/ and perhaps most importantly, download some of the already existing lua mods and copy what they do lol
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# ? Jul 28, 2018 16:53 |
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https://streamable.com/zh4wh mwse lua has functional sheaths too lol. hopefully the guy releases his file soon in other news here's a quickloot beta: https://cdn.discordapp.com/attachments/381219559094616064/472914397136814082/quicklootv06.zip it requires MWSE lua which you can find here https://nullcascade.com/mwse/mwse-dev.zip there isn't 'safe' item transfer between objects yet, so taking items destroys them and generates new copies in your inventory. You can see why that might be a bad thing! z is loot, x is loot all, scroll wheel selects items mbt fucked around with this message at 00:53 on Jul 29, 2018 |
# ? Jul 28, 2018 20:39 |
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So I'm biting the bullet and doing an open MW install. Is there a modding guide somewhere in these 150 pages with a list of compatible mods? Also I'm getting lots of conflicting info as to whether the code patch works with openmw
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# ? Jul 29, 2018 20:15 |
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Meyers-Briggs Testicle posted:the dark brotherhood attacks are truly random, sometimes you can not see them 10 times in a row, sometimes you'll see them 100 times in a row. they have a lot of members. lol, Morrowind is so drat cool and good
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# ? Jul 29, 2018 20:22 |
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Guildenstern Mother posted:Also I'm getting lots of conflicting info as to whether the code patch works with openmw There is no possible way the MCP could be compatible with OpenMW, as it's a completely different binary. Where are you reading otherwise?
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# ? Jul 29, 2018 20:39 |
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quote:All that is needed to play Tamriel Rebuilt is the file downloaded from one of the above links, a working copy of Morrowind and its expansions Tribunal and Bloodmoon, and Tamriel_Data, version 04 or higher. The TR download page.
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# ? Jul 29, 2018 20:49 |
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Yeah there seems to be missing a comma, there. They recommend the code patch, and also OpenMW is support (for TR, not the code patch)
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# ? Jul 29, 2018 20:50 |
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Guildenstern Mother posted:So I'm biting the bullet and doing an open MW install. Is there a modding guide somewhere in these 150 pages with a list of compatible mods? Also I'm getting lots of conflicting info as to whether the code patch works with openmw Any mod that doesn't require MWSE should just work. The code patch doesn't work as its a different code base, but OpenMW picks up many of the fixes or circumvents the issues entirely by virtue of being a different program.
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# ? Jul 29, 2018 21:13 |
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Well while I get TR going, what's everyone using for head and body replacers?
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# ? Jul 29, 2018 21:25 |
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Guildenstern Mother posted:Well while I get TR going, what's everyone using for head and body replacers? better bodies has been the standard since like the first time i started modding morrowind back in 2005
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# ? Jul 29, 2018 21:29 |
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That's what I thought but I thought I'd remembered people ITT talking down on it so I thought maybe there was some new standard I hadn't bothered to keep up with.
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# ? Jul 29, 2018 21:32 |
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You could also give Races Redone a look. You need to use this beast body mod with it, too I guess. I don't know if Robert's Bodies is included or required. I don't use any of these, personally but these are out there too.
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# ? Jul 29, 2018 23:49 |
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somebody please mod BotW style traversal with stamina drain into openmw ty as I recall daggerfall had something like this actually
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# ? Jul 29, 2018 23:52 |
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Upmarket Mango posted:You could also give Races Redone a look. You need to use this beast body mod with it, too I guess. I don't know if Robert's Bodies is included or required. I don't use any of these, personally but these are out there too. unless im confused is that mod mixing mackoms heads with westleys why
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# ? Jul 30, 2018 01:10 |
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Fuligin posted:somebody please mod BotW style traversal with stamina drain into openmw ty ??? also openmw loving ew nty theyre busy trying to put potion throwing and poisons into it, rather than fix the AI or shadows or dehardcode stuff LOL meanwhile mwse lua has had poisons for a while
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# ? Jul 30, 2018 03:37 |
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what if
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# ? Jul 30, 2018 07:06 |
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Tr release tomorrow also lol https://gfycat.com/ScientificEuphoricButterfly lua is fun, when this officially releases yall gonna be blown away mbt fucked around with this message at 01:56 on Jul 31, 2018 |
# ? Jul 30, 2018 23:27 |
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TR released right now: Tamriel Rebuilt is pleased to announce the release of build 18.07 "Old Ebonheart". As OE is the heart of Imperial Power in Morrowind, this is a very special release, offering a peek preview of Imperial politics, foreign types of Khajiit, and the Heartland banking families; in over 60 quests, the alien, western power of the Empire waits for you to engage it. - https://www.tamriel-rebuilt.org/content/tamriel-rebuilt-1807-release
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# ? Jul 31, 2018 20:32 |
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Sweet. Looking forward to giving it a shot. Also whoever writes the copy for your releases can really sell it.
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# ? Jul 31, 2018 20:53 |
Atrayonis posted:TR released right now: 60 quests huh? That's impressive.
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# ? Jul 31, 2018 21:37 |
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making lua pursuit enhanced 60 lines of real good rear end code with no overhead https://gfycat.com/OpulentInconsequentialGermanspaniel
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# ? Aug 1, 2018 01:37 |
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Meyers-Briggs Testicle posted:making lua pursuit enhanced That is some good rear end code.
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# ? Aug 1, 2018 11:55 |
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Is there a best starting location for new characters in TR?
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# ? Aug 1, 2018 12:50 |
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Old Ebonheart, it has a ton of low level quests. If you run tr preview teyn is done and npced and its the intentional seyda neen analog for TR
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# ? Aug 1, 2018 14:20 |
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In terms of old content I think Firewatch is also generally favorable for low level characters. Really TR is not like the real expansions, it's designed to be analogous to Vvardenfell, not Mournhold and Solstheim.
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# ? Aug 1, 2018 16:14 |
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does the code patch turn running into the default movement state now? it's sort of messing with my muscle memory
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# ? Aug 3, 2018 15:04 |
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Whorelord posted:does the code patch turn running into the default movement state now? it's sort of messing with my muscle memory hit capslock?
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# ? Aug 3, 2018 19:29 |
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Capslock, rightclick, capslock, rightclick. Changes your default movement between Run and Walk without changing whether Capslock is actually on.
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# ? Aug 4, 2018 07:25 |
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I swear when I last played morrowind a couple years back, there was a single exe installer of about 3 gigs that was a comprehensive graphical update mod, and after installing it had a handy interface for hundreds of tweeks. It worked off a fresh steam install and I can't find it anywhere!
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# ? Aug 12, 2018 16:36 |
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Grevlek posted:I swear when I last played morrowind a couple years back, there was a single exe installer of about 3 gigs that was a comprehensive graphical update mod, and after installing it had a handy interface for hundreds of tweeks. It worked off a fresh steam install and I can't find it anywhere! You're thinking of MGSO, which is controversial in this thread. It's handy, but significantly outdated at this point.
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# ? Aug 12, 2018 16:50 |
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Cantorsdust posted:You're thinking of MGSO, which is controversial in this thread. It's handy, but significantly outdated at this point. Hey thank you! What's so controversial about it if I may ask?
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# ? Aug 12, 2018 18:44 |
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old and outdated with no support from the team that put it together it, a lot of the graphics upgrades are far surpassed by other things by now or weren't great choices to begin with, etc
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# ? Aug 12, 2018 19:09 |
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Grevlek posted:Hey thank you! What's so controversial about it if I may ask? This is a thread for diehard Morrowind players who play it fairly often. The idea of spending 5-8 hours manually finding, updating, and installing a half dozen graphic packs, comparing/contrasting them, and building a perfect Morrowind isn't a big deal because they know what they want from the game. MGSO takes 15 minutes, and will give you a perfectly fine Morrowind, with most of the major advancements over the last 10 or so years in it. It's not as perfect as it could be, and there are a few graphical packs that might be better then what MGSO offers. You could also find additional mods that could further help flesh out the game in different ways. For thread regulars, MGSO is bad because why not just do the mod dance, we do it, it's easy. As someone who is now old enough he doesn't want to do the mod dance, MGSO is fine because I can click a button, make a sandwich, and come back to a Morrowind that's new enough for me. e: Also to be more fair to it. MGSO is old, and thus introduces a lot of conflicts if you try to use newer mods. If you just want to modernize Morrowind and go play Morrowind, MGSO is going to be fine. But if you really want to get deep into Morrowind modding, MGSO isn't a start. You'll get far better results doing it all by hand and just spending the day or so getting everything together. It's different values basically. Rookersh fucked around with this message at 19:47 on Aug 12, 2018 |
# ? Aug 12, 2018 19:36 |
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i think there is a patch for MGSO that fixes a few broken meshes/missing textures that you will want, but I cannot find it right now
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# ? Aug 12, 2018 20:21 |
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# ? Jun 6, 2024 00:13 |
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The version of the Lord's Mail found in MGSO is probably the ugliest armour I've ever seen in a computer game.
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# ? Aug 12, 2018 20:25 |