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Mooseontheloose
May 13, 2003
So, as someone who has never played this game. How/when does losing supply ships hurt you as a player? I see GH is losing a bunch of shipping/tankers but it rarely seems hinder his ability to operate.

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ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


I'm going to be so hurt when the Yamato gets sunk a day out from port

Dance Officer
May 4, 2017

It would be awesome if we could dance!

Mooseontheloose posted:

So, as someone who has never played this game. How/when does losing supply ships hurt you as a player? I see GH is losing a bunch of shipping/tankers but it rarely seems hinder his ability to operate.

It hurts him in the long term. Japan relies on its supply ships to move resources from the places it's conquered to Japan to be turned into useful stuff like planes and tanks. Considering the Japanese economy is already smaller than the US, losing supply ships means you lose your inputs, and your production, and then equipment that gets destroyed can't be replaced and your troops and air force become less effective, etc.

There's also the effect of losing your ability to ship supplies to your troops, but that's less important than losing your economic life line.

Stairmaster
Jun 8, 2012

So are those naval aviator losses finally take the kido butai out of the war?

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Nah, they were poo poo pilots anyway. They're just going to be replaced by more untrained pixels.

acidia
Oct 31, 2012
Ya, at this point how much worse can our pilots get? It is kinda a shame(?) that we never get to see the terror that is the kamikaze if we're looking at a wrap up in January. I wonder how effective that last strike would have been if those planes where on a one way trip to hell. Would that have surely taken out 2 allied carriers?

Woodchip
Mar 28, 2010
Deploy kamikaze pilots on the carriers, then replenish more from front line bases. This can no way go wrong.

CannonFodder
Jan 26, 2001

Passion’s Wrench

Dance Officer posted:

It hurts him in the long term. Japan relies on its supply ships to move resources from the places it's conquered to Japan to be turned into useful stuff like planes and tanks. Considering the Japanese economy is already smaller than the US, losing supply ships means you lose your inputs, and your production, and then equipment that gets destroyed can't be replaced and your troops and air force become less effective, etc.

There's also the effect of losing your ability to ship supplies to your troops, but that's less important than losing your economic life line.

And in addition to that, when Grey sinks allied shipping, it means that the overwhelming supply advantage that the Allies have is weakened. Invasions are slowed down when an AK with supplies sinks, because that means the GIs don't have bullets or food. When Grey sinks 15 LSTs it means that the Allied island hopping campaign is weakened because the 2nd division of Marines isn't landing on the beach they are riding on little wooden rowboats to the beach 10 at a time.


Grey has made himself an advantage and he's making a great stand at Rabaul while the Japanese merchant marine is shipping oil and material to the Home Islands of Japan to make more planes and ships.

CannonFodder
Jan 26, 2001

Passion’s Wrench

Woodchip posted:

Deploy kamikaze pilots on the carriers, then replenish more from front line bases. This can no way go wrong.

With the WitP interface it can go horribly wrong and 45 bombers kamikaze into Chungking.

5 fires
10 runway damage
10 airport damage

AGGGGH BEES
Apr 28, 2018

by LITERALLY AN ADMIN
Speaking of kamikazes, is it possible to develop the Ohka?

For those unfamiliar, it was basically a human guided air launched antiship missile.

E: welp http://www.matrixgames.com/forums/tm.asp?m=3677931

TheDemon
Dec 11, 2006

...on the plus side I'm feeling much more angry now than I expected so this totally helps me get in character.
No points for either the Hornet or Franklin. Both are likely still afloat.

wedgekree
Feb 20, 2013
Yeah tha tseems a tad optimistic on the Franklin. She's an Essex, right? Single torpedo hit can't have been that bad.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Holy poo poo the Yamato is going to survive isn't she

CannonFodder
Jan 26, 2001

Passion’s Wrench

Crazycryodude posted:

Holy poo poo the Yamato is going to survive isn't she
The Bushido spirit says yes.



Instead the Taiho will sink.

HannibalBarca
Sep 11, 2016

History shows, again and again, how nature points out the folly of man.

Crazycryodude posted:

Holy poo poo the Yamato is going to survive isn't she

:japan:

wedgekree
Feb 20, 2013
How many days until the big BB makes it back to Rabaul (presuming it does not have something further explode in it or get another raid on it). And is it within your air cover now and got a rotating CAP above it? And they gotten it to go any faster with flooding damage down?

PhotoKirk
Jul 2, 2007

insert witty text here

Crazycryodude posted:

Holy poo poo the Yamato is going to survive isn't she

Depends. Is Grey controlling any subs in the area?

LeadSled
Jan 7, 2008

You see, what we're actually witnessing is the Japanese version of Das Boot. The Yamato will make it safely back to dock, only to get hit by a b24 bombing from 25000ft.

HannibalBarca
Sep 11, 2016

History shows, again and again, how nature points out the folly of man.

LeadSled posted:

You see, what we're actually witnessing is the Japanese version of Das Boot. The Yamato will make it safely back to dock, only to get hit by a b24 bombing from 25000ft.

:negative:

wedgekree
Feb 20, 2013

LeadSled posted:

You see, what we're actually witnessing is the Japanese version of Das Boot. The Yamato will make it safely back to dock, only to get hit by a b24 bombing from 25000ft.

In complete fairness (much as we all know this is going to happen) Grey has like a hundred or so fighters at Rabaul now that can scramble so they might actually get a chance of aborting said raid.

Then again Port Moresby hasn't been bombarded in like a week or so and has like two or three hundred planes so that could change!

TheDemon
Dec 11, 2006

...on the plus side I'm feeling much more angry now than I expected so this totally helps me get in character.
A valuable battleship getting nailed was exactly the kind of risks that these long-range airfield bombardment missions took in real life too.

wedgekree
Feb 20, 2013

TheDemon posted:

A valuable battleship getting nailed was exactly the kind of risks that these long-range airfield bombardment missions took in real life too.

This is the Allied AI we're talking about. They're going to drop base units.

SerthVarnee
Mar 13, 2011

It has been two zero days since last incident.
Big Super Slapstick Hunk

Mooseontheloose posted:

So, as someone who has never played this game. How/when does losing supply ships hurt you as a player? I see GH is losing a bunch of shipping/tankers but it rarely seems hinder his ability to operate.

The first time I played this game, I played as the allies and would regularly load the game up as the japanese just to keep some sort of track of how my various attempts at tactics worked out. I took the time to do some (somewhat accurate) counting of the enemy shipping lists.

If memory serves, then the Japanese starts the game with just about 800 cargo ships of all sizes (only counting xAK, xAKL, AK and....does AKL even exist?)

Now the japanese will be getting a small but semi-steady stream of new cargo ships throughout the game, but at day 1, loosing 8 cargo ships means you loose 1% of ALL resource, Supply and transport capacity (not counting actual troop ships).

Its survivable up to a point, but since Japan is an Island nation with mainland/other island resource generation...it gets nasty.

Noshtane
Nov 22, 2007

The fish itself incites to deeds of hunger
Yamato will reach safety so she can become the hotel she always was meant to be. It is destiny.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

SerthVarnee posted:

The first time I played this game, I played as the allies and would regularly load the game up as the japanese just to keep some sort of track of how my various attempts at tactics worked out. I took the time to do some (somewhat accurate) counting of the enemy shipping lists.

If memory serves, then the Japanese starts the game with just about 800 cargo ships of all sizes (only counting xAK, xAKL, AK and....does AKL even exist?)

Now the japanese will be getting a small but semi-steady stream of new cargo ships throughout the game, but at day 1, loosing 8 cargo ships means you loose 1% of ALL resource, Supply and transport capacity (not counting actual troop ships).

Its survivable up to a point, but since Japan is an Island nation with mainland/other island resource generation...it gets nasty.

This is false equivalency because, although 8 ships are 1% of all transport ships available, they do not necessarily carry 1% of the total possible transport weight for resources, supply, or troops.

The Banshu Maru #18 is a To'Su class cargo ship (xAKL) but only has a gross tonnage of 215 tons.

The Tokati Maru is an Ansyu C class cargo ship (xAK) but has a gross tonnage of 2980 tons.

And that's just raw tonnage, not carrying capacity.

SerthVarnee
Mar 13, 2011

It has been two zero days since last incident.
Big Super Slapstick Hunk

Jobbo_Fett posted:

This is false equivalency because, although 8 ships are 1% of all transport ships available, they do not necessarily carry 1% of the total possible transport weight for resources, supply, or troops.

The Banshu Maru #18 is a To'Su class cargo ship (xAKL) but only has a gross tonnage of 215 tons.

The Tokati Maru is an Ansyu C class cargo ship (xAK) but has a gross tonnage of 2980 tons.

And that's just raw tonnage, not carrying capacity.

Oh absolutely.

Honestly im not sure how i even forgot that part.
I was focusing entirely on the problem of having a couple hundred scattered destinations needing at least one ship every week.
The fact that some of the important routes would need 10s or 100s of ships every week was not really considered since I had already mentally sorted the various ship types into various routes.

two_step
Sep 2, 2011
So if they start with 800 or so cargo ships, I am doing pretty well in my first game (playing as the allies, March 31st, 1942):

code:

              Ships sunk/active:       Sunk          Player
                                   Japan  Allies  Active  Total
                               CV :   0      0       7      32
                              CVL :   1      0       1      19
                              CVE :   1      0       0      90
                            BB/BC :   3      2      17      41
                            CA/CB :   5      4      15      44
                       CL/CLAA/CS :   8     12      22      90
                            DD/DE :   8     25     104     805
                       AM/DMS/YMS :   2     12      59     347
                              APD :   4      0       7     107
                       AV/AVD/AVP :   1      8      21      52
                        CM/DM/CMc :  11      7      11      36
                               AO :   1      5      17      72
                           SS/SST :   5      1      88     396
                              SSX :   3      0       0       0
                      PC/PG/SC/KV :  18      8      37     183
                  AP/xAP/xAPc/APc :  16     17     140     229
      AK/AKV/AKE/AKL/AKA/xAK/XAKL : 305    109     617     2106
           AMC/APA/LSIL/LSIM/LSIS :   3      2       9     136
                            TK/YO :   1     18      71     221
 PT/PB/MGB/PF/YP/TB/MTB/ML/HDML/E :  39     55      54     597
                    Landing craft :   0      0       0     1086
                        AS/AD/AGP :   0      4      18      64
                              ACM :   0      1      10      14
                        AR/ARD/AG :   1      2      16      41
                               AE :   0      0       3      12
                              AGC :   0      0       0      14
The AI threw a ton of ships away around Port Moresby, and I just kept on sinking them. I have lost a lot of small ships disrupting landings around Java, a couple good DDs can wreak havoc when the AI forgets to escort their invasion forces.

alex314
Nov 22, 2007

Amazing score! It looks like IJN is one improper use of KB away from being completely pushed.

TheDemon
Dec 11, 2006

...on the plus side I'm feeling much more angry now than I expected so this totally helps me get in character.
Well, keep in mind that the AI gets to magic up supplies because it can't be trusted to manage logistics. Against a human player that would probably be game over though. Plus, you know how the AI follows a scripted set of plans? The Japanese AI can do a credible impression of the historical Japanese expansion because of this, but is just as vulnerable to disruption as the Allied one.

Just watch out with your own cargo, it might not seem significant in the long term but losing troop ships can mean you need to delay operations.

zetamind2000
Nov 6, 2007

I'm an alien.

Unless I'm mistaken, the Japanese player in this game can create barges from supplies for short distance transport. In the absence of enough cargo ships, how effective would it be to just build barges en masse for transporting resources to the Home Islands from Korea or Northern China?

Bold Robot
Jan 6, 2009

Be brave.



RZApublican posted:

Unless I'm mistaken, the Japanese player in this game can create barges from supplies for short distance transport. In the absence of enough cargo ships, how effective would it be to just build barges en masse for transporting resources to the Home Islands from Korea or Northern China?

There's probably a finite supply of the barges, and they probably have really low capacity. So, my guess would be that practically it isn't really possible to pull enough barges together to make this work. I think there's also the question of like, if you're so low on merchant shipping that you can't scrape together a few xAKLs to do these runs, whether it's worth bothering.

OpenlyEvilJello
Dec 28, 2009

29 July 1944

The USAAF hits two torpedo boats at Bremen, T-2 and T-7. Both were raised, but repairs to the former were cut short by the end of the war and the latter was simply hulked.

Triggerhappypilot
Nov 8, 2009

SVMS-01 UNION FLAG GREATEST MOBILE SUIT

ENACT = CHEAP EUROTRASH COPY




RZApublican posted:

Unless I'm mistaken, the Japanese player in this game can create barges from supplies for short distance transport. In the absence of enough cargo ships, how effective would it be to just build barges en masse for transporting resources to the Home Islands from Korea or Northern China?

They have terrible cargo capacity and essentially no range unless you stick a tanker in the convoy with them. They're more for shuttling supplies between islands or places with no infrastructure, like in the Solomons or New Guinea.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets






Their taking another small island near Rabaul. I move to stop them.



Get off my lawn!



I do like that they are invading empty islands – most likely for the propaganda boost back home!






Curses!






We've not had the invisible plane bug in a while!






Apparently not being able to see each other is more of an impediment to their pilots than ours.






My supply ships never knew what hit them!






That was a nice trip around the pacific.



We keep on claiming these small carrier kills.

wedgekree
Feb 20, 2013
... Huh, so the Calbot and possibly the Hornet went down? Take it the Franklin is still about but heading to Pearl? not a bad turn.

And the Yamato makes it today or tomorrow, right? To Rabaul and (the first step) in the way to the shipyards for the next couple of years!

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Yamato should still be 2-3 days out assuming she hasn't gotten any speed back from pumping out flooding, could make it sooner if she clawed up a knot or two. The complete lack of updates on her, however, makes me very suspicious that she ate another dozen torpedoes a few days ago and Grey is covering it up practicing effective information discipline.

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


He's rightfully afraid that he might find a couple Katanas in his back should such negligent warmaking have been done on his watch.

Ardeem
Sep 16, 2010

There is no problem that cannot be solved through sufficient application of lasers and friendship.
Has there been a Yamato sized jump in the allied score?

hailthefish
Oct 24, 2010

The spike on the month-end graph will be hard to miss.

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gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
For what it's worth, the invisible plane bug happens if you alt-tab/lose program focus away from WITP during either the initial game start-up load screen, or during the saved game loading screen, because it causes the plane sprites to load incorrectly.

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