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Terper
Jun 26, 2012


"Man, my first demons in Dx2 were crummy, let's reroll"
"Okay wow this is taking a while to get through everything again, let's just keep whatever I get."




oh

goodness

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MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



^
:suicide:

irlZaphod
Mar 26, 2004

Kiss the Joycon to Kiss Zelda

Atlas Hugged posted:

Persona 5 chat:
I've got a lot of work to do on my Social Links and so far I've been able to get through every preceding dungeon in a single day, so I made it goal to do the same on the ship. Good lord was that an uphill battle. Another thing about JRPGs that I've never liked are boss rushes and technically the ship has a string of 5 encounters you can't save between (Cleaner's crew, Cleaner, Akechi's Shadows, Akechi, Loki). When Shido's Akechi showed up and I thought there was going to be another fight, my eyes nearly popped out. In any case, I'm safely back in the cafe and just need to send the calling card. I just spoiled myself and saw there was another dungeon after this one, so it looks like I need to stock up on more SP items. Hooray.

The ship sucks and yeah I was glad when the fights were over at the end.

The last dungeon is pretty short but I didn't like it too much. The puzzles are fine in it, at least. You shouldn't need too many SP restoring items if you have maxed the Death confidant.

Nate RFB
Jan 17, 2005

Clapping Larry
I had Kawakami make so many curries and coffees for me in the final ~20 days or so that I was swimming in more SP restorative items than I knew what to do with by the end.

ApplesandOranges
Jun 22, 2012

Thankee kindly.

Last Celebration posted:

Yeah, even if I wasn’t spoiled, him just coming with Bless/Curse/Almighty skills and his quotes just being poo poo like “My skills exceed yours!” makes it like, really?" Kinda like Nier Automata has the most obvious twists in the world on a surface level but that just makes the endgame shitshow hit even harder.

Naoto also comes with Bless/Curse/Almighty, so I'm not sure why that was your tipping point. He also comes with some obvious battle flaws, such as his lack of MT elemental damage and overall lack of support unless you go level him all the way to 70+ for Debilitate.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
That's not really the same thing, though. P5 gives everyone a specific speciality element-wise with no overlaps. Akechi having Curse gives a direct overlap with Akira who's primary element (outside of Wild Card stuff) is Curse. On its own, it's still not a smoking gun but it's enough to warrant pointing out.

Endorph
Jul 22, 2009

'Akira's primary element' is such a pointless distinction because you delete lupin within seven minutes of you being able to.

Hunt11
Jul 24, 2013

Grimey Drawer

Dragonatrix posted:

That's not really the same thing, though. P5 gives everyone a specific speciality element-wise with no overlaps. Akechi having Curse gives a direct overlap with Akira who's primary element (outside of Wild Card stuff) is Curse. On its own, it's still not a smoking gun but it's enough to warrant pointing out.

By that logic Kanji should have been considered suspicious in P4 because he comes in with the same element that Yu's original persona had.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
You should be more suspicious of Akechi loving up the gender ratio tbh

RIP Shinjiro

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy

Endorph posted:

im sure a couple of 2ch weirdos got mad but ive googled up and down and cant find anything about any actual politician or even a tv personality talking about it. and i mean, why would they? they don't even mention what party shido was from before he formed his own party, but the name of shido's party and the circumstances of its formation, plus how short lived it is, make me think of the japan future party, which was a center-left group born out of the dem socialists. shido has some elements of shinzo abe, but shido's clearly modeled way more off of junichiro koizumi, a right wing politician and member of the ldp who was prime minister from 2001-2006.



Koizumi didn't always wear those sunglasses, but a couple of his most famous photos had him in those. His nickname was 'lionheart.' He was also famously lovely towards women, had a messy divorce and a son who he's never met or treated as a son, and who he even barred from attending his grandmother's funeral.

So to recap, the villain of Persona 5 is clearly referencing a right-wing politician who hasn't held power for ten years and vaguely references that politician in the context of a center-left party that existed for all of thirteen months. Imagine if I made an RPG where the villain was george w. bush, but he was a member of the 'sda' party, and i never actually said he was a republican. nobody'd get mad about that because nobody could even tell what the hell i was trying to say, and it's not like i'm referencing anyone with any actual modern political relevance.

Cool info, weird that they'd go after something specific but pointless like that.

HGH
Dec 20, 2011
I only knew of Koizumi through that dumb parody manga, I figured he must have been pretty important but this is kinda surprising. Shoulda done my research.

Electric Phantasm
Apr 7, 2011

YOSPOS

How is the mobile game? The dope intro has got me interested.

https://www.youtube.com/watch?v=Lb1aUJPDIlE

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Electric Phantasm posted:

How is the mobile game? The dope intro has got me interested.

https://www.youtube.com/watch?v=Lb1aUJPDIlE

Join us is the Dx2 thread, as its the best place to get questions answered about the game (including my effort post OP). To answer your question, some user thoughts (including my own):

Tired Moritz posted:

im unironically liking the game's plot more than the recent persona games

TheFireMagi posted:

I really do have to say I'm enjoying this game. It has the right feel for a SMT based game, but enough little differences that make it its own thing. Six skill slots with a good amount of those being locked in means you can't have one omni-support demon or one demon that covers every single element plus a null skill or two. Means you have to think a bit more about team comp and weaknesses, which is nice. not that i've actually done that thinking as much as i should cause i'm lazy

Really, my only complaint is that I wish this game wasn't so killer on my phone battery. Starts to heat up pretty quickly too after awhile.

MegaZeroX posted:

To me, this might be my favorite free to play mobile game. While it is ostensibly a Gacha game, the gacha really feels like more of a way to get fusion material for your main demons rather than something requiring you whale out. The incredibly low rate for 5 stars just makes the game feel genuinely challenging. The higher levels of the aura gate and harder difficulties of the story mode feel actually challenging, and require a well thought out team to pass. All in all, it is this team crafting that makes it feel the most like a good SMT game. As far as the story goes, the characters are quirky enough to make it not feel soulless, even if the story isn't exactly the most impactful work ever.

And most of the annoyances that come with FTP mobile games feel like its been mitigated. Auto quests cut out the nuisance of grinding, and also allows a convenient way of doing something with your stamina, so that you don't feel that "I'm wasting my stamina" feeling when you aren't playing.

Generally, the thoughts are pretty positive. The main complaints I've seen are:

1) Feeling burned from the gacha

2) The game being rather intensive to run (and being a battery drainer)

3) Some mechanics weren't particularly well explained

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Beat P5 tonight. That last boss was a doozy. First attempt completed obliterated me since I didn't realize you could target the arms. Second attempt I went slow and steady and thought I was going to have smooth sailing all the way, but then all four arms spawned at the same time. I nearly gave up right then because I didn't think I had the right party composition to handle it, but I gritted my teeth and pushed through and eventually won. I love that about Atlus games. It's very rare that you can get to a boss and not be able to beat it with the team and skills you brought with. Decent ending, but the narrative felt really convoluted overall.

cdyoung
Mar 2, 2012

Terper posted:

"Man, my first demons in Dx2 were crummy, let's reroll"
"Okay wow this is taking a while to get through everything again, let's just keep whatever I get."




oh

goodness

it's a 0.5% chance to get a 5* demon, how many re-rolls did you have to do?

THE AWESOME GHOST
Oct 21, 2005

Is the mobile game actually any good? I was surprised at the production values, it has cutscenes and voice acting and 3d graphics. I was expecting recycled static SNES sprites

Terper
Jun 26, 2012


cdyoung posted:

it's a 0.5% chance to get a 5* demon, how many re-rolls did you have to do?

Literally the first reroll attempt :v: I'm sorry.

Thuryl
Mar 14, 2007

My postillion has been struck by lightning.

THE AWESOME GHOST posted:

Is the mobile game actually any good? I was surprised at the production values, it has cutscenes and voice acting and 3d graphics. I was expecting recycled static SNES sprites

It plays recognizably like a MegaTen game from around the Nocturne/DDS era: the press turn system is in there and everything. The main difference is that you just pick missions off a list instead of dungeon crawling (except in one specific game mode) and so there have been some adjustments to how the MP system works to compensate for the lack of long-term attrition (you start with a small MP total that regenerates during battle), but aside from that all the stuff you'd expect from SMT is in there. Plotwise it sorta feels like it combines the grimy-80s-anime-OVA aesthetic and themes of SMT 1 and 2 with the goofy over-the-top characters of Devil Survivor 2, which is about as weird as it sounds but kinda works.

Endorph
Jul 22, 2009

Light Gun Man posted:

Cool info, weird that they'd go after something specific but pointless like that.


HGH posted:

I only knew of Koizumi through that dumb parody manga, I figured he must have been pretty important but this is kinda surprising. Shoulda done my research.
Koizumi was at one point the most popular Prime Minister in Japan's history but he lost popularity due to some of his remarks and actions, like when a minor sexual harassment scandal broke out in the lower levels of government and his response was "Tears are a woman's only weapon,' lol. Regardless a pastiche of Koizumi as the villain isn't necessarily a bad idea, they just. Don't really do anything with it, to the point I only realized that's what they were going for when I put some thought into it.

HGH
Dec 20, 2011
Thanks for the info though, that was all pretty interesting and educational.

Thuryl posted:

It plays recognizably like a MegaTen game from around the Nocturne/DDS era: the press turn system is in there and everything. The main difference is that you just pick missions off a list instead of dungeon crawling (except in one specific game mode) and so there have been some adjustments to how the MP system works to compensate for the lack of long-term attrition (you start with a small MP total that regenerates during battle), but aside from that all the stuff you'd expect from SMT is in there. Plotwise it sorta feels like it combines the grimy-80s-anime-OVA aesthetic and themes of SMT 1 and 2 with the goofy over-the-top characters of Devil Survivor 2, which is about as weird as it sounds but kinda works.
Right now it scratches that "Neither SMT nor Persona" itch. It's kind of a palate cleanser after playing something as hardcore as SJ Redux while still being kinda rough.
First two chapters seemed kinda light but then the 3rd goes hard on snuff film murders being used as recruitment videos, which is not a topic I ever expected to come up.

HGH fucked around with this message at 15:07 on Jul 28, 2018

Electric Phantasm
Apr 7, 2011

YOSPOS

Be sure to check out the demon rating system if you are playing the mobile game

Electric Phantasm fucked around with this message at 17:33 on Jul 28, 2018

Alder
Sep 24, 2013

Another reminder of Best Boy:



brb selling some plasma

Last Celebration
Mar 30, 2010

Alder posted:

Another reminder of Best Boy:



brb selling some plasma

I feel like him not doing the AAO pose is kind of an affront.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
Listening to the dancing game OSTs, why do the P3 game have the best remixes?

Omi no Kami
Feb 19, 2014


Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything.

Lessail
Apr 1, 2011

:cry::cry:
tell me how vgk aren't playing like shit again
:cry::cry:
p.s. help my grapes are so sour!
You start getting more options, but I wouldn't say the battle system ever got away from a "boom or bust" mentality

Omi no Kami
Feb 19, 2014


Crud, I probably won't get too far then... difficulty's one thing, but if the battles are always going to be so fast and brutal the save/loading alone is probably gonna do my enthusiasm in.

Ibram Gaunt
Jul 22, 2009

Naraku is by far the hardest part of the game, don't let it discourage you.

Lessail
Apr 1, 2011

:cry::cry:
tell me how vgk aren't playing like shit again
:cry::cry:
p.s. help my grapes are so sour!

Omi no Kami posted:

Crud, I probably won't get too far then... difficulty's one thing, but if the battles are always going to be so fast and brutal the save/loading alone is probably gonna do my enthusiasm in.

Well like I said, you get more options which helps your ability to survive. That said I do remember saving quite often so :shrug:

Omi no Kami
Feb 19, 2014


Lessail posted:

Well like I said, you get more options which helps your ability to survive. That said I do remember saving quite often so :shrug:

Hmkay, thanks :)

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Depending on what you got the game for, investing in the DLC might not be a bad idea because then you can grind to level 99 in like half an hour and that makes the challenge completely evaporate.

Otherwise, yeah the first area really is the hardest and once you've got a good variety of demons it's not that bad.

Hunt11
Jul 24, 2013

Grimey Drawer
That sense of boom or bust is one of the games strengths as it allows you to just blitz through battles to the point that even the toughest battles don't take that long to do.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Agreed. Slogging through a boss fight over 45 minutes isn't fun when you have kids and you never know when they're going to wake up from a nap.

Item Getter
Dec 14, 2015

Omi no Kami posted:

Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything.

SMT4 has maybe the most lopsided difficulty curve of any RPG I have played, the first dungeon is quite difficult but afterwards the game is mostly pretty easy with the exception of a couple of late boss fights.

Instant Grat
Jul 31, 2009

Just add
NERD RAAAAAAGE

Atlas Hugged posted:

Agreed. Slogging through a boss fight over 45 minutes isn't fun when you have kids and you never know when they're going to wake up from a nap.

The Arcana is the means by which all is revealed

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
SMT4 being incredibly feast or famine is one of the things I'll admit are good about it. Naraku stops being awful about it once you get past the tutorial, really, and by the time you're running through proper, you should be good to go. The Minotaur fight at the end gets called out as being a bad fight but it's more of a test of understanding general fight tactics (buffs/debuffs are good; hit weaknesses; Smirk is absurdly powerful), but it's massively hampered by the random NPC helper being either useful or Walter.

Instant Grat posted:

The Arcana is the means by which all is revealed

:shepicide:

Kemix
Dec 1, 2013

Because change

here lies Dragonatrix and the Persona 3 thread, it died because of a marathon final boss.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST
'I'll end it thus!'
Agi
Minotaur: *smirks*

Hunt11
Jul 24, 2013

Grimey Drawer
That is why I love in the remakes you could chose your partner, though admittedly there was only two really good partners. The ninja chick who had a decent chance of just wiping out an entire horde encounter by herself and your childhood friend who could take over the healing role and allow you to just focus on offense.

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irlZaphod
Mar 26, 2004

Kiss the Joycon to Kiss Zelda

Omi no Kami posted:

Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything.
As others have said, Naraku is pretty rough. Once you get through it the game kind of eases up, because you'll have a full party and stronger demons. Just make sure you're fusing.

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