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"Man, my first demons in Dx2 were crummy, let's reroll" "Okay wow this is taking a while to get through everything again, let's just keep whatever I get." oh goodness
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# ? Jul 25, 2018 14:34 |
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# ? Jun 4, 2024 16:17 |
^
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# ? Jul 25, 2018 15:09 |
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Atlas Hugged posted:Persona 5 chat: The last dungeon is pretty short but I didn't like it too much. The puzzles are fine in it, at least. You shouldn't need too many SP restoring items if you have maxed the Death confidant.
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# ? Jul 25, 2018 15:27 |
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I had Kawakami make so many curries and coffees for me in the final ~20 days or so that I was swimming in more SP restorative items than I knew what to do with by the end.
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# ? Jul 25, 2018 15:32 |
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Last Celebration posted:Yeah, even if I wasn’t spoiled, him just coming with Bless/Curse/Almighty skills and his quotes just being poo poo like “My skills exceed yours!” makes it like, really?" Kinda like Nier Automata has the most obvious twists in the world on a surface level but that just makes the endgame shitshow hit even harder. Naoto also comes with Bless/Curse/Almighty, so I'm not sure why that was your tipping point. He also comes with some obvious battle flaws, such as his lack of MT elemental damage and overall lack of support unless you go level him all the way to 70+ for Debilitate.
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# ? Jul 25, 2018 15:51 |
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That's not really the same thing, though. P5 gives everyone a specific speciality element-wise with no overlaps. Akechi having Curse gives a direct overlap with Akira who's primary element (outside of Wild Card stuff) is Curse. On its own, it's still not a smoking gun but it's enough to warrant pointing out.
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# ? Jul 25, 2018 16:00 |
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'Akira's primary element' is such a pointless distinction because you delete lupin within seven minutes of you being able to.
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# ? Jul 25, 2018 16:08 |
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Dragonatrix posted:That's not really the same thing, though. P5 gives everyone a specific speciality element-wise with no overlaps. Akechi having Curse gives a direct overlap with Akira who's primary element (outside of Wild Card stuff) is Curse. On its own, it's still not a smoking gun but it's enough to warrant pointing out. By that logic Kanji should have been considered suspicious in P4 because he comes in with the same element that Yu's original persona had.
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# ? Jul 25, 2018 16:45 |
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You should be more suspicious of Akechi loving up the gender ratio tbh RIP Shinjiro
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# ? Jul 25, 2018 17:03 |
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Endorph posted:im sure a couple of 2ch weirdos got mad but ive googled up and down and cant find anything about any actual politician or even a tv personality talking about it. and i mean, why would they? they don't even mention what party shido was from before he formed his own party, but the name of shido's party and the circumstances of its formation, plus how short lived it is, make me think of the japan future party, which was a center-left group born out of the dem socialists. shido has some elements of shinzo abe, but shido's clearly modeled way more off of junichiro koizumi, a right wing politician and member of the ldp who was prime minister from 2001-2006. Cool info, weird that they'd go after something specific but pointless like that.
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# ? Jul 25, 2018 23:18 |
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I only knew of Koizumi through that dumb parody manga, I figured he must have been pretty important but this is kinda surprising. Shoulda done my research.
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# ? Jul 26, 2018 19:15 |
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How is the mobile game? The dope intro has got me interested. https://www.youtube.com/watch?v=Lb1aUJPDIlE
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# ? Jul 27, 2018 02:22 |
Electric Phantasm posted:How is the mobile game? The dope intro has got me interested. Join us is the Dx2 thread, as its the best place to get questions answered about the game (including my effort post OP). To answer your question, some user thoughts (including my own): Tired Moritz posted:im unironically liking the game's plot more than the recent persona games TheFireMagi posted:I really do have to say I'm enjoying this game. It has the right feel for a SMT based game, but enough little differences that make it its own thing. Six skill slots with a good amount of those being locked in means you can't have one omni-support demon or one demon that covers every single element plus a null skill or two. Means you have to think a bit more about team comp and weaknesses, which is nice. not that i've actually done that thinking as much as i should cause i'm lazy MegaZeroX posted:To me, this might be my favorite free to play mobile game. While it is ostensibly a Gacha game, the gacha really feels like more of a way to get fusion material for your main demons rather than something requiring you whale out. The incredibly low rate for 5 stars just makes the game feel genuinely challenging. The higher levels of the aura gate and harder difficulties of the story mode feel actually challenging, and require a well thought out team to pass. All in all, it is this team crafting that makes it feel the most like a good SMT game. As far as the story goes, the characters are quirky enough to make it not feel soulless, even if the story isn't exactly the most impactful work ever. Generally, the thoughts are pretty positive. The main complaints I've seen are: 1) Feeling burned from the gacha 2) The game being rather intensive to run (and being a battery drainer) 3) Some mechanics weren't particularly well explained
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# ? Jul 27, 2018 02:35 |
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Beat P5 tonight. That last boss was a doozy. First attempt completed obliterated me since I didn't realize you could target the arms. Second attempt I went slow and steady and thought I was going to have smooth sailing all the way, but then all four arms spawned at the same time. I nearly gave up right then because I didn't think I had the right party composition to handle it, but I gritted my teeth and pushed through and eventually won. I love that about Atlus games. It's very rare that you can get to a boss and not be able to beat it with the team and skills you brought with. Decent ending, but the narrative felt really convoluted overall.
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# ? Jul 27, 2018 19:07 |
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Terper posted:"Man, my first demons in Dx2 were crummy, let's reroll" it's a 0.5% chance to get a 5* demon, how many re-rolls did you have to do?
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# ? Jul 28, 2018 08:16 |
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Is the mobile game actually any good? I was surprised at the production values, it has cutscenes and voice acting and 3d graphics. I was expecting recycled static SNES sprites
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# ? Jul 28, 2018 10:22 |
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cdyoung posted:it's a 0.5% chance to get a 5* demon, how many re-rolls did you have to do? Literally the first reroll attempt I'm sorry.
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# ? Jul 28, 2018 10:28 |
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THE AWESOME GHOST posted:Is the mobile game actually any good? I was surprised at the production values, it has cutscenes and voice acting and 3d graphics. I was expecting recycled static SNES sprites It plays recognizably like a MegaTen game from around the Nocturne/DDS era: the press turn system is in there and everything. The main difference is that you just pick missions off a list instead of dungeon crawling (except in one specific game mode) and so there have been some adjustments to how the MP system works to compensate for the lack of long-term attrition (you start with a small MP total that regenerates during battle), but aside from that all the stuff you'd expect from SMT is in there. Plotwise it sorta feels like it combines the grimy-80s-anime-OVA aesthetic and themes of SMT 1 and 2 with the goofy over-the-top characters of Devil Survivor 2, which is about as weird as it sounds but kinda works.
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# ? Jul 28, 2018 11:43 |
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Light Gun Man posted:Cool info, weird that they'd go after something specific but pointless like that. HGH posted:I only knew of Koizumi through that dumb parody manga, I figured he must have been pretty important but this is kinda surprising. Shoulda done my research.
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# ? Jul 28, 2018 13:14 |
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Thanks for the info though, that was all pretty interesting and educational.Thuryl posted:It plays recognizably like a MegaTen game from around the Nocturne/DDS era: the press turn system is in there and everything. The main difference is that you just pick missions off a list instead of dungeon crawling (except in one specific game mode) and so there have been some adjustments to how the MP system works to compensate for the lack of long-term attrition (you start with a small MP total that regenerates during battle), but aside from that all the stuff you'd expect from SMT is in there. Plotwise it sorta feels like it combines the grimy-80s-anime-OVA aesthetic and themes of SMT 1 and 2 with the goofy over-the-top characters of Devil Survivor 2, which is about as weird as it sounds but kinda works. First two chapters seemed kinda light but then the 3rd goes hard on snuff film murders being used as recruitment videos, which is not a topic I ever expected to come up. HGH fucked around with this message at 15:07 on Jul 28, 2018 |
# ? Jul 28, 2018 15:04 |
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Be sure to check out the demon rating system if you are playing the mobile game Electric Phantasm fucked around with this message at 17:33 on Jul 28, 2018 |
# ? Jul 28, 2018 17:06 |
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Another reminder of Best Boy: brb selling some plasma
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# ? Jul 29, 2018 03:18 |
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Alder posted:Another reminder of Best Boy: I feel like him not doing the AAO pose is kind of an affront.
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# ? Jul 29, 2018 03:44 |
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Listening to the dancing game OSTs, why do the P3 game have the best remixes?
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# ? Jul 29, 2018 12:59 |
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Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything.
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# ? Jul 30, 2018 05:55 |
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You start getting more options, but I wouldn't say the battle system ever got away from a "boom or bust" mentality
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# ? Jul 30, 2018 06:22 |
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Crud, I probably won't get too far then... difficulty's one thing, but if the battles are always going to be so fast and brutal the save/loading alone is probably gonna do my enthusiasm in.
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# ? Jul 30, 2018 06:24 |
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Naraku is by far the hardest part of the game, don't let it discourage you.
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# ? Jul 30, 2018 06:25 |
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Omi no Kami posted:Crud, I probably won't get too far then... difficulty's one thing, but if the battles are always going to be so fast and brutal the save/loading alone is probably gonna do my enthusiasm in. Well like I said, you get more options which helps your ability to survive. That said I do remember saving quite often so
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# ? Jul 30, 2018 06:28 |
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Lessail posted:Well like I said, you get more options which helps your ability to survive. That said I do remember saving quite often so Hmkay, thanks
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# ? Jul 30, 2018 06:52 |
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Depending on what you got the game for, investing in the DLC might not be a bad idea because then you can grind to level 99 in like half an hour and that makes the challenge completely evaporate. Otherwise, yeah the first area really is the hardest and once you've got a good variety of demons it's not that bad.
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# ? Jul 30, 2018 06:53 |
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That sense of boom or bust is one of the games strengths as it allows you to just blitz through battles to the point that even the toughest battles don't take that long to do.
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# ? Jul 30, 2018 07:54 |
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Agreed. Slogging through a boss fight over 45 minutes isn't fun when you have kids and you never know when they're going to wake up from a nap.
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# ? Jul 30, 2018 08:19 |
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Omi no Kami posted:Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything. SMT4 has maybe the most lopsided difficulty curve of any RPG I have played, the first dungeon is quite difficult but afterwards the game is mostly pretty easy with the exception of a couple of late boss fights.
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# ? Jul 30, 2018 08:31 |
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Atlas Hugged posted:Agreed. Slogging through a boss fight over 45 minutes isn't fun when you have kids and you never know when they're going to wake up from a nap. The Arcana is the means by which all is revealed
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# ? Jul 30, 2018 08:52 |
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SMT4 being incredibly feast or famine is one of the things I'll admit are good about it. Naraku stops being awful about it once you get past the tutorial, really, and by the time you're running through proper, you should be good to go. The Minotaur fight at the end gets called out as being a bad fight but it's more of a test of understanding general fight tactics (buffs/debuffs are good; hit weaknesses; Smirk is absurdly powerful), but it's massively hampered by the random NPC helper being either useful or Walter.Instant Grat posted:The Arcana is the means by which all is revealed
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# ? Jul 30, 2018 09:02 |
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here lies Dragonatrix and the Persona 3 thread, it died because of a marathon final boss.
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# ? Jul 30, 2018 16:52 |
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'I'll end it thus!' Agi Minotaur: *smirks*
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# ? Jul 30, 2018 17:01 |
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That is why I love in the remakes you could chose your partner, though admittedly there was only two really good partners. The ninja chick who had a decent chance of just wiping out an entire horde encounter by herself and your childhood friend who could take over the healing role and allow you to just focus on offense.
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# ? Jul 30, 2018 17:04 |
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# ? Jun 4, 2024 16:17 |
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Omi no Kami posted:Does the difficulty in SMTIV ever ease up? I just started the game, I haven't even finished the tutorial in the first dungeon, and it's already on my last nerve; it seems like every single enemy can 1- or 2-shot me, and even when I'm using turn press to its fullest I need to save before every battle or risk negotiation RNG or bad initiative letting a level 1 demon murder my character before I can do anything.
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# ? Jul 30, 2018 17:43 |