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precision
May 7, 2006

by VideoGames

elpaganoescapa posted:

I've been warping on my A class ship to all kinds of stars with just the basic warp drive. Is that a bug or what?

Are you sure you're warping to Red/Green/Blue stars? Those can be super rare, like right now there's only one Green star anywhere near me.

Also, what's a Star Citizen? I didn't pay anything for this .jpeg

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Knifegrab
Jul 30, 2014

Gadzooks! I'm terrified of this little child who is going to stab me with a knife. I must wrest the knife away from his control and therefore gain the upperhand.

theblackw0lf posted:

Jump in ship, jump back out of ship. Reload.

Wanted level doesn't carry over during reload

God damnit I don't wanna cheese the game I just want the sentinals to be somewhat balanced...

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Toast King posted:

You can warp to your base through a teleporter that's in every space station, and you can set up more than one base so don't worry missing out. You can also teleport between the last 4 or so stations you've visited.

Make a base anywhere that looks interesting, it's easy to get back to and costs nothing.

The space station telproter is only one way, but that just means you fly back into space and to the station again when you want to go.

You can also build a base teleporter later to skip that step.

Oh neat, thanks.
I had assumed the teleporter was just between the base and the station in your system.

Powershift
Nov 23, 2009


I found a whole migration of what are now called goaterboats.

elpaganoescapa
Aug 13, 2014

precision posted:

Are you sure you're warping to Red/Green/Blue stars? Those can be super rare, like right now there's only one Green star anywhere near me.

Also, what's a Star Citizen? I didn't pay anything for this .jpeg



I think I am, but now I'm not sure. I mean, you can see the color when you are in the system, right? Everything in space is washed in red or green. Or how do I know?

Powershift
Nov 23, 2009


elpaganoescapa posted:

I think I am, but now I'm not sure. I mean, you can see the color when you are in the system, right? Everything in space is washed in red or green. Or how do I know?

on the star map, they will be larger and green, larger and red, or smaller and white. regular systems are yellow.

cubicle gangster
Jun 26, 2005

magda, make the tea
I think I don't really like how many layers have been added to this update.
I started building a base on a planet - wanted some glass to make windows. Off I went to a frozen planet, can't mine the thing that gives me the thing to make glass because I don't have an upgrade. Try and do a story mission - can't continue, need to speak to 40 random aliens. Try and do a different mission - don't have a weapon upgrade needed to get inside the building. It's loving relentless. I've got 6 hours on this save and I feel like the game is actively coming up with new ways to stop me from feeling like I'm making any progress. I can't do a loving thing without hours and hours of grinding.

And here's something else that annoyed me - started off building.a base on a topical planet, and now since the patch last week, every single tropical planet I go on has non stop boiling rainstorms with barely a meaningful gap in between them. The one type of planet you could relax on has now been nerfed to be the single most hostile. It's too much, it's exhausting to play something that puts up this many walls.

Space combat loving sucks too, it's gone from painfully easy to ball breaking. I am travelling as fast as I can to a nearby planet, suddently I am forced to stop to fight a 3-star elite crew which inevitably has some sentinals come and join in mid way every time when I've not yet ever won a space fight.

cubicle gangster fucked around with this message at 04:33 on Jul 31, 2018

Happy Noodle Boy
Jul 3, 2002


Powershift posted:

on the star map, they will be larger and green, larger and red, or smaller and white. regular systems are yellow.

Also check this guide stars are properly labeled on the system name:
https://www.reddit.com/r/NoMansSkyTheGame/comments/5gejyn/psa_contents_of_solar_systems_and_planets_have/

I just went into a red system so I could craft my Atlas V2 pass and it was a fun trip. Completely empty system with two planets: one lifeless (with low grav) and a terraforming catastrophe. no station, no other ships. Just pure silences while in it. It was eerie.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Powershift posted:

The inside is the same layout, you can make it as big as you want inside by building rooms. the old one was 17 storage spots, this one is 33. If i find a 48 unit one that doesn't look as awesome, i ain't touchin it.

it legit looks like a huge city out in front of you from the bridge.

You have a Star Destroyer. You've won the game.

triplexpac posted:

I came across a freighter under attack, so I saved it. The captain just handed over the dang thing to me for free. Is that normal? I feel like I should have had to build up to this, I haven’t really upgraded any of my equipment or anything otherwise haha.

Frigates are new in NEXT, but that is a tutorial event. First frigate you rescue (happened to me on my third jump) is free, after that any you rescue just get a discount.

precision
May 7, 2006

by VideoGames

Yeah I'm slightly colorblind so this was a godsend. Usually I have to zoom all the way in to tell the difference between Green and Yellow, but being able to just refer to the letter is so much easier.

cubicle gangster
Jun 26, 2005

magda, make the tea

Bruceski posted:

You have a Star Destroyer. You've won the game.


Frigates are new in NEXT, but that is a tutorial event. First frigate you rescue (happened to me on my third jump) is free, after that any you rescue just get a discount.

I've played for 7 hours and seen one of those, lost the fight and not seen it since. Did I gently caress up getting a free frigate?. If one stray shot hits a frigate an army of sentinals and non stop reinforcements come out, while all frigates turn on you making the fight unwinnable.

precision
May 7, 2006

by VideoGames

cubicle gangster posted:

If one stray shot hits a frigate an army of sentinals and non stop reinforcements come out, while all frigates turn on you making the fight unwinnable.

This shouldn't happen unless you shoot the cargo pods, and only if you shoot them first. I've defended a bunch of freighters and as long as I shoot the pirates first stray bullets don't get the sentinels on my rear end.

Zaa Boogie
Sep 13, 2007

"Suckle on this receptacle!"

Bruceski posted:

Frigates are new in NEXT, but that is a tutorial event. First frigate you rescue (happened to me on my third jump) is free, after that any you rescue just get a discount.

You're mixing up the names a bit. Freighters are the one you rescue and get a free one of.

Frigates are the ones you send out on expeditions.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Zaa Boogie posted:

You're mixing up the names a bit. Freighters are the one you rescue and get a free one of.

Frigates are the ones you send out on expeditions.

Well frigg, thanks for the correction.

cubicle gangster
Jun 26, 2005

magda, make the tea

precision posted:

This shouldn't happen unless you shoot the cargo pods, and only if you shoot them first. I've defended a bunch of freighters and as long as I shoot the pirates first stray bullets don't get the sentinels on my rear end.

Had been in combat for a few minutes when they all turned on me. And from the looks of it, I don't get a second chance to try again.

I just travelled to 2 new systems since making that last annoyed post. Every single planet after landing is 'poisonus fog', 'boiling monsoons' 'howling blizzards' etc - not one planet where I can survive more than a minute outside in adverse weather conditions that pop off relentlessly.
E: I started this post when a howling blizzard began - 9 minutes later it is still going on and I'm sat in my ship waiting, because going outside for 60 seconds will kill me.

How do you guys progress out of the early game? I've spent 4 hours of playtime scraping myself from a net worth of 100k to 400k and have pretty much nothing else to show for it. I can't win space battles, I'm still in the starter ship and i don't have a frigate. Back at launch I just mined poo poo and sold it, but now it's worth nothing and every planet wants to kill me.

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.

cubicle gangster posted:

Had been in combat for a few minutes when they all turned on me. And from the looks of it, I don't get a second chance to try again.

I just travelled to 2 new systems since making that last annoyed post. Every single planet after landing is 'poisonus fog', 'boiling monsoons' 'howling blizzards' etc - not one planet where I can survive more than a minute outside in adverse weather conditions that pop off relentlessly.
E: I started this post when a howling blizzard began - 9 minutes later it is still going on and I'm sat in my ship waiting, because going outside for 60 seconds will kill me.

How do you guys progress out of the early game? I've spent 4 hours of playtime scraping myself from a net worth of 100k to 400k and have pretty much nothing else to show for it. I can't win space battles, I'm still in the starter ship and i don't have a frigate. Back at launch I just mined poo poo and sold it, but now it's worth nothing and every planet wants to kill me.

salt's worth stuff, but honestly just look for buried tech modules or ancient ruins and follow them to the conclusion

Happy Noodle Boy
Jul 3, 2002


cubicle gangster posted:

Had been in combat for a few minutes when they all turned on me. And from the looks of it, I don't get a second chance to try again.

I just travelled to 2 new systems since making that last annoyed post. Every single planet after landing is 'poisonus fog', 'boiling monsoons' 'howling blizzards' etc - not one planet where I can survive more than a minute outside in adverse weather conditions that pop off relentlessly.
E: I started this post when a howling blizzard began - 9 minutes later it is still going on and I'm sat in my ship waiting, because going outside for 60 seconds will kill me.

How do you guys progress out of the early game? I've spent 4 hours of playtime scraping myself from a net worth of 100k to 400k and have pretty much nothing else to show for it. I can't win space battles, I'm still in the starter ship and i don't have a frigate. Back at launch I just mined poo poo and sold it, but now it's worth nothing and every planet wants to kill me.

Ancient ruin / crashed freighter spelunking. Worst case scenario you end up with 100-500k but you could easy land a jackpot of a couple million up to 18-20M. Once you have that much money you can start buying expansion slots for your suit at every station, buy a ship or multi-tool (i went multi-tool) then slowly start racking up nanites from scanning poo poo to buy S-rank scanner modules (so you amke tons of money scanning) or buying S-rank modules for life support and shield so you dont have to worry about storms or staying alive at all. Go to a space station and talk to everyone and ask for directions and you should end with a waypoint for one or the other.

As for tonight, I just got the superconductor recipe... on the same day the nerfed this poo poo. Oh well. This gek system has the closest thing to the hauler I want but the only one I've seen was a 47-slow A-class model for 100M and that's just out of my reach. I settled for this 27-slow hauler which will suffice on the looks department for now. I plan to build a "base" / hole in a wall just so I can come back to this system later and grab the actual hauler I want.


I also just hit 48-slot on exosuit with 1 tech slow remaining then it's all cargo left. Has anyone figured out if it's possible to buy/get upgraded tech for your freighter?

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

I hit an early game (relatively, I've spent hours puttering around but haven't really done anything with it) jackpot. Got a freighter quest to break into a building, got in and out dodging the 5-star sentinels and got a couple of superconductors for 4mil. Then I got another quest back to the exact same building, walk in and out through the already busted door and get an item that sold for 5mil. Time to start browsing the weapons and ships I pass.

ArbitraryC
Jan 28, 2009
Pick a number, any number
Pillbug

cubicle gangster posted:

Had been in combat for a few minutes when they all turned on me. And from the looks of it, I don't get a second chance to try again.

I just travelled to 2 new systems since making that last annoyed post. Every single planet after landing is 'poisonus fog', 'boiling monsoons' 'howling blizzards' etc - not one planet where I can survive more than a minute outside in adverse weather conditions that pop off relentlessly.
E: I started this post when a howling blizzard began - 9 minutes later it is still going on and I'm sat in my ship waiting, because going outside for 60 seconds will kill me.

How do you guys progress out of the early game? I've spent 4 hours of playtime scraping myself from a net worth of 100k to 400k and have pretty much nothing else to show for it. I can't win space battles, I'm still in the starter ship and i don't have a frigate. Back at launch I just mined poo poo and sold it, but now it's worth nothing and every planet wants to kill me.

I find that even during storms you replenish your hazard suit so fast with a bare minimum of sodium it hardly matters? Or if you're really that desperate just farm cobalt in caves during storms, it'll sell for well enough to buy whatever stuff you need early game to advance.

Game's start actually felt pretty easy to me tbh, you can hunt for ruins from the very beginning or just do missions and get your first mil or two pretty quickly, from there I just upgraded my ship to something with more capacity and have been dinking around since.

The only space combat I've been in that felt unwinnable was because i made the mistake of being chased into space by sentinels and hyperdrived long enough away from the planet that I had no where to run back to when I realized killing one would just make more come and I had no other means of escape I reloaded. All pirates so far tho have been super easy even with only the first lovely gun, you can refill your shields as much as you want in combat with sodium so it's practically impossible to lose. I don't even really try to maneuver I just constantly rotate back towards them and fire whenever they come charging straight at me.

Space sentinels do admittedly seem like a lovely system though because if reinforcements just come everytime you kill them then if you get caught far enough away from any place to land on it's just a guaranteed gently caress you. Dunno who thought that was a good idea.

Happy Noodle Boy
Jul 3, 2002


Bruceski posted:

I hit an early game (relatively, I've spent hours puttering around but haven't really done anything with it) jackpot. Got a freighter quest to break into a building, got in and out dodging the 5-star sentinels and got a couple of superconductors for 4mil. Then I got another quest back to the exact same building, walk in and out through the already busted door and get an item that sold for 5mil. Time to start browsing the weapons and ships I pass.

First big purchase I made was an S-rank 24-slot multi-tool. It was a couple of million but I don't have to worry about that ever again. Just slowly grab modules for as I go through the rest of the game. It's awesome.

cubicle gangster
Jun 26, 2005

magda, make the tea

Happy Noodle Boy posted:

Ancient ruin / crashed freighter spelunking. Worst case scenario you end up with 100-500k

I've been to a bunch of ancient ruins and crashed freighters - 2 in the last few hours, but at best I've come out with 200k.
Mostly on crashed freighters I can't get into poo poo because I don't have the right elements and to get them I need to go onto other planets and then refine that to open the crates.... Its absolutely relentless busywork.

And for arbitraryC - I timed it, takes my suit 45 seconds to run out of energy during a boiling blizzard. Waited one out which lasted 4 minutes, and another started in the time it took me to harvest carbon from 2 trees. Maybe you have suit upgrades, I do not.

Speaking of suit upgrades - I found and exosuit upgrade, and the material requirement to unlock it was loving ridiculous. Never heard of them, none for sale. Need 3 different ones. Nms v1 you just walked up and took it.

Happy Noodle Boy
Jul 3, 2002


Ignore drop pods. Every single station now has one expansion you can buy. Hell, you can just repeatedly join a random multiplayer game, park in the station you’re thrown in front of, Buy the expansion, save and repeat by joining another random game.

Scrub-Niggurath
Nov 27, 2007

cubicle gangster posted:

Speaking of suit upgrades - I found and exosuit upgrade, and the material requirement to unlock it was loving ridiculous. Never heard of them, none for sale. Need 3 different ones. Nms v1 you just walked up and took it.

You can buy exo suit upgrades from space stations now

Calaveron
Aug 7, 2006
:negative:
So the weapon specialist quest line sent me to destroy a sentinel depot I had already destroyed so there’s that quest stopped to a screeching halt

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man
Space combat is insanely easy on any difficulty tbh. Some tips:

- if you shoot enemies in the rear end they take multiples of damage. Avoid the head on pass and swing around to punish them after they pass you.
- Your starter ship has rockets you can switch to with triangle (not sure what it is on pc). This is a good way to punish enemies coming at you head on. If they take enough damage they’ll go into an evasive roll and stop firing and maneuvering. This gets them past you, then see above.
- your ship is remarkably tough. This is true on both survival and normal. Focus on one target and ignore the others. Remember, focus on one target because enemies are fully capable until they’re dead
- you actually have a locked on target you can switch with d pad sideways (again, on ps4, also I just think this is the key I forget). While you’re locked on, if the target is outside your FOV there will be a red arrow on the border of the screen pointing to them to fire on them
- remember, not all weapons are hitscan. If you have an active weapon that has a travel time there is a circle that is ahead of the enemy in their current direction of travel that you need to put your reticle on when you fire. Keep in mind that this is a projection of their current velocity, if they change speed or direction shots thst are on their way to the old location will miss. This is why you reserve rockets or ballista for when they’re on a head to head run and not maneuvering

Do the above and space fights are insanely easy. Just watch your fields of fire so you don’t hit he station or freighters or whatever

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man
Also if you have the analysis visor open in the bottom left it gives you s time countdown until your hazard protection is busted. Some of the stuff about really short timers above tells me you’re on survival. Please don’t play on survival

Fake e: like in normal storms have a ~2m time to kill unupgraded

Knifegrab
Jul 30, 2014

Gadzooks! I'm terrified of this little child who is going to stab me with a knife. I must wrest the knife away from his control and therefore gain the upperhand.

Phobeste posted:

Space combat is insanely easy on any difficulty tbh. Some tips:

- if you shoot enemies in the rear end they take multiples of damage. Avoid the head on pass and swing around to punish them after they pass you.
- Your starter ship has rockets you can switch to with triangle (not sure what it is on pc). This is a good way to punish enemies coming at you head on. If they take enough damage they’ll go into an evasive roll and stop firing and maneuvering. This gets them past you, then see above.
- your ship is remarkably tough. This is true on both survival and normal. Focus on one target and ignore the others. Remember, focus on one target because enemies are fully capable until they’re dead
- you actually have a locked on target you can switch with d pad sideways (again, on ps4, also I just think this is the key I forget). While you’re locked on, if the target is outside your FOV there will be a red arrow on the border of the screen pointing to them to fire on them
- remember, not all weapons are hitscan. If you have an active weapon that has a travel time there is a circle that is ahead of the enemy in their current direction of travel that you need to put your reticle on when you fire. Keep in mind that this is a projection of their current velocity, if they change speed or direction shots thst are on their way to the old location will miss. This is why you reserve rockets or ballista for when they’re on a head to head run and not maneuvering

Do the above and space fights are insanely easy. Just watch your fields of fire so you don’t hit he station or freighters or whatever

What I don't understand is just that the enemies never ever stop coming. If I get caught out away from a planet I am just hosed in an endless loop of forever being unable to boost.

cubicle gangster
Jun 26, 2005

magda, make the tea

Phobeste posted:

Also if you have the analysis visor open in the bottom left it gives you s time countdown until your hazard protection is busted. Some of the stuff about really short timers above tells me you’re on survival. Please don’t play on survival

Fake e: like in normal storms have a ~2m time to kill unupgraded


I wasn't playing on survival, but I joined a friend's game, built a base and loaded that save again today. Would him playing on survival have put me into it?
I actually suspected that earlier based on how miserable everything in this game has been tonight. I kept telling myself it's the nature of the random draw, it'll change, it'll get better. How gross.

I can't believe how annoyed I am at this game right now. The original release I felt like no matter what I did, I was chipping away at progress and getting somewhere, upgrading something. I got home home tonight and have played for 4.5 hours, accomplishing absolutely gently caress all - aside from gently nudging a couple story missions along that are now gated behind outrageous grinding. I have a few hundred credits extra, but nothing at all has been upgraded and I didn't spend them on anything. I've never felt annoyed at a game for wasting my time before tonight, never been more aware of the numerous more productive things I could have been doing - one of which is expanding a 50hr factorio save.

Powershift
Nov 23, 2009




Considering the fuckery they pull with earning these, i think it's the first time i've had all 3. all 3 came from blueprints found in manufacturing facilities.

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man

Knifegrab posted:

What I don't understand is just that the enemies never ever stop coming. If I get caught out away from a planet I am just hosed in an endless loop of forever being unable to boost.

Yeah there’s a bug (probably) for space based sentinels. They’ll never give up. Get back into atmos, kill the ships, and more wont spawn (they only spawn in space) and then you can hide; or if you’re close to a station or maybe freighter (haven’t tested) docking breaks aggro.

That’s worth reiterating: if sentinels are after you DO NOT break atmosphere and if you’re already in space get down to a planet ASAP. If you’re too far away enjoy holding boost to get to a planet or station for a couple minutes, sorry

Annath
Jan 11, 2009

Batatouille is a great and funny play on words for a video game creature and I love silly words like these
Clever Betty
Is there a way to use my HOTAS to control spaceflight in something more like what's available in Elite Dangerous?

I'm using a controller because I find the mouse and keyboard super clunky, but when flying my ship I'd like to be able to maneuver better.

Specifically, I'd like to be able to rotate my ship without changing the direction of travel, or at least to steer with both sticks, I'd like the ability to hover up/down and strafe left/right.

It's a huge PITA especially on/near planet surfaces where for example if I open some whispering eggs, I could in theory get in my ship and kill them from the air, except because I can't hover or pan/rotate, I end up circling the area, spinning on my front/rear axis, taking potshots when something comes into view.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

cubicle gangster posted:

Speaking of suit upgrades - I found and exosuit upgrade, and the material requirement to unlock it was loving ridiculous. Never heard of them, none for sale. Need 3 different ones. Nms v1 you just walked up and took it.

Yeah those mats are overwhelming for a beginner but they become pretty trivial.
--Sodium Nitrate is refined 2:1 from Sodium, or mined from Na+ crystals (takes an upgraded laser). If you can find a planet that isn't trying to kill you the sodium piles up pretty easily.
--Ionised Cobalt is refined 2:1 from Cobalt, which is gotten from rocks in caves. Also keep an eye out for vortex cubes underground, they often give Tetracobalt, one of which can be refined into 150 Ionised Cobalt.
--Antimatter comes from the tutorial guide quests. You get handed one to make your first warp jump, then get the recipe to craft more. Takes Chromatic Metal (refined Copper) and Condensed Carbon (you guessed it, refined Carbon).

All in all it's something like 100 sodium/cobalt, 40 oxygen, 50 copper, and 40 carbon, plus the carbon to run the refiner.

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man

cubicle gangster posted:

I wasn't playing on survival, but I joined a friend's game, built a base and loaded that save again today. Would him playing on survival have put me into it?

No idea sorry. As far as I can tell the two big differences are 1) on survival life support and hazard drain are jacked up way higher, expect maybe 5m Unupgraded for life support and 2-3 unupgraded for hazard, with about 30s in storms; 2) things deal more damage, like fall damage and hostile flora can take half your health - not half a pip, a pip and a half unupgraded; and 3) (the big one) there are no corpse runs if you die you lose your inventory.

2 combined with 3 is what made me switch off of survival after I got hurt from fall damage in a storm with a full exosuit inventory and hustling back to my ship ran into a poison plant that killed me instantly. I can stand the amped up hazards and poo poo but fuuuuuck the lost inventory

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
Was playing tonight on PS4 and everything was hunky dory, then the game started crashing after a minute or two. Tried quitting/reloading, and rebooting the console. Anyone else experienced this? I tried playing another game and it worked fine.

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man

SubponticatePoster posted:

Was playing tonight on PS4 and everything was hunky dory, then the game started crashing after a minute or two. Tried quitting/reloading, and rebooting the console. Anyone else experienced this? I tried playing another game and it worked fine.

Crashes about once an hour for me on ps4

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
Deleting a storage unit with stuff doesn't delete the stuff right?

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
I'd had maybe a couple over 30+ hours of gameplay, then tonight I landed on a new planet and the fucker wouldn't stay running for more than a minute or two.

ArbitraryC
Jan 28, 2009
Pick a number, any number
Pillbug
I haven't seen the station suit expansion upgrade option, is it the alien that gives suit tech? I've only gotten extra slots from droppods. Which is fine cause they're cheap and plentiful if you ask for directions but I'd certainly upgrade my suit at a station if I could.

ArbitraryC
Jan 28, 2009
Pick a number, any number
Pillbug

cubicle gangster posted:

And for arbitraryC - I timed it, takes my suit 45 seconds to run out of energy during a boiling blizzard. Waited one out which lasted 4 minutes, and another started in the time it took me to harvest carbon from 2 trees. Maybe you have suit upgrades, I do not.
No suit upgrades wrt environmental stuff and do not have this experience at all. With storms yeah it's better to wait in a protected place generally speaking but with a full stack of the refined sodium you can just tank it out if you're so inclined. Just hang onto sodium when you come across one of those bigger patches of plants, refine it when you get a chance, and hazards/space combat will never be an issue.

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Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

ArbitraryC posted:

I haven't seen the station suit expansion upgrade option, is it the alien that gives suit tech? I've only gotten extra slots from droppods. Which is fine cause they're cheap and plentiful if you ask for directions but I'd certainly upgrade my suit at a station if I could.

Walk behind him. Also the one who sells multitool mods has a multitool for sale on the wall, if you missed that too.

And I'm definitely not on survival, experience going for activated copper on a firestorm planet suggests 45 secs or a minute is about what you can expect. I definitely chewed through a lot of sodium on that planet.

Bruceski fucked around with this message at 05:50 on Jul 31, 2018

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