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Edit: gently caress my opinions.
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# ? Aug 2, 2018 10:53 |
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# ? Jun 5, 2024 12:48 |
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lol, that ranks up there in mugshot of the year.
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# ? Aug 2, 2018 11:02 |
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So mathematically, if one day they do intend to close the "concept store" and only enable ships to be purchased with UEC I would love to see how will entertain us. Cause it being a pure pledge with UEC gifted back to the user as "THANKS", making ships limited within the game as artificial scarcity, and enabling it to be traded amongst players in game will devalue UEC and inflate ship prices. For example, since the Connie Phoenix LTI is no longer purchasable in the concept store, allowing players to trade the "keys" / right / access to the ship within the game via UEC -> ship without any limits to CASH -> UEC is going to be glorious. Therein enabling the entire black market to exist within the game. And CIG earns the tax from each trade, as well as the revenue of $$$ -> UEC.
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# ? Aug 2, 2018 11:10 |
late but I had to google around to make sure this is real. imagine defending the oval office who talks to you like this. maybe the tiny veneer of respect was holding them back and attracting too many normal people, this thing's probably at the stage where they only have use for the broken and openly abusable. Saint Drogo fucked around with this message at 11:38 on Aug 2, 2018 |
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# ? Aug 2, 2018 11:35 |
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Pixelate fucked around with this message at 12:54 on Aug 2, 2018 |
# ? Aug 2, 2018 11:59 |
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Please stop the negativity and FUD
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# ? Aug 2, 2018 12:00 |
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This is unreadable if you’re on the Awful app with the dark theme, just FYI
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# ? Aug 2, 2018 12:41 |
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Taintrunner posted:This is unreadable if you’re on the Awful app with the dark theme, just FYI Noo, my community outreach! Ta, fixed.
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# ? Aug 2, 2018 12:54 |
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I can't keep up with the thread at the moment, but I have a question. Apologies if I've missed this, double apologies if I've missed a thoughtful dissertation on it. So if their "in-game" currency is available to buy in limitless quantities from their store, how can anyone reasonably place a value on it? Here's an example of what I mean. In World of Warcraft, you can buy gold through the store. Now since the game exists, and gold exists, and stuff in the auction house and other places are purchased with gold, it's relatively easy to decide if the gold is worth your money. Perhaps there's a rare mount up for sale, and you can drop $30 or something and get it, and that gold would otherwise take months to accumulate. You might feel that's a worthy tradeoff. Whereas if the $30 of gold barely buys you a healing potion, you'd say "gently caress that" and abstain. The economy, the game, the relative values of time and items can be calculated and you can make an educated decision. Constrast CIG: - No design for the game beyond vague notions of "a space game" - Nonfunctioning models they're calling "ships" with no functions - No design for functionality beyond bad flight - No codebase for functionality beyond bad flight - No design for any in-game systems - No game loop - No plans for in-game economy - No value conversions for in-game currency to in-game items - No "time to achieve" for in-game items to use for relative comparison This is nothing more than blind hope purchasing. Buy "in-game" currency with an unknown value, that will be used on unknown items, at an unknown time, at an unknown price, to save an unknown amount of effort. WTF is this poo poo?
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# ? Aug 2, 2018 13:25 |
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The Titanic posted:As a fellow member of the "maximum covert operations stealth ops team" I just want to confirm this story as accurate. Star Citizen: The Next Great Lore Writer.
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# ? Aug 2, 2018 13:26 |
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Scruffpuff posted:I can't keep up with the thread at the moment, but I have a question. Apologies if I've missed this, double apologies if I've missed a thoughtful dissertation on it. Buying UEC for real money and the economy are still in alpha
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# ? Aug 2, 2018 13:34 |
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Scruffpuff posted:... Correct me if I am wrong, I have not played WoW for years, but I believe Blizzard does not sell gold, it sells game time tokens. The subtle difference being that this real money transaction does not create more gold to the economy - people have to pay for those tokens with currency they have acquired by playing the game. In Star Citizens case each player account can dump two months of typical MMO subscription fees worth of gold created from thin air daily to the market, creating interesting challenges for the dev team to balance like hyperinflation vs mission rewards. I am certain CIG has already solved these minor issues.
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# ? Aug 2, 2018 13:47 |
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Scruffpuff posted:I can't keep up with the thread at the moment, but I have a question. Apologies if I've missed this, double apologies if I've missed a thoughtful dissertation on it. Exactly! This is why its not pay to win! There is no content to win and there never will be! Its pure genuis!
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# ? Aug 2, 2018 14:01 |
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AbstractNapper posted:People who still back Star Citizen and read these thread to see if goons will name drop you. Don't listen to this FUDster, Star Citizen can not fail, it will never fail, but you can fail Star Citizen. Stay strong citizens, keep the faith flowing and the money rolling.
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# ? Aug 2, 2018 14:04 |
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tooterfish posted:Religion does tend to take on a life of its own. Yeah, but they usually wait for the messiah to die before the religion really kicks off! I mean, you can't really start making up stuff while the messiah is still around to correct you! Assuming the messiah wants to correct you of course. Like religion though, i can see the cult fragmenting at some point. There might be the "Only 1 year in development adventists", there will be the "5 years in development, but it was just pipelines front of LA", and of course, those fringe looies, the "7 year fundamentalists".
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# ? Aug 2, 2018 14:06 |
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definitely not a greedy scumbag buy more ships
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# ? Aug 2, 2018 14:06 |
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Koil posted:Correct me if I am wrong, I have not played WoW for years, but I believe Blizzard does not sell gold, it sells game time tokens. this has been many times brought up and how it'll affect the economy and there was no response from any devs
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# ? Aug 2, 2018 14:11 |
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Koil posted:In Star Citizens case each player account can dump two months of typical MMO subscription fees worth of gold created from thin air daily to the market, creating interesting challenges for the dev team to balance like hyperinflation vs mission rewards. I am certain CIG has already solved these minor issues. Lol, the shitheads who still think this can be a game have given up on NPCs actually having a basic AI to give missions and handle the completion status. Their broken minds are now in the sphere of everything being emergent gameplay. Like, I pay real cash and therefore have lots of cash in the game. So now I can be a mission giver and have low-lifes do errands for me for a reward. Isn't that better than having an NPC for that? Isn't that better than waiting forever for a proper game to be released (which it never will anyway)? Dev teams don't really have to balance poo poo, and it's definitely not in their current priorities. They just let the buffoons figure out some way to play this broken and pale tier 0 second life, and keep their focus on more ships and other ideas for milking the cash cows. AbstractNapper fucked around with this message at 14:18 on Aug 2, 2018 |
# ? Aug 2, 2018 14:15 |
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Koil posted:Correct me if I am wrong, I have not played WoW for years, but I believe Blizzard does not sell gold, it sells game time tokens. Yes you're right - they sell tokens, which you can auction for gold. This adds an element of planning, because you usually want to sell when the price is higher, but the central point remains: you have an idea what the gold is worth. With CIG, you have no idea what you're getting. Since the game is not designed yet, you don't even have an inkling of what might be coming, except it will certainly have buzzwords to make it seem like it's competitive with other space games that exist and are playable, i.e. "Procedural Planets, Bounty Hunting, Factories, Piracy" etc. Are those things planned? Only if you consider "Chris Roberts heard of these things once and would like to do them" as synonymous with "planned." Then the point you added is even better. With no game existing and limitless amounts of in-game currency now being created from thin air with no counterbalance, I'm sure CIG is moving boldly forward with absolutely no plan, and no idea what they're doing. In a sense it's genius, since obviously they'll never get to the point where they actually need to solve this problem. Which is rather sad - I'd have enjoyed watching them get the solution as wrong as possible. I can always count on CIG being the diametric opposite to intelligent, correct actions and solutions.
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# ? Aug 2, 2018 14:18 |
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Yesterday was not an easy day to distill into a few quotes, god drat
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# ? Aug 2, 2018 14:22 |
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It's time for CIG to only sell ships for UEC now. People will first have to buy UEC and then use that to buy ships. No more refunds, ever, because the virtual currency has been successfully delivered!
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# ? Aug 2, 2018 14:24 |
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croberts doing the features in present tense thing in his what is win monologue.
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# ? Aug 2, 2018 14:26 |
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Daztek posted:It's time for CIG to only sell ships for UEC now. People will first have to buy UEC and then use that to buy ships. No more refunds, ever, because the virtual currency has been successfully delivered! genius, please relay this to the head bear cig thread intern.
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# ? Aug 2, 2018 14:27 |
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Do players have a way to transfer UEC to each other in game? If so, this seems to be a fairly ripe mechanism for money laundering on a small scale (for now). Account A purchases UEC using dirty money. Account A sells UEC (at a slight discount, perhaps) to other users using Paypal. Account A now has clean money. and CIG has money. Sort of like people buying gift cards using stolen credit card info, then selling them @ .50 on the dollar, except in space. Golli fucked around with this message at 14:34 on Aug 2, 2018 |
# ? Aug 2, 2018 14:30 |
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Golli posted:Do players have a way to transfer UEC to each other in game? This is all CIG cares about. Not sure what the rest says.
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# ? Aug 2, 2018 14:32 |
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Is every picture of Chris Roberts named backpfeifengesicht(1).jpg? You don't need to hear a single errrm out of his mouth or lookup any of his past failures to know he's an untrustworthy idiot. "Don't judge a book by its cover" does not apply at all to him. Winning at Star Citizen is never spending a penny on it.
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# ? Aug 2, 2018 14:38 |
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Cao Ni Ma posted:extremely powerful bot I believe that 'Good bot' is the upvote trigger.
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# ? Aug 2, 2018 14:40 |
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Koil posted:In Star Citizens case each player account can dump two months of typical MMO subscription fees worth of gold created from thin air daily to the market, creating interesting challenges for the dev team to balance like hyperinflation vs mission rewards. I am certain CIG has already solved these minor issues. The solution to gold inflation wouldn't make them candidates for a major computer science award unlike some of the other things that they've promised. So by comparison, this is a minor issue.
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# ? Aug 2, 2018 14:40 |
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ewe2 posted:Satus frictione! Veni Vici Vercise!
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# ? Aug 2, 2018 14:43 |
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The second one should be a B&W of Chris on the Yacht, IMO. Also, I appreciate the quality and quantity of your 'shops. They brighten my day.
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# ? Aug 2, 2018 14:50 |
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The Titanic posted:I would say "sounds like a challenge" but this is the Star Citizen thread where I stay on my best behavior and remain pure and wholesome and riddled with fidelity. That reminds me of a story about a friend of a friend. She got the Bad Dragon Unicorn as a gag gift, and her wife told her she could keep it on the condition that she take the whole thing. It now sits on their mantle.
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# ? Aug 2, 2018 14:54 |
It's gonna be loving awesome when they realize that in order to counter the inflation they caused by allowing unlimited currency purchasing, a mid-tier ship is going to have to cost like fifty billion space credits lol
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# ? Aug 2, 2018 15:02 |
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https://i.imgur.com/gZpfbXY.gifv
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# ? Aug 2, 2018 15:11 |
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Beet Wagon posted:It's gonna be loving awesome when they realize that in order to counter the inflation they caused by allowing unlimited currency purchasing, a mid-tier ship is going to have to cost like fifty billion space credits lol They will counter inflation by keeping UEC pegged to the USD, and continuing to sell ships for cash. I know they said (or implied) that they won't sell ships for cash after launch, but it's not like they've never lied before. They will however keep the earn rate from in-game activities very low relative to in-game ship prices, so the $/effort ratio will always be in favor of cash purchases.
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# ? Aug 2, 2018 15:15 |
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Beet Wagon posted:It's gonna be loving awesome when they realize that in order to counter the inflation they caused by allowing unlimited currency purchasing, a mid-tier ship is going to have to cost like fifty billion space credits lol I really want them to start selling ships for in game money because they day the prices get listed will almost certainly be the funniest day in the history of star citizen.
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# ? Aug 2, 2018 15:15 |
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Golli posted:Do players have a way to transfer UEC to each other in game? You create a taxi beacon asking for some other player to drive you to your current position, your friend accepts the offer, you pay him, the game crashed. There! Gold sinks have already been implemented.
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# ? Aug 2, 2018 15:19 |
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CiG are like WoW gold farmers - except the farmers are actually Blizzard employees and the game doesn't exist.
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# ? Aug 2, 2018 15:21 |
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Beet Wagon posted:It's gonna be loving awesome when they realize that in order to counter the inflation they caused by allowing unlimited currency purchasing, a mid-tier ship is going to have to cost like fifty billion space credits lol Don't worry, the people who
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# ? Aug 2, 2018 15:22 |
Golli posted:They will counter inflation by keeping UEC pegged to the USD, and continuing to sell ships for cash. Yeah I kinda feel like their only real option is to just go full f2p grindfest at this point - tank the economy to the point where grinding doesn't get you poo poo, and keep selling UEC for $$$ trucutru posted:Don't worry, the people who SilentRuin? Is that you?
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# ? Aug 2, 2018 15:28 |
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# ? Jun 5, 2024 12:48 |
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It's gotta be soul-crushing to be a self-aware employee working at CIG. To know you're working at the Special Olympics version of a game development studio, with everyone pretending that everything is great and everyone is special and things are just going so great you guys, great job CIG! The only real difference is that everyone actually comes in last.
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# ? Aug 2, 2018 15:31 |