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GrumpyGoesWest posted:Does anyone have any tips for ship combat? I am by no means struggling with shooting pirates down. It's just boring. During combat all I do is stay in place, kill pirate, boost to what they dropped, turn to the next pirate while braking, stay in place, shoot pirate. They suggest to get behind the ships. But I don't think that is necessary yet because the pirates I've encountered are almost non- threatening at best. I'm playing on PS4. I stay on their tail; same basic method as you, I just execute a U-Turn at the apex of the joust to chase after them. Makes things simple and easy. Rockets to the face as they approach you in the joust also helps the chase-cleanup part. I agree Combat doesn't have a lot of flavor, though...I'll give the developers several more months to put further icing on this cake, though. At least the crumb finally tastes something resembling right. Waffle House fucked around with this message at 22:55 on Aug 3, 2018 |
# ? Aug 3, 2018 22:52 |
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# ? Jun 3, 2024 07:44 |
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Yo how do I turn off the word filter in chat, it's awful
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# ? Aug 3, 2018 23:15 |
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Do freighters not follow you through teleports? I thought they did, but I recently did some stuff in the storyline involving using a portal and going somewhere far, far away, and it definitely isn't now. What sucks is that even back where I started, there's a gap across some stars that my freighter can't make but my ship can, is it just doomed to never cross over? Are freighters basically stuck in the region you started in?
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# ? Aug 3, 2018 23:26 |
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metasynthetic posted:Do freighters not follow you through teleports? I thought they did, but I recently did some stuff in the storyline involving using a portal and going somewhere far, far away, and it definitely isn't now. What sucks is that even back where I started, there's a gap across some stars that my freighter can't make but my ship can, is it just doomed to never cross over? Are freighters basically stuck in the region you started in? You can call your freighter in anywhere like your ship except you can call it at any time even if you don't have the fuel for it
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# ? Aug 3, 2018 23:30 |
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Thank you.
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# ? Aug 3, 2018 23:36 |
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Stare-Out posted:That's really all there is to it. There was a point when I struggled with all of that and the best tip I have is to brake to turn and accelerate to follow them and to tap the weapon button in order to avoid overheating. It's all in all pretty simple and only gets complicated when you're facing more than one opponent. That's also disappointing to hear. I'm saying that a lot but I'm still liking the game and I'm glad I tried it but drat.
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# ? Aug 3, 2018 23:37 |
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RBA Starblade posted:That's also disappointing to hear. The space combat is definitely an area where they can improve but I'd imagine it's not currently a pressing issue. For what it is, it works, but there's no real challenge to it in regards of tactics or strategy.
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# ? Aug 3, 2018 23:43 |
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Waffle House posted:Yo how do I turn off the word filter in chat, it's awful You can't, you need a mod.
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# ? Aug 3, 2018 23:44 |
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Stare-Out posted:The space combat is definitely an area where they can improve but I'd imagine it's not currently a pressing issue. For what it is, it works, but there's no real challenge to it in regards of tactics or strategy. Yeah the only challenge is getting a ship that can survive and does decent damage and that is basically going to probably be your 2nd or 3rd ship tbh. Once you reach that point and get good at midfight shield recharging then it mostly becomes a chore. Eventually I imagine your dmg can go high enough to end it quickly though, so it only really gets easier and more boring as time goes on.
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# ? Aug 3, 2018 23:47 |
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ToastyPotato posted:Yeah the only challenge is getting a ship that can survive and does decent damage and that is basically going to probably be your 2nd or 3rd ship tbh. Once you reach that point and get good at midfight shield recharging then it mostly becomes a chore. Eventually I imagine your dmg can go high enough to end it quickly though, so it only really gets easier and more boring as time goes on. I might be terribly misremembering and looking through rose-tinted glasses here, but Privateer 2: The Darkening's space combat felt pretty satisfying to me and I'd like for Hello Games to take a leaf from that particular tree when it comes to space fights.
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# ? Aug 3, 2018 23:56 |
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Did Phase Beams get changed with a patch? I watched a video and they said that they were the best dogfighting weapon, but it appears that they no longer consume mats, but also do not lock on, which makes them pretty useless to me and my jank rear end controller aiming.
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# ? Aug 3, 2018 23:57 |
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Got a few shots, decided to restart my game to avoid bugging some of the tutorial base missions out. Had to go orange, I like the hat. Made a neat little cabin. And this is a thing you can do. Found these nice bug friends. This pig friend just kind of stood there, ignoring me. Arctic hazard planets are really drat pretty.
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# ? Aug 4, 2018 00:03 |
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Eltoasto posted:Did Phase Beams get changed with a patch? I watched a video and they said that they were the best dogfighting weapon, but it appears that they no longer consume mats, but also do not lock on, which makes them pretty useless to me and my jank rear end controller aiming. They're pretty good with a mod and an upgrade or two but even vanilla they're handy for blowing the doors off facilities.
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# ? Aug 4, 2018 00:04 |
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a fully upgraded scatter blasters fucks up doors pretty well too are people certain that hazard upgrades don't stack? even if they're put side by side?
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# ? Aug 4, 2018 00:06 |
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ToastyPotato posted:Yeah the only challenge is getting a ship that can survive and does decent damage and that is basically going to probably be your 2nd or 3rd ship tbh. Once you reach that point and get good at midfight shield recharging then it mostly becomes a chore. Eventually I imagine your dmg can go high enough to end it quickly though, so it only really gets easier and more boring as time goes on. mid fight shield recharging removes even the slightest challenge to space combat. its really, really bad
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# ? Aug 4, 2018 00:08 |
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Verviticus posted:a fully upgraded scatter blasters fucks up doors pretty well too I had two cold weather hazard shields installed and it'd only ever drain energy from one of them. After it was depleted, it'd just go straight to draining my suit hazard shield and ignore the second one.
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# ? Aug 4, 2018 00:11 |
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Speaking of stacking, I have 3 s class scanner modules on my multi tool. I feel like the amount I'm getting form scanning isn't any higher than when I just had one. Does it cap off and if so is it pointless to even have 3 s class modules
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# ? Aug 4, 2018 00:12 |
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So I spent too much time nanite hunting and am just getting around to building my bases. Are the individual walls and floors now the equivalent of the cuboid room of old? I'm getting ready to start doing hydroponics and I don't want to build a huge warehouse by hand if I don't have to. It seems like the freighters still do rooms/corridors like the old way, but I never trusted freighter bases.
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# ? Aug 4, 2018 00:36 |
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Is there some other mechanic to broken ships? I claimed one and had it sitting on my freighter, but one day (and a few warps) later, I noticed it was gone. Are they supposed to go away if you don't fix them, or is this game just broken as poo poo? Playing on PC for reference
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# ? Aug 4, 2018 00:48 |
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I last played in Atlas Rises and completed the main campaign; should I just go ahead and start from scratch because this update looks like a completely new game.
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# ? Aug 4, 2018 00:48 |
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its bullshit that you cant pick from the fancy traveller body options the npcs have and are stuck with the same 4 lovely armour sets
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# ? Aug 4, 2018 01:00 |
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Verviticus posted:mid fight shield recharging removes even the slightest challenge to space combat. its really, really bad The NPC quality varies too much to do away with it though. The difference between a dangerous one and an elite is huge in terms of damage output. They really need to rethink the entire system but probably not any time soon.
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# ? Aug 4, 2018 01:04 |
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juggalo baby coffin posted:its bullshit that you cant pick from the fancy traveller body options the npcs have and are stuck with the same 4 lovely armour sets There will be events that will add more customization options pretty soon I think. Hopefully we'll get a chance to get the badass traveler look.
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# ? Aug 4, 2018 01:06 |
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Ca you directly pilot or jump your freighter? I know you can jump in your ship and call it to you, but when I’m in my freighter can I go someplace else in space? Also I have claimed 4-5 ships now, even fixed the engines in one, and none of them, zero, are in my freighter.
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# ? Aug 4, 2018 01:18 |
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Ultimate Mango posted:Ca you directly pilot or jump your freighter? I know you can jump in your ship and call it to you, but when I’m in my freighter can I go someplace else in space? Yes if you are in your freighters control room there is a section that will take you to the stellar map where you can select where you want to jump to. note this will take you and all docked friends.
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# ? Aug 4, 2018 01:22 |
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Rockets and a pile of sodium nitrate are all you need to succeed in all ship combat forever
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# ? Aug 4, 2018 01:34 |
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It’s cool that frigates upgrade after successful missions. I’ve got two S class frigates that started as B class.
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# ? Aug 4, 2018 02:25 |
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Dangit I found a nice chill planet and I can't build a base on it. They went and destroyed/refunded the old base I had, which was fine by me because it was two things built underwater on a radioactive planet full of hypervigilant sentinels, because the quest just gave you one at whatever planet was nearest, but I guess that's now borked my ability to build a real base? Pity. I do wish Chromatic Metal wasn't such a vital thing to get in large quantities. I've got a refiner and it's not too hard to find copper deposits but there's still a grind involved.
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# ? Aug 4, 2018 02:31 |
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Is there more grind after or before Next
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# ? Aug 4, 2018 02:38 |
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Steve Yun posted:Is there more grind after or before Next Doesn't feel like a huge difference, but there is more to do.
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# ? Aug 4, 2018 02:42 |
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wjs5 posted:Yes if you are in your freighters control room there is a section that will take you to the stellar map where you can select where you want to jump to. note this will take you and all docked friends. Is that the same room as the captain and navigator dude? I swear I’ve been all over in the freighter and can’t find an interface like that.
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# ? Aug 4, 2018 02:52 |
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Ultimate Mango posted:Is that the same room as the captain and navigator dude? Opposite side of the navigator, on the big central console. Has an image of a globe I think.
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# ? Aug 4, 2018 02:53 |
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Is anyone familiar with the issue where placing floors stops flattening terrain? I’ve had it happen multiple times, in the middle of placing a foundation of floors. How do I get it to get back to flattening the ground?
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# ? Aug 4, 2018 03:01 |
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welp that was new. Have had the game blue screen on me several times but just now it just straight up froze.
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# ? Aug 4, 2018 03:03 |
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Is there a full write up on how multiplayer actually works?
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# ? Aug 4, 2018 03:07 |
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Is it possible to have multiple bases on the same planet? I know the computer says uploading a base will wipe all other base data for that planet, but what if I just plop a second computer down somewhere? I wanted to do the base cheese for the eggs, but I didn't want to risk vaporizing my actual base on the planet. Revol posted:Is anyone familiar with the issue where placing floors stops flattening terrain? Ive had it happen multiple times, in the middle of placing a foundation of floors. How do I get it to get back to flattening the ground? No idea. I just reclaimed an old base and the game plopped it down but it didn't remove the grass and pebbles so most of my rooms have crap in them.
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# ? Aug 4, 2018 03:23 |
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Literally every landmark I come across I plant a new base. It shows up as a marker on your radar so it makes notable places easy to get back to
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# ? Aug 4, 2018 03:26 |
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My new Next base is on the same planet where I later reclaimed my old base and they're still both there, but I don't know about creating a new base on the same planet. I can't say for sure but I'd think it would be fine.
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# ? Aug 4, 2018 03:29 |
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Pretty sure you can have as many bases on a planet as you like. What that message means is that only one base per planet can be on the servers, and therefor visible by players not in your co-op session.
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# ? Aug 4, 2018 03:41 |
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# ? Jun 3, 2024 07:44 |
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I found a cool desert moon with water, no hazards, and breathable area! It's abandoned and all mine, which is cool. Also it has hopping jellyfish crabs. e: Oh jesus there are firestorms here RBA Starblade fucked around with this message at 03:45 on Aug 4, 2018 |
# ? Aug 4, 2018 03:41 |