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Slim Mat posted:Markers will widen the skill gap. People at the higher skill levels already had the communication/map knowledge necessary to figure out where people are, having them physically marked will make figuring that out easier. But people at lower skill levels have a hell of a time figuring out where people are shooting at/from, so they gain a LOT more from being able to just look at a marker. How many times have you heard people say "Someone behind that tree over there!" "Which tree?" "The left one!!!". That happens a lot less at higher skill levels. Personally I don't have a big issue with it. I think being able to look and have it marked on your minimap would have been great, while having a marker in the real world might kind of "casualize" the game more but I'm pretty 'eh about it. Apogee15 fucked around with this message at 04:39 on Aug 6, 2018 |
# ? Aug 6, 2018 04:36 |
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# ? May 30, 2024 21:08 |
can you block the ping because if not i will spam it always
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# ? Aug 6, 2018 07:13 |
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Thermopyle posted:I've got a lot more to say about how your analogy is not relevant but I'm sure people are tired of long posts about the subject. Nah, friend, discussion of a hot topic is good. Most this thread has moved in weeks. What's your take?
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# ? Aug 6, 2018 11:25 |
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VulgarandStupid posted:Erangel has received some improvements. Anyone who played the test server and noticed any map changes? I'd like to prepare before this hits the main servers. I've not even been able to get into a match, probably due to ping locking.
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# ? Aug 6, 2018 15:37 |
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I really only played test for the pinging and mainly on Sanhok, but I know they added some cover to the beaches. They are more ridge-like now I believe instead of big open spaces. I still wish they would up the loot spawn so a squad could get looted up at like... Farm or Ferry Pier or... just a smaller cluster of houses. Sanhok circles and loot are so god drat good why won't they listen!!!!
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# ? Aug 6, 2018 15:50 |
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Yeah I wish they would up the loot spawns also. The event mode on erangel using the pgi rules was pretty nice. 1.5x AR, 1.2x smg
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# ? Aug 6, 2018 16:06 |
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Slim Mat posted:Nah, friend, discussion of a hot topic is good. Most this thread has moved in weeks. What's your take? I don't really remember, and I've kind of moved on from thinking about it, but I think it had something to do with the idea that the current difficulty level of vehicles is just a snapshot in time they've been more difficult in the past. You could make the skill ceiling higher by making it so when your wheels touched an incline greater than 13.27 degrees the vehicle would explode. That wouldn't make the game better. In other words, not everything that could increase or decrease the skill ceiling can be justified by how it changes the skill ceiling. (again, I feel the need to point out that I'm not claiming any objective reality here about what makes the game better. Some crazy people might like such a change to vehicles.)
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# ? Aug 6, 2018 19:50 |
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They released an update to the test servers to remove the ping system.quote:Update 3 - 08/07/2018
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# ? Aug 7, 2018 14:05 |
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It was pretty obvious that it wasn't making it to live. The whole being able to mark a crate in the air was game breaking.
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# ? Aug 7, 2018 15:21 |
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The Kar98 is overpowered imo. Only a crate weapon should be able to drop someone with a lvl 2 helmet and full health in one shot. Or make it a 7.92×57mm with its own ammo that is harder to find.
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# ? Aug 7, 2018 16:06 |
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JEEVES420 posted:The Kar98 is overpowered imo. Only a crate weapon should be able to drop someone with a lvl 2 helmet and full health in one shot. Or make it a 7.92×57mm with its own ammo that is harder to find. Move around more or go after crates? Kar98 headshots are certainly not a given and I blame only myself when I get knocked by one. The best update they did was put level 3 helmets in the crate and make that item the best in the game. When everyone had level 3's Kar98's and M24's were very bad. Also the Kar98 headshot is the most satisfying kill/knock in the game Thom P. Tiers fucked around with this message at 16:23 on Aug 7, 2018 |
# ? Aug 7, 2018 16:20 |
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Hockles posted:They released an update to the test servers to remove the ping system. Are there screenshots of what this looked like in game? I honestly didn't see much problem with the idea of putting a marker on the world (portal 2 style) in order to facilitate callouts, so long as the crate exploit was fixed and you prevented people from binding it to Mouse1 or whatever your fire key is.
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# ? Aug 7, 2018 16:40 |
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Stop standing still. Kar98 has the slowest rate of fire in the game, slow bullet velocity and a good amount of drop. The DPS is horrendous, it’s only good for headshots in level 2 helmets. A lot of high level players ignore the Kar98 because it’s not really that good.
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# ? Aug 7, 2018 16:49 |
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Thom P. Tiers posted:It was pretty obvious that it wasn't making it to live. The whole being able to mark a crate in the air was game breaking. Well, i mean...they couldve just removed the ability to mark crates.
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# ? Aug 7, 2018 16:52 |
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Shroud said he didn’t like them, they had to go.
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# ? Aug 7, 2018 17:22 |
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Thermopyle posted:Well, i mean...they couldve just removed the ability to mark crates. That probably would have required them to re-work the artwork of a crate and make it not a physical object somehow. VulgarandStupid posted:A lot of high level players ignore the Kar98 because its not really that good. This isn't that true unless you are talking about actual esports competitions. It's a really good gun for high level players because they have the ability to hit insane headshots.
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# ? Aug 7, 2018 17:32 |
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Fano posted:Are there screenshots of what this looked like in game? I honestly didn't see much problem with the idea of putting a marker on the world (portal 2 style) in order to facilitate callouts, so long as the crate exploit was fixed and you prevented people from binding it to Mouse1 or whatever your fire key is. Here are many screenshots. https://clips.twitch.tv/GleamingHelpfulAyeayeKeyboardCat
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# ? Aug 7, 2018 18:00 |
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VulgarandStupid posted:Stop standing still. Kar98 has the slowest rate of fire in the game, slow bullet velocity and a good amount of drop. The DPS is horrendous, it’s only good for headshots in level 2 helmets. Speaking of sniper rifles... fun fact, the iron-sights for the m24 have been broken for who knows how long: https://www.youtube.com/watch?v=9AwBCedrftY
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# ? Aug 7, 2018 18:01 |
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Hockles posted:Here are many screenshots. lmao this doesn't look intrusive or bad at all, they just need to make it so it can't been seen if you don't have line of sight to the object the marker is on. It's too bad that it seems like they're going to get rid of a pretty good feature entirely just because a bunch of people are crying about "muh skill ceiling" Fano fucked around with this message at 18:08 on Aug 7, 2018 |
# ? Aug 7, 2018 18:06 |
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Fano posted:lmao this doesn't look intrusive or bad at all, they just need to make it so it can't been seen if you don't have line of sight to the object the marker is on. This is exactly the sentiment that another streamer friend of mine made too
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# ? Aug 7, 2018 18:11 |
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Fano posted:It's too bad that it seems like they're going to get rid of a pretty good feature entirely You'll still be able to place a marker on the map by clicking a button, it's just not visible in the game world. I wonder if this fixes the crate thing?
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# ? Aug 7, 2018 18:14 |
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Fano posted:lmao this doesn't look intrusive or bad at all, they just need to make it so it can't been seen if you don't have line of sight to the object the marker is on. It's actually horrible, here to help. This is a game that takes skill; stop removing skill from the game just because you can or because you want to make it more novice-friendly to get more people to play (ping markers aren't going to get more people to play). The correct middle ground here is definitely to just be able to point and click on something and have it mark it only on your mini map. You shouldn't be able to mark a literal god drat tree with a colored dorito for everyone to see from any angle and through any other objects. That's horrible.
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# ? Aug 7, 2018 18:45 |
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Remember to post your KD to backup your opinions
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# ? Aug 7, 2018 19:05 |
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VulgarandStupid posted:Stop standing still. Kar98 has the slowest rate of fire in the game, slow bullet velocity and a good amount of drop. The DPS is horrendous, it’s only good for headshots in level 2 helmets. Its not really about standing still as its peaking out landing a headshot with say an SLR or SKS and pop the helmet at the same time they fire and land a headshot with a Kar98 and I go down. It's really only a problem on Miramar where it tends to always end in sniper wars on the rocks.
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# ? Aug 7, 2018 19:15 |
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Thom P. Tiers posted:This is a game that takes skill
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# ? Aug 7, 2018 19:16 |
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I actually thought the k98 post was a troll but i guess not???
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# ? Aug 7, 2018 19:41 |
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I wish I had statistics to back this up, but I feel like I get killed by a kar98 headshot 1 out of 100 kills or even less frequently. It might be that i'm so bad I get matched with other bad players, or im super elite and avoiding the kar.
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# ? Aug 7, 2018 19:43 |
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Yes, I enjoy high skill ceiling games that take time to learn and become good at. As do a LOT of people that play this game in FPP. I think that's what bluehole wants too, but maybe I'm wrong. PUBGTEAM posted:"Last week on our test servers, we implemented a change to the marker system, which allowed players to easily place a 3D marker without opening the map. Our intention for this change was to make marking easier while supplementing call-outs and communication during fights. This is their official statement on the matter. They also said there were "necessary" changes to the bluezone to be made when they rolled that patch back, and that was 4 months ago.
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# ? Aug 7, 2018 19:55 |
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When I peak out a window, around a corner/rock/tree the only thing showing is my head so it gets shot at. I can peak, get the shot off, and back in cover 95% of the time. Of those time I don't it is only the one shot on full health/helmet that bug me and therefor stand out as being over powered.
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# ? Aug 7, 2018 20:14 |
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They should change it so you have to hold down mouse button precisely for 1 ms to shoot. Any more or less is instant suicide.
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# ? Aug 7, 2018 20:15 |
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Try not getting shot in the head
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# ? Aug 7, 2018 20:26 |
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Hockles posted:Speaking of sniper rifles... fun fact, the iron-sights for the m24 have been broken for who knows how long: The m24 doesn't have iron sights... Hope that. gives you some insight here
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# ? Aug 7, 2018 20:50 |
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VulgarandStupid posted:The m24 doesn't have iron sights... Hope that. gives you some insight here Sorry. I misused English. I meant to say "non-scoped M24"
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# ? Aug 7, 2018 21:15 |
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Nonono it's not a clip, it's a magazine
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# ? Aug 7, 2018 21:17 |
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Thom P. Tiers posted:It's actually horrible, here to help. This is a game that takes skill; stop removing skill from the game just because you can or because you want to make it more novice-friendly to get more people to play (ping markers aren't going to get more people to play). if you cant see a million ways the markers could be used by skilled players and actually widen a skill gap, then you are an uncreative idiot hth
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# ? Aug 7, 2018 22:05 |
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Fano posted:lmao this doesn't look intrusive or bad at all, they just need to make it so it can't been seen if you don't have line of sight to the object the marker is on. Fano posted:It's too bad that it seems like they're going to get rid of a pretty good feature entirely just because a bunch of people are crying about "muh skill ceiling" JEEVES420 posted:Its not really about standing still as its peaking out landing a headshot with say an SLR or SKS and pop the helmet at the same time they fire and land a headshot with a Kar98 and I go down. Dude, it's "peek". Once is fine but the same typo thrice in one page? You're on my list of bad spellers now. Better watch it. Hockles posted:Sorry. I misused English. I meant to say "non-scoped M24" What did you expect? The 3d model, just like the real life m24, does not have a back sight. That should be a clue. How would anyone aim a gun with only a front sight? You're not supposed to be able to hit poo poo with it without a scope. It has the effect of nerfing the gun a little, I suppose? I don't usually take issue with WackyJacky's fact-finding but this seems like a weird complaint.
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# ? Aug 7, 2018 22:12 |
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I've rediscovered the joy of squad w/ randoms. If you don't take this game that seriously and you shouldn't, it's super fun.
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# ? Aug 7, 2018 22:21 |
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underage at the vape shop posted:if you cant see a million ways the markers could be used by skilled players and actually widen a skill gap, then you are an uncreative idiot hth Please point out the million ways that the ping markers create a higher skill ceiling. Marking a crate in mid air --> You can look at the terrain around it immediately and attack/scope it with ease. Marking a player in solos far away --> check grid --> 400m away --> zero in --> start firing Marking a player in squads so your entire team knows exactly what tree or rock they are at without any of them saying "I can't find them." I'm so uncreative for not wanting a colored dorito to magically appear through walls when my team spots something of interest. Thom P. Tiers fucked around with this message at 22:27 on Aug 7, 2018 |
# ? Aug 7, 2018 22:24 |
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Hippie Hedgehog posted:What did you expect? The 3d model, just like the real life m24, does not have a back sight. That should be a clue. How would anyone aim a gun with only a front sight? I think it's pretty dumb for this gun to behave completely differently from any other gun, especially if the only reason is what gun nuts in real life know about guns.
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# ? Aug 7, 2018 22:47 |
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# ? May 30, 2024 21:08 |
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You don't have to be a gun nut to realize there isn't any sights on the gun
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# ? Aug 7, 2018 22:51 |