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Punished Chuck
Dec 27, 2010

Push El Burrito posted:

I did the Phone Club for the first time in Yakuza 0 last night and Kiryu answering the phone may be my favorite thing in the game.

https://youtu.be/DrRDnzepS18

The super-casual “hey there” after all that cracks me up every time

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HPanda
Sep 5, 2008

Ugly In The Morning posted:

I always like when games let you unlock old games in them. Sonic Adventure 2 had the Game Gear sonic games as an unlock and it was cool to go back and beat my head against those.

The original Animal Crossing might have been the best example of this. It's been a long time, so I just remember Punch-Out and Balloon Fighter being available, but that was great. Games that have their own little arcadey games in them as random bonuses like that Woody Woodpecker example are fun, too, like Stardew Valley having that one game in the bar.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


HPanda posted:

Speaking of games that are learning to let players around the usual railroading solutions, I do like a game with a functioning physics engine.

A while back, I played through Breath of the Wild and finished a shrine that involved turning the controller around in my hand, with the intention of guiding a ball through a small maze before dumping it at the end down a ramp. The thing is touchy and it's too easy to accidentally lose the ball partway through, to say nothing of awkwardly twisting my hand. I did it legit once. Then my daughter needed help, but I really didn't want to do it again. So I did what anyone would do: spun the controller around randomly.

The ball normally drops back into the maze after falling into the bottomless pit, but it didn't this time. I looked behind me, and there's the ball. I inadvertently whacked the thing up into the air, it landed behind me, and miraculously didn't roll off the somewhat thin ledge. All I had to do from there was stop it with the stopping rune, whack it a few times in the right direction, and let it go flying into the goal.

The second solution was so much more satisfying than the first one.

Lemme freak your bean:

You can flip the controller all the way over and not have to deal with the maze at all.

HPanda
Sep 5, 2008

Inzombiac posted:

Lemme freak your bean:

You can flip the controller all the way over and not have to deal with the maze at all.

I think I even tried this the first go around, but wasn't good enough to keep the ball from rolling away without the guide walls. I still like my solution of just slapping the ball around until it landed in a useful spot.

Queen_Combat
Jan 15, 2011

Inzombiac posted:

Lemme freak your bean:

You can flip the controller all the way over and not have to deal with the maze at all.

My bean!

Brother Entropy
Dec 27, 2009

my strategy was turning the maze 90 degrees counterclockwise so the ball would fall directly into the last little hallway and then turning it back and launching it at the goal from there

Inco
Apr 3, 2009

I have been working out! My modem is broken and my phone eats half the posts I try to make, including all the posts I've tried to make here. I'll try this one more time.

Falconer posted:

Ultima was supposed to have power based off the levels of your other spells but it doesn't so the damage is piddling even at level 16.

They knew about this issue before launch, but a programmer refused to fix it, with the justification that it's old magic, and old things are obsolete, so Ultima should really be lovely. It's like comparing a Model T to any modern car; there's no contest. This explanation was convincing enough for the director (or, more likely, the director just didn't want to deal with this dude), so he just left it.

Calaveron
Aug 7, 2006
:negative:

Inco posted:

They knew about this issue before launch, but a programmer refused to fix it, with the justification that it's old magic, and old things are obsolete, so Ultima should really be lovely. It's like comparing a Model T to any modern car; there's no contest. This explanation was convincing enough for the director (or, more likely, the director just didn't want to deal with this dude), so he just left it.

Story is that he just didn’t tell anyone and no one found out until after release

Byzantine
Sep 1, 2007

Inco posted:

They knew about this issue before launch, but a programmer refused to fix it, with the justification that it's old magic, and old things are obsolete, so Ultima should really be lovely. It's like comparing a Model T to any modern car; there's no contest. This explanation was convincing enough for the director (or, more likely, the director just didn't want to deal with this dude), so he just left it.

That could be a neat subversion of the "ancient superpowered weapon/spell/etc" cliche.

oldpainless
Oct 30, 2009

This 📆 post brought to you by RAID💥: SHADOW LEGENDS👥.
RAID💥: SHADOW LEGENDS 👥 - It's for your phone📲TM™ #ad📢

In assassins creed syndicate whenever the twins introduce themselves, the one talking always says their name first.

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Inco posted:

They knew about this issue before launch, but a programmer refused to fix it, with the justification that it's old magic, and old things are obsolete, so Ultima should really be lovely. It's like comparing a Model T to any modern car; there's no contest. This explanation was convincing enough for the director (or, more likely, the director just didn't want to deal with this dude), so he just left it.

The programmer actually encrypted the code, so that nobody could change it.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
That seems like a really good way to get fired, but props to that guy for doubling down on his code.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

IShallRiseAgain posted:

The programmer actually encrypted the code, so that nobody could change it.

This is so petty I can't help but love it

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


moosecow333 posted:

That seems like a really good way to get fired, but props to that guy for doubling down on his code.

At Square this gets you a promotion.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

IShallRiseAgain posted:

The programmer actually encrypted the code, so that nobody could change it.

Not exactly encrypted, just so obtusely implemented that not even he fully understood how it worked. He wanted the game to be able to surprise even him. The same guy went on to make the SaGa games and Final Fantasy Legend, series that are well-known for having weird and badly-explained mechanics.

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben

BioEnchanted posted:

Now I've beaten all three stories in Woody Woodpecker the bonus I unlocked it surprisingly interesting (it's the handleld game console and cartridge that Knothead and Splinter are trying to retrieve in their stories, so there is a good reason you have to beat all the stories). It's a weird Donkey-Kong-but-different kind of 2d platformer where you try to reach the girls at the top of the screen and on each platform Buzz Buzzard shows up to add obstacles to avoid. It's worse than the rest of the game due to wonky hit detection so I'm not going to bother with it, but it's interesting that it exists.





That reminds me, there's a Woody Woodpecker game on GBA that was supposed to have been the last Bugs Bunny Crazy Castle game, but Kemco went with what I assume was a much cheaper license.

Edit: According to Wikipedia, there were at least two other Crazy Castle games I didn't know existed, because one was a Mickey Mouse game, and the other was The Real Ghostbusters in NA, and Garfield in Europe. :psyduck:

Rollersnake has a new favorite as of 02:14 on Aug 6, 2018

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

TooMuchAbstraction posted:

Not exactly encrypted, just so obtusely implemented that not even he fully understood how it worked. He wanted the game to be able to surprise even him. The same guy went on to make the SaGa games and Final Fantasy Legend, series that are well-known for having weird and badly-explained mechanics.

Don’t mind me, just using a saw to one-hit god (FFL).

quote:

Saw is a weapon that is intended to cause Dead on the enemy if the user's strength is greater than the target's defense. For the most part, this is a useful weapon on most random encounters, but not terribly useful against bosses and certainly useless against the final boss.

However, the formula for the Saw is reversed, meaning that the Saw only works against enemies who have more defense than the player's strength. For random encounters, this weapon is useless, but sporting 200 defense, the Creator is suddenly a very viable target as long as the player hasn't raised their strength to obscene levels.

Mierenneuker has a new favorite as of 08:47 on Aug 6, 2018

Necrothatcher
Mar 26, 2005




https://www.youtube.com/watch?v=rDsqs5P71Zk

What in the gently caress is going on Hugo's USFIV intro cutscene? This is weird even by Street Fighter standards.

Clam Chowdown
May 8, 2006

That's an unacceptable answer, Donny!

Nuebot posted:

Instant death is typically garbage outside of a few enemies usually specifically weak to it. Like in SMT where you'll occasionally have a big glowing bird or something that instantly dies to any lovely mudo spell and gives you a decent amount of exp or something for it. But that's about it, really. Instant death and % based reduction like FF gravity spells are usually not worth it. Until you fight the one boss where it is.

Related to this, my favorite little thing about SMT4A is how they changed the light and dark instant death spells into damage spells like every other element, but also kept the instant kill chance on them. They went from being almost useless to completely OP.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
I've been playing Catacomb Kids, which is more or less NetHack as a platformer. Procedurally generated dungeons with lots of traps that mostly work via the physics engine, plus monsters and equipment and spells and potions you can throw at enemies and so on. There's two kinds of slime enemies. One's sticky, and can be used to climb walls or gum up traps, and the other is bouncy and can be used to knock enemies around (in both cases, you kill the slime then throw their corpses at things). Eating a bunch of bat corpses lets you jump really high for awhile.

My favorite trap is one where you hit a tripwire, and it releases flammable gas. After a few seconds, you hear a clicking sound like trying to start a gas stovetop, and then the gas ignites and lights up anything nearby. Depending on how the gas flows your best escape route may change, and if the gas finds a torch or other fire source then it'll go off before the clicker starts.

But that's not the little thing for this post. The little thing here is that I hit a tripwire, panicked, saw that there was a small pool of water a little ways away, and dove for it. Then instead of the gas I was expecting, the trap released a boulder that rolled down the slope and into the pool, crushing me. :allears:

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


I'm playing the demo for Danganronpa v3 and I don't know why but a character who said all men are untrustworthy being called Miss Andry made me giggle

Shard
Jul 30, 2005

This is nuts, but a few pages back people started talking about Yakuza and I was actually on my way here to type something up for 6 lol. I love being able to throw people and they interact with items in the background making it more brutal like when I throw them through a window or into a bike rack.

Bussamove
Feb 25, 2006

Spikeguy posted:

This is nuts, but a few pages back people started talking about Yakuza and I was actually on my way here to type something up for 6 lol. I love being able to throw people and they interact with items in the background making it more brutal like when I throw them through a window or into a bike rack.

The best Yakuza heat moves will always be fights on balconies or piers. Throwing an endless stream of dudes over the railing is a joy and a treat.

Shard
Jul 30, 2005

Bussamove posted:

The best Yakuza heat moves will always be fights on balconies or piers. Throwing an endless stream of dudes over the railing is a joy and a treat.

I cannot wait to play Kiwami 2 so I can throw people off moving vehicles going 100 mph.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


All of this drama starts with Kiryu accused of killing just one civilian, and he chucks dozens of dudes off rooftops to clear his name.

Inspector Gesicht has a new favorite as of 22:06 on Aug 7, 2018

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
There's a specific point that makes it even better: When Nishiki and Kiryu see the news, he doesn't doubt for a single moment that he did kill the guy, only regrets that he punched him too hard and goes turn himself in to the bosses. It's only when the Captains report it was with a gunshot that he protests

And then you get the exact same model of the gun used in the murder not too far into the game.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Yakuza is the best. I'm the worst and have only finished 3 but the parts of the others I've played are wonderful.

I read it here first that it's a game full of fistplomacy. Every problem solved with fists. A man wants to die? Punch near in into his life.

A deadbeat dad? Fists.

Teenage girl is an escort? Punch her pimp.

I once heard it described as a jrpg where the fights are back alley brawls and that's pretty on point.

Push El Burrito
May 9, 2006

Soiled Meat
You run a real estate agency and you buy out other people's real estate so you can manage them but to fully take over their territory, you guessed it, you use fists.

I finally finished 0 last night on PS4 and I have to wait until I'm back from vacation to fire up Kiwami :(

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


And if you get just absolutely wrecked your encounter rate goes up so you can run into even more punks. Those encounters almost always go the same way

Hey give us your money old man!

And then after putting a bicycle through each person's face

I think I'm going back to school. Please don't kill me young master

Edit: Yakuza 4 does have that one guy who substitutes feet for fists. I remember him being far more kick based.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Samuringa posted:

There's a specific point that makes it even better: When Nishiki and Kiryu see the news, he doesn't doubt for a single moment that he did kill the guy, only regrets that he punched him too hard and goes turn himself in to the bosses. It's only when the Captains report it was with a gunshot that he protests

And then you get the exact same model of the gun used in the murder not too far into the game.

I loved that. On the way to the meeting with the dudes Kiryu grabbed a goon off the street and slammed his head in a car door, then kicked it shut in a fountain of blood. My reaction was generally :stonklol: wondering how he'd claim innocence over this poo poo then he gets to the office and is just like "wait, what gun?" as his only defense. Yakuza is very good, if only they'd put out a patch to fix that one crash bug.

Metroid Fitzgerald
Feb 13, 2012

B O O O O B S . . . !


While Yakuza 6 sadly doesn't have as many heat moves as its predecessors, there are some new additions that I can't help but admire such as Kiryu just straight up chucking a dude crotch-first into a street lamp.

edit: Also Ono Michio-kun owns!

Metroid Fitzgerald has a new favorite as of 03:25 on Aug 8, 2018

Poops Mcgoots
Jul 12, 2010

Petit Gregory posted:

While Yakuza 6 sadly doesn't have as many heat moves as its predecessors, there are some new additions that I can't help but admire such as Kiryu just straight up chucking a dude crotch-first into a street lamp.

edit: Also Ono Michio-kun owns!

Oh no!

ilmucche
Mar 16, 2016

What did you say the strategy was?
Used Yakuza 0 is on steam. Is that the good one to start with? Is it the one with mini4wd??

Overminty
Mar 16, 2010

You may wonder what I am doing while reading your posts..

ilmucche posted:

Used Yakuza 0 is on steam. Is that the good one to start with? Is it the one with mini4wd??

Yes, yes.

ilmucche
Mar 16, 2016

What did you say the strategy was?

20 bucks. Here's hoping my cranky old laptop can run it.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


What I like about Yakuza over the recent GTAs is that the storytelling is sincere, and it never undermines its moments of pathos with a poo poo joke. A story in which the characters are capable of actual warmth despite being deep in organized-crime is a far more engaging one than another that revels in the South Park school of "Everything Sucks". The side-content is better too.

Inspector Gesicht has a new favorite as of 11:47 on Aug 8, 2018

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause
Yakuza series also makes use of its openish world instead of being little more than an elaborate menu system to get between frustratingly linear missions.

boar guy
Jan 25, 2007

im liking yakuza a lot- playing it for the first time on pc- but there sure are a lot of loving cutscenes

SiKboy
Oct 28, 2007

Oh no!😱

boar guy posted:

im liking yakuza a lot- playing it for the first time on pc- but there sure are a lot of loving cutscenes

Thats fair. They are generally pretty good cutscenes, but there are a lot of them, particularly at the start of the game.

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boar guy
Jan 25, 2007

SiKboy posted:

Thats fair. They are generally pretty good cutscenes, but there are a lot of them, particularly at the start of the game.

i mean im in chapter 7 and im still watching more cutscenes than i am playing the game

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