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Procrastine posted:Just found out boss rush Hornet has different dreamnail dialog than normal. She seems to notice the spectators in the back. Who wants to dreamnail every boss to see if others are changed? Grimm does too. He's happy to put on another show. He bows to the god seeker at the start too I've actually been dream nailing a lot of them with the associated charm (it restores like a third or more of your maximum soul, including the pips!) but I'm not familiar enough with everyone's normal dialog to tell the difference for most of them. lets hang out fucked around with this message at 22:36 on Aug 24, 2018 |
# ? Aug 24, 2018 22:29 |
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# ? May 22, 2024 10:24 |
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can’t believe those bastards at Capcom locked the real ending to Okami where Amaterasu joins Ka’zar in the Savage Land behind completing MvC3
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# ? Aug 24, 2018 22:31 |
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Pantheon Uumuu. How?
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# ? Aug 25, 2018 00:11 |
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Fedule posted:Pantheon Uumuu. How? She roars and summons small guys. Kill them and make the exploded nucleus hit Uumuu.
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# ? Aug 25, 2018 00:11 |
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Arrhythmia posted:She roars and summons small guys. Kill them and make the exploded nucleus hit Uumuu. Crap, this is exactly what I was hoping the answer wouldn't be. I roll with Weaversong/Grubsong for soulfarming fun and my spider friends seem to just spawncamp the jellies, which seems to destroy the core too (I guess it hits the acid), so I guess this fight is an absolute counter to my build. This seems like it will be incredibly tedious in any case. I always dealt with the jellyfish by either spiking them into acid or avoiding them entirely. I've decided Pantheon Uumuu is a bad encouter.
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# ? Aug 25, 2018 00:25 |
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Gosh Soul Sanctum is a lot easier with a framerate >10 Crystal Peak is such a lovely area, it's definitely one of my favourites despite having a pretty rough time with the the Guardian Knorth fucked around with this message at 00:48 on Aug 25, 2018 |
# ? Aug 25, 2018 00:35 |
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Fedule posted:Crap, this is exactly what I was hoping the answer wouldn't be. Just wait until Uumuu is on top of the jelly, hit it, and tank the explosion.
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# ? Aug 25, 2018 00:54 |
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Woof, first Pantheon down. Only took me two tries but it got real close there at the end. Now should I do the second one, or start attempting the first with bindings? E: Are there wonderful secrets to find in the main map now? I already found the new side area with the key that unlocks the new DLC area. C-Euro fucked around with this message at 02:23 on Aug 25, 2018 |
# ? Aug 25, 2018 02:12 |
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dunno if bindings get you anything, other than gamer pride. course there is that weird door with the pips around it that i still don't know what to do with
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# ? Aug 25, 2018 02:21 |
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lets hang out posted:dunno if bindings get you anything, other than gamer pride. course there is that weird door with the pips around it that i still don't know what to do with bindings fill up those pips. looks like you get something at 8, 12, and 16 pips.
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# ? Aug 25, 2018 02:58 |
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I haven't messed with Bindings because I care about my sanity. Unless there's something real good in there I'm fine not knowing. I mean there's a point where I've gotta tap out
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# ? Aug 25, 2018 03:08 |
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I'll say this for the DLC: I am a huge fan of the hall of bosses. That alone is what I would call worth the money if this DLC cost any money. I am particularly a huge fan of the fact that they retained all the original music from the fights. When I figured this out I immediately went to fight Grimm (both versions) again just so I could hear his fuckin' Cirque du Sephiroth theme music again. God it's so good. It's lucky it was so good, because it sure as gently caress was what gave me the will to keep on trying to beat his Nightmare form. On which note, the Pantheons suck as game design setpieces at the most conceptual level and drat if it's not the music that keeps me coming back. (On a similar note, the music was really the final nail in the coffin of the Path of Pain. The rest of the White Palace is not exactly chill platforming but it's got this extremely chill and melancholic music playing the whole time and it just, like, offsets the stress of the repetitive task you're trying to do (see also: Celeste B-Sides). The Path of Pain, on the other hand, reuses the music from the last phase of the Hollow Knight fight. Now that's not bad music. It was especially not bad in its original context, at the mechanical and emotional climax and wind-down of a significant battle where it also plays for maybe thirty entire seconds. That was a perfect time to break out some music like this. In the Path of Pain, it just keeps on looping - it's not a very long or really particularly interesting track on its own, even if they did add a new layer each hell room - and it seems to both demand your attention and suck at holding it. It is not at all conducive to the mindset the game wants you to have in this place. Then again, neither are the game mechanics. Good platforming music really is an art, I guess.) In general I am really loving feeling the music in this game.
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# ? Aug 25, 2018 03:14 |
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Yeah while I loved the Path of Pain and I love that theme, but I did not love the overlap.
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# ? Aug 25, 2018 03:27 |
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The best remix is on the title screen. The zote theme you unlock that just has him mumbling and coughing a lot is the best.
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# ? Aug 25, 2018 03:38 |
ThisIsACoolGuy posted:The best remix is on the title screen. The zote theme you unlock that just has him mumbling and coughing a lot is the best. Wait, you can change the music on the title screen? I got to the hidden area and all, but I haven't heard anything like this. Also I finally beat rear end in a top hat jellyfish, that fight sucks out loud and is completely unfun but it is feasible. Unless you enter the fight already drained of your soul and half your health.
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# ? Aug 25, 2018 04:42 |
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MonkeyforaHead posted:Wait, you can change the music on the title screen? I got to the hidden area and all, but I haven't heard anything like this. You might need to hit a certain milestone but it's a title screen theme. The Zote statue is in the background and he's singing like a moron instead of the usual music Here's a video of it Edit: Yeah it's for getting to 57 according to that video.
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# ? Aug 25, 2018 04:54 |
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i like having dream wielder for uumuu. doesn't actually make it easier to hit him but it does make it easy to dream nail him while he's slowly drifting around for lots of soul. makes waiting for the jellies to line up less stressful imo
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# ? Aug 25, 2018 05:47 |
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Boss rush, like trial of fools, is 75% not for me. But for people who love it I'm glad they added it. Something about getting 15 mins into a battle only to fail and have to restart doesn't tickle my fancy
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# ? Aug 25, 2018 05:53 |
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tell you what the collector didn't need primal aspids!!!!
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# ? Aug 25, 2018 06:05 |
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It’s an obvious loving teaser for the next dlc you whiny brats christ
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# ? Aug 25, 2018 06:59 |
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markoth loving sucks
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# ? Aug 25, 2018 07:01 |
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It’s driving me nuts that the one thing that makes Pure Vessel anything less than an amazing fight is that the stupid arena is too loving dark to see his tentacle attack before it’s too late. Literally the only thing keeping me from perfecting this guy is that the Godseeker decides to turn the lights off for this one fight. E: There’s no way to avoid it other than jumping, right? It makes the timing so strict but nothing else I could do worked. Pigbuster fucked around with this message at 07:06 on Aug 25, 2018 |
# ? Aug 25, 2018 07:02 |
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I beat Broken Vessel on my first try (of this, my 2nd playthrough), wasn't expecting that! Spells are powerful
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# ? Aug 25, 2018 07:04 |
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accessibility in games is great but it’s taking things to a ridiculous extreme when people insist that content that isn’t catered specifically to their skill level just cannot exist in video games and to put things that are too hard for some people in your game is a crime against gaming.
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# ? Aug 25, 2018 07:06 |
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Is there an ideal super smooth progression in the game? As in, I'd rather spend time leveling up and getting all of the different perks than trying to rush through boss fights and getting my rear end handed to me over and over again for hours. I'd rather get as much HP and power-ups first before bashing my skull against the wall.
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# ? Aug 25, 2018 07:20 |
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I'm glad the only content they locked behind this free dlc is a cutscene that I will be looking up on youtube eventually
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# ? Aug 25, 2018 07:25 |
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Okay, got him. Turns out the key was remembering how awesome Shape of Unn is, it turns multiple risky heal opportunities into sure things.
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# ? Aug 25, 2018 07:39 |
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What is under the Watcher Knights in the list of bosses? Is it also something I'll unlock in the Godmaster trials?
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# ? Aug 25, 2018 07:44 |
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Holy crap the Mantis Lords v2 fight is amazing. Everyone should at least get far enough into the final pantheon to unlock that.
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# ? Aug 25, 2018 09:24 |
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Argue posted:What is under the Watcher Knights in the list of bosses? Is it also something I'll unlock in the Godmaster trials? It's No Eyes, a champion ghost
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# ? Aug 25, 2018 09:25 |
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DreadCthulhu posted:Is there an ideal super smooth progression in the game? As in, I'd rather spend time leveling up and getting all of the different perks than trying to rush through boss fights and getting my rear end handed to me over and over again for hours. I'd rather get as much HP and power-ups first before bashing my skull against the wall. Nope! The game is relatively linear until you get the Mantis Claw about two hours in. After that it unfolds and you can go pretty much any direction you want.
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# ? Aug 25, 2018 10:11 |
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As someone who had plenty trouble beating the regular Grimm (and the true final boss) I somehow get the feeling that this DLC is not for me.
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# ? Aug 25, 2018 10:29 |
TeaJay posted:As someone who had plenty trouble beating the regular Grimm (and the true final boss) I somehow get the feeling that this DLC is not for me. The super-secret Zote room is pretty much objectively the best part of the whole thing anyway.
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# ? Aug 25, 2018 10:55 |
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DreadCthulhu posted:Is my life going to be dramatically better if I get a controller for my PC Hollow Knight? I'm using a keyboard right now and it's alright, just curious if somehow I'm missing out. I've never owned a controller for my PC in 30 years of PC gaming, unless you count lovely joysticks for flight sims back in the 90s. Where do I even start? I managed to beat every boss in the game just fine on a keyboard, but I used a gamepad for my second playthrough and I definitely prefer it.
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# ? Aug 25, 2018 11:18 |
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TeaJay posted:As someone who had plenty trouble beating the regular Grimm (and the true final boss) I somehow get the feeling that this DLC is not for me. it's worth unlocking the area because of the room that lets you refight any boss you have seen but yeah, overall this DLC is for people who want the game to hurt them
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# ? Aug 25, 2018 11:36 |
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I'm pretty sure the ending is that you're such a disgusting monster, with such an insatiable lust for killing, that you're never going to stop. You've killed the Radiance, you've killed Hollow Nest, you've killed the flowers, the roots, the lights, everything, now you're coming for Hornet, and soon, everyone else
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# ? Aug 25, 2018 11:41 |
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I’d like a new main campaign mode with the four bindings active.
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# ? Aug 25, 2018 13:58 |
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Turtlicious posted:I'm pretty sure the ending is that you're such a disgusting monster, with such an insatiable lust for killing, that you're never going to stop. You've killed the Radiance, you've killed Hollow Nest, you've killed the flowers, the roots, the lights, everything, now you're coming for Hornet, and soon, everyone else I didn't realize we were playing No Mercy Undertale this whole time
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# ? Aug 25, 2018 14:26 |
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Discendo Vox posted:I’d like a new main campaign mode with the four bindings active. You're thinking small. Radiant steel campaign. All bosses are ascended and you die in one hit to everything. Death is permanent.
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# ? Aug 25, 2018 14:51 |
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# ? May 22, 2024 10:24 |
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Arrhythmia posted:You're thinking small. Radiant steel campaign. All bosses are ascended and you die in one hit to everything. Death is permanent. Two words: No. Benches.
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# ? Aug 25, 2018 15:15 |