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The shower change is pretty great, my last play through there felt like a real major morale slump on the early side of the mid game. You get past the survival level morale requirements and then hit a rough patch until you get closer to end-game solutions like high end food and enough power for things like the jukebot.
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# ? Aug 24, 2018 01:51 |
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# ? May 31, 2024 01:45 |
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volts5000 posted:Sorry. It's a vent. If it's hot it's not much use then, there isn't really a shortage of carbon dioxide usually - you even have to dispose of lots produced by generators.
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# ? Aug 24, 2018 08:21 |
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enraged_camel posted:Water purifier no longer magically deletes heat. Yeah from what I rad, then H2O and P2O have the same thermal capacity instead of P2O's old, absurd 6J/g. However it sounds like the water sieve still outputs water at a fixed 40C which seems a bit frustrating.
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# ? Aug 24, 2018 08:53 |
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Where can I find a list of all the new stuff without getting the test branch? It sounds cool so far but I want to wait for the proper release to actually use it.
BattleMaster fucked around with this message at 10:28 on Aug 24, 2018 |
# ? Aug 24, 2018 10:25 |
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BattleMaster posted:Where can I find a list of all the new stuff without getting the test branch? It sounds cool so far but I want to wait for the proper release to actually use it. https://forums.kleientertainment.com/forums/topic/94757-rocketry-upgrade-testing-branch-now-open-game-update-282822/ So I have a minor question. When I start a game one of the first things I do is build a water tank and drain all the clean water from the starter biome into it. Then later I want to replace the tiles with abyssalite for insulation. What's the best way to do that without losing water? I've been building a second layer around the tank replacing all the tiles then removing the outer layer. I generally only have to do this once so it's not too bad, but I'm looking for ideas. Travic fucked around with this message at 14:44 on Aug 24, 2018 |
# ? Aug 24, 2018 14:40 |
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Travic posted:https://forums.kleientertainment.com/forums/topic/94757-rocketry-upgrade-testing-branch-now-open-game-update-282822/ You can build a second, permanent basin and drain the water into that. That’s what I do.
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# ? Aug 24, 2018 14:53 |
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enraged_camel posted:You can build a second, permanent basin and drain the water into that. That’s what I do. Ok. But nothing that keeps the tank in place? When the dupes build a tile underwater does it displace the water or destroy it? I've used it to destroy polluted water in my clean tank before, but then sometimes I'll replace a bunch of tiles at once, and it doesn't look like any water has been destroyed.
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# ? Aug 24, 2018 15:17 |
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Gonna ignore the new rocket stuff, seems way too complicated for me, but I'm certainly interested in the new storage options.
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# ? Aug 24, 2018 15:48 |
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I'm collecting early-game hacks (some from this thread, some from the Discord.) This is not the same as all the "how to start ONI as a beginner" half-finished guides; it's stuff you only learn when you've played the game a lot of times and discover speedups/ways to make the middle game more practical. * Dig all your water together. * Dig a sump for carbon dioxide to drain into. DO NOT put this sump immediately under the ladders unless you like having dupes gasping for breath every time they hit the bottom of the ladder. * Put your dirty water in another sump so you can filter it later. * Two tiles on each side of the Printing Pod have enough light to grow bristleberries. Move the food storage elsewhere and don't put the battery/generator/research station in those squares. * Two (ish) compost heaps per four toilets. Put a door between them and the toilets to avoid decor hits. Argue with these? Suggest more?
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# ? Aug 24, 2018 16:40 |
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I thought it had enough light for 3 per side?
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# ? Aug 24, 2018 16:40 |
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Does it? Even more awesome.
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# ? Aug 24, 2018 16:59 |
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Two on one side three on another However it’s actually better to build your barracks around the portal because it gives a massive decor bonus as well. If you use its light for berries the decor is wasted
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# ? Aug 24, 2018 17:02 |
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But they only visit the barracks once a day? If you want the decor bonus, put it near the hamster wheel, science machine, microbe musher.
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# ? Aug 24, 2018 17:30 |
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yeah I make it part of my early game all purpose area. I kind of think you're meant to do that
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# ? Aug 24, 2018 17:41 |
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Arsenic Lupin posted:I'm collecting early-game hacks (some from this thread, some from the Discord.) This is not the same as all the "how to start ONI as a beginner" half-finished guides; it's stuff you only learn when you've played the game a lot of times and discover speedups/ways to make the middle game more practical. I would add more stuff for decor/stress/morale. I don't feel my guide is 'half finished' in case you were referring to the Easy Peasy guide I did, it wasn't supposed to be a whole game guide, just something to get someone who had no clue what to do to get started.
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# ? Aug 24, 2018 17:46 |
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I'm sorry, I didn't mean to insult you, and it certainly read that way. I apologize. I was thinking of all the abandoned guides on Steam, not yours. Yours does exactly what it promises to do.
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# ? Aug 24, 2018 18:04 |
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Arsenic Lupin posted:I'm sorry, I didn't mean to insult you, and it certainly read that way. I apologize. I was thinking of all the abandoned guides on Steam, not yours. Yours does exactly what it promises to do. Thanks, I'm always open to suggestions as well.
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# ? Aug 24, 2018 18:26 |
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Lorini posted:Thanks, I'm always open to suggestions as well.
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# ? Aug 24, 2018 18:51 |
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Arsenic Lupin posted:I think I have mastered (ha!) the basics of the early game, but I'm stumped by the middle. Suddenly it is RESOURCE MANAGEMENT TIME and I am floundering and trying to keep notes for myself. Knowing how to optimize the early game can help me with that. So you're going to write that one right?? Optimization is past Easy Peasy and I don't play with stress or germs so I don't feel qualified to write it.
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# ? Aug 24, 2018 19:12 |
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Lorini posted:So you're going to write that one right?? Optimization is past Easy Peasy and I don't play with stress or germs so I don't feel qualified to write it. I have a draft in Google Docs of what I know so far but I'm still struggling with the middle game! But yeah, I'm on it, and I'll put it out for review once I think I have a decent draft.
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# ? Aug 24, 2018 19:27 |
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Travic posted:https://forums.kleientertainment.com/forums/topic/94757-rocketry-upgrade-testing-branch-now-open-game-update-282822/ Thanks. I binged through over 100 hours of the game during the update before the Expressive update and burnt out a little. The Expressive update wasn't enough to bring me back, but this looks pretty great. One thing I hope they do is adjust bunker doors to match the size of rockets so you can build nice-looking rocket silos. edit: if the next update adds radiators for sinking heat into space, removes the magical cooling stuff like wheezeworts, rebalances heating/cooling equipment, and adds a few more things to fill in the holes I'll have almost everything I want now (except a nuclear reactor) What's cool about the space expeditions is they don't necessarily even have to add new resources like nuclear fuel to existing biomes, but instead could make it so you have to bring it back from space. Nuclear reactors built with uranium from space using steam turbines to generate power and space radiators as a heat sink would be cool as an endgame energy source BattleMaster fucked around with this message at 20:31 on Aug 24, 2018 |
# ? Aug 24, 2018 20:18 |
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Rocket update does indeed sound great. I'm currently out of town but will definitely give it a shot when I get back next week. They should have ironed out some of the bugs by then too.
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# ? Aug 24, 2018 21:23 |
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Somebody posted this picture ages ago and I still had it bookmarked. But yeah, I agree you should use what the Portal provides otherwise. If you are new to the game and you want to go past Mush Bars and Mealwood tho, it's pretty nifty.
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# ? Aug 24, 2018 21:38 |
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I love the Weeping Angels all up and down the stairs.
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# ? Aug 24, 2018 23:49 |
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Is there any real difference between statues and paintings? I tend to use paintings a lot more because they're only 2 high.
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# ? Aug 25, 2018 00:15 |
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They're also two wide!
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# ? Aug 25, 2018 01:28 |
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Yeah, I use statues in bathrooms because they're only a tile wide and you can't put paintings above outhouses or lavatories.
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# ? Aug 25, 2018 02:49 |
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Ugh! I figured out a good use for the carbon dioxide vent. I have it empty into an insulated room and make it a slickster farm. So, I need a critter trap to transport them...but I have started exploiting the oil biome So, I build a polymer press...but I need petroleum...and it get hot...and emits steam...and vents CO2 Fine, so I build it in the nearest ice biome, then I build an oil refinery next to it...but it emits natural gas...and I'm not sure my transformer can handle it...gently caress! I hate this game and love it at the same time.
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# ? Aug 25, 2018 03:50 |
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My carbon dioxide emitters for slicksters are coal generators. Tons more useful.
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# ? Aug 25, 2018 03:56 |
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Anyone get the gas storage to work? Tried it in sandbox mode and it would not work.
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# ? Aug 26, 2018 15:10 |
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Electricity is hard The left part isnt receiving power. But why?
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# ? Aug 27, 2018 21:29 |
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Demolish the wire connecting to the right side of the plate and try again. Heavi watt plate/wire connectivity is real touchy.
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# ? Aug 27, 2018 22:17 |
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If I have the option set that my dupes can't ever get sick from germs, I don't need to worry about sending them into polluted O2 or mining out the slime biome, right?
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# ? Aug 27, 2018 23:23 |
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Kitfox88 posted:If I have the option set that my dupes can't ever get sick from germs, I don't need to worry about sending them into polluted O2 or mining out the slime biome, right? correct
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# ? Aug 27, 2018 23:29 |
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Nektu posted:Electricity is hard I had a similar problem, turned out I used a heavy conductive joint plate by mistake, the art is so close I never noticed the difference.
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# ? Aug 28, 2018 03:22 |
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Well, I just had to reload my game and the wire was conneted.
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# ? Aug 28, 2018 07:36 |
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Hey guys! I've been running through new maps like crazy and running into all different types of geysers/vents/volcanos. My current one, so far, has two cool steam, natural gas, polluted oxygen vent, and water geyser. What's your opinion on how to best utilize each geyser/vent/volcano? I ran into a CO2 vent in my last map. I was thinking of a slickster farm, but never got to it. The only thing I can think of for the polluted oxygen vent is a puft farm. What do y'all think?
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# ? Aug 29, 2018 02:46 |
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Pufts are annoying to herd so I'd just go the lazy and boring route and put deodorizers around the geyser and then cool and pipe the clean oxygen somewhere it's useful.
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# ? Aug 29, 2018 04:19 |
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Is there an easy way to identify AETNs in the map overview of the screenshot mode? Because ti sure looks as if my map does not have any, which is impossible afaik.
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# ? Sep 1, 2018 20:14 |
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# ? May 31, 2024 01:45 |
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No, they are almost always fully buried in ice/snow.
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# ? Sep 1, 2018 20:16 |