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Andrast posted:???
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# ? Sep 15, 2018 09:44 |
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# ? Jun 5, 2024 01:09 |
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Resistance did a level in Bristol but it was just a random park and I'm sad cause we've got loads of cool landmarks here that belong in video games
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# ? Sep 15, 2018 10:28 |
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publishko posted:https://www.youtube.com/watch?v=dH9yLGoIxBw oh thank god the full album's back on youtube
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# ? Sep 15, 2018 11:17 |
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What was the first game to popularize the whole “yellow exclamation mark for quest givers” thing?
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# ? Sep 15, 2018 11:25 |
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Diablo 1 is the earliest thing I can think of that put icons over the heads of people with stuff to say but it probably wasn't the first.
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# ? Sep 15, 2018 11:30 |
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It wasn't the first but I imagine World of Warcraft popularized it.
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# ? Sep 15, 2018 11:41 |
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Yeah my first instinct was WOW but I'm sure some older RPGs must have done that. Infinity Engine games maybe
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# ? Sep 15, 2018 12:51 |
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CharlieFoxtrot posted:Yeah my first instinct was WOW but I'm sure some older RPGs must have done that. Infinity Engine games maybe I don't remember Planescape doing it, you actually had to talk to everyone.
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# ? Sep 15, 2018 12:58 |
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Yeah no they didn't do it, it's definitely a Blizzard/MMO thing that crept into every game with quests.
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# ? Sep 15, 2018 13:13 |
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If you don't like this then gently caress you. https://www.youtube.com/watch?v=KF32DRg9opA
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# ? Sep 15, 2018 14:13 |
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Jay Rust posted:What was the first game to popularize the whole “yellow exclamation mark for quest givers” thing? It was definitely warcraft. Take this with a grain of salt, but I once heard they were initially going to go with question marks marking questgivers wanting to ask you for something, and exclamation marks for marking questgivers that can receive a finished quest. There's some blizzard employee out there that decided to flip that around, and now exclamation marks for new quests is the industry standard. (source: a friend that knows insiders. Who knows if this was for real).
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# ? Sep 15, 2018 14:31 |
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bentacos posted:If you don't like this then gently caress you. The end of the first season of the New DuckTales ended on a cliffhanger that will probably take them to the moon and I cannot wait for the remix of this xedo posted:It was definitely warcraft. That makes sense to me. ! = "I have a problem!" ? = "Did you solve my problem?" CharlieFoxtrot fucked around with this message at 15:13 on Sep 15, 2018 |
# ? Sep 15, 2018 14:41 |
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Xenoblade 2 does question marks for new quests and exclamation marks for turning them in/updating and it kept loving me up. Also I think technically the Rexxar campaign in Frozen Throne introduced the quest marker thing before WoW, at least in blizzard games.
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# ? Sep 15, 2018 16:50 |
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Ff13 has the worst battle system, the least likeable characters, and the most nonsensical story. Lightning is garbage, the setting is garbage. At least the sequels we're a slight improvement. The only positives I can say for 13 are a couple of the music tracks and the spectacle/graphics at the time the game first came out, but it's not exactly high praise considering it's supposed to be a game and not a movie. Gotta love those 20 minute cutscenes.
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# ? Sep 15, 2018 16:57 |
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The only good thing about FF13 is Vanille don't @ me
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# ? Sep 15, 2018 17:03 |
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This is a very good break down and analysis of why Final Fantasy XIII is a bad game, while Final Fantasy X, despite also being a super linear title, is considered one of the best in the franchise https://www.youtube.com/watch?v=QMZMJDFe1kc
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# ? Sep 15, 2018 17:03 |
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I said come in! posted:This is a very good break down and analysis of why Final Fantasy XIII is a bad game, while Final Fantasy X, despite also being a super linear title, is considered one of the best in the franchise https://www.youtube.com/watch?v=QMZMJDFe1kc I hate how linearity has somehow become synonymous with bad. Linearity isn't bad!
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# ? Sep 15, 2018 17:04 |
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FFXI is the worst FF game by a significant margin, it's not even close. Complaints about FFXIII's linearity are generally just people being tricked by overworld maps.
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# ? Sep 15, 2018 17:05 |
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Andrast posted:I hate how linearity has somehow become synonymous with bad Usually that's the case, but it doesn't have to be that way. Final Fantasy X is a great example of how to create a linear game that is fun and engaging. I think Call of Duty ruined linear game design.
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# ? Sep 15, 2018 17:05 |
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Relax Or DIE posted:FFXI is the worst FF game by a significant margin, it's not even close. No, it's really not that all because FFX doesn't have an overworld map either. Watch the Youtube link I posted, it's only 15 minutes.
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# ? Sep 15, 2018 17:06 |
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I wish more games were linear instead of a ton of them shoving boring open worlds everywhere
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# ? Sep 15, 2018 17:07 |
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I think if FF13 had had a comprehensible plot I would have walked away from it with a positive impression overall
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# ? Sep 15, 2018 17:07 |
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There's one thing that I liked about XIII, when the party gets split I expected Vanille and Hope to get paired and she would do the usual "you can't give in to your anger" stuff, but instead he went with Lightning who was like "here's a knife, kill people with it" and it was pretty cool, for a while.
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# ? Sep 15, 2018 17:07 |
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I like FFX because it's one of the few games in the franchise that I think successfully convey an internally consistent and interesting world rather than a slapdash pastiche of impressive visual moments, as most Final Fantasies tend to do.
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# ? Sep 15, 2018 17:09 |
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Rarity posted:The only good thing about FF13 is Vanille don't @ me I can't support an opinion that calls Sazh bad.
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# ? Sep 15, 2018 17:11 |
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Andrast posted:I hate how linearity has somehow become synonymous with bad. I think that was a 7th gen marketing thing on behalf of OW games and ones with false choice systems like 3D>2D before it.
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# ? Sep 15, 2018 17:13 |
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FFXIII isn't just linear, it is literally walking a corridor until you reach your destination, every time. A lot of jRPGs are linear, but at least they put some work into it.
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# ? Sep 15, 2018 17:14 |
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FF13 would have been poo poo even if it had been open world. Linearity in games is fine. Badness, which is what 13 suffers from, is not.
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# ? Sep 15, 2018 17:19 |
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I said come in! posted:No, it's really not that all because FFX doesn't have an overworld map either. Watch the Youtube link I posted, it's only 15 minutes. I am watching the video (it's good, and I generally agree with what it's said so far) but it kind of addresses a different idea than I am. Specifically addressing the 'just a corridor' argument, it applies to significant chunks of most every FF, the corridor is just wider in the other games.
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# ? Sep 15, 2018 17:19 |
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Relax Or DIE posted:FFXI is the worst FF game by a significant margin, it's not even close. Actually its that people like towns and dungeons, and it instead has corridors with no variation or gimmicks or interesting things to do ever
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# ? Sep 15, 2018 17:24 |
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Relax Or DIE posted:Specifically addressing the 'just a corridor' argument, it applies to significant chunks of most every FF, the corridor is just wider in the other games.
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# ? Sep 15, 2018 17:26 |
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# ? Sep 15, 2018 17:29 |
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Cool I don't care
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# ? Sep 15, 2018 17:30 |
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Rpg labyrinths are the worst if theres random fights. No wasted steps please
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# ? Sep 15, 2018 17:32 |
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Sakurazuka posted:Cool I don't care
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# ? Sep 15, 2018 17:33 |
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homeless snail posted:Its Bad I like it
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# ? Sep 15, 2018 17:34 |
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The best part of Vanille was all the people in the thread yelling about how fake her accent is and 'how come they couldn't get a real Australian'.
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# ? Sep 15, 2018 17:35 |
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Okay but is this better or worse than that Wildstar info-graphic about all the various poo poo you have to do before you can do a certain thing?
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# ? Sep 15, 2018 17:36 |
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Short linear games own
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# ? Sep 15, 2018 17:36 |
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# ? Jun 5, 2024 01:09 |
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Sakurazuka posted:I like it Yes but you've already established you have bad taste. Saint Freak posted:The best part of Vanille was all the people in the thread yelling about how fake her accent is and 'how come they couldn't get a real Australian'. That happened? I kinda liked her voice tbh.
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# ? Sep 15, 2018 17:36 |