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StandardVC10 posted:MIIIIIIKE!
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# ? Sep 14, 2018 03:58 |
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# ? May 27, 2024 13:12 |
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Neddy Seagoon posted:
Like the other guy said I meant PSNow
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# ? Sep 14, 2018 07:53 |
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Len posted:Like the other guy said I meant PSNow My bad .
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# ? Sep 14, 2018 08:01 |
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StandardVC10 posted:MIIIIIIKE! Not an emptyquote.
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# ? Sep 14, 2018 08:07 |
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Pouring out for my homie without a character model that spoke in garbled static. They did him dirty.
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# ? Sep 14, 2018 10:18 |
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I noticed something thematically interesting in Blood Omen. Kain's major upgrades, save one exception (the shrine that makes you immune to rain) are offensive initially - attacking spells and items that kill enemies in inventive ways, and the first new weapon. It's not until you get to his Hometown that this changes. In most situations a hometown represents a safe space for the character initially, somewhere thy can regroup (unless it's destroyed early on). Kain's hometown has been long wiped out by the plague, but in all that decay, due to his own undead nature, there is nothing left for him to condescend to: He's dead, and his hometown is too. Anyone he would have shittalked initially is not there to shittalk. All it is is death. Due to Kain's caustic nature, this is, maybe not comfortable, but familiar. As such, his ravaged hometown still represents the one place in Nosgoth that feels like he does. As such, all the upgrades you get in the hometown are defensive. The reflect spell and the bone armour, finally Kain gets upgrades that, rather than destroying what's around him, try to protect him. He's been neglecting his personal comfort in his thirst for vengeance, and his hometown is still there to provide some, despite it's state.
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# ? Sep 14, 2018 18:37 |
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I literally just began Blades of The Shogun and it has a mechanic that many games should have: A time that displays how long it has been since your last save
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# ? Sep 15, 2018 00:08 |
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Yakuza 0 has arcades where you can play old Sega games, and not only do they give you three options for the screen size, you also get scanline overlays for each one. I really appreciate that level of care in one of many, many minigames.
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# ? Sep 15, 2018 10:09 |
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After making it my mission to repeatedly hunt down and shame a certain Olog in Shadow of War, I found out that if a Captain gets leveled down far enough (I sent him to level 1), he loses his title. As soon as he ran off, he got punked by a Caragor that happened to be on the scene. I checked and he'd gained the weakness of instantly dying to beast attacks. Shame, I wanted him to just wallow in being sent that far down in level.
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# ? Sep 15, 2018 15:06 |
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It's weirdly endearing playing The Division on a fresh character. Only having access to poor, low level guns that buck like a race horse with each shot is oddly satisfying after laser accurate death hoses.
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# ? Sep 15, 2018 17:11 |
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oh my god the little ghost that represents Majima in the disco minigame has an eyepatch
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# ? Sep 15, 2018 19:53 |
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graybook posted:After making it my mission to repeatedly hunt down and shame a certain Olog in Shadow of War, I found out that if a Captain gets leveled down far enough (I sent him to level 1), he loses his title.
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# ? Sep 15, 2018 20:03 |
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FactsAreUseless posted:I did this as well, good to know I'm not the only one. I did it to a few orcs that pissed me off and one of them showed up as one of the enemy generals in the final battle. He gibbered insanely about how hungry he was because the shaming broke his mind and then some random orc on my side—not even a captain, just a grunt—shoved him to the ground immediately and cracked his head against the ground until he died.
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# ? Sep 15, 2018 20:22 |
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graybook posted:After making it my mission to repeatedly hunt down and shame a certain Olog in Shadow of War, I found out that if a Captain gets leveled down far enough (I sent him to level 1), he loses his title. If you follow one of the story mission sets to completion you get an ability you can toggle that powers up your shaming ability and also adds a chance of turning orcs into Maniacs that gain a ton of power levels but also just become reduced to a few incoherent yells/laughs. It makes them pretty much impossible to recruit with futher loving around to lower them back to a recruitable level but if you want to kill them for items/have fights that are actually challenging at higher levels it's a lot easier than trying to level up someone naturally.
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# ? Sep 15, 2018 20:26 |
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Guy Mann posted:If you follow one of the story mission sets to completion you get an ability you can toggle that powers up your shaming ability and also adds a chance of turning orcs into Maniacs that gain a ton of power levels but also just become reduced to a few incoherent yells/laughs. It makes them pretty much impossible to recruit with futher loving around to lower them back to a recruitable level but if you want to kill them for items/have fights that are actually challenging at higher levels it's a lot easier than trying to level up someone naturally. my bodyguard in one of the zones is a maniac, all he does is smile creepily and laugh. It's glorious.
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# ? Sep 15, 2018 20:34 |
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JPrime posted:my bodyguard in one of the zones is a maniac, all he does is smile creepily and laugh. It's glorious.
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# ? Sep 15, 2018 21:49 |
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Guy Mann posted:If you follow one of the story mission sets to completion you get an ability you can toggle that powers up your shaming ability and also adds a chance of turning orcs into Maniacs that gain a ton of power levels but also just become reduced to a few incoherent yells/laughs. It makes them pretty much impossible to recruit with futher loving around to lower them back to a recruitable level but if you want to kill them for items/have fights that are actually challenging at higher levels it's a lot easier than trying to level up someone naturally. Yeah, this was after I got that ability. It got easier taking him down to level one when I turned the ability on, haha.
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# ? Sep 15, 2018 22:10 |
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My Lovely Horse posted:oh my god the little ghost that represents Majima in the disco minigame has an eyepatch Kiryu's ghost has a frown.
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# ? Sep 16, 2018 00:01 |
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JPrime posted:my bodyguard in one of the zones is a maniac, all he does is smile creepily and laugh. It's glorious. https://www.youtube.com/watch?v=wtJQspGrp8A
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# ? Sep 16, 2018 05:13 |
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I'm playing A Hat In Time at the moment, and on one level of the movie studio world there's a bunch of crates that you can examine and they contain stuff like "Chekovs Guns" and "MacGuffins". There's one point where it looks like there's two ways to go, but if you go the easier route you find nothing but a single crate you can examine. Inside the crate? Red Herrings
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# ? Sep 16, 2018 12:05 |
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Wrestlepig posted:The greatest scene in the history of video games is when the helicopter turns up in Resident Evil 4 and ramps up into 80s movie levels of action and bromance for about 5 minutes, ending with the chopper getting shot down, which is treated with incredible pathos. There is absolutely no establishing that this will happen, and it has no impact afterwards. It owns. RE4 is just so blatantly stitched together from a dozen different design concepts and yet the entire thing works anyway. It's "more than the sum of its parts" brought to a new level.
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# ? Sep 16, 2018 12:15 |
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I just realized that the reason the party of Final Fantasy XV are all dressed in black by default is probably in part because the characters gradually get dirtier over the longer you go without resting at an inn or camp, and that system looks much better with black outfits. This game is basically made entirely of macro-level bad decisions, but the micro-level quality of life stuff is great. Being able to buy different FF soundtracks at different gas stations around the world is getting me more interested in continuing to play the game than the actual story is.
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# ? Sep 16, 2018 13:12 |
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Its a shame the game itself is kinda garbage because the setting is very unique. Its basically the American Southwest but with magitech and kingdoms and stuff. I dont think I've ever seen anything like it.
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# ? Sep 16, 2018 15:29 |
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FFXV's story structure is great because it starts in media res and dumps all the boring poo poo about kingdoms with dumb names being at war and star crossed lovers pining for each other and magic forces involving crystals into a separate CGI movie and lets you get right to the good part where a group of lovable idiots run around a world map doing quests. It's like they actually listened to the complaints about XIII taking 30 hours of gibberish cutscenes and tutorials to actually get going.
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# ? Sep 16, 2018 16:43 |
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Guy Mann posted:FFXV's story structure is great because it starts in media res and dumps all the boring poo poo about kingdoms with dumb names being at war and star crossed lovers pining for each other and magic forces involving crystals into a separate CGI movie and lets you get right to the good part where a group of lovable idiots run around a world map doing quests. It's like they actually listened to the complaints about XIII taking 30 hours of gibberish cutscenes and tutorials to actually get going. Except that I would say it also failed, because it exported the reason to actually care about those 'lovable idiots' into a separate anime and DLCs. My take-home from the party so far is that I hate all four of them, except for Prompto, which I hate even more. I've described them before as a party full of the party members I ignore in Persona games, and I'm sticking to that.
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# ? Sep 16, 2018 23:10 |
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Ff15 is really good
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# ? Sep 16, 2018 23:52 |
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I love and will protect my stupid boyband
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# ? Sep 16, 2018 23:58 |
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Cleretic posted:Except that I would say it also failed, because it exported the reason to actually care about those 'lovable idiots' into a separate anime and DLCs. I disagree - I mean sure, the dlc gave them more backstory and a spotlight for a bit, but the reason I ended up really liking the cast was because of the interactions they had with each other. I don't care about what they did beforehand, that doesn't influence my opinion of them.
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# ? Sep 17, 2018 03:23 |
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the idea of taking a cross country road trip as a bachelor party is a cool idea and makes a fun game, too bad the plot happens
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# ? Sep 17, 2018 05:45 |
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Side note but what's the deal with JRPG people having wacky hair. I get its fantasy and there's dinos and wizards and poo poo but why does everyone have such absurd grooming habits
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# ? Sep 17, 2018 05:59 |
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Convex posted:Side note but what's the deal with JRPG people having wacky hair. I get its fantasy and there's dinos and wizards and poo poo but why does everyone have such absurd grooming habits stiff angular clumps are easier to draw/animate is my guess
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# ? Sep 17, 2018 06:27 |
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Convex posted:Side note but what's the deal with JRPG people having wacky hair. I get its fantasy and there's dinos and wizards and poo poo but why does everyone have such absurd grooming habits
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# ? Sep 17, 2018 06:38 |
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Convex posted:Side note but what's the deal with JRPG people having wacky hair. I get its fantasy and there's dinos and wizards and poo poo but why does everyone have such absurd grooming habits A lot of what goes into a character design in anime stuff is marketing. There's a heavy emphasis on instantly recognizable designs which can include clothing but especially because there are times costumes change or whatnot tends to emphasis facial features. Distinctive hair allows for easy at-a-glance marketing for characters and translates easily to other styles (such as SD styles, as seen in FFXV Pocket Edition for example.)
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# ? Sep 17, 2018 06:59 |
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Elfgames posted:the idea of taking a cross country road trip as a bachelor party is a cool idea and makes a fun game, too bad the plot happens Agreed.
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# ? Sep 17, 2018 07:00 |
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Convex posted:Side note but what's the deal with JRPG people having wacky hair. I get its fantasy and there's dinos and wizards and poo poo but why does everyone have such absurd grooming habits Descended from manga practices, where everyone has a unique haircut and/or hair colour to make them recognisable.
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# ? Sep 17, 2018 07:12 |
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ACtually its because the japanese are inherently unable to think in shapes other than straight lines and edges.
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# ? Sep 17, 2018 08:04 |
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Biplane posted:ACtually its because the japanese are inherently unable to think in shapes other than straight lines and edges. I also read somewhere that their hair is actually tetrahedrons and as they get older it crystallizes in the shape we in the west call anime.
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# ? Sep 17, 2018 09:06 |
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Cleretic posted:I just realized that the reason the party of Final Fantasy XV are all dressed in black by default is probably in part because the characters gradually get dirtier over the longer you go without resting at an inn or camp, and that system looks much better with black outfits. It’s because the outfits were designed by an irl fashion designer my friend
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# ? Sep 17, 2018 12:43 |
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FFXV has the most lovingly rendered food of any video game ever made. If there’s some kind of industry award for Best Food, it should definitely go there.
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# ? Sep 17, 2018 12:49 |
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# ? May 27, 2024 13:12 |
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Someone who has clearly never laid eyes upon the food in Dragons Crown.
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# ? Sep 17, 2018 12:54 |