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Perestroika
Apr 8, 2010

Never forget:
https://twitter.com/hideo_kojima_en/status/376424398023962624

:psyduck:

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My Lovely Horse
Aug 21, 2010

Technically accurate if your words or deeds ever amounted to "I bet Kojima has a better reason for her to be half naked than just because he likes himself some ladies". On the other hand that doesn't strike me as a very good secret.

Aleph Null
Jun 10, 2008

You look very stressed
Tortured By Flan

Also,
https://www.youtube.com/watch?v=ke1YKF3tNCE
stay for the final 2 seconds.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Kamiya, Kojima and Yoko Taro straight up just want people to cosplay as their characters and, frankly, I stand by this cause.

SubNat
Nov 27, 2008

My Lovely Horse posted:

What would be really useful is managing investments and collections right from the pause menu. Majima's business minigame requires active input so it's sort of justified you have to drag your rear end to the location, but I get the feeling even if it wasn't set in '88 you'd still have to take Kiryu to the office. Still: at least some kind of automatic direct payment once you're done with an area or something would have been neat.

On the other hand, it never seems to take very long. You could probably start collections, get a glass of water, and rake in the dough as soon as you sit back down. Stay hydrated, too.

Buying out the last couple buildings was frustrating too.
Oh? You bought every building except for 2-3 in a district a while ago?
Enjoy rubbing your face against every building, mashing the x button as you as you try to figure out where the last ones are.

A small banner, or flag, or icon on the minimap would have been nice. I remember I had to look up the location of one or two stores online.

spit on my clit
Jul 19, 2015

by Cyrano4747
Xenoblade Chronicles 2: Torna: The Golden Country

wow. im kinda very annoyed by the entirety of that DLC. it served three purposes:

1. to show that mythra didn't really understand humans, empathy, and loss
2. to shed some light towards jin and lora's relationship
3. to show addam's face


basically everything in it should have been left as it was: briefly mentioned/flashed back to in cutscenes in the base game.

oldpainless
Oct 30, 2009

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Sunswipe posted:

Quiet really needs to put some drat clothes on. Are there people who can't play a game unless they've got at least a semi on at all times? Now that porn is so easily available, it would be great if videogames (and films and TV) could stop throwing scantily-clad women into everything where it's not appropriate.

Playing games is great. Having an erection is great. Why wouldn’t you want to combine them? Sounds like a personal problem to me.

Bert Roberge
Nov 28, 2003



John Murdoch
May 19, 2009

I can tune a fish.

LIVE AMMO ROLEPLAY posted:

It's funny that the Deus Ex reboot has arenas to have epic boss battles with nobodies in, when in the original game the bosses were relatively understated and plot related. If anything the original game was probably trying to move away from more arcadey stuff like bosses.

Score/Lives/Levels are all things that get discarded from modern design but apperently we still need boss battles for some reason.

I really wish we could've gotten a real Director's Cut for Human Revolution. (Though frankly so much of that game got shredded up and jumbled about maybe that's just not feasible.) I always found it a little funny that people lauded the DLC "boss fight" because instead of inexplicable forced combat it was pretty much a normal encounter and you could end it by knocking the main bad guy out like any other enemy. That's certainly a step in the right direction, but not really all that creative. Certainly doesn't hold a candle to sussing out killphrases.

My Lovely Horse
Aug 21, 2010

Hey, the rib bone's connected to the hip bone, and so on.

muscles like this!
Jan 17, 2005


OutOfPrint posted:

I picked up Assassin's Creed: Origins, and, man, it's like they took the best of the mechanics Witcher 3 and the previous AC games and threw it in ancient Egypt, making it extremely my poo poo. There are two little things bringing it down for me, though.

I'm playing on a PC with an XBox controller. Rather than being able to scroll through options in the main menus like every other game with controller support and menus since the dawn of time, it gives you a cursor controller by the left thumb stick. It's slower, less precise, and utterly pointless.


That's actually how the menus are controlled on the console version as well. For some reason they decided to go with the same design as Destiny.

Mikl
Nov 8, 2009

Vote shit sandwich or the shit sandwich gets it!

Aaaaaaauuugh, this actually gave me flashbacks :gonk:

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


muscles like this! posted:

That's actually how the menus are controlled on the console version as well. For some reason they decided to go with the same design as Destiny.

I don't know where the "use analog stick like a slow-rear end mouse pointer to select stuff" trend came from, but it needs to go. For the last 25 years we've all been using the d-pad with zero complaint. Why ruin a perfectly good idea?

Walton Simons
May 16, 2010

ELECTRONIC OLD MEN RUNNING THE WORLD
I like 100%ing open world games. You usually have to go through some kind of horrible bullshit (GTA Ambulance Missions or Zero's RC shop on the PS2 release come to mind) and that's all part of the challenge that makes it so compelling but man, Yakuza 0 really wants you to suffer.

Baseball: A straight up, no-nuance reaction test with no room for error, also my reactions are dreadful. Yes, I know to watch for my character tensing and that they always come out in the same order, I'm still bad.
Roulette, baccarat, blackjack, the Chinese dice games: This is basically random chance.
Catfight club: This is also random chance and so cringy that I think my parents are going to walk in on me even though I haven't lived with them since 2009.
Shogi: At least this is cheeseable but the AI is inhuman if you want to do it properly.
Watch 30 adult videos: Uuuuuuurgh.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

exquisite tea posted:

I don't know where the "use analog stick like a slow-rear end mouse pointer to select stuff" trend came from, but it needs to go. For the last 25 years we've all been using the d-pad with zero complaint. Why ruin a perfectly good idea?

I think it came from (or at least was popularized by) one of the destiny games. I don't think I've seen anyone say anything positive about it, especially in combination with the hold button for 3 seconds to select thing.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


The hold thing is whatever to me since it probably prevents enough people from making a mistake to be useful, but the cursor thing brings back memories of trying to use the web browser on my Dreamcast.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
It feels like a really bad pc port but destiny 1 was console only.

Sunswipe
Feb 5, 2016

by Fluffdaddy

oldpainless posted:

Playing games is great. Having an erection is great. Why wouldn’t you want to combine them? Sounds like a personal problem to me.
Sounds like we need a stiffie-operated controller. Is the game too hard? No, you're just not hard enough.

John Murdoch posted:

I really wish we could've gotten a real Director's Cut for Human Revolution. (Though frankly so much of that game got shredded up and jumbled about maybe that's just not feasible.) I always found it a little funny that people lauded the DLC "boss fight" because instead of inexplicable forced combat it was pretty much a normal encounter and you could end it by knocking the main bad guy out like any other enemy. That's certainly a step in the right direction, but not really all that creative. Certainly doesn't hold a candle to sussing out killphrases.
Don't know if it still works, but the only part of those boss fights I liked was a glitch where you could do a one hit takedown on the final merc if you timed it just right.
https://www.youtube.com/watch?v=elVCxc0hwBs
Perfectly conveyed the sense of "I don't care about you, get the gently caress out of my way" I was feeling.

Lunchmeat Larry
Nov 3, 2012

I liked being able to take big turrets into that one boss and just watch them shred him

bawk
Mar 31, 2013

gently caress the brutes in Spider-Man. Every other enemy type I've fought so far, I handle really well. I got my 100x combo on the first base you have to take down, just webbing, bouncing, dodging, and using takedowns when needed. Shock stick guys, snipers, guns, C4, it's all very fun to flip around and absolutely clown on mooks as Spidey, but the brutes are so drat aggressive and are usually in a group that makes it difficult to dodge guns and the brute at the same time.

All that, and sometimes when I dodge at their prompt, they'll catch me at the edge of their range. I try to focus them down first, but when trying to web them it will web other mooks too, meaning the brute isn't webbed enough to attack and he just hits me for half my health bar.

Are there any combat abilities useful to take them down? I haven't hit one with the impact webbing, will that make it easier to immobilize them?

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
Impact does wonders on them. And when dodging, using the jump button right after the dodge gives you some extra space. I don't like those dudes very much, but those two things helped a bunch with them. Throwing objects works, too, and the windup will hit them as well, letting you actually throw.

bawk
Mar 31, 2013

I just got the upgrade that staggers enemies more when you throw stuff, so that should be a huge help. Thanks

RareAcumen
Dec 28, 2012




I'm sad they couldn't keep the same voice actor for Gary 'Buster' Holmes for Kiwami 1 and 2.

https://www.youtube.com/watch?v=Amv0YK46Qpg&t=945s

https://www.youtube.com/watch?v=kaLtj55pCWE&t=13s

thecluckmeme posted:

gently caress the brutes in Spider-Man. Every other enemy type I've fought so far, I handle really well. I got my 100x combo on the first base you have to take down, just webbing, bouncing, dodging, and using takedowns when needed. Shock stick guys, snipers, guns, C4, it's all very fun to flip around and absolutely clown on mooks as Spidey, but the brutes are so drat aggressive and are usually in a group that makes it difficult to dodge guns and the brute at the same time.

All that, and sometimes when I dodge at their prompt, they'll catch me at the edge of their range. I try to focus them down first, but when trying to web them it will web other mooks too, meaning the brute isn't webbed enough to attack and he just hits me for half my health bar.

Are there any combat abilities useful to take them down? I haven't hit one with the impact webbing, will that make it easier to immobilize them?

Impact webbing completely ties them up but it doesn't launch them like it does normal sized people.

Ugly In The Morning
Jul 1, 2010
Pillbug

RareAcumen posted:




Impact webbing completely ties them up but it doesn't launch them like it does normal sized people.

On brutes it’s more about giving you an opening than having a chance at one-shorting them.

spit on my clit
Jul 19, 2015

by Cyrano4747

thecluckmeme posted:

gently caress the brutes in Spider-Man. Every other enemy type I've fought so far, I handle really well. I got my 100x combo on the first base you have to take down, just webbing, bouncing, dodging, and using takedowns when needed. Shock stick guys, snipers, guns, C4, it's all very fun to flip around and absolutely clown on mooks as Spidey, but the brutes are so drat aggressive and are usually in a group that makes it difficult to dodge guns and the brute at the same time.

All that, and sometimes when I dodge at their prompt, they'll catch me at the edge of their range. I try to focus them down first, but when trying to web them it will web other mooks too, meaning the brute isn't webbed enough to attack and he just hits me for half my health bar.

Are there any combat abilities useful to take them down? I haven't hit one with the impact webbing, will that make it easier to immobilize them?

The trick is to not dodge backwards against brutes. Do the "slide under them" attack or dodge to the side

Veotax
May 16, 2006


Electric Webbing also stuns brutes and opens them up for attack with the added bonus that it stuns anyone near to them.

Captain Lavender
Oct 21, 2010

verb the adjective noun

Walton Simons posted:

I like 100%ing open world games. You usually have to go through some kind of horrible bullshit (GTA Ambulance Missions or Zero's RC shop on the PS2 release come to mind) and that's all part of the challenge that makes it so compelling but man, Yakuza 0 really wants you to suffer.

Catfight club: This is also random chance and so cringy that I think my parents are going to walk in on me even though I haven't lived with them since 2009.


Getting the catfight club trophy is easily the worst thing I've ever done in video games. Not the hardest or most time consuming; just the absolute worst.

Morpheus
Apr 18, 2008

My favourite little monsters
I always electrify brutes, every time. They loving suck, destroy the flow of combat, have a tiny window to dodge (if I don't perfect dodge, they hit me 100% of the time), and take forever to take down. So I just got in the habit of dropping everything I'm doing and zapping them the second I see one, because otherwise it's going to ruin the rest of the encounter.

Whip guys aren't much fun either but at least they're easy to dodge.

Molotovs can also suck a dick for being absolutely unavoidable, double so if you're making your way to the enemy.

Pastry of the Year
Apr 12, 2013

Captain Lavender posted:

Getting the catfight club trophy is easily the worst thing I've ever done in video games. Not the hardest or most time consuming; just the absolute worst.

Never played this but I'm guessing you didn't sit through the tedious and gross task of getting the "winning on cockfights" trophy in Sleeping Dogs. I felt the need to plat that game because I loved it so, but uggggggh

Captain Lavender
Oct 21, 2010

verb the adjective noun

Pastry of the Year posted:

Never played this but I'm guessing you didn't sit through the tedious and gross task of getting the "winning on cockfights" trophy in Sleeping Dogs. I felt the need to plat that game because I loved it so, but uggggggh

I loved Sleeping Dogs, and I wish I had done it, or remembered it, so I could say with more authority why Catfight Club is worse.


I'm playing Persona 5, and I cannot believe how loooooooooong it is. It feels like it's the only game I've ever played; I don't remember a time before I was playing this game. And it's just repetitive tasks - leveling up things a little bit day by day. I guess these persona games are supposed to be games that you kind of "live in" and "experience". But I'm 125+ hours into it, and I've put almost no time into any kind of grinding or sidequests. There is a lot to love about this game, but it is bloated, and I want it over.

Terminally Bored
Oct 31, 2011

Twenty-five dollars and a six pack to my name
Frozen Synapse 2, a text-heavy tactical game that came out a week ago doesn't have UI scaling. gently caress off, it's 2018, I shouldn't be squinting while playing at 1440p. People have 4K monitors nowadays.

John Murdoch
May 19, 2009

I can tune a fish.

Walton Simons posted:

Catfight club: This is also random chance and so cringy that I think my parents are going to walk in on me even though I haven't lived with them since 2009.

Or worse, JC Denton.

Sunswipe posted:

Don't know if it still works, but the only part of those boss fights I liked was a glitch where you could do a one hit takedown on the final merc if you timed it just right.
https://www.youtube.com/watch?v=elVCxc0hwBs
Perfectly conveyed the sense of "I don't care about you, get the gently caress out of my way" I was feeling.

I think that was removed, sadly.

It's incredibly faint praise but I've actually liked the boss changes in the Director's Cut so far, insomuch that the expanded arenas look good and help make the fights feel less artificial. Unfortunately all they actually do in practice is give you a way to hack some turrets and just let them take care of the boss for you. I guess for Fedorova they also added some gas pipes to mess around with. :effort:

bewilderment
Nov 22, 2007
man what



I appreciate that for the final boss in Human Revolution, they're behind glass until you go through a bunch of bullshit, so if you take the giant laser gun into the fight, lasers are light and so go through glass and you can just win that way.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
Shooting the bomb to disarm it at the start of Human Revolution was a nice touch but I can't quite recall other little details like that.

Twitch
Apr 15, 2003

by Fluffdaddy

Walton Simons posted:

I like 100%ing open world games. You usually have to go through some kind of horrible bullshit (GTA Ambulance Missions or Zero's RC shop on the PS2 release come to mind) and that's all part of the challenge that makes it so compelling but man, Yakuza 0 really wants you to suffer.
Watch 30 adult videos: Uuuuuuurgh.

Luckily, if you skip the video right after it starts, it still counts.

I've just decided that I'm not going to worry about getting the last 40 points or so to get the super weapons in Yakuza 0. I love all of the simulated gambling in the game, but I barely know the basics of Mahjong, there's no way I'm going to get all of the associated completion marks with it.

Morpheus
Apr 18, 2008

My favourite little monsters
I just loving hate gambling in video games. It's no fun. I don't want to play poker, I don't want to play blackjack, I don't want to play Koi or Cho-han, or any of that poo poo. I especially don't want to play roulette. It's just so out of place in a game, there's no point to it - there are better ways to get money, more fun ways that actual utilize the mechanics of the game, and when you lose...who benefits? Like, what's the point? Why not make a system that favours the player? Who's going to lose out if that's the case? Fishing is the same way in Yakuza games - it's a random chance where you're staring at the screen, hoping that a) you don't spend five minutes reeling in trash (seriously why does trash fight back) b) the fish you want actually bites and c) you don't get hosed and just lose the fish randomly, wasting all your time.

Thing is, at least gambling has in-game ways to win, those cheat items that let you just get a big victory. What absolutely sucks is Mahjong. Not because it's a game I don't like, whatever. It's because they just love putting in a ton of goals to meet in mahjong. Gotta win 5 times this way, gotta win twice this way, gotta do all the tournaments, gotta win X amount of money in one go or whatever. Like, gently caress. I'm lucky that I have a roommate that enjoys mahjong, but even so there's only so many games of yakuza I can get him to play mahjong in before he gets tired of it.

Oh, and the rules for these games are laughably bad in Yakuza. Koi, most notably. They tell you what cards are required for hand, but don't tell you what the cards are.

"Any five 5-point card" Well what the gently caress is a 5-point card?

Quote-Unquote
Oct 22, 2002



Morpheus posted:

I just loving hate gambling in video games. It's no fun.

Maxing out Luck in Fallout New Vegas and winning so much money all the casinos ban you was fun though.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

I liked gambling in Fallout: New Vegas, but mostly because I had a character with 9/10 Luck and it was free money. Turns out that slot machines are in fact fun if you got bottlecaps that jingle jangle.

e;f,b by a Mysterious Stranger

spit on my clit
Jul 19, 2015

by Cyrano4747
i just like blackjack

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Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?
Red dead redemption gambling was addictive as gently caress,especially with abusive online players.

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