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For how many generations has n x70 = n-1 x80ti? Where n = generation. Excuse my formula I don't mathematic good.
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# ? Sep 21, 2018 11:07 |
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# ? Jun 6, 2024 09:35 |
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Shrimp or Shrimps posted:For how many generations has n x70 = n-1 x80ti? The 970 performed a tiny bit worse than the 780Ti, but benefited from a newer architecture, much better thermals, and an extra 0.75GB+0.25GB of frame buffer. The 1070 is pretty comparable to the 980Ti, once again getting the benefit of a slightly newer architecture, better thermals, and an extra 2GB of gotcha-free frame buffer. There never was a 680Ti, but the first ~TITAN~ card was Kepler-based, and the Kepler Titan card was beat out very narrowly by the 780Ti. They were both 2013 cards, the Titan being Q1 and the 780Ti being Q4. So roughly three generations. BIG HEADLINE fucked around with this message at 12:46 on Sep 21, 2018 |
# ? Sep 21, 2018 11:19 |
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EVGA launched their precision X1 software today, but only as a 0.2.5 beta product. https://twitter.com/TEAMEVGA/status/1042951490665496576
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# ? Sep 21, 2018 11:54 |
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Mr.PayDay posted:Is there a business standard „when“ and „how“ avg fps are measured and valid? lmao duder, you know that even benches almost never use max settings? Even a stock 2080ti can't hit 4K60fps average in Shadow of the Tomb Raider WITH THE LOWEST AA SETTING AVAILABLE Edit: wait SMAA is probably faster than TAA, make that WITH THE SECOND LOWEST AA SETTING AVAILABLE Arzachel fucked around with this message at 12:03 on Sep 21, 2018 |
# ? Sep 21, 2018 11:57 |
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DLSS and 4k kinda make AA less of a thing anyways though. It's like saying a modern car is terrible because there's nowhere to hook up a horse.
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# ? Sep 21, 2018 12:04 |
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VelociBacon posted:DLSS and 4k kinda make AA less of a thing anyways though. It's like saying a modern car is terrible because there's nowhere to hook up a horse. I agree (except I think DLSS looks kinda rear end from the few demos we've seen) and that's kind of my point. AAA games are designed around console-level med to high graphics preset and anything above that is heavy diminishing returns territory.
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# ? Sep 21, 2018 12:43 |
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Mr.PayDay posted:We should refer to the max settings the designers and developers allow imo. This is a tremendously bad with money opinion.
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# ? Sep 21, 2018 13:58 |
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Arzachel posted:I agree (except I think DLSS looks kinda rear end from the few demos we've seen) and that's kind of my point. AAA games are designed around console-level med to high graphics preset and anything above that is heavy diminishing returns territory. DLSS has way better visual quality than TAA. Check out the video from Digital Foundry. https://www.youtube.com/watch?v=MMbgvXde-YA It has some drawbacks in some very particular areas but overall it seems to be a massive improvement.
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# ? Sep 21, 2018 14:12 |
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Lockback posted:This is a tremendously bad with money opinion. This release has brought out the oddest opinions.
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# ? Sep 21, 2018 14:15 |
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Lockback posted:This is a tremendously bad with money opinion. Goons bad with money? Well, I never! (Can't grab the url on mobile, but pretend I linked one of the many threads on SA-Mart of people selling many expensive things to make rent.)
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# ? Sep 21, 2018 14:19 |
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Partial Octopus posted:DLSS has way better visual quality than TAA. Check out the video from Digital Foundry. Keep in mind "TAA" doesn't refer to a specific implementation like FXAA/SMAA do, each engine has its own flavour of TAA and the quality varies. DigitalFoundries conclusion was more like FF15 TAA < DLSS < UE4 TAA. However "slightly lower quality than best-in-class TAA but 40% faster" is still a pretty good trade-off in my opinion.
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# ? Sep 21, 2018 14:24 |
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Real-time TAA still always looks like dogshit, which is specifically why Nvidia chooses it as a comparison point. When we can compare DLSS to non-TAA images, then we'll see how it actually looks, and whether it makes 4k monitors a worthwhile purchase when worthwhile ones come out, or whether it's better to stick with 1440.
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# ? Sep 21, 2018 14:28 |
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K8.0 posted:Real-time TAA still always looks like dogshit, which is specifically why Nvidia chooses it as a comparison point. When we can compare DLSS to non-TAA images, then we'll see how it actually looks, and whether it makes 4k monitors a worthwhile purchase when worthwhile ones come out, or whether it's better to stick with 1440.
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# ? Sep 21, 2018 14:32 |
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love to spend $1300 on raw gpu power and then use the worst looking AA available
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# ? Sep 21, 2018 14:36 |
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With TAA, you sometimes have to manually set a sharpness slider to offset the blurriness, it's just a mess when the devs don't commit to implementing it properly.
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# ? Sep 21, 2018 14:46 |
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Partial Octopus posted:DLSS has way better visual quality than TAA. Check out the video from Digital Foundry. Computerbase has a downloadable video without youtube compression. That remark was personal preference though, I think TAA also sucks because at 4k I don't mind jaggies as much as the screen getting blurred to poo poo
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# ? Sep 21, 2018 14:47 |
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Truga posted:love to spend $1300 on raw gpu power and then use the worst looking AA available yeah, but can it bitcoin?
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# ? Sep 21, 2018 14:47 |
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I dislike contributing to this conversation but by goon logic the 2080ti isn't a 4k card either. There's a lot of games that still can't run 4k60 at ultra. For me the 1080ti is a 4k60 card. People keep moving the goalposts and saying it's only a 4k60 card if it's running games on ultra, wilfully ignoring that there's an almost imperceptible difference in the vast majority of games, yet has a dramatic penalty to performance. High/Ultra settings is a classic example of the pareto principle, where you generally get the vast majority of the graphical output on high for much less performance cost. I play Destiny 2, Divinity: Original Sin 2, Doom 2016, Overwatch, WoW quite a lot. All of them run at 4k60 on high just fine, without any dipping. When I buy new PC games and I set the settings to high and I set the resolution to 3840*2160, I get 60fps. Its a 4k60 card. Sorry if you don't get the same, maybe check the rest of your hardware
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# ? Sep 21, 2018 14:58 |
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Man sittin on a 2500k, a (splurge at the time for VR) release month 1080, and a 1440p Qnix monitor that does 96hz just keeps being a helluva bang for buck sweet spot. Maybe in 2020 it'll be time to upgrade to a 10800k and 3080ti to push a 144hz 4k monitor.
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# ? Sep 21, 2018 15:09 |
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People like to argue about dumb poo poo. I say 4k60 isn't even a worthwhile goalpost, because at 4k 60hz is skipping so many pixels that it's basically stop motion.
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# ? Sep 21, 2018 15:11 |
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Truga posted:love to spend $1300 on raw gpu power and then use the worst looking AA available I know MSAA is expensive and "hard" but it works so well.
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# ? Sep 21, 2018 15:26 |
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wargames posted:I know MSAA is expensive and "hard" but it works so well. Aside from being expensive and annoying to implement in modern pipelines, MSAA also does nothing to clean up specular aliasing which is a bigger deal now that everyone is using physically based shading. It'll get you razor sharp geometry edges but can't fix flickering highlights. That's why developers like TAA so much, it works on every form of aliasing including aliasing they deliberately introduce themselves (you can improve performance by undersampling certain effects with a random offset per frame then letting TAA soak up the noise).
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# ? Sep 21, 2018 15:32 |
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teh_Broseph posted:Man sittin on a 2500k, a (splurge at the time for VR) release month 1080, and a 1440p Qnix monitor that does 96hz just keeps being a helluva bang for buck sweet spot. Maybe in 2020 it'll be time to upgrade to a 10800k and 3080ti to push a 144hz 4k monitor. It's kind of wild to think of how far dedicated graphics has come at this point. I don't remember for the life of me the specific cpus I used in each upgrade build, but I can still tell you every GPU I owned. No clue what I was using before 97...Ati All in Wonder Pro ('97), 3dfx Voodoo 3 3000 ('99), GeForce 4 MX440 (which was shittier then a gf3, '02), Radeon 9800 Pro (A true MVP of its time, '03), Evga 7800GT (poo poo the bed pretty fast, evga sent over a 7950GS, '06), 8800 GTS (another champion card, '07)...rode out that build for about 3 years until that rig died and I switched over to osx until a full new build in 2012 with a 680, then a 980, 1080, and now 2080. 21 years, 10 cards.
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# ? Sep 21, 2018 15:39 |
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The first dedicated video card I bought was the Matrox Millennium back in the pre-3d days. Kept using it for years as the 2d card for both the Voodoo and Voodoo II.
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# ? Sep 21, 2018 15:45 |
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I bought a Riva TNT and have been making good money decisions ever since.
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# ? Sep 21, 2018 16:03 |
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Zedsdeadbaby posted:I dislike contributing to this conversation but by goon logic the 2080ti isn't a 4k card either. There's a lot of games that still can't run 4k60 at ultra. Yeah, what is a "4K card" completely depends on what you're running. Stellaris, BGEE, emulators, Pillars of Eternity II - pretty much everything I've played recently runs wonderfully on my 1060 at 4K maxed out. I remember MGSV doing very well and Witcher 3 is quite playable at 4K/medium. Haven't played WoW in a couple years but I remember it being very good at 4K 7/10 detail. Turns out it's super important to consider the intended use case for these things! Eletriarnation fucked around with this message at 16:13 on Sep 21, 2018 |
# ? Sep 21, 2018 16:10 |
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Buying a geforce 4 with my retail job money in high school out of a tiger direct catalog was a good lesson in caveat emptor
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# ? Sep 21, 2018 16:11 |
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The 1080ti is really good at running a game designed in like 2002 at 4k - people itt
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# ? Sep 21, 2018 16:12 |
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Lockback posted:This is a tremendously bad with money opinion. Or for some of us that isn't such a big deal? I've always purchased the top end card because I want to run my games at max resolution and max settings (some of those NV specific performance killers need not apply ). repiv posted:Aside from being expensive and annoying to implement in modern pipelines, MSAA also does nothing to clean up specular aliasing which is a bigger deal now that everyone is using physically based shading. It'll get you razor sharp geometry edges but can't fix flickering highlights. Pretty much this. There's no real need to run MSAA in most modern games (I know, not MAX SETTINGS ALWAYS), doubly so when @ 4k. Proper TAA works so much better though. On a side note, some of the benchmarks for the 2080Ti show some really bad minimum frame times. I hope that's just a driver maturity issue. Stanley Pain fucked around with this message at 16:26 on Sep 21, 2018 |
# ? Sep 21, 2018 16:12 |
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Stanley Pain posted:Or for some of us that isn't such a big deal? I've always purchased the top end card because I want to run my games at max resolution and max settings (some of those NV specific performance killers need not apply ). congratulations on being first against the wall when the revolution comes, I guess? TheFluff fucked around with this message at 16:42 on Sep 21, 2018 |
# ? Sep 21, 2018 16:38 |
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Sudden Loud Noise posted:I bought a Riva TNT and have been making good money decisions ever since. Voodoo 2 was $250 at launch for an 8meg and people were flipping out that the price was too high for a gaming toy good times good times
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# ? Sep 21, 2018 17:05 |
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TheFluff posted:congratulations on being first against the wall when the revolution comes, I guess? Says the wealthy seagull with a crown!
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# ? Sep 21, 2018 17:08 |
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Mr.PayDay posted:But if you pay a grand for a GPU, why would you turn down settings? Now this is a separate argument though as to what benchmarking reviews comparing generational releases should do, I agree they should set everything to max and if not, be very clear what they're disabling and why. There has been enough reviews of GPU's to know what settings to use when comparing cards these days, for the most part it's "Everything maxxed, turn off SSAA and MSAA, and disable Hairworks for Witcher3".
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# ? Sep 21, 2018 17:09 |
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How do we get thread good again? Anyone get a card shipped from Nvidia yet?
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# ? Sep 21, 2018 17:17 |
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TheFluff posted:congratulations on being first against the wall when the revolution comes, I guess? I think the only time I didn't buy a top end GFX card was when I picked up a 970. But then again I picked up two of them to run in SLI.
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# ? Sep 21, 2018 17:17 |
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K8.0 posted:Real-time TAA still always looks like dogshit, which is specifically why Nvidia chooses it as a comparison point. When we can compare DLSS to non-TAA images, then we'll see how it actually looks, and whether it makes 4k monitors a worthwhile purchase when worthwhile ones come out, or whether it's better to stick with 1440. It would do nothing but benefit Nvidia to compare DLSS to MSAA/FSAA/SMAA. Those do absolutely nothing for specular aliasing and comparing scenes in motion would be a flickering mess against DLSS. Even SSAA would benefit DLSS as they could just show the drastic performance difference. Sure, using the poo poo TAA in Final Fantasy is stacking the deck somewhat, but most TAA solutions aren't that bad. Doom's TAA with its sharpening slider is an excellent example. Any game without TAA stands out to me like a sore thumb these days, Rise of the Tomb Raider is a prime example of how a game's aesthetic was severely hampered by not using TAA with all the horrible flickering - which is why they went to TAA for Shadow. Arkham Knight is another game who's art is massively undercut by a crap FXAA solution. TAA is one of the best image quality improvement innovations to come along in years. There are always going to be varied implementations of any technique, but shading aliasing absolutely sucks and nothing outside of downsampling fixes it like TAA.
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# ? Sep 21, 2018 17:21 |
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Aeka 2.0 posted:How do we get thread good again? I'm running 3x 2080ti's at the moment, league of legends gets 200fps at 8k (medium settings)
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# ? Sep 21, 2018 17:23 |
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Cygni posted:Voodoo 2 was $250 at launch for an 8meg and people were flipping out that the price was too high for a gaming toy good times good times Well, if you were after real performance you needed 2 of them. I remember how big a deal it was when the TNT2 could beat SLI voodoo 2s in some games (quake 2,it was quake 2,then 3)
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# ? Sep 21, 2018 17:29 |
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Do you recommend a gsync monitor for 200 fps @8k?
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# ? Sep 21, 2018 17:29 |
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# ? Jun 6, 2024 09:35 |
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Statutory Ape posted:Do you recommend a gsync monitor for 200 fps @8k? I'm so hard right now
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# ? Sep 21, 2018 17:31 |