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SPACE HOMOS posted:Don't post in this thread unless you've spent over 2k on a sim rig alone. derk posted:I want to see this rig of yours. https://pcpartpicker.com/user/Kilonum/saved/#view=tWzf7P Granted I use that for general gaming Kilonum fucked around with this message at 15:11 on Sep 24, 2018 |
# ? Sep 24, 2018 15:09 |
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# ? Jun 4, 2024 07:36 |
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jonathan posted:Why isn't force feedback brake pedal a thing ? Basically everything vibrates the wheel based on braking. The pedal itself doesn't really need to. But fanatec ones do anyways.
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# ? Sep 24, 2018 16:19 |
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Kilonum posted:https://pcpartpicker.com/user/Kilonum/saved/#view=tWzf7P They were talking about sim rig, not computer
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# ? Sep 24, 2018 16:20 |
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Kilonum posted:https://pcpartpicker.com/user/Kilonum/saved/#view=tWzf7P I wasn't referring to the PC. 80/20, a seat, a servo motor (small mige), etc adds up.
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# ? Sep 24, 2018 16:52 |
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Slightly OT for this thread but I wanted to share:Sulphagnist posted:So, Gran Turismo Tour races:
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# ? Sep 24, 2018 19:37 |
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I have a t300rs and a wood rig with a Ford Focus seat. Can I still post here
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# ? Sep 24, 2018 23:00 |
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I have a T150 with a wood rig and no seat
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# ? Sep 24, 2018 23:05 |
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Jim Silly-Balls posted:I have a t300rs and a wood rig with a Ford Focus seat. Can I still post here Sure you can, your opinions will be ignored though, you pleb.
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# ? Sep 24, 2018 23:45 |
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# ? Sep 24, 2018 23:46 |
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Well in that case my rig is a G27 clamped to a desk and a Staples Nigel chair
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# ? Sep 24, 2018 23:55 |
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Kilonum posted:Well in that case my rig is a G27 clamped to a desk and a Staples Nigel chair I rocked a similar setup for 5 years. I am now handing down my old rig to a friend and it feels good to spread the hobby while also looking back at how much better my setup is now than it used to be. I probably race less now than I did over the last 5 years with that lovely setup though
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# ? Sep 25, 2018 00:05 |
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I have a g920 clamped to a desk using a Herman Miller Aeron chair with bell glides instead of wheels so it doesn’t move around. I was thinking about those motion rigs and I see people using them in VR and wonder if the sensors are mounted to the rig itself, since if not, the view would be moving around wildly.
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# ? Sep 25, 2018 05:53 |
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Driving force GT clamped to a desk with an office chair. Bit of a step down from my old setup: Outlaw Mailman fucked around with this message at 08:11 on Sep 25, 2018 |
# ? Sep 25, 2018 08:08 |
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Junkyard seat and wood for me. I haven't raced in probably a year+, though. Just checked, besides gooncar my last race in iracing was 9/28/2017.
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# ? Sep 25, 2018 13:43 |
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I based my rig on this. https://www.youtube.com/watch?v=pa-_CLER5zg
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# ? Sep 25, 2018 15:14 |
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GutBomb posted:I was thinking about those motion rigs and I see people using them in VR and wonder if the sensors are mounted to the rig itself, since if not, the view would be moving around wildly. It doesn't look like people have them mounted on the rig. See this: https://www.youtube.com/watch?v=GToQwI_C8Gw&t=310s Or this: https://www.youtube.com/watch?v=blI5-6KN9hs&t=1006s The view does seem to be moving a lot, but maybe it feels natural when you're in the rig.
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# ? Sep 25, 2018 16:07 |
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GutBomb posted:I was thinking about those motion rigs and I see people using them in VR and wonder if the sensors are mounted to the rig itself, since if not, the view would be moving around wildly. Do not mount them on the rig, at least if it is not one of those things that spin (RaceCube or whatever). Most motion rig drivers have adequate VR adaption, which means they hook into the VR system and negate the motion that is currently applied to you (as it should be). Mounting them to the rig would have to be super-sturdy, vibration-free and whatever (see: slightly poke a HTC Vive lighthouse...). I had the chance to test it with a 4-dof rig, and am enjoying it constantly with a 2-dof rig, and it works perfectly, even if it sounds a bit akward and vomit-inducing (software hooking into the VR position detection).
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# ? Sep 25, 2018 16:14 |
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My Fakecar rig was two planks of wood Spax-screwed onto a "gaming chair" with my grandma's plastic bedside table from the nursing home holding the monitor in front of a cheap metal wheel stand with PVC leg extenders. It's...not fancy. And is currently in pieces in the garage while I prepare to move
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# ? Sep 25, 2018 16:19 |
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Gt omega wheelstand plus a loving GAMING RAECING seat thank i dxracer you sumbitches.
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# ? Sep 25, 2018 17:11 |
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My rig currently tries to drive me mad because there is something constantly clanking in there, and I can't find it. I am trying to get my mind into the "you are Alonso driving a Honda engine"-mode, but it doesn't work....
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# ? Sep 25, 2018 18:05 |
I have a G27 and Obutto Revolution. It's serviceable as a desk with the tray addon, but once I have more space I'm gonna set it up beside an actual desk, as it's not particularly comfortable for general PC use.
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# ? Sep 25, 2018 18:27 |
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Playseat and a G27. Saving up for a CSW.
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# ? Sep 25, 2018 18:39 |
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Playseat and a g25. Saving up for an alu-profile rig because the pedal plate on my playseat is non-adjustable and the steep angle of the pedals has given me an RSI in my shins.
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# ? Sep 25, 2018 18:54 |
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Old armchair I inherited, a G29 and a Wheel Stand Pro. A proper chair would be nice at some point. edit: well hello there https://twitter.com/dirtgame/status/1044519378681647104/photo/1 Sulphagnist fucked around with this message at 19:46 on Sep 25, 2018 |
# ? Sep 25, 2018 19:25 |
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DiRT Rally is on sale today, btw.
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# ? Sep 25, 2018 19:48 |
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Dining chair + Porsche GT2 wheel/CSW Elite v2 pedals on a Fanatec wheelstand, p sure this still counts as scrub tier before that it was same chair except G25 with the wheel G-clamped to my desk
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# ? Sep 25, 2018 20:32 |
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DFGT clamped to a desk. Granted, I built the desk from scratch specifically to accommodate the wheel at an acceptable height and the pedals at an acceptable depth (I'm tall, so other desks didn't work well for me). So the ergo's are somewhat comfortable. And it still looks nice (solid poplar with cherry walnut stain and a nice acrylic clear coat) when I have to take the wheel off and do real work like a responsible human adult (or when I want to play something that doesn't require a wheel) I'd like to build a rig, but I don't have much room to work with unless I lose the computer desk.
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# ? Sep 25, 2018 21:16 |
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I buy the car in real life, transport it to the real track. Then I tie the inputs of the car into the game.
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# ? Sep 25, 2018 21:19 |
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That Dakar Rally 18 game is finally up on Steam, got to the second stage and immediately found myself lost and beyond help. Game is super rad and exciting and I can't wait to play more of it. Navigating a massive open landscape is way more fun than limited, walled off tracks, and I'm excited to try and survive it.
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# ? Sep 25, 2018 21:21 |
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Cojawfee posted:I buy the car in real life, transport it to the real track. Then I tie the inputs of the car into the game. This is inevitable conclusion of all earth based sports as we slowly realize humans cannot safely endure professional sports so turn this into a business and be the next billionaire.
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# ? Sep 25, 2018 21:22 |
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Dakar 18 is out today. I was really looking forward to this game and thankfully it's not the huge turd that it looked like from early videos. Here's my first impressions:
Overall, I'd say that Dakar is somewhere in between arcade and sim-cade. If you're one of the sycophants like me who liked FUEL you'll probably like it a lot, if you're looking for offroad DiRT you'll probably be disappointed.
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# ? Sep 25, 2018 21:28 |
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Cojawfee posted:I buy the car in real life, transport it to the real track. Then I tie the inputs of the car into the game. That's what most F1 teams (IIRC Red Bull (or Audi/Porsche in WEC???) started it) do with their sims. The car runs (not on track, that is forbidden by FIA rules) on a rolling track in the wind tunnel, the readings of sensors in regard to downforce are translated to the sim, the input of the sim are translated back into both wind tunnel speed and for example car steering and thus a feedback loop is created. Red Bull had some major problems with it couple of years in where the data from the simulation didn't correlate with the real world, and I have no idea if the teams currently are able to (somehow) simulate the turbulence from corners inside the wind tunnel, but overall, most F1 simulators are hooked to either an actual or something like 1:4 car inside a wind tunnel while the drivers are sitting inside the simrig.
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# ? Sep 25, 2018 21:28 |
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tuo posted:That's what most F1 teams (IIRC Red Bull (or Audi/Porsche in WEC???) started it) do with their sims. The car runs (not on track, that is forbidden by FIA rules) on a rolling track in the wind tunnel, the readings of sensors in regard to downforce are translated to the sim, the input of the sim are translated back into both wind tunnel speed and for example car steering and thus a feedback loop is created. I'm waiting for some sim company to partner with one of those roborace teams. Think about it. You could have the game AI drive the roborace car, testing its strategy. It would also record what happens IRL to react to how it goes. Then you take it to a computer and re-play the laps in the simulation using the EXACT SAME inputs, and you measure anywhere that real life and sim don't sync perfectly, and then adjust the sim model accordingly. Until you get to the point where you could record a ghost in the sim, and then "play back" that ghost IRL using the roborace car. I don't know why someone isn't doing this ready. It makes too much sense. You could blow all other sims out of the water and make the argument that yours is the only "real" sim.
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# ? Sep 25, 2018 22:01 |
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Do you know any sim developers that can afford a robo race car?
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# ? Sep 25, 2018 22:08 |
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What they need to do is perfect the simulation and tie it to what is essentially a 1:1 scale RC car out on the track. The racers are kept out of harms way, races can get way dirtier, AND they can esports the poo poo out of it by letting you run as a ghost alongside the real race. If you do good enough maybe you get a spot in the pros. Oh wait, take the real cars away and I just invented F1 2017
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# ? Sep 25, 2018 22:10 |
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Cojawfee posted:Do you know any sim developers that can afford a robo race car? The cars and teams already exist, they just need to partner with somebody. Alternatively, if roborace teams are so rich compared to sim companies, then one of them should make their own sim to make money and recoup costs. Or they could license their physics model out to all the existing sim companies. You didn't even try to think it through.
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# ? Sep 25, 2018 22:13 |
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They need to implement a bus in Dakar rally for desert bus 2.0
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# ? Sep 26, 2018 02:49 |
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Rated PG-34 posted:They need to implement a bus in Dakar rally for desert bus 2.0 https://store.steampowered.com/app/638110/Desert_Bus_VR/ It's free, it supports VR, and it even has multiplayer. Not saying Dakar Bus is a bad idea though.
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# ? Sep 26, 2018 14:57 |
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Yeah so it's Dirt Rally 2.0 A fair amount of pre-order/season pass crap involved but I guess that's the name of the game.
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# ? Sep 26, 2018 15:42 |
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# ? Jun 4, 2024 07:36 |
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If there's no VR, it's a no go for me.
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# ? Sep 26, 2018 15:53 |