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cock hero flux posted:Do you not know the incredible story of FFX-2.5? Because boy, it's a good one. The highlight is absolutely Tidus kicking a blitzball and loving exploding and then Yuna catching his severed head. Also I think Sin comes back to life at some point. No, sin comes back to life in the sequel to ffx-2.5 because not everything had been ruined yet
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# ? Sep 29, 2018 00:49 |
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# ? May 20, 2024 20:23 |
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This is what you need to know about X-2.5 https://lpix.org/sslptest/index.php?id=16969
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# ? Sep 29, 2018 00:50 |
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This is a thing of beauty
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# ? Sep 29, 2018 00:59 |
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Final Fantasy is good except for the one you like, that's bad
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# ? Sep 29, 2018 04:04 |
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kirbysuperstar posted:Final Fantasy is good Someone exists that likes all final fantasy. Therefore final fantasy is good, but no final fantasy is good. This is a contradiction. Therefore final fantasy is not good. Its simple math. lobster22221 fucked around with this message at 11:30 on Sep 29, 2018 |
# ? Sep 29, 2018 10:21 |
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Okay, serious question: is there a scene in FFXV between chapters 4 and 5, or possibly a cutaway between chapters 3 and 4, that explains the shift in chapter 5 but for some reason isn't in the main game, instead being in an anime or DLC or something? Because everyone's talking like it's obvious that I need to go talk to Ramuh and then Leviathan while following Lunafreya's trail, but this is the first I've heard anything about either of them and the last thing I heard about Lunafreya was that she spoke to Titan before I turned up and that fact alone was supposed to be a big deal. I don't have a loving clue why any of these things are important except for the fact that, being Titan, Ramuh and Leviathan, I know they should be. I don't mind that the game's plot suddenly figured out that it should have a direction, but I feel like I should've been told what that direction was. This feels like when you miss an episode of a TV show and it turns out to be the really big game-changing episode, except that I was here the whole time and definitely saw that there wasn't one. Cleretic fucked around with this message at 14:33 on Sep 29, 2018 |
# ? Sep 29, 2018 14:30 |
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I pretty much felt that way every time there was a cutscene. "Did I miss something?"
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# ? Sep 29, 2018 14:34 |
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It's a case where the in story characters know something that the game hasn't told the player himself. Which is actually a problem FF13 had too, come to think of it. Noctis learns Luna has been going around waking up the gods. The sudden thunderstorm, along with Gentiana literally telling you, signals Ramuh is awake and wants to meet with you. Leviathan is known to slumber across the sea in Altissia, so that is where Luna is headed to next, being the next closest god spot, and therefore where you have to go next, chasing after her. It's clear that the Empire is too bad to take on without help, and what greater help than the gods? So go get the gods' blessing and help, along the way acquire your ancestor's weapons of great power to get double powerful.
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# ? Sep 29, 2018 14:40 |
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I think the thing might be causing this one in particular is that the party chatter triggers before the quest chatter that actually gives you that information, which happens slightly later in the main quest. So the game essentially sequence breaks itself, and your party responds to things that haven't happened yet. But I don't know, because the game's so rough and weird about so many arbitrary points (don't think I didn't notice that blocking and parrying works totally differently in the Titan fight than anytime before then, game) that I don't even know if that's what happened, or if there actually was a cutscene that isn't there. FFXV is a genuinely baffling experience, because it's the worst game I've ever played that's still, by most sensible metrics, a good game. It passes all the tests you'd think to give it, it just fails in ways you never expected it could.
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# ? Sep 29, 2018 15:11 |
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FF15 is a pretty bad game that I had a lot of fun playing for some reason. But it's clear in every aspect that the game has been hastily cobbled together by low level employees who inherited a mess on a deadline.
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# ? Sep 29, 2018 16:08 |
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Attitude Indicator posted:FF15 is a pretty bad game that I had a lot of fun playing for some reason. I call it a pretty drat impressive achievement they made that mess fun though. That team clearly put as much love as they could have into the project.
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# ? Sep 29, 2018 16:22 |
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HD DAD posted:I call it a pretty drat impressive achievement they made that mess fun though. That team clearly put as much love as they could have into the project. I'd hazard to call the gameplay 'fun', but it's managing to remain steadily 'okay' all throughout my playtime. It's not quite engaging enough to really get into or feel like it's worth getting good at, but it hasn't really dipped into tedium or frustration yet, and that's an achievement by itself; better games than it have had lower floors. This, of course, is only a condition that applies to the gameplay. My party is consistently tedious and frustrating, and when it goes into (what the game has decided are) dungeons they talk way too much and I start wanting to strangle them. Especially Prompto.
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# ? Sep 29, 2018 16:36 |
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Cleretic posted:Okay, serious question: is there a scene in FFXV between chapters 4 and 5, or possibly a cutaway between chapters 3 and 4, that explains the shift in chapter 5 but for some reason isn't in the main game, instead being in an anime or DLC or something? Because everyone's talking like it's obvious that I need to go talk to Ramuh and then Leviathan while following Lunafreya's trail, but this is the first I've heard anything about either of them and the last thing I heard about Lunafreya was that she spoke to Titan before I turned up and that fact alone was supposed to be a big deal. I don't have a loving clue why any of these things are important except for the fact that, being Titan, Ramuh and Leviathan, I know they should be. zedprime posted:Everything Noct is doing is a traditional coming of age as a Lucii king. It's just a little under duress because Insomnia is occupied and the crystal is captured.
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# ? Sep 29, 2018 17:26 |
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Just know that the core theme of the game is about having fun with your best friends and that at the end of the day they are the ones who Stand By Me(the player character). It's the only game I can think of where the point of the game has nothing to do with the plot of the game.
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# ? Sep 29, 2018 23:06 |
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Gologle posted:It's the only game I can think of where the point of the game has nothing to do with the plot of the game. Maybe breath of the wild and some othersandbox games? The real point of the game is to screw around, climb things, and explore. The plot wants you to kill ganon after 4 specific dungeons.
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# ? Sep 29, 2018 23:23 |
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Gologle posted:Just know that the core theme of the game is about having fun with your best friends and that at the end of the day they are the ones who Stand By Me(the player character). It's the only game I can think of where the point of the game has nothing to do with the plot of the game. I hate these friends and I want them to go stand somewhere else. Is there an option to tell them all to gently caress right off and instead have a road trip with Iris? She's the only enjoyable character so far. Also, what you've just described can also be considered true of Persona 4, and that does it way better.
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# ? Sep 30, 2018 01:32 |
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Cleretic posted:I hate these friends and I want them to go stand somewhere else. Is there an option to tell them all to gently caress right off and instead have a road trip with Iris? She's the only enjoyable character so far. you're trying extremely hard to continue playing something that you clearly don't like it's not going to improve and will in fact get considerably worse
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# ? Sep 30, 2018 01:34 |
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Persona 4 is a dating sim disguised as a fighting game.
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# ? Sep 30, 2018 01:53 |
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Oxxidation posted:you're trying extremely hard to continue playing something that you clearly don't like Correction: I'm enjoying the game, I'm just not enjoying the point of the game. These bros are not compelling or enjoyable characters, they talk too much, and Prompto especially is bringing the game down. The down point I remember people always talking about is the chapter where you're playing Noctis alone with a ring as a weapon (I think it's chapter 13?), and I'm gonna be honest, that sounds like heaven right now.
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# ? Sep 30, 2018 01:55 |
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Cleretic posted:Correction: I'm enjoying the game, I'm just not enjoying the point of the game. These bros are not compelling or enjoyable characters, they talk too much, and Prompto especially is bringing the game down. Why do you hate fun?
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# ? Sep 30, 2018 01:56 |
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I think the boys friendship is like the one thing everyone likes about XV e: i love everything about it it's a good game Help Im Alive fucked around with this message at 02:05 on Sep 30, 2018 |
# ? Sep 30, 2018 02:00 |
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Help Im Alive posted:I think the boys friendship is like the one thing everyone likes about XV I liked warp striking birds, lighting my friends on fire, being encouraged to have a royal sidepiece by my bodygaurd.
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# ? Sep 30, 2018 02:01 |
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Help Im Alive posted:I think the boys friendship is like the one thing everyone likes about XV Why!? Ignis is the only one that's remotely tolerable, and that's mostly because he's quiet and useful. I'm standing by my call that XV's party is a whole party of the boring characters that I ignore in Persona games. That includes Noctis, but at least I can customize his appearance and he's kinda fun to play. Barudak posted:I liked warp striking birds, lighting my friends on fire, being encouraged to have a royal sidepiece by my bodygaurd. I haven't gotten to that third part, but your general point of 'it's fun to actually play the game' holds true.
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# ? Sep 30, 2018 02:11 |
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corn in the bible posted:No, sin comes back to life in the sequel to ffx-2.5 because not everything had been ruined yet I feel like the existence of a sequel to 2.5 is a strong counterpoint to this.
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# ? Sep 30, 2018 02:22 |
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I disliked Prompto for the entire game until playing his side story, which I didn't do until the story-appropriate time to do so. It ended up being enough to make him my favorite character.
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# ? Sep 30, 2018 03:56 |
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Cleretic posted:Why!? Ignis is the only one that's remotely tolerable, and that's mostly because he's quiet and useful. I'm sorry you hate human interaction IRL.
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# ? Sep 30, 2018 04:00 |
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Cleretic posted:Why!? Ignis is the only one that's remotely tolerable, and that's mostly because he's quiet and useful. Ignis is like the most annoying. He's a boring drip most of the time and doesn't play off of any of the others anywhere as well as Noctis , Gladius or Prompto and most of his additions are basically a 'Harumpf' added to poking fun at the others.
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# ? Sep 30, 2018 04:11 |
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ZenMasterBullshit posted:Ignis is like the most annoying. He's a boring drip most of the time and doesn't play off of any of the others anywhere as well as Noctis , Gladius or Prompto and most of his additions are basically a 'Harumpf' added to poking fun at the others. he really loves being able to see stuff though
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# ? Sep 30, 2018 04:15 |
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FFXV is a Game about 4 friends trying to have fun and build up the bonds between them while on a dangerous mission to save the world where the friends act like actual people and tease and goof with each other all the time. It's like one of the few jRPG that tries to be about FRIENDSHIP that actually makes them feel like friends or people that are genuinely close to each other at any given point. It's a game that actually does pretty well to capture the little moments and small chats and fights and jokes that actually make up long lasting friendships instead of being a weird fantasy where your friends barely exist outside of making you feel good and saying "Wow you've helped me" as you stand stock still staring at them while they talk 9-10 times.
ZenMasterBullshit fucked around with this message at 04:20 on Sep 30, 2018 |
# ? Sep 30, 2018 04:16 |
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Or the Tales version of building character relationships of Putting basically every moment of character interaction the main story doesn't absolutely need into VN segments that are both entirely optional and have hilarious flags to unlock some of them so they're also missable. It's just a weird complaint because the character writing and dialogue is the one thing the game does well. The scenario writing is half finished, the gameplay is shallow and overly simple and just so slow compared to Any of the other Action RPGs SE has made before or during FF13A/FF15's 2 development cycles. It's got a shittier version of Schemata/Weapon swapping AND a shittier version of the stagger system from FF13-3. It's less varied or well put together than even the more mediocre KH games. ZenMasterBullshit fucked around with this message at 04:34 on Sep 30, 2018 |
# ? Sep 30, 2018 04:22 |
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It really doesn't, though. It forgets the important part of likeable party members, which is to actually get you to like them. The real, singular faltering point to me (other than Prompto being annoying and talking too much) is that you don't really meet them to learn and get to know them, because game starts off with everyone already being friends. That means that it never really puts forth the effort to make you like them, because internal to the game's logic and structure that's not needed, since everyone already knows each other. I presume that's all in the anime. At this point, the character I feel the most connection with and interest in is Iris, and that's because they actually did bother to give a scene up to getting to know her right off the bat. Runner-up is Lunafreya, because her scenes have given me a whole lot of understanding of why she's important, they just haven't really remembered to make her an interesting person in them.
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# ? Sep 30, 2018 05:17 |
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Cleretic posted:It really doesn't, though. It forgets the important part of likeable party members, which is to actually get you to like them. The real, singular faltering point to me (other than Prompto being annoying and talking too much) is that you don't really meet them to learn and get to know them, because game starts off with everyone already being friends. This is a really weird point because like...most narratives have characters that know each other before the viewer gets to see them together and you learn about them from their reactions to things and discussions and interactions. To insist that the important part to getting the viewer like a cast is to see how they meet or have next to know established relationships is insane in the face of most media. I think this is more a you issue than a failing of the game. Like the opening of the game is a scene of Noctis's daddy issues and him and his friends pushing a car together and they were smart enough writers to have every possible combinations of characters talking back and forth and you get a good understanding (an Establishment, if you will) of how they feel about each other and what their relationship is like. This is the base line for them as characters and the game is about how that changes as the story happens. ZenMasterBullshit fucked around with this message at 05:53 on Sep 30, 2018 |
# ? Sep 30, 2018 05:48 |
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Prompto is the best boy, sorry you have bad opinions. I forget exactly how to trigger the cutscene but go stay in all the motels in the, I want to say, bottom part of the map and after you trigger it tell me you don’t love Prompto.
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# ? Sep 30, 2018 05:48 |
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Epi Lepi posted:Prompto is the best boy, sorry you have bad opinions. Oh, I got that cutscene. It's just, at best, too little too late. And doesn't really make him any better. So, yeah. I got that cutscene, and I still want Prompto to go drown.
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# ? Sep 30, 2018 06:13 |
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I don't even know how to respond to someone who stops at a gas station and looks at the inexplicable models in the 7-11 before finding a campsite to sit with their buds on Coleman camping chairs with their Coleman lantern eating high res campfire food and thinks "but why should I really like my camping bud."
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# ? Sep 30, 2018 06:16 |
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if you gotta hate someone, why not Gladio
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# ? Sep 30, 2018 06:23 |
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Tired Moritz posted:if you gotta hate someone, why not Gladio Gladio doesn't talk as much, and during normal gameplay is kinda just in the background; his survivalism thing doesn't force attention to it unlike the cooking and photography. He's neither annoying nor interesting, he's just sorta there, at least until the game decides to highlight that he's a ladies' man, which is my least favorite part of him. If the FFXV party were in an RPG with a larger cast, like an FFVI or Persona or something, I wouldn't actively avoid Gladio. I'd just always have better things to do than pursue his storyline. Prompto I would actively avoid. Don't get me wrong, I hate the whole party. I just hate Prompto the most.
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# ? Sep 30, 2018 06:34 |
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you learn everything you need to know about them through their interactions. prompto likes chocobos. ignis is kind of vain. gladio is a meathead. if you really care about their history beyond that then you watch final fantasy xv: brotherhood:: the animation
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# ? Sep 30, 2018 07:08 |
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I went through the combat tutorial in FFXV but it didn't really click. I felt like I was fighting against the interface as much as the enemy, and didn't really understand why I might want to prefer any of my options over the others. The road trip aesthetic was amazing and I loved it, but the hunts didn't really appeal to me. A checklist of things to kill is a good activity for later in a game like this, but right at the start I want to get a feel for the general structure of the game, and I didn't know what deciding to ignore the hunts altogether would entail. I'd have liked it if it had dragged me along a bit more linear plot before letting me cut loose with open-ended tasks like that. The result of all this was that I found it easy to get distracted and play something else instead.
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# ? Sep 30, 2018 07:23 |
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# ? May 20, 2024 20:23 |
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Honestly the biggest issue I had with FFXV was that you held down the button to combo or dodge. It just felt really wrong to me.
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# ? Sep 30, 2018 08:16 |