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morallyobjected posted:if you know what kind of door it is, a truth-speaking door and a lie-speaking door are equally useful Only if you stick entirely to yes or no questions.
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# ? Oct 7, 2018 21:40 |
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# ? May 25, 2024 11:08 |
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morallyobjected posted:if you know what kind of door it is, a truth-speaking door and a lie-speaking door are equally useful He wouldn't have to explain it to every new customer, though. Skwirl posted:Only if you stick entirely to yes or no questions. Let's extend it to binary choices and I agree.
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# ? Oct 7, 2018 21:41 |
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cant cook creole bream posted:He wouldn't have to explain it to every new customer, though. I would make a sign cant cook creole bream posted:Let's extend it to binary choices and I agree. Actually I realized there are almost as many ways to tell the truth without telling someone what they actually want to know as there are to tell a lie so it's kind of a wash.
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# ? Oct 7, 2018 21:48 |
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Absurd Alhazred posted:Worksafe Oglaf, best Oglaf! I watch entirely too much Salvage Dawgs and Barnwood Builders.
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# ? Oct 7, 2018 22:16 |
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Wasn't the point of 24 hour comic to have 24 pages?
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# ? Oct 7, 2018 22:36 |
At the start, sure. By hour 20 I guess you might have a different opinion.
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# ? Oct 7, 2018 22:48 |
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The full thing just stops at page 16 as far as I can tell. Also the author is a "queertoonist" and for some reason that phrase is like nails on a chalkboard
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# ? Oct 7, 2018 23:03 |
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I mean, assuming the doors are equally cagey, "hey truth door, where are the diamonds buried" and "hey lie door, where aren't the diamonds buried" should get you the same answer.
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# ? Oct 7, 2018 23:09 |
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Zulily Zoetrope posted:I mean, assuming the doors are equally cagey, "hey truth door, where are the diamonds buried" and "hey lie door, where aren't the diamonds buried" should get you the same answer. I dunno, liar could still respond with "What diamonds? The diamonds weren't buried."
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# ? Oct 7, 2018 23:16 |
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"In dirt" "Under other diamonds"
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# ? Oct 7, 2018 23:37 |
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A nice Tomb of Horrors reference (don't put your hand in the demon's mouth).
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# ? Oct 8, 2018 00:54 |
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Zulily Zoetrope posted:I mean, assuming the doors are equally cagey, "hey truth door, where are the diamonds buried" and "hey lie door, where aren't the diamonds buried" should get you the same answer.
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# ? Oct 8, 2018 01:54 |
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Elysiume posted:”What are the longitudinal/latitudinal coordinates and depth at which the diamonds are buried” (presumably with qualifiers to specify which diamonds) gets you a much better result from a truth door than a lie door. Wait, but wouldn’t “what aren’t the longiblah blah blah” get you an accurate answer from the lie door too? I guess what I’m trying to say is I’d (probably naively) think they work equally as well based on exactly opposing input.
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# ? Oct 8, 2018 02:01 |
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burial posted:Wait, but wouldn’t “what aren’t the longiblah blah blah” get you an accurate answer from the lie door too? Accurate? Sure. Useful? Not so much, when it could just give literally any other coordinates in the world E: I might be too high to comprehend a child's riddle Son of Thunderbeast has a new favorite as of 02:11 on Oct 8, 2018 |
# ? Oct 8, 2018 02:07 |
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Actually yeah, that’d work. If you ask where it isn’t, there’s only one location that’s false: where it is.
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# ? Oct 8, 2018 02:07 |
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Elysiume posted:Actually yeah, that’d work. If you ask where it isn’t, there’s only one location that’s false: where it is. That’s what I was really awkwardly trying to convey. Thanks.
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# ? Oct 8, 2018 02:11 |
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But if you don't know which is which and you only get one question, you're still getting one set of coordinates for the treasure and one set of coordinates to death trap that might look like treasure. Assuming the doors are both lovely but stick to their gimmicks. Or they could be clever and both lead to winning lotto tickets (because of the lottery curse, you see).
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# ? Oct 8, 2018 02:12 |
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OK, I somehow maybe invented this idea that we were doing a thought experiment about how to use the door for gain after you’d figured out for sure which one you ripped off its hinges and brought along for keeps.
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# ? Oct 8, 2018 02:18 |
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burial posted:OK, I somehow maybe invented this idea that we were doing a thought experiment about how to use the door for gain after you’d figured out for sure which one you ripped off its hinges and brought along for keeps. Oooooh, then yeah, it's just a matter of figuring out the right phrasing.
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# ? Oct 8, 2018 02:22 |
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HPanda posted:But if you don't know which is which and you only get one question, you're still getting one set of coordinates for the treasure and one set of coordinates to death trap that might look like treasure. Assuming the doors are both lovely but stick to their gimmicks. The question is "what would the other door tell me to {lie door question variant}"
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# ? Oct 8, 2018 02:26 |
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Elysiume posted:”What are the longitudinal/latitudinal coordinates and depth at which the diamonds are buried” (presumably with qualifiers to specify which diamonds) gets you a much better result from a truth door than a lie door. you could just ask it "what are some coordinates where diamonds aren't buried?" if it's obligated to lie, it has to tell you where diamonds are. but it's true that it wouldn't be useful for finding any *specific* diamonds
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# ? Oct 8, 2018 02:39 |
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Why are we assuming these are all knowing doors? I would assume their knowledge is limited to the room they're in and the treasure they're guarding. Unless I missed something and the plan is dig a hole in front of the doors and bury diamonds in it?
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# ? Oct 8, 2018 02:44 |
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Len posted:Unless I missed something and the plan is dig a hole in front of the doors and bury diamonds in it? I can get behind this.
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# ? Oct 8, 2018 03:09 |
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Just ask what color your loving boots are and be done with it
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# ? Oct 8, 2018 03:48 |
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It's all a setup! Both doors are liars! Why design a trap that makes it easier for adventurers to steal your poo poo?
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# ? Oct 8, 2018 03:53 |
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Skippy McPants posted:It's all a setup! Both doors are liars! Why design a trap that makes it easier for adventurers to steal your poo poo? It's a code enforcement thing.
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# ? Oct 8, 2018 03:54 |
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Johnny Aztec posted:Just ask what color your loving boots are and be done with it Truly, a treasure worth savoring for the colorblind. EDIT: Oh god, but what if it's the wrong door?
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# ? Oct 8, 2018 03:59 |
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Johnny Aztec posted:Just ask what color your loving boots are and be done with it That tells you which door lies, but not which leads to certain death so it doesn't really help in situ if you only get one question
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# ? Oct 8, 2018 04:32 |
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Oh right. Got caught up in the Lie/Truth thing and not the treasure thing
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# ? Oct 8, 2018 05:34 |
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Johnny Aztec posted:Oh right. Got caught up in the Lie/Truth thing and not the treasure thing Do not invite this man on your Citadel of Dismay looting adventures
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# ? Oct 8, 2018 05:40 |
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Kennel posted:A nice Tomb of Horrors reference (don't put your hand in the demon's mouth). The thought of someone taking furniture from the Tomb of Horrors reminds me of a fun fact. In the original version of it, there’s a very big door made of Adamantine, the hardest and most durable metal in the game. The idea is that the players won’t be able to smash through it to get at whatever’s behind, they have to solve the puzzle to open it. The thing about Adamantine is that it’s very valuable. After all, it is the hardest and most durable metal. Quite sought after for armor and weapons and such. So it turns out that door is the most valuable item in the entire tomb. If you can figure out a way to detach and make off with the incredibly heavy door, you’re better off stealing it and selling it than actually bothering to progress beyond it. I think it’s worth billions of gold if you take the whole thing. In later versions, the door is made of mundane metal enchanted to have the properties of Adamantine, but it reverts back to iron or whatever if you remove it from the tomb.
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# ? Oct 8, 2018 06:34 |
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Ariong posted:The thought of someone taking furniture from the Tomb of Horrors reminds me of a fun fact. In the original version of it, there’s a very big door made of Adamantine, the hardest and most durable metal in the game. The idea is that the players won’t be able to smash through it to get at whatever’s behind, they have to solve the puzzle to open it. That would be a huge bitch move in any campaign except the Tomb of Horrors.
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# ? Oct 8, 2018 07:05 |
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# ? Oct 8, 2018 07:06 |
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# ? Oct 8, 2018 07:28 |
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Johnny Aztec posted:Just ask what color your loving boots are and be done with it They're Rrrrrrrrrrrrr-rrr-rrr-rrrrRrrRRRRRRROYAL BLUE!!!!!!
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# ? Oct 8, 2018 13:12 |
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I need more of these, stat.
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# ? Oct 8, 2018 13:29 |
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Please, everyone knows that the official visual representation of Aphex Twin's music is that loving face.
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# ? Oct 8, 2018 13:59 |
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Ariong posted:In later versions, the door is made of mundane metal enchanted to have the properties of Adamantine, but it reverts back to iron or whatever if you remove it from the tomb. I imagine this was the main topic of discussion at several meetings between the lich who designed the dungeon, the lich's accountant, and the engineers that built it.
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# ? Oct 8, 2018 16:04 |
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null_pointer posted:I need more of these, stat. Yeah I hope there's a bunch of these, I'm really digging this alternate universe where Charlie Brown has finally decided to stop taking from those rear end in a top hat kids
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# ? Oct 8, 2018 16:12 |
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# ? May 25, 2024 11:08 |
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# ? Oct 8, 2018 17:22 |