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Moola posted:Unspiration thread: bad & rad miniatures The skeleton does it again! Edit: "Unspiration Thread: The Bad, The Rad and the just plain Sad"
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# ? Oct 8, 2018 13:39 |
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# ? May 25, 2024 14:13 |
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LashLightning posted:The skeleton does it again!
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# ? Oct 8, 2018 13:41 |
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HebrewMagic posted:I was scoping my local tabletop joint tonight after work and discovered the most wild poo poo I'd ever seen: a Reaper Bones model named Ape-X for $4. I rushed home to share this discovery with you all, only to discover the official site had this masterpiece of a paint job shown for it. You could almost certainly use him in Scrappers.
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# ? Oct 8, 2018 14:19 |
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Flipswitch posted:Not minis but I just stumbled upon PPs new game teaser and Holy. poo poo. Its bad; wow, that's actually embarrassing.
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# ? Oct 8, 2018 14:24 |
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Flipswitch posted:Not minis but I just stumbled upon PPs new game teaser and Holy. poo poo. Its bad; Did it magically get better after second 46? That’s as far as I was able to get. I hope I didn’t miss anything.
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# ? Oct 8, 2018 14:28 |
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LashLightning posted:Edit: "Unspiration Thread: The Bad, The Rad and the just plain Sad" yes
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# ? Oct 8, 2018 14:28 |
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LashLightning posted:The skeleton does it again!
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# ? Oct 8, 2018 15:16 |
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Schadenboner posted:Did it magically get better after second 46? That’s as far as I was able to get. I hope I didn’t miss anything. https://www.youtube.com/watch?v=8kqrkYSHQVw&t=127s There, if they had trimmed it to just this, it would have been a slightly uninspiring promo video that wouldn't have merited a second glance. As it stands I mean unless this is some meta joke that I'm not getting it makes PP look worse as a company for releasing this.
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# ? Oct 8, 2018 15:27 |
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Is that fan art or their official artwork? Because it looks like poo poo
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# ? Oct 8, 2018 15:41 |
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Something's finally worse than the Duke Nukem Trilogy trailer https://www.youtube.com/watch?v=6K00DCK1l98
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# ? Oct 8, 2018 15:58 |
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coin golem
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# ? Oct 8, 2018 16:35 |
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Nebalebadingdong posted:
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# ? Oct 8, 2018 16:38 |
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Fake James posted:Is that fan art or their official artwork? It’s official. The video was part of their keynote a couple months ago. I think they were going for an Adult Swim ironic cheesiness. The almost universal reaction was “what the christ is this terrible poo poo?” It’s not a video game (god save us from PP video games) but an arena minis thing like Shadespire. Based on the reception I’ll be surprised if it ever actually sees a release. I’m a pretty solid PP fanboi and it would take a LOT for me to be interested after that video.
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# ? Oct 8, 2018 16:40 |
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heres our ironically poo poo video of something thats actually poo poo
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# ? Oct 8, 2018 16:50 |
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Wouldn't it be amusing if they actually had as good game prototyped but screwed up the marketing so hard that nobody is willing to even try it? If so I imagine they will be rebranding right about now.
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# ? Oct 8, 2018 17:11 |
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I've played Warmachine since it's first edition and man, I don't even try and defend the company any more.
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# ? Oct 8, 2018 18:29 |
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StuG Jeebus posted:I've played Warmachine since it's first edition and man, I don't even try and defend the company any more. I haven't followed Warmahordes in a while, what dud they do besides that awful video?
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# ? Oct 8, 2018 18:41 |
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Holy poo poo.
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# ? Oct 8, 2018 23:38 |
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I liked the look of some of their character figures but (at least back 15 years ago when I used to model) they were quite a bit chunkier than 40k and were tough to make "blend".
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# ? Oct 8, 2018 23:44 |
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Time to make a Privateer Press Death Thread I guess
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# ? Oct 8, 2018 23:46 |
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Nothing super egregious, but it's frustrating to see PP boxes of 10 men with 4 different sculpts next to fantastically superior GW kits in plastic at the same price point. The skirmish game they released was dumb garbage that nobody plays, and also the last two factions mostly looked like rear end but I realize that's more subjective. I guess they're doing better than Wyrd at least.
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# ? Oct 9, 2018 00:07 |
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PP also disbanded their own support promoter program overnight and massively hosed the dog on their latest edition. What did Wyrd do? The only thing I have seen is TOS being a bit of a stillbirth.
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# ? Oct 9, 2018 00:59 |
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Wyrd switched from characterful single piece metals to impossibly fiddly plastics that look like Poser renders. When I say fiddly, I mean "each of this giant mosquitoe's antenna are separate bits" and "why is this archer's head three separate pieces?" levels of WTF design. Also the game is aggressively hard to learn, at least for me.
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# ? Oct 9, 2018 01:06 |
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Flipswitch posted:PP also disbanded their own support promoter program overnight and massively hosed the dog on their latest edition. What did Wyrd do? The only thing I have seen is TOS being a bit of a stillbirth. A bunch of odd decisions lately, mostly. Malifaux 3rd edition was announced a couple months ago, and one of the things they claim is that on launch day, every card will be releases for every model currently in the game. This is a tall order when one considers that currently, there's no open beta testing, just one of those "fill out a sheet and if we think you're legit, we'll email you some stuff." As well, the current mock-ups for the cards increases the size of the cards to make room for character renders, which is a poor design decision; you want as much info on the side of a card as you can get, not take it up with extraneous bullshit. This also means that space on the board will shrink, as all those larger cards have to go somewhere. Additionally, a number of masters have been removed from the game. You'll still be able to play with them, and they'll be updated to the new edition, just that they won't be used in tournaments by default. This has left a sour taste in a few people's mouths, because no one likes their favorite master to effectively be MIA, and is a poor way to start off news about a new edition. Also, they're messing with faction dynamics. Some masters are losing their dual-faction identity, being shunted to one of the factions where once they could choose which one depending on flavor and the player's desired force composition, while others getting new dual faction status. They've said something to the effect that force composition will focus more on keywords so that crews can do thematic crews, but I wouldn't at all be surprised if some crews simply can't function together anymore because of this. I've also heard that some masters are getting their playstyle changed, They're also allowing people to take two masters in a game. This didn't work out in 1st edition, so I have no goddamn clue why they think it's going to work this time around. 3rd might be good, it might not, but the response I've heard from some people in the local scene is a solid "meh." Mostly, I'm a bit bummed that I never really got to play 2e (despite playing a lot of 1e and having several 2e crews), and I don't see much of a reason to play now when a crew's playstyle may become null and void overnight.
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# ? Oct 9, 2018 01:17 |
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Hustlin Floh posted:Time to make a Privateer Press Death Thread I guess do it
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# ? Oct 9, 2018 01:41 |
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Wyrd is also run by assholes. The year Malifaux released my game group reached out to them about running events at Origins. They were more than happy to give prize support and provide us with demo boxes to run demos and events all weekend. We were the only people doing anything with Malifaux that year. A couple years later the group has fallen apart but the guy who originally reached out to then now has a blog. He asks if he can interview them because it's been a couple years and it's gotten bigger and they tell him no because "he's too small time." Dudes we ran events for you when you were a new game and you can give up 20 minutes of your time? Get hosed. Which is a shame because it was a game I actually had fun with.
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# ? Oct 9, 2018 02:01 |
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Someone post that half hour "trailer" PP made for the totally-not-Netherborn faction they did, the one with the Halloween witch voice narrating the entire loving thing.
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# ? Oct 9, 2018 02:19 |
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Wyrd are the ones who do grimdark (...grimmerdarker...) New Orleans right?
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# ? Oct 9, 2018 02:24 |
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I don't know what to think of what seems to be Privateer Press trying to go really wide really fast. They always seemed to kind of stumble outside of Warmahordes, and 3rd edition of that has established a weird situation where it seems like they're doing fine but at the same time communities for the game also seem to have totally withered. I wish they would focus and hunker down and make a strong concerted effort to revitalize their core product. I appreciate their ethos of trying to make complex competitive poo poo, even if they don't always succeed at it, but they certainly can be embarrassing at times in other aspects.
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# ? Oct 9, 2018 02:33 |
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So, first PP, who had the tightest-balanced (well effects varied, but the attention to balance and competitive/tournament play was there) game hosed up the mk3 release massively, followed by "no there are no errors, you just don't know how to play this yet, git gud" and "working as intended" up to the point when they admitted they dropped the ball and fixed some stuff, including reworking a large part of a whole faction. Still, too little, too late, many WMH players got burned or left to Infinity/Malifaux/Guildball/XWing. Then Corvus Belli, a fan-beloved company, releases the Uprising expansion, which sees a sectorial (subfaction) leave its parent faction and join the independents, taking all its units from mixed lists too. If not for a random leak it'd be pretty unprecedented and with little warning. People complained, especially those who traded one decent collection for two lovely ones. The responses included such gems as "our data shows that few people included those units in generic Yu Jing lists", "we didn't have the space to put another sectorial" (Yu Jing had 2 before that schism, two other factions had 3) or "I've been drinking Yu Jing players' tears for the past week". Let me restate that this was from the gaming company equivalent to a comfy mom-and-pop store. Salt reached unprecedented levels, other people started bitching about Yu Jing players bitching, Warcors (Henchmen or Pressganger equivalents) started viciously shilling and defending company policy against all arguments, community fractured and the rift and related shitposting keeps poisoning online communities. Next episode, we get another sectorial shelved (lists/units remain legal, models go OOP until further notice, to be probably revisited in the future), announcing a switch to a "rotating catalog". There were many voices of "oh who cares, nobody plays Merovingia". Well no poo poo tournament players won't favor a faction that hasn't been updated in years and the shiny-chasers won't care about 4+ year old sculpts. Still. Recently, we got a leak that another sectorial would go the way of Merovingia. A leak, as in a memo to distributors/retailers. It's been like 2 weeks(?) and so far no official announcement confirming or denying that leak was made, even though there are multiple threads about it on the official forums. The panic is noticeable now and new releases that once would've been met with enthusiasm get a "Odalisque resculpt? Holy poo poo Qapu Khalqi is next to be shelved!". Basically, CB poked a big hole in the fan goodwill and instead of patching or mending it, they're doing the best impression of :goatse:. And now Wyrd. I don't know what's happening with The Other Side (lost interest with large multi-based pre-assembled models) but the first I've heard about the new edition was that the most iconic of my masters and one I made a table for is getting removed from the game, another (Marcus) gets a... questionable art redesign, and the cards that already took a lot of space are blown up to 2x the size to accommodate the lovely art. Yay? (and the keyword/dual change thing, but I play Arcanists who use little of that so it doesn't really affect me) OK, we've heard the bad news, what are the good ones? *crickets chirp* ...yeah, good loving way to build enthusiasm for a new edition All it did was made me wanna wait with any purchases to see what fets hosed with, and if many players feel the same way and wait until next year, their sales might take a noticeable hit. So what the gently caress's happening and why? The common elements I see here is poor/no communication with players (or even PR damage control), and possible lack of care. Also hubris. I can understand one company failing that way, why the others? It's not like PP hasn't helpfully reminded us that Rackham isn't only an Ender's Game character. Is there an epidemic of stupidity I'm not aware of, or maybe some brain parasite?
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# ? Oct 9, 2018 02:36 |
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The curse of GW got reversed and infected everyone else
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# ? Oct 9, 2018 02:43 |
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It turns out that GW isn't poo poo. Miniature wargaming is poo poo.
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# ? Oct 9, 2018 03:00 |
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Pierzak posted:So what the gently caress's happening and why? The common elements I see here is poor/no communication with players (or even PR damage control), and possible lack of care. Also hubris. I can understand one company failing that way, why the others? It's not like PP hasn't helpfully reminded us that Rackham isn't only an Ender's Game character. Is there an epidemic of stupidity I'm not aware of, or maybe some brain parasite? Synthbuttrange posted:The curse of GW got reversed and infected everyone else While the latter comment was made in jest I feel there is likely some truth to it. GW are resurgent, and they are insanely accessible and are probably hovering up more and more of the market share (see their financials). A lot of the smaller games never had large communities to begin with, and I always got the feeling that GW was the gateway drug to them (it was to me). If there are less bitter vets leaving GW for the alternatives, they must have noticed a hit in their sales already and are now (frantically?) trying to diversify to survive. It can't be a coincidence that PP put out a skirmish style game and are now going for a pseudo-boardgame A-LA Shadespire
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# ? Oct 9, 2018 03:02 |
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You see this kind of poo poo in any company whose setting includes a metastory. All these assholes want to "advance the story" or "move the plot forward," but it's always done with the most ham-fisted, poorly-written, shittiest ideas. Probably because someone at the company has been moderately successful and gotten an ego to the point where they no longer listen (or no longer have people around them willing to speak up) when someone says, "no, dude, your idea is loving lame." And it's not just miniatures games, numerous RPGs have run afoul of this as well. Gods, the Shadowrun metaplot just became ridiculously, criminally bad somewhere in late 2nd/early 3rd edition.
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# ? Oct 9, 2018 03:19 |
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but thats what I said!
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# ? Oct 9, 2018 03:30 |
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Z the IVth posted:While the latter comment was made in jest I feel there is likely some truth to it. GW are resurgent, and they are insanely accessible and are probably hovering up more and more of the market share (see their financials). A lot of the smaller games never had large communities to begin with, and I always got the feeling that GW was the gateway drug to them (it was to me). If there are less bitter vets leaving GW for the alternatives, they must have noticed a hit in their sales already and are now (frantically?) trying to diversify to survive. It can't be a coincidence that PP put out a skirmish style game and are now going for a pseudo-boardgame A-LA Shadespire That still doesn't explain the fuckups that could've been easily avoided by, say, not showing they don't give a poo poo about the playerbase, or even crafting some official announcement from time to time when important poo poo happens. That doesn't cost a lot, just willingness to say something beyond "this is the party line and we'll cling to it no matter the cost". As for Shadespire-alikes, CB released Aristeia, a MOBA-like boardgame. It was a terrible idea of implementing a lovely genre in a part of a setting people were content to leave as a footnote. Basically some poo poo nobody wanted. Against all odds, it proved a very good game.
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# ? Oct 9, 2018 03:36 |
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Gumdrop Larry posted:I don't know what to think of what seems to be Privateer Press trying to go really wide really fast. They always seemed to kind of stumble outside of Warmahordes, and 3rd edition of that has established a weird situation where it seems like they're doing fine but at the same time communities for the game also seem to have totally withered. I wish they would focus and hunker down and make a strong concerted effort to revitalize their core product. I appreciate their ethos of trying to make complex competitive poo poo, even if they don't always succeed at it, but they certainly can be embarrassing at times in other aspects. The newest faction for Warma/hordes is just... boring looking? Not including cards in the models / books is annoying (even though you can print them out). That kinda took me out of it. Wyrd is the same way kinda; 2nd edition wasn't even close to being broken unlike the end of 1st edition. Guild Ball? Looks like it might be the same thing. I wanna buy your minis and play a stable game, dammit. Stop with the living rules poo poo. A lot of companies are going down the toilet.
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# ? Oct 9, 2018 04:34 |
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Does the new WMH faction have any kind of hook / elevator pitch? Like, you tell someone necromancy pirates and monsters or Soviet era wizard war robots and they'll pretty much imagine Cryx and Khador. But these new guys seem to do basically the same thing as everybody else, only without any distinguishing flavor.
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# ? Oct 9, 2018 04:54 |
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I don't follow any of these games but these gently caress-ups are fascinating. I miss the Death Thread for cataloging it all.
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# ? Oct 9, 2018 06:20 |
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# ? May 25, 2024 14:13 |
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That was...wow. We have three stills, a single hard rock track and a 90s fire gif and goddammit we're gonna drag that poo poo out into a 3 minute video!
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# ? Oct 9, 2018 09:30 |