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Mister Facetious posted:Out of curiosity, what do you find hard about Zelda 2? I've never had an issue with it. I love Zelda 2 and it might be my favourite NES game, but I think the 'it's too hard' complaint comes from it not telling you specifically where to go next, so a lot of people go the wrong way, thus making the game super hard. I agree though that, aside from the fokkhas in the Great Palace (and the size of the palace to begin with), the game is pretty much fair.
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# ? Oct 11, 2018 10:04 |
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# ? May 25, 2024 17:22 |
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Rupert Buttermilk posted:I love Zelda 2 and it might be my favourite NES game, but I think the 'it's too hard' complaint comes from it not telling you specifically where to go next, so a lot of people go the wrong way, thus making the game super hard. So... it really is the Dark Souls of Zelda games
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# ? Oct 11, 2018 10:10 |
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Huxley posted:Hell yeah my man, effort post like hell on this because it took me like 5 tries to even hit a ball this morning, let alone hit it something like straight. Okay u got it bro! Swing Guide NES Open Tournament Golf, in my view, is a game of tempo memorisation. For the most part, at the Fast (and even Medium) swing speeds, the arrow meter is difficult to keep track of visually, especially on the downswing. It's super quick. This means that to be a good player, you can't rely on your eyes alone. You'll need to figure out how the tempo of your button presses works. As will I (hopefully) explain below, this is one of NES Open Tournament Golf's great strengths, as it is a game of rhythm much like actual golf is itself. Try this for starters: 1) Set up with a 1-wood on the Fast setting. 2) Aim a good amount left of your target, as we're going to play a fade (left-to-right shot shape). 3) Press A to start your swing. 4) When the meter gets near to the top of the backswing, feel as though you make a very quick double-tap with A. If you get it correct, your first arrow will end up at or close to max power, and the second arrow will finish before the downswing target line. Here I've drawn in an arrow in pink to demonstrate what a good fade result would look like: 5) Obviously, the quicker (or more to the left of the target line) the second arrow finishes, the more the ball will fade left-to-right. Try and do this a bunch of times until you get used to the speed and rhythm of the timing. There's a very good reason why you want to practice quick double-tap fades to begin with, and it's simply because from there you can adjust your tempo to get that arrow closer to the target line for a straighter shot. It is super important to understand that shot distance in NES Open is entirely based on the first backswing arrow. The second arrow only impacts curvature. You can absolutely smash the ball all day just hitting big fades, if that tempo suits your timing and style better. A draw (right-to-left) shot shape is trickier to hit, as you'll have to allow that arrow to pass by the target line. There's a risk of being too slow with your timing, watching the arrow go through the very end of the meter, and missing the ball entirely. However, with practice a good player can pull these shots off also. Irons and Advanced Mechanics Iron shots offer the player a wider target line. This allows more of a visual timing element, especially on Slow-to-Medium swing settings. However, tempo is still super important. For the most part, I use the Backspin 1 setting for my iron shots into the green. It generally gives the best control. Backspin 2 is situational. On short irons, the ball can rip back and potentially spin off the green entirely. However, if I need to stop a long iron or fairway wood quickly on the putting surface, it can be a great option. Topspin 1 and 2 give the ball an extra kick on the first bounce, which can be useful if you need to squeeze out that extra bit of distance. Another impressive element to the game is how the the slow/medium/fast settings affect iron shot trajectory. You'll be able to hit the ball higher with the fast setting, which should provide more potential backspin control on the green. However, the extra height also means the ball will be affected more by the wind, especially with the shorter irons and wedges. Wind speeds in NES Open Tournament Golf vary between zero-mph to 9-mph, and anything 5mph+ is going to affect the flight quite significantly. As such, it's a good idea to use the slow or medium settings with iron shots, assuming the distance-to-pin allows for it. They will fly lower and be less susceptible to the wind. Also, note that holding UP on the D-Pad throughout the backswing will switch your ballflight to the LOW setting, and conversely holding DOWN on the D-Pad will switch that setting to HIGH. Using this is totally situational and requires practice / experience. Chipping and Putting Chipping is all about tempo. I almost always use the slow-to-medium speed settings on chips around the green (and for that matter, from 100 yards and in). Through experience, I've figured out what I think is the best chipping method, so here's a general guide. 8 yards to 12 yards: SLOW setting. Three AS-FAST-AS-POSSIBLE button presses. 14 yards to 24 yards: SLOW setting. Three quick button presses (adjust tempo slightly depending on precise distance). 28 yards to 40 yards: MEDIUM setting. Three quick button presses (adjust tempo slightly depending on precise distance). I use Medium setting for anything within the 50 yard - 100 yard range. Getting the timing down is mostly a matter of practice at this distance range. For putting, I actually tend to use Medium or Fast setting, depending on the length of putt and slope. This is totally an individual thing though. Putting only requires two button presses, and two quick presses on Fast gets a good amount of distance for a wide range of putts, which I personally like. Experiment and find your style. There's actually a whole lot more that I could into with NES Open, as it's a game with a surprisingly intricate physics model. I think this guide covers enough ground for newcomers though. Let me know if y'all have any other questions. Happy golfin' !
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# ? Oct 11, 2018 10:12 |
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Rupert Buttermilk posted:I love Zelda 2 and it might be my favourite NES game, but I think the 'it's too hard' complaint comes from it not telling you specifically where to go next, so a lot of people go the wrong way, thus making the game super hard. Counterpoint: If you don't know to cheese the road to the Great Palace with the fairy spell you are in for a world of hurt.
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# ? Oct 11, 2018 10:32 |
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Rupert Buttermilk posted:I love Zelda 2 and it might be my favourite NES game, but I think the 'it's too hard' complaint comes from it not telling you specifically where to go next, so a lot of people go the wrong way, thus making the game super hard. I like that about it but I am also too slow to be consistently decent at fighting things so I never got very far in Z2 ...of course, I thought that about a bunch of the late-gate Hollow Knights bosses and I was able to keep trying and get through them in a recent playthrough so maybe I just need to try again...
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# ? Oct 11, 2018 10:58 |
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Man I can do shinespark no problem in Metroid fusion but super Metroid is a heck of a lot more finicky then I remember Perhaps I have lost my gaming skills in the uh 10 years since I last played
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# ? Oct 11, 2018 11:49 |
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Okami is a great game to play drunk. On a possibly related note, the final Blockhead can get fuuuuuuuucked.
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# ? Oct 11, 2018 11:54 |
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Now do it, with a wiimote
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# ? Oct 11, 2018 11:56 |
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Just knowing how XP and temple completion works in ZeldaII makes a massive difference in the game. For those that don't know, ZeldaII has actual XP and level progression and one if the rewards at the end of every temple is giving you however much XP you need to level whether it's 5 or 5000, so you should often grind to a level up just before the boss then gain a whole level worth of XP for clearing the temple. If you don't, you'll probably be underleveled for the end game. Leaving the 1ups (the weirdest thing about the game) until endgame is also extremely helpful, but obsoleted by save states.
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# ? Oct 11, 2018 12:48 |
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They've released the Kairosoft games on the Switch I see! Dungeon Village and Game Dev. Good fun games, but absolutely mobile phone games and not worth £9
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# ? Oct 11, 2018 13:45 |
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The Octoling Amiibos are mandatory now
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# ? Oct 11, 2018 13:54 |
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Ghost Leviathan posted:Okami is a great game to play drunk. I have some good news about advances in cellphone technology since the original launch of Okami
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# ? Oct 11, 2018 13:54 |
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Homestar Runner posted:Okay u got it bro! This is awesome, thanks!
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# ? Oct 11, 2018 14:02 |
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That knight getup is significantly cooler than the other "armor" options which all make me assume the player is ten years old. I have no idea what to think about the mascot suit.
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# ? Oct 11, 2018 14:05 |
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The mascot suit is almost certainly immediately going to be associated with 'DOES THIS LOOK LIKE THE FACE OF MERCY'
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# ? Oct 11, 2018 14:13 |
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Guy Goodbody posted:The Octoling Amiibos are mandatory now where did these come from and where is the third one
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# ? Oct 11, 2018 14:34 |
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The Bloop posted:where did these come from and where is the third one I don't think the third one is as good as the others
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# ? Oct 11, 2018 14:36 |
Guy Goodbody posted:I don't think the third one is as good as the others You're right; it's far better.
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# ? Oct 11, 2018 14:37 |
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Guy Goodbody posted:I don't think the third one is as good as the others I mean, it's terrible but still should be posted. I'm wondering about the balloons and if they are somehow part of the costume
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# ? Oct 11, 2018 14:39 |
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Save Me Mr Tako actually has a pre-order discount, from $14.99 to $9.99
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# ? Oct 11, 2018 14:40 |
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ArmyOfMidgets posted:You're right; it's far better.
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# ? Oct 11, 2018 14:40 |
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Mascot head, octoling midriff shirt, swimfins
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# ? Oct 11, 2018 14:41 |
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Guy Goodbody posted:The Octoling Amiibos are mandatory now please tell me the witch outfits aren't amiibo exclusive
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# ? Oct 11, 2018 15:05 |
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Looper posted:please tell me the witch outfits aren't amiibo exclusive deoctofy yourself and face to inkshed
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# ? Oct 11, 2018 15:17 |
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Rupert Buttermilk posted:I love Zelda 2 and it might be my favourite NES game, but I think the 'it's too hard' complaint comes from it not telling you specifically where to go next, so a lot of people go the wrong way, thus making the game super hard. This is my experience except reversed. I like Zelda 2 a lot and hate the first Zelda. The original is too obtuse.
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# ? Oct 11, 2018 15:34 |
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https://www.youtube.com/watch?v=3Isqj5nh8ag These Starlink toys look good enough I kind of just want them as toys. Especially that arrowhead shaped ship. Looks like you can do some ridiculous configurations if you want.
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# ? Oct 11, 2018 15:38 |
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Al Borland Corpse posted:https://www.youtube.com/watch?v=3Isqj5nh8ag Man they do look kind of cool... so, what I'm seeing is that, you can swap the wings around on the toys (Like even granularly as swapping the wings to be backwards) and that changes the look in game? I'm curious if thats a benefit you only get from own the physical toy, or if you can reconfigure parts however you want digitally as well.
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# ? Oct 11, 2018 15:47 |
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It looks neat, I'd be all about it for sure if I was a kid.
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# ? Oct 11, 2018 15:49 |
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Fancy Hat! posted:Man they do look kind of cool... so, what I'm seeing is that, you can swap the wings around on the toys (Like even granularly as swapping the wings to be backwards) and that changes the look in game? I'm curious if thats a benefit you only get from own the physical toy, or if you can reconfigure parts however you want digitally as well. You can do it digitally, but it is probably just nowhere near as cool.
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# ? Oct 11, 2018 15:50 |
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Al Borland Corpse posted:https://www.youtube.com/watch?v=3Isqj5nh8ag Wait, so it's full on build-a-spaceship? Welp, I'm sold.
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# ? Oct 11, 2018 15:50 |
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The G-diffuser Arwing wings on that Starlink original ship look so loving cool
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# ? Oct 11, 2018 15:51 |
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I'm probably going to spend way more time playing with the spaceship toys than the actual game.
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# ? Oct 11, 2018 15:56 |
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Little Mac posted:This is my experience except reversed. I like Zelda 2 a lot and hate the first Zelda. The original is too obtuse. Well I think it's acute game
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# ? Oct 11, 2018 16:04 |
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The Bloop posted:I'm wondering about the balloons and if they are somehow part of the costume They aren't. The trailer states that the balloons aren't included.
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# ? Oct 11, 2018 16:07 |
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Al Borland Corpse posted:https://www.youtube.com/watch?v=3Isqj5nh8ag I don't think I realized how big the toys were until right now
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# ? Oct 11, 2018 16:08 |
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Zelda 1 (the first quest) isn't all that obtuse if you have the small map book that came with the game. Everything you need to beat the game is here, really.
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# ? Oct 11, 2018 16:11 |
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Remember you were supposed to draw on that map in the upper left and right. And take it to school and share where you found secrets with friends cause you used the candle on every Bush in the game.
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# ? Oct 11, 2018 16:12 |
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Bombadilillo posted:Remember you were supposed to draw on that map in the upper left and right. And take it to school and share where you found secrets with friends cause you used the candle on every Bush in the game. I don't draw on my loving things but I definitely did the other parts
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# ? Oct 11, 2018 16:14 |
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Here’s the complete Zelda 1 manual if anyone wants it. Really wish the manuals were readable in the game like on 3DS. https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAANE.pdf
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# ? Oct 11, 2018 16:19 |
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# ? May 25, 2024 17:22 |
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my dad actually had those things laminated when I was a kid I think we still have laminated copies of the FF1 monster charts this one: https://skirmishfrogs.com/wp-content/uploads/2015/11/Final-Fantasy-Enemies.jpg
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# ? Oct 11, 2018 16:19 |