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ChickenHeart posted:Also that no-one has tried porting models from Earth Defense Force and I'm too inept to figure out how to do it myself !!!
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# ? Oct 11, 2018 10:23 |
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# ? May 21, 2024 13:57 |
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Give me the weapons from EDF. Wanna send my soldiers into the field with übergrenades that physically cannot be thrown far enough to escape the blast radius
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# ? Oct 11, 2018 12:05 |
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The UFO defence music is outstanding I've been listening to it for hours. I can't decide which is my favourite soundtrack.
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# ? Oct 11, 2018 13:36 |
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I'm gonna be one more poster to say that the remastered soundtrack is straight fire.
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# ? Oct 11, 2018 14:10 |
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YouSpoonyBard posted:Hey all, the new OST got posted to Bandcamp and it's incredible. This cannot be quoted enough, classic Ufo Defense soundtrack is simply incredible.
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# ? Oct 11, 2018 14:20 |
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I was just thinking how will they handle the Chosen theme songs, then realised they made new tracks just for them. I can't wait to be attacked by the disco-Warlock!
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# ? Oct 11, 2018 14:26 |
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Why is there not an "all" selection for soundtrack though
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# ? Oct 11, 2018 14:32 |
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Deuce posted:Why is there not an "all" selection for soundtrack though Yeah. The og soundtrack is nice but it's not EU/EW nice.
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# ? Oct 11, 2018 15:25 |
Hot take there. Interception is kickin' rad.
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# ? Oct 11, 2018 17:20 |
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Wait a week, I imagine.
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# ? Oct 11, 2018 17:20 |
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I haven't really been able to dig into this yet, but I'm hoping to make time tonight. Anything I should know before going in? Any settings I should have changed up front, etc?
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# ? Oct 11, 2018 17:29 |
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Bogart posted:Wait a week, I imagine. Yeah I wouldn’t be surprised if a combined soundtrack and more soundtrack mods start popping up on the Workshop, now that soundtrack switching is basically officially supported. There were soundtrack mods before, but IIRC you needed you needed another mod to make them work.
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# ? Oct 11, 2018 17:38 |
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Are the legacy weapons just there to give you a leg up at the start of a new game? Not complaining, I like them, but the lack of modability will hurt them in the longrun.
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# ? Oct 11, 2018 18:00 |
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Iymarra posted:Hot take there. Interception is kickin' rad. heres where you meant to post that: https://forums.somethingawful.com/showthread.php?threadid=3828221
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# ? Oct 11, 2018 18:01 |
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Jesus the 4th set of Legacy Ops are hard. Are they supposed to be more stealth-oriented? The third one of them features a loving huge amount of enemies, that are pretty drat tough, and not really a great way through, though the objectives don't seem to require you to kill all of the aliens, just destroy poo poo and evac.
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# ? Oct 11, 2018 18:21 |
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Ravenfood posted:Jesus the 4th set of Legacy Ops are hard. Are they supposed to be more stealth-oriented? The third one of them features a loving huge amount of enemies, that are pretty drat tough, and not really a great way through, though the objectives don't seem to require you to kill all of the aliens, just destroy poo poo and evac. I was just about to post that. I got golds on nightmare on all 4; once you get a good start in the first mission of each of the first three sets the only tough one is the last one. Then you get Lazarus, which is a massive bitch where stealth is more important. The really brutal mission is the one in the middle where the second pod has two berserkers and happens to be right on top of another pod. With a 5 man group including a reaper you can't kill everything fast enough even with mimic beacons. The only good way to do that mission is to sneak past all of the pods after the first, move everyone to the exit, plant the bomb with the reaper and get out afterwards. It took three restarts to do it properly. Also, when you get to Lazarus 7/7...save a prox mine and a scanning protocol and use the scan before the last room. Thank me later.
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# ? Oct 11, 2018 18:40 |
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Adar posted:I was just about to post that. I got golds on nightmare on all 4; once you get a good start in the first mission of each of the first three sets the only tough one is the last one.
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# ? Oct 11, 2018 18:54 |
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playing this again for the first time in two years and dear god these squaddies
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# ? Oct 11, 2018 19:08 |
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Digirat posted:playing this again for the first time in two years and dear god these squaddies Bradford took a shot at an ADVENT goon on the roof and blew the floor out under a nearby civilian instead, plunging him to his death. XCOM means incompetence from top-to-bottom.
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# ? Oct 11, 2018 19:21 |
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Adar posted:
I got really lucky and the berserker pod pathed over to the other one and I got to claymore +capacitor discharge the whole lot and Bradford finished the berserkers off with bladestorm when they charged in. I didn't find the last set of missions super tricky at least on story mode. You wind up with like 7 or 8 soldiers for the last mission and if you pick the chosen shotgun both Bradford and Jane Kelly get it.
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# ? Oct 11, 2018 19:22 |
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brakeless posted:I'm gonna be one more poster to say that the remastered soundtrack is straight fire. I know they were trying to stand on their own with EU, but they seriously hosed up by not using or remixing any of the classic themes. This was way better than any of the original trailers, for instance.
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# ? Oct 11, 2018 19:29 |
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The Lazarus missions ending is just
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# ? Oct 11, 2018 19:29 |
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I kinda want the unlocks from the bradford campaigns before I start playing WOTC but at this rate it’s going to take ages with all the fun surprises I’m finding that changed since I last played, like mimic beacons not actually making enemies attack them anymore and prox mines not getting set off by grenades anymore
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# ? Oct 11, 2018 19:34 |
Prox grenade change was sadness
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# ? Oct 11, 2018 19:37 |
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Anias posted:Prox grenade change was sadness It's lead to a few funny moments. My fave was when I mined an avatar-andromedon pod, sticky-claymored the avatar then activated the pod with a Ranger Rapid-Fire on the Avatar. I was shocked when the mine didn't go off even when the Andromedon charged, only to laugh my rear end off when the nearly dead suit ran back in panic to collect another pod only to step in the mine's radius.
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# ? Oct 11, 2018 19:50 |
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Bradford wearing the plate armor that only covers the chest without any shirt underneath is something special
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# ? Oct 11, 2018 19:51 |
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Dr Christmas posted:Bradford wearing the plate armor that only covers the chest without any shirt underneath is something special Yeah, he went through a bit of a Mad Max phase for me too.
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# ? Oct 11, 2018 19:58 |
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Alkydere posted:It's lead to a few funny moments. My fave was when I mined an avatar-andromedon pod, sticky-claymored the avatar then activated the pod with a Ranger Rapid-Fire on the Avatar. I was shocked when the mine didn't go off even when the Andromedon charged, only to laugh my rear end off when the nearly dead suit ran back in panic to collect another pod only to step in the mine's radius. Wait do they not even go off if you drop one next to an alien and it starts to move already within the radius
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# ? Oct 11, 2018 20:03 |
Digirat posted:Wait do they not even go off if you drop one next to an alien and it starts to move already within the radius I know they go off if you get a soldier tongue grabbed into a pod that’s sitting on one. fucker
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# ? Oct 11, 2018 20:05 |
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TK-42-1 posted:I know they go off if you get a soldier tongue grabbed into a pod that’s sitting on one. also when this happens, the guy still somehow takes bound damage after the prox mine triggers and kills the snake, which means that 6 + 2 damage will instakill someone at the start of Bradford’s campaign with their 7 health ask me how I know
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# ? Oct 11, 2018 20:09 |
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Rewards for Lily's chair mission are pretty unfortunate. Lose 1x Proximity Mine or 2x Mimic Beacons. I make more mistakes than plans, so I gave up the mine, but I'm not happy about it.Digirat posted:Wait do they not even go off if you drop one next to an alien and it starts to move already within the radius Just got out of a mission where I dropped a proxy mine on an unactivated pod and it blew them up at the start of their turn so??
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# ? Oct 11, 2018 20:20 |
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Is anyone else having a problem with grenadiers launching what are supposed to be frag grenades but seem to always turn into proximity mines?
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# ? Oct 11, 2018 20:51 |
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Long shot, but I was under the impression that if you lost alien hunter weapons in WOTC, you could run another proving ground project to replace them. Maybe it was a friend talking about a mod but did I just lose my axe and bolt caster for the rest of the game?
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# ? Oct 11, 2018 21:42 |
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ulmont posted:Is anyone else having a problem with grenadiers launching what are supposed to be frag grenades but seem to always turn into proximity mines? I've been having that, but with Fire Grenades instead of Frag. I thought I was just loving it up repeatedly.
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# ? Oct 11, 2018 21:57 |
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Danaru posted:Long shot, but I was under the impression that if you lost alien hunter weapons in WOTC, you could run another proving ground project to replace them. Maybe it was a friend talking about a mod but did I just lose my axe and bolt caster for the rest of the game? Yes Build more. https://steamcommunity.com/sharedfiles/filedetails/?id=1131557943
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# ? Oct 11, 2018 22:04 |
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Holy poo poo Tygan’s nickname in the last campaign made me lol.
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# ? Oct 11, 2018 22:09 |
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GuardianOfAsgaard posted:Holy poo poo Tygan’s nickname in the last campaign made me lol. Amazing.
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# ? Oct 11, 2018 22:12 |
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winterwerefox posted:Yes That save's on the PS4
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# ? Oct 11, 2018 22:13 |
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GuardianOfAsgaard posted:Holy poo poo Tygan’s nickname in the last campaign made me lol. It was good, but not as good as the DJ being called Jake Levy. (He's voiced by Jake Busey, who played Ace Levy in Starship Troopers)
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# ? Oct 11, 2018 22:41 |
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# ? May 21, 2024 13:57 |
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GuardianOfAsgaard posted:Holy poo poo Tygan’s nickname in the last campaign made me lol. I just got to that point and came here to post exactly this.
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# ? Oct 11, 2018 22:48 |