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I kind of suspect with all the new horror monsters and evil creatures coming in the DLC we might see a Cult crisis like that event.
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# ? Oct 12, 2018 20:07 |
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# ? May 11, 2024 10:28 |
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Wizard Styles posted:A geriatric goblin steps forward, his form hunched from decades spent in service of dark spirits, ululating in the the twisted tongue of his kind. I had that event once but instead of summoning a horde of beasts it summoned a bunch of spirits that had sex with my entire company, boosting everyone's morale to like 100%.
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# ? Oct 12, 2018 20:12 |
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vyelkin posted:I had that event once but instead of summoning a horde of beasts it summoned a bunch of spirits that had sex with my entire company, boosting everyone's morale to like 100%. Oh, Battle Brothers.
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# ? Oct 12, 2018 20:15 |
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vyelkin posted:I had that event once but instead of summoning a horde of beasts it summoned a bunch of spirits that had sex with my entire company, boosting everyone's morale to like 100%. Jackard fucked around with this message at 20:42 on Oct 12, 2018 |
# ? Oct 12, 2018 20:36 |
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Night10194 posted:I kind of suspect with all the new horror monsters and evil creatures coming in the DLC we might see a Cult crisis like that event. It says we've seen both of the coming spellcasters, unless that's lies. the Alp, at least, is totally davkully
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# ? Oct 12, 2018 20:42 |
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The Lord Bude posted:If you do want him upfront swords use less fatigue than other weapons. And as has been mentioned, until the expansion sword mastery is almost entirely the best melee specialization (after sprinkling in a couple hammers). Unless you have a dude with ten billion fatigue who you can make your designated flail / spikechain rear end in a top hat. Might still be afterwards, even, but it'll be more viable to toss in some other stuff. jokes posted:I like this low fantasy-ish setting where yes there are zombies and orcs etc. but not, like, wizards that you get. Just spears and luck. I think there's a witch hunter event that's a little spooky. Also cultists, also the mentioned historian events. But yeah, I like their (stated, in this devblog update!) dedication to the concept. Someone earlier in the thread said that what makes your company famed hardasses is that your response to the skeletal armies of NotRome rising from the grave is "Right, lads, stow the spears and bows and switch to flails and axes". Goatse James Bond fucked around with this message at 20:55 on Oct 12, 2018 |
# ? Oct 12, 2018 20:51 |
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GreyjoyBastard posted:It says we've seen both of the coming spellcasters, unless that's lies. I more mean 'oh poo poo the monsters of the world have been called by Davkul, he ain't waitin' for the sun to go out and yeti has made peace with nightmare eater who has signed a treaty with rear end in a top hat tree.'
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# ? Oct 12, 2018 20:55 |
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Night10194 posted:I more mean 'oh poo poo the monsters of the world have been called by Davkul, he ain't waitin' for the sun to go out and yeti has made peace with nightmare eater who has signed a treaty with rear end in a top hat tree.' I certainly hope so! and in the game -- I'm making an effort to finish my current run before the expansion (I don't think there'll be a problem); I'm on the third crisis, after which I can retire for the top merc fame achievement, I'm pretty sure. I think I'll save the endgame locations for post-expansion when I have more and funner tools (and apparently at least one more endgame location!). Goatse James Bond fucked around with this message at 21:16 on Oct 12, 2018 |
# ? Oct 12, 2018 20:55 |
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Wizard Styles posted:Haha, of course that would be the positive outcome for that event. I've honestly never had the bad outcome to that event- it's why I always hire historians even if they're poo poo
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# ? Oct 12, 2018 23:22 |
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I really like the dev team's commitment to the game's setting and keeping everything in line with it. Although I wouldn't object to a little Black Company/Malazan inspiration where wizards do exist, but they're insanely powerful and destructive and you'd never seriously try to fight one. besides necros of course
Dreylad fucked around with this message at 02:53 on Oct 13, 2018 |
# ? Oct 13, 2018 02:15 |
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I shelved this game for two months for multiplayer stuff with friends. It was the farthest I had ever got, and right away four of my best guys died then the whole company got murdered by an orc warlord. Great game 10/10 I can’t wait for the expansion.
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# ? Oct 13, 2018 03:28 |
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So I fought my first Lindwurm...well two Lindwurms and thanks to whoever posted the little guide about fighting them. Don't think my boys would have made it out of that if I hadn't set them up properly. Bit disappointed I didn't get any armor out of it, that typical?
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# ? Oct 13, 2018 08:26 |
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Rabbi Tupac posted:So I fought my first Lindwurm...well two Lindwurms and thanks to whoever posted the little guide about fighting them. Don't think my boys would have made it out of that if I hadn't set them up properly. Bit disappointed I didn't get any armor out of it, that typical? The Lindwurm armors you get from regular sources of unique armor, they're just immune to lindwurm acid. This has a good chance of changing with the expansion pack since they're adding the ability to craft armor from other beasts' parts.
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# ? Oct 13, 2018 09:27 |
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What's the consensus on fighting against dudes with shields? Is it worth attempting to break the shield (risking higher damage from double grip; and wasting turns) or should you just try and batter through?
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# ? Oct 13, 2018 16:57 |
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The Lord Bude posted:What's the consensus on fighting against dudes with shields? Is it worth attempting to break the shield (risking higher damage from double grip; and wasting turns) or should you just try and batter through? Depends on the enemy imo. For low-risk enemies like bandits I usually don't bother, though I will totally break a bandit leader's shield if I'm trying to shank them for their armour. For orcs I never do it because it means they deal way too much damage when they land hits, and their low melee defence means even with the shields it's usually not a big deal to land hits on them. For noble company guys, I usually don't because there are just so many shields and I don't bring that many axes. I might break one or two as a way to punch a hole in their line, but it takes long enough that the rest of the fight is happening while I'm doing that. Really the only enemy I reliably go in looking to break their shields are ancient dead, because the shield skeletons aren't that threatening even with double grip, their shields reliably break in just one or two hits, and you want to get at their polearm wielders as fast as you can because just a couple hits from them will murder even heavily-armoured bros. So usually I don't bother because I find the enemies for whom it's worthwhile usually have tough enough shields (and sometimes shield mastery) that it takes too long, and a lot of other enemies I would rather let keep their shields. Skeletons are the big exception, and there are some uncommon cases where enemies have high enough melee defence that it's a huge pain to kill them through a shield, like knights.
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# ? Oct 13, 2018 17:06 |
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I don't really know why, but I love this https://twitter.com/R4_8_BIT/status/1050818378410147840
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# ? Oct 13, 2018 17:35 |
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vyelkin posted:Depends on the enemy imo. For low-risk enemies like bandits I usually don't bother, though I will totally break a bandit leader's shield if I'm trying to shank them for their armour. For orcs I never do it because it means they deal way too much damage when they land hits, and their low melee defence means even with the shields it's usually not a big deal to land hits on them. I agree, and would add that I like letting humans and orcs keep their shields so they waste their AP and fatigue on Shieldwalling.
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# ? Oct 13, 2018 17:48 |
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I think it depends a lot where in the game you are too, because if you have a few bros with a high melee skill your hit chances are usually high enough that you'll hit through shields most of the time anyway, but in the early game where you can't hit poo poo, smashing a shield has a little more utility.
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# ? Oct 13, 2018 17:57 |
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Nordick posted:I don't really know why, but I love this Because Punchy the Wizard is an exceptional dedication to cosplaying.
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# ? Oct 13, 2018 18:07 |
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i just beat all 3 crises on iron man! I am excited.
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# ? Oct 14, 2018 03:42 |
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stopgap1 posted:i just beat all 3 crises on iron man! I am excited. Congratulations! Nordick posted:I don't really know why, but I love this Is the Wizard robe and staff a mod or just a fan photoshop?
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# ? Oct 14, 2018 03:54 |
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Helical Nightmares posted:Is the Wizard robe and staff a mod or just a fan photoshop? You can, rarely, get them in a random event where you find a guy's pants buried in a lockbox in the woods. The staff is the weapon from the gobbo shamans.
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# ? Oct 14, 2018 04:04 |
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Are enemies carrying unique weapons not guaranteed to drop them on kill? Killed a bandit leader carrying what I'm pretty sure was a named hammer, but no dice.
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# ? Oct 14, 2018 21:54 |
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How do you open the boxes that people tell me to carry to towns for them? I’ve heard you can do that.
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# ? Oct 15, 2018 00:55 |
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The Skeleton King posted:How do you open the boxes that people tell me to carry to towns for them? I’ve heard you can do that. Only way that I know of is if you get one of the events that gives you the option. There is one that has a bro take a peek in a crate, realise it is full of gems and he approaches you and asks if you should just jump the caravan hands that are with you.
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# ? Oct 15, 2018 01:03 |
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or, full of vampires.
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# ? Oct 15, 2018 01:12 |
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Only event I ever got with one of those was when the cops pulled me over and told me I was transporting Lord so-and-so’s weed and I should hand it over. Which I did.
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# ? Oct 15, 2018 04:57 |
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DarthRoblox posted:or, full of vampires. Really just a standard Battle Brothers dilemma. "Raid the farmstead? 50% chance you get food, 50% chance there's a lindwurm inside the barn."
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# ? Oct 15, 2018 05:05 |
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jokes posted:Really just a standard Battle Brothers dilemma. I really love that there is this whole mucky undercurrent of cults and devil worship under the surface.
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# ? Oct 15, 2018 06:52 |
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Got a few achievements tonight. 2 of which I alt+f4'd the battle. Good god, just 4 necrosavants butchered a company that stood up to the greenskin hordes. It wasn't even that they were super strong, it's just that they never stayed still and all my guys got wore out trying to chase the fuckers down at the end. With my upcoming crisis being undead, I decided to say gently caress that noise and retire. At least my company survived!
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# ? Oct 15, 2018 08:22 |
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So I recently did the ambition to fight another mercenary company since I've never done that one before but it wasn't during the Noble War and now I have two towns hostile to me. What ways are there to remedy that? I've never had to deal with this as my last long Iron Man game I had the Noble Crisis last and immediately retired since I just did the triple crown. On the bright side the abandoned fortress I just attacked that was 26 enemy mans of just Wiedergangers and Nachs landed me two uniques including a spiffy Lindwurm armor. So I got that going for me.
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# ? Oct 15, 2018 13:51 |
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I mostly stay away from those villages until enough time passes that they stop trying to have me killed. They will hire hit squads. Be ready.
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# ? Oct 15, 2018 13:55 |
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Night10194 posted:Probably plays into why I hate Adventurous Nobles so much. Though they can do fine as shield guys. No kidding, I just slapped down 4500 smackos for a lvl 3 Adventurous noble who was fat, had bad starting fatigue already and -7 in ranged defense - and every improvement roll was +1 Broken Cog posted:There is a pretty common undead group you can run into early on that is just one level 3 Nachzehrer, and it can tear your group apart if you're not prepared for it. this was actually a great fight for me in my early playing days - My guys surrounded it, chucking arrows that glanced off it's hide, surrounding it and finally bringing it down, but just before it swallowed one bro and broke another's leg. Real fist pump moment <3
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# ? Oct 15, 2018 14:34 |
So all this talk of BB got me to start a new campaign. It took me an hour and a half of troubleshooting a number of errors. Here are the solutions in case anyone else has these problems. Error 1) When I start a fight the game crashes due to a "Persistence log error". The reason this happens is the autosav file cannot be found. Either delete the file or check if it has been hidden. Error 2) Game runs incredibly slowly. Turn off vsync in options. Error 3) Game is better, but still slow. Add your game to your antivirus's exceptions list.
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# ? Oct 15, 2018 19:44 |
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Donkringel posted:So all this talk of BB got me to start a new campaign. It took me an hour and a half of troubleshooting a number of errors. Here are the solutions in case anyone else has these problems. drat that sucks. I don't think I've ever had this game so much as crash on me.
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# ? Oct 15, 2018 23:44 |
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Closest I've had to a glitch in the 150+ hours of this game that I've played over the past couple of weeks is one time where edge scrolling mysteriously stopped working till I quit and reloaded. I think from what I've read there's one particular antivirus that disagrees with it?
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# ? Oct 16, 2018 02:44 |
The Lord Bude posted:Closest I've had to a glitch in the 150+ hours of this game that I've played over the past couple of weeks is one time where edge scrolling mysteriously stopped working till I quit and reloaded. Avaat is my antivirus, and there is one more that slips my memory.
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# ? Oct 16, 2018 14:21 |
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Lol @ using 3rd party antivirus software in tyool 2018 EDIT: Well, a free one at least
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# ? Oct 16, 2018 15:16 |
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As far as I know there is no good antivirus software.
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# ? Oct 16, 2018 18:13 |
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# ? May 11, 2024 10:28 |
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Small complaint about the Noble War: Why are the Great Battles so incredibly RNG based? I just got a battle where the starting number was 28vs36, and 4 of my side's units were wardogs.
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# ? Oct 16, 2018 18:25 |