|
Spiderdrake posted:As much as many tenets of conservative politics baffle me the whole gamer thing where they act like its a powerful man hobby is just so loving befuddling. It's completely the opposite but they preach only some kind of gaming "count" as gaming. It's all loving gaming! If there is anything that men -in general- have adopted, it's because it's good, and if it's good then it is masculine. If doctors discovered that wearing stilettos was great for the penis health then they would eventually be the manliest loving thing ever. It's not like gaming is manly, it is that men like gaming, therefore it has to be manly. e: what a snipe! trucutru fucked around with this message at 01:41 on Oct 14, 2018 |
# ? Oct 14, 2018 01:39 |
|
|
# ? Jun 4, 2024 07:22 |
|
Parp shitizen is the bddsses
|
# ? Oct 14, 2018 01:40 |
|
Midnight Voyager posted:Vertisce takes their own schtick Very Poorly. Vertisce has very thin skin. He's not good with mocking or humour. Apparently, we spend all our time stalking him.
|
# ? Oct 14, 2018 01:47 |
|
The Titanic posted:But, as far as character models go, Gillian's looked like one of the worst ones, complete with plastic hair and a complete lack of facial textures. She almost looks as bad as the Andromeda characters. She looks ~25 yrs younger. Like Chris said, "Make her look like mid 90s agent Scully."
|
# ? Oct 14, 2018 01:55 |
|
BluesShaman posted:She looks ~25 yrs younger. Chris still thinks its the mid 90's so it makes sense. But, I'm ok with this, Scully was my first crush as a kid.
|
# ? Oct 14, 2018 01:58 |
|
trucutru posted:If there is anything that men -in general- have adopted, it's because it's good, and if it's good then it is masculine. If doctors discovered that wearing stilettos was great for the penis health then they would eventually be the manliest loving thing ever. Breeding brachycephaly in dogs and cats is bad.
|
# ? Oct 14, 2018 01:58 |
|
colonelwest posted:Chris still thinks its the mid 90's so it makes sense. But, I'm ok with this, Scully was my first crush as a kid. I'm not complaining; just observing.
|
# ? Oct 14, 2018 01:59 |
|
|
# ? Oct 14, 2018 02:02 |
|
I found a good post from this thread on quote:I think the thing I don't understand about this game and the way they are showcasing it, is what exactly is the plan for when gamers don't play the game the way the developers want them to.
|
# ? Oct 14, 2018 02:09 |
|
And then people are like "These problems are solved already or will be solved in testing."
|
# ? Oct 14, 2018 02:15 |
|
Mainstream gamers have been onto CIG's BS for the past year or two and this a good comment that gets to the core of a lot of problems. Chris envisions people waking up in their space apartments, making coffee, conducting hygiene, getting a bite to eat, putting clothing on one piece at a time, walking through a maze of hallways to find a mission giver, listening to some horrible hack sci-fi dialogue, walking to train station, waiting 5 minutes for a train to arrive, riding the train to the spaceport, open the door to your spaceship, walk through some more bland hallways, get into your pilot seat, conduct 10 minutes of pre-flight procedures (including balancing your Argon levels), take off, fly for god knows how long to some generic outpost on the planet or space, engage in some janky fps for 5 minutes, get some MacGuffin, carry it to your ship, place it in the cargo bay, fly to some drop off point, land back at the space port, talk to the mission giver again to get a paltry amount of space bucks, engage in post-flight refueling and maintenance and then prepare to do it all over again. Even if this all works seamlessly, it would involve hours of tedium that would make Elite Dangerous look like a nonstop thrill ride.
|
# ? Oct 14, 2018 02:23 |
|
|
# ? Oct 14, 2018 02:24 |
|
|
# ? Oct 14, 2018 03:06 |
|
Would.
|
# ? Oct 14, 2018 03:08 |
|
Did you know that FOX fought Chris Carter over casting Gillian Anderson as Scully, because they didn't think she was hot enough?
|
# ? Oct 14, 2018 03:09 |
|
I got into the 3.3 PTU. Observations when compared to the 3.2 that I'd been torturing myself with since yesterday: * Menus are vastly improved. They stopped that in-game "Holo projection" effect bullshit and now it's just an overlay that pops up. Much more readable. * There are still a lot of buttons on most of the menus that don't seem to... do anything? I don't understand how half of this poo poo is still placeholders, 6 years in. * I counted 47 people in general chat when I logged in, with no appreciable slowdown, so that's pretty nice * Contrary to past PTU's the performance at Port O was completely smooth, no hitching and no crashes. Usually in a PTU I have to race to spawn a ship before the server shits itself. * The PTU lets you spawn a bunch of new ships. As usual, getting into any ship you don't already know the trick to is a loving nightmare. Some of them are just bugged and spawn without any doors or ramps attached. Fun! * The luxury Constellation is full of useless gewgaws like a bar and bedroom, and the launchable fighter still doesn't work. 6 loving years. * The map hasn't been improved at all. If anything it's worse. At least it's easier to read due to the menu changes. * They've added new planets, waaaay further away than they used to be. QT'ing across the system takes a loving while. I'm talking 5, 10 minutes or more of just staring at blue poo poo. Go make yourself a sandwich, you aren't missing anything. Can't wait until they add 100 systems and you have to travel across them! *Jumping about halfway across the system ate up all my quantum fuel and left me stranded in space with no way to refuel. So, that's loving fun I guess? Time to kill myself! I'm not sure how you're supposed to travel unless they place gas stations every few minutes on every major route. *Killing myself caused the game to crash, finally. Next up, combat.
|
# ? Oct 14, 2018 03:12 |
|
Instead of the stretch goal promised 100 systems, there will only be 5-10 systems at launch. I hope this helps you manage your expectations.
|
# ? Oct 14, 2018 03:18 |
|
Store Citizer: I advise you to stand back and toe the line.
|
# ? Oct 14, 2018 03:18 |
|
Even though there is only a fraction of a single system in the game, the pipelines will ajkkdfoiha
|
# ? Oct 14, 2018 03:19 |
|
BurtLington posted:
LOL that's great stuff. Just call them all heretics like you're still on the SC sub or Spectrum, that's sure to drum up support for this 7 year old scam, and not make you come off as a complete lunatic.
|
# ? Oct 14, 2018 03:23 |
|
BluesShaman posted:She looks ~25 yrs younger. Even Scully had some color and quality to her face. But I guess this is a thing because even the new tomb raider Lara has skin that's basically porcelain.
|
# ? Oct 14, 2018 03:29 |
|
There's pretty good texture there. Also the hair doesn't look like a piece of plastic.
|
# ? Oct 14, 2018 03:30 |
|
Sarsapariller posted:I got into the 3.3 PTU. Observations when compared to the 3.2 that I'd been torturing myself with since yesterday: I like these posts - they're raw. Credit where credit is due, criticism likewise. Just remember how many years and how many millions of dollars it took to get this far, and extrapolate how many more decades and how many billions of dollars they still need.
|
# ? Oct 14, 2018 03:39 |
|
Sarsapariller posted:*Jumping about halfway across the system ate up all my quantum fuel and left me stranded in space with no way to refuel. So, that's loving fun I guess? Time to kill myself! I'm not sure how you're supposed to travel unless they place gas stations every few minutes on every major route. CIG calls them truck stops.
|
# ? Oct 14, 2018 03:41 |
|
3.3 continues * Attempting to leave global chat caused an instant black screen crash * I took an FPS combat mission. The FPS AI... works, I guess? It is extremely jank. The mission literally failed for me before I had finished landing, but the enemies still spawned. Enemies would play the death animation every time they were shot, then immediately pop back up and resume firing. They took something like 4-5 sniper rounds or 2-3 point blank shotgun blasts to kill. They drop their weapons, but they tend to despawn in about 3 second so you can't really loot them. And you are extremely limited in the ammo you can carry- basically 6 mags of about 10 shots each, so enjoy running out of ammo after maybe 2 minutes of fighting. But it did work, so that's... something. * Tried to take a ship v ship mission after that but my Gladius couldn't use its QT drive at all. Just didn't work. Then the game crashed again. * Respawned at the wank pod, took a Constellation, flew out to a patrol mission. Eventually I reached the patrol point and was told to "Clear all hostiles" except... there weren't any hostiles. Nothing spawned for me to fight. I couldn't find any other missions that would spawn enemy ships, so I guess I'm SOL there. I will try Arena Commander in a bit.
|
# ? Oct 14, 2018 04:00 |
|
Scruffpuff posted:I like these posts - they're raw. Credit where credit is due, criticism likewise. Just remember how many years and how many millions of dollars it took to get this far, and extrapolate how many more decades and how many billions of dollars they still need. Yeah that's kind of the problem. There's some interesting ideas in the game, and some clear hard work has gone into the visuals. But the game design is poo poo, every system is riddled with bugs, and half of the mechanics are just placeholder concepts. If you want to experience 3/4ths of the game you will need to spend hundreds or thousands of dollars to unlock ships capable of fighting, mining, hauling cargo, etc. If the game cost 35 dollars in the current state, I would recommend staying away unless you had lots of patience. But it costs hundreds and hundreds. That's why I consider this more of an autopsy than a gameplay report.
|
# ? Oct 14, 2018 04:03 |
|
Just watched the Citcon youtube, what a boring mission. Welcome to commute simulator and lovely platforming, to think it only costed 200,000,000.
|
# ? Oct 14, 2018 04:17 |
|
From Astropub's Saturday evening stream: I found these by doxxing the venue: At full capacity the hall seats 2442 people; CIG were originally selling 2400 tickets. That's a lot of empty seats on the top tier
|
# ? Oct 14, 2018 04:25 |
|
|
# ? Oct 14, 2018 04:30 |
|
colonelwest posted:Mainstream gamers have been onto CIG's BS for the past year or two and this a good comment that gets to the core of a lot of problems. Chris envisions people waking up in their space apartments, making coffee, conducting hygiene, getting a bite to eat, putting clothing on one piece at a time, walking through a maze of hallways to find a mission giver, listening to some horrible hack sci-fi dialogue, walking to train station, waiting 5 minutes for a train to arrive, riding the train to the spaceport, open the door to your spaceship, walk through some more bland hallways, get into your pilot seat, conduct 10 minutes of pre-flight procedures (including balancing your Argon levels), take off, fly for god knows how long to some generic outpost on the planet or space, engage in some janky fps for 5 minutes, get some MacGuffin, carry it to your ship, place it in the cargo bay, fly to some drop off point, land back at the space port, talk to the mission giver again to get a paltry amount of space bucks, engage in post-flight refueling and maintenance and then prepare to do it all over again. So, basically, second life in a sci-fi setting, but until they add female avatars only gay sex.
|
# ? Oct 14, 2018 04:32 |
|
Long Center is Long
|
# ? Oct 14, 2018 04:36 |
|
Midnight Voyager posted:
Those comments are things i've been saying for a long time. "What happens when someone throws something on the rail tracks?" - that's when SC's ultra realistic physics take over and the train goes flying off the tracks and into outer space of course. And yeah, about the ship being blown up on a planet a long way from anywhere. The backers will tell you to put out a distress call. And what will happen? Maybe nobody will come, because they are too busy grinding for credits. Or, as more likely, someone will come and shoot you for shits and giggles. Or come and wait for someone to come and rescue you then blow your rescuer up and then you for shits and giggles. The final part is very true. Once (if) the game stops being a dream and becomes a reality, the poo poo is going to hit the fan and the backers are really going to fragment. PvEers vs PvPers. Immersionist vs those who just want to play. We've seen it with ED and other games.
|
# ? Oct 14, 2018 04:37 |
|
Man, using Removeddit, that /r/games thread is a bloodbath. Currently about a fifth of the comments have been removed by mods.
|
# ? Oct 14, 2018 04:47 |
|
https://i.imgur.com/lnlGzCs.mp4
|
# ? Oct 14, 2018 04:53 |
|
More 3.3 notes: * The rest stops seem to just not exist. I flew to two different ones, only to find nothing there. Had to kill myself both times. * Basically I think Hurston might be fake, or unreachable. There seems to be no way to fly there directly. * Arena Commander has a new front end interface. It also appears to hang and crash and have buttons that don't do anything. Fire your loving UI team, Jesus. * Couldn't get a MP game going so I did a single player match. Honestly the ship combat was fine. Feels like it hasn't changed appreciably since 2016. No observable glitches, and the flight and damage models felt... pretty okay? But the default Hornet only has two guns and time to kill was through the roof. The vanduul ships took literally 15-20 seconds of sustained fire to die, and usually just lost wings and pieces which didn't seem to stop them zipping around. The ships (including your own) are so fast that usually I'd turn towards a guy, snap off half a second of shots and then end up exploding because we rammed each other. It might be one of those things that you overcome as you become a better pilot, but really the weapon range and travel speed felt slower than the movement speed of the ships. As with every other aspect of the game, buying a better ship will probably vastly improve the experience. * Missiles were working, which was nice. No clue if it's just the game mode or if they'll work in the PTU. * After that I couldn't get back into the PTU. Seemed like a general problem, lots of people on spectrum complaining about it. Eventually we discovered that if you clicked the button and then waited for 2-3 minutes with no feedback, it would progress to the next screen. Fire your UI team. * The new R&R station (I finally found it) is nice enough- it's just another generic Star Citizen station, landing pads and shopping mall, but this time with colored lighting. Also it's covered in giant "REPLACE ME" balls because they literally aren't even finishing assets before kicking them out anymore. Sarsapariller fucked around with this message at 04:58 on Oct 14, 2018 |
# ? Oct 14, 2018 04:55 |
|
The train thing has been done before. In Star Wars Galaxies (of all things) before they put in space flight there was an interplanetary shuttle you had to take if you were going to a different planet. And it really did come only every 5 or 10 minutes or something. Because it was a Ralph Koster design from that generation of MMOs the idea was it would force you to socialize and make friends so you’d play the game longer. (Like the boat in EQ etc etc)
|
# ? Oct 14, 2018 05:10 |
|
|
# ? Oct 14, 2018 05:11 |
|
Quavers posted:
I'm not sure if I'm parsing the photo versus the floor plan correctly, but it looks to me like the lower/upper balcony are completely empty and the mezzanine is partially empty. I counted the combined upper/lower balcony to have a seating capacity of 665. Makes you wonder about those reports of 600+ unsold tickets. Was this one of the keynotes or could the audience have been split between presentations? boviscopophobic posted:
boviscopophobic fucked around with this message at 05:18 on Oct 14, 2018 |
# ? Oct 14, 2018 05:12 |
|
|
# ? Jun 4, 2024 07:22 |
|
what the hell is up with that helmet?
|
# ? Oct 14, 2018 05:12 |