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And so the Chinese campaign ends much as it began; screwed over by ridiculous amounts of badly written rules. Anyway, to India!
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# ? Oct 13, 2018 23:18 |
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# ? May 17, 2024 15:53 |
12 October 1944 HMS Loyal, a destroyer, is completely crippled by shock damage after setting off an acoustic mine in the Tyrrhenian Sea. Allied bombing takes its toll on German torpedo boats stuck in Piraeus: TA-17 (ex-Italian San Martino) is scuttled, TA-15 (ex-Italian Francesco Crispi sunk outright. Both had been previously damaged.
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# ? Oct 13, 2018 23:20 |
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I can't remember if the game models Bose's INA troops or not.
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# ? Oct 14, 2018 02:29 |
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Now it's been about 3 years but didn't someone say that the soviets get no reinforcements whatsoever until august 45? Would diverting to Manchuria instead of India be a possible course of action? How're their vp's?
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# ? Oct 14, 2018 11:52 |
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I order Manus shelled, but apparently they have some good gunners amongst their 9AV. Wait. ONE thunderbolt? I follow the bombardment with an attack, but it looks like I need to use shock attacks to wear down the forts. Manus is another perfect example of how broken the combat system is in this game.
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# ? Oct 14, 2018 18:48 |
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I can only imagine a single poor P-47 chased around by 150+ Tojos, with the seagulls from Finding Nemo dubbed over it.
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# ? Oct 14, 2018 23:23 |
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Maybe have some engineers in manus? To help with the forts?
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# ? Oct 14, 2018 23:58 |
14 October 1944 Another frigate, HMCS Magog, loses the stern to a U-boat's homing torpedo (U-1223). Like so many others, Magog was safely towed to port but never repaired.
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# ? Oct 15, 2018 04:15 |
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They named a ship Magog? Was there an HMS Gog as well?
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# ? Oct 15, 2018 05:10 |
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habeasdorkus posted:They named a ship Magog? Was there an HMS Gog as well? quote:Her namesake is the town of Magog, Quebec source: http://www.hmcsmagog.com/ edit: also, no.
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# ? Oct 15, 2018 06:41 |
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if i recall correctly the jug replacement pools are really scanty so you've probably burned through most of them
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# ? Oct 15, 2018 12:58 |
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Jonny Nox posted:source: http://www.hmcsmagog.com/ The best thing about this is discovering that there was also a HMCS Spikenard.
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# ? Oct 15, 2018 15:39 |
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At least these guys are fleeing once they meet contact now. Over 200 planes and only one kill. Something is wrong here. They must be immediately turning tail and running! Hellcats cause us some issues here today. Attack the Goddam carriers! They are right there! If your going to die, at least die doing something useful! This should be all the proof you need! Nope? I've cleared the secondary mission at Guam, lets see if that helps.
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# ? Oct 16, 2018 04:25 |
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I’d like to think if you were flying a B-25 with eight wingmen, with only three(?!) escorts, and you hit an Empire of Tojos, you’d drat well better be allowed to flee.
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# ? Oct 16, 2018 07:37 |
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That is an officially ridiculous number of Tojos
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# ? Oct 16, 2018 12:58 |
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I choose to believe they know about the Wall of Flak, and are just heading off on missions like "carriers? Yeah we looked, couldn't find em, what carriers?"
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# ? Oct 16, 2018 13:09 |
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So what exactly does the squadron info page look like? What mission(s) are they set to?
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# ? Oct 16, 2018 13:46 |
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Training mostly.
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# ? Oct 16, 2018 18:35 |
15 October 1944 The German light cruiser Leipzig suffers a collision with Prinz Eugen off Gdynia and is not repaired.
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# ? Oct 17, 2018 00:01 |
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someone was asking about how historical the weather is in this game, and I don't know that although it's really interesting, but it reminded me that I think this map accurately depicts the course of the Yellow River in the period of the game in I think 1938? the Chinese, who sometimes blame it on the Nazi general they had hanging around advising, deliberately blew up a levee that had been intentionally destroyed as an act of warfare as early as the 13th century and changed the course of the river by hundreds of miles. it would be like somebody redirecting the Mississippi to flow through Galveston in a few death filled months (oh yeah they barely told anybody, and the death toll was probably in the six figures) so why did they redirect one of the largest rivers in the world? to delay the Japanese advance southwestward from roughly Beijing to the middle Yangtze River city of Wuhan. they delayed it by a couple of months and were able to evacuate a few more factories upriver to make Chongqing the self sustaining world within a world that we love. mission accomplished oh and also the flooded region became a communist recruiting hotbed because everybody knew the koumintang did it, so much so that when the tottering kmt finally rebuilt the levee the Communists tried to sabotage the repairs. so I would say that the decision did not pay off anyway the Yellow River is one of those rivers that moves hundreds of miles when not constrained and it's interesting that for the decade containing WWII the river was artificially redirected for a momentary tactical advantage, and it's kind of just disappeared into the mist
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# ? Oct 17, 2018 03:42 |
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Hmm, I might need to drop the LRCAP as well. Dammit! Missed the carriers by two hexes! I'll try again tomorrow! The Betties see their targets today. Yes, I'm hunting Carriers with battleships in late '44. This is the world we live in.
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# ? Oct 17, 2018 05:31 |
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Wtf is going on. Why are there carriers hanging around next to unsurpressed island airbases Why are you hunting them with battleships Why do none of your land based air actually do useful things i81icu812 fucked around with this message at 08:53 on Oct 17, 2018 |
# ? Oct 17, 2018 07:27 |
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gently caress em up Mutsu!
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# ? Oct 17, 2018 07:53 |
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i81icu812 posted:Why do none of your land based air actually do useful things I've been asking this all war. They have everything they need - orders, an air HQ, supplies. (22k in Guam) but no, lets go bomb the island next door even though there has been a carrier eighty miles off the coast for a week. I think I take the secondry mission off in a bit, and it does not help. there are recon planes on the island as well, so spotting should not be a problem!
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# ? Oct 17, 2018 08:29 |
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So like underneath this game and this UI is there actually something playable? Or a generally coherent way in figuring out how to play it? as I've been watching this amazing LP by Grey for years and I'm -still- not sure on that. But kudos to Grey for an epic LP and something amaazing to watch that I'm still in for.
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# ? Oct 17, 2018 08:56 |
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I think that depends on how you define playable. Allegedly people have played Campaign for North Africa.
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# ? Oct 17, 2018 09:13 |
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I've got two bugged plane units drainnig my politcal points - everyt time I try and withdraw them the game crashes. Says everything.
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# ? Oct 17, 2018 09:21 |
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Next question. have the developers of the game done a full campaign through it? Let's make that several. We could youtube it. Also purportedly there was once a Youtube playthrough of Campaign for North Africa! .. I'm surprised that one hasn't been done on here, honestly. It'd only take like 6-7 years! Maybe more.
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# ? Oct 17, 2018 09:24 |
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I should point out that the thousand-hour slog through Campaign for North Africa is only for the full campaign scenario. Other scenarios, while still long at tens or hundreds of hours, are presented first and more importantly suggested for play first. So you might more likely see the El Alamein portion or even the "tutorial" that lasts only a week of in-game time. Also I understand that anyone suggesting Campaign for North Africa is not entirely serious, because it's loving Campaign for North Africa.
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# ? Oct 17, 2018 13:52 |
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wedgekree posted:So like underneath this game and this UI is there actually something playable? Or a generally coherent way in figuring out how to play it? as I've been watching this amazing LP by Grey for years and I'm -still- not sure on that. But kudos to Grey for an epic LP and something amaazing to watch that I'm still in for. There is. The interface is bad and there are many aspects of it that are needlessly intricate, but there is actually a playable and enjoyable game in there, at least for grog/strategy nerds. I would say the biggest problem might actually be the poor AI, as seen in Grey's campaign. You can eventually learn the interface but there's no way around the bad AI other than by doing a play-by-email campaign, which is hard to coordinate and takes years.
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# ? Oct 17, 2018 14:02 |
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Grey Hunter posted:I've been asking this all war. They have everything they need - orders, an air HQ, supplies. (22k in Guam) but no, lets go bomb the island next door even though there has been a carrier eighty miles off the coast for a week. I think I take the secondry mission off in a bit, and it does not help. there are recon planes on the island as well, so spotting should not be a problem! Are your recon planes set in a 360 degree arc or are you actually trying to spot the ships?
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# ? Oct 17, 2018 14:10 |
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Have you save scummed to eliminate variables?
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# ? Oct 17, 2018 15:34 |
16 October 1944 Today's catch is a pair of torpedo boats: the Japanese Hato, sunk southeast of Hong Kong by carrier aircraft, and the German TA-39 (ex-Italian Daga), mined south of Salonika.
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# ? Oct 17, 2018 19:01 |
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Allied guns sweep Wake. Their carriers keep killing our planes. In large numbers as well. At least you got a kill in return. They are even making ground at Wake. Bettys continue to commit suicide. We can't even kill liberators right any more. Wait, that's more like it. We're having another of those phases where the Allies are looking competent.
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# ? Oct 18, 2018 04:05 |
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How the hell do you lose fighters in a 30 to 1 situation? Did they get shot down by overeager new recruits? Also, Wake might be in trouble, that seems like a lot of AV. eta: Also, good morning! habeasdorkus fucked around with this message at 04:25 on Oct 18, 2018 |
# ? Oct 18, 2018 04:21 |
17 October 1944 Mines claim destroyer-minesweeper USS Montgomery in the Palaus.
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# ? Oct 18, 2018 18:54 |
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I'm still bombing here. The men advancing into India are bombed, but they take out a superfortress! I did not authorise this! Down comes a liberator. A more normal day of losses. That feels good, it's been a bit quiet on the sinking front.
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# ? Oct 19, 2018 05:22 |
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so what grog game could model the Chungking siege to the extent that you could play it out at that level and declare victory on separate merits?
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# ? Oct 19, 2018 05:28 |
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Maybe suiciding wave after wave of containment troops will finally bait the Chinese forces
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# ? Oct 19, 2018 05:54 |
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# ? May 17, 2024 15:53 |
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I did not authorise this! Sigh.... RTFM Grey ..... http://www.matrixgames.com/forums/tm.asp?m=2260137 Info for Newb´s: River Shock Attacks If you cross a River hexside that you do not control you should always shock attack. If you enter an enemy occupied hex across a River hexside that you control (ie you control both sides of the river)- your MODIFIED AV must be of a particular ratio to the enemy's MODIFIED AV to prevent the Shock Attack. Net result - poor quality troops have issues maintaining a proper bridgehead because their MODIFIED AV is a lot lower than their RAW AV So do not move units across the river fro the south or the east, but move them via the north or west
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# ? Oct 19, 2018 08:13 |