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They at least need to monster the new soul calibur since they've done SC in the past
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# ? Oct 19, 2018 05:56 |
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# ? Jun 6, 2024 04:28 |
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I would pay for more monster factories.
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# ? Oct 19, 2018 12:55 |
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Not much got done this Adventure Zone episode aside from the development of Our New Best Friend, Billy, but it was still good. I gotta say this particular arc/mystery's been a little looser than the last, at least in terms of pacing - the first half had them going straight from one disaster to the next, while that momentum's sort of bled off now but the meeting at Indrid's didn't make it sound like they were much closer to figuring out what was going on. I get the sense that Billy and the other goatmen might be very recently uplifted, maybe going through an accelerated version of the already-accelerated evolution described Thacker's book. It'd explain why Billy could be like Vincent but is seemingly new to self-awareness, without memories of things like Sylvane. Whatever they're trying to "grow" might be responsible? The individual bits have been good and the Ryan Gosling turn had me laughing out loud, but hopefully this one wraps up soon and they can regroup a little.
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# ? Oct 19, 2018 23:48 |
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Yeah, I feel rather lost with this arc.
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# ? Oct 20, 2018 01:12 |
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The players seem a bit lost too, either they’re not picking up on Griffin’s clues or Griffin isn’t leaving very good clues. He basically had to have Indrid hand-hold them toward the end there. I will say though I like how loose this arc is, it’s left some room for great unexpected actions. Billy wasn’t supposed to be a character but he’s one of the most interesting parts of this arc. Colonel Whitey fucked around with this message at 03:18 on Oct 20, 2018 |
# ? Oct 20, 2018 03:15 |
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Part of me thinks Griffin is having to rerack some stuff now that Aubrey has touched the untouchable. I think that wasn't really supposed to happen yet, but I could be wrong!
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# ? Oct 20, 2018 03:54 |
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Nah, Griffin specifically set up the prompt for Aubrey to touch it. I think it probably was saving Billy and having to come up with a new scenario for that, because that felt like an abrupt shift in momentum after.
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# ? Oct 20, 2018 04:35 |
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I like that this chapter is an actual mystery. The previous were very much "this is the monster. Spend an episode planning to fight it. Then fight it".
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# ? Oct 20, 2018 04:38 |
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Yeah, but if Griffin wanted them to solve the mystery, they probably could've used more breathing room - going straight from the Danimal's wreck to the Pizza Hut sign to meeting the Mothman to the Funicular to Billy hasn't left enough time to investigate over just plain react. There also don't seem to be enough obvious leads, in the way that "water monster so start thinking about pipes and water parks" provided an obvious progression last time, I don't really see the connection between the goatmen, growing, blizzards and misfortune either. This is kind of back-seat GM-ing, and it's only natural that real table-play is going to sometimes lead to odd digressions and the like. It's a good sign that even if things don't always go as planned they've still got the flexibility to improvise and have fun instead of staying straightjacketed to the plot - seriously, that moment where Griffin asked Justin what Billy should look like given he's responsible for bringing him into the story, and Justin without missing a beat says Ryan Gosling, that whole bit was great.
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# ? Oct 20, 2018 05:31 |
I feel like while the mystery is indeed floundering a little bit, it feels much worse than it actually is due to there being a huge release gap in the episodes due to live touring and other stuff suplexing the boys schedule
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# ? Oct 20, 2018 09:09 |
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So what you’re saying is that this is the suffering game parallel for this campaign?
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# ? Oct 20, 2018 13:02 |
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Unpopular opinion: Suffering Game was... good. (And the long delays between episodes was probably what lead to some of the best music in the show being in that arc.)
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# ? Oct 20, 2018 17:50 |
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PMush Perfect posted:Unpopular opinion: Suffering Game was... good. (And the long delays between episodes was probably what lead to some of the best music in the show being in that arc.) I also like Suffering Game quite a lot. It's not perfect, there are some game elements that could have used some more thought. BUT It has some of the best music and brought us Arms Outstretched.
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# ? Oct 20, 2018 17:53 |
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Yeah it’s good. There’s not an arc I dislike, but Stolen Century is probs the weakest.
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# ? Oct 21, 2018 04:15 |
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I'd say HTBG starts pretty weak. Everything before Magic Brian is pretty forgettable.
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# ? Oct 21, 2018 07:05 |
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PMush Perfect posted:I'd say HTBG starts pretty weak. Everything before Magic Brian is pretty forgettable. Not everything, there was Klarg. https://www.youtube.com/watch?v=ulsCN12AIbI
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# ? Oct 21, 2018 09:40 |
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No one in the last episode of The Adventure Zone said "Ryan Goatling" and I'm extremely disappointed about that. However, other than that, I think this might have been my favorite episode so far. Just three pals goofing around with their new buddy Billy the goat man.
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# ? Oct 21, 2018 10:51 |
PMush Perfect posted:I'd say HTBG starts pretty weak. Everything before Magic Brian is pretty forgettable. This is defitely wrong because the fungus cave is v funny
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# ? Oct 21, 2018 13:32 |
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fungus cave is what finally hooked me on the podcast, because the few episodes before it aren't very good.
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# ? Oct 21, 2018 13:47 |
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Blockhouse posted:let's be real Off topic a bit, but is there a place I can read about this? It seemed like PUBG was unstoppable and then fortnite ate their lunch from nowhere. Sexual Aluminum fucked around with this message at 03:34 on Oct 22, 2018 |
# ? Oct 22, 2018 03:29 |
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Sexual Aluminum posted:Off topic a bit, but is there a place I can read about this? It seemed like PUBG was unstoppable and then fortnite ate their lunch from nowhere. you'll get a few different stories from people depending how much they care about either game, but the things that are facts are that the people behind pubg worked closely with epic to develop the engine in a way to support battle royale style games (both on pc and console), and then epic released a free battle royale game piggybacking on an unrelated already-released game of theirs shortly before pubg came to consoles fortnite being free and also much more aesthetically kid-friendly is why it caught on so hard; fortnite coming from nowhere was a somewhat shady gamble that obviously worked out really well in epic's favor
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# ? Oct 22, 2018 03:45 |
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Kids loving love fortnite even if they don’t play fortnite. My little nieces and nephew are constantly doing the dances even though they don’t play online games at all. I think they just watch YouTube videos or something. It’s huge with middle-high schoolers.
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# ? Oct 22, 2018 03:49 |
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Found in the wild
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# ? Oct 22, 2018 03:58 |
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pubg costs money, doesn't have an Aesthetic like fortnite does, and has the audacity to charge you for lootbox keys in a game you already paid $30 real-rear end dollars for
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# ? Oct 22, 2018 03:59 |
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In a choice between hiding in a bathtub in an eastern european hellscape or doing the fresh prince dance on top of a hamburger, there are audiences for each but the second one is much much larger.
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# ? Oct 22, 2018 04:16 |
dmboogie posted:pubg costs money, doesn't have an Aesthetic like fortnite does, and has the audacity to charge you for lootbox keys in a game you already paid $30 real-rear end dollars for also: pubg is a hilarious reasource-hog, whereas Epic wisely realized that, much like WoW, the key to market penetration was a game so low-spec that you could run it on a toaster.
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# ? Oct 22, 2018 04:21 |
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Yeah I'm not interested in either, but Epic made better business choices with a shadier start. You could argue that they are the bad guys, if it weren't for the fact that Fortnite is an infinitely more competently executed game. I honestly believe that Epic's people looked at everything PUBG did and realized that the PUBG staff were working uphill on everything, from aesthetic to accessibility, and they made their own thing.
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# ? Oct 22, 2018 06:22 |
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Also, and this is more of a personal story, but PUBG ran like rear end on my computer and was extremely buggy. Sometimes buildings wouldn't load fully, sometimes the game would start and all I could see was the loading screen, etc. It barely even functioned as a game over half the time I tried playing it. Fortnite on the other hand, I've literally never had any such problems with, it just works every time.
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# ? Oct 22, 2018 06:39 |
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PUBG tried to send out a hat and free fun bucks as an apology for the game going down unexpectedly (which it does constantly) The fun bucks are just enough to buy A. another hat or B. a loot box you need to spend real money to open also a bunch of people didn't get the apology items and they promised an apology gift for the apology gift to come later all in the week where Blops IIII came out
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# ? Oct 22, 2018 12:30 |
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Blockhouse posted:PUBG tried to send out a hat and free fun bucks as an apology for the game going down unexpectedly (which it does constantly) In all fairness in the great Pubg / Fortnite war, PUBG runs a lot better than it used to now, and making battle royales is really hard - there’s a lot of server and gameplay issues in Blops4 that are showing up as the shine comes off the apple.
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# ? Oct 22, 2018 14:31 |
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PUBG had its time in the spotlight and squandered it, is really all there is to say. You can say epic did some shady stuff, but PUBG was in the drivers seat for a while there and did nothing with it. Awful Squad was a lot of fun, but even then it felt like the game was very disagreeable with the group's systems.
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# ? Oct 22, 2018 14:36 |
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They really just dropped the ball so much on everything. Match length was way too long (30+ minutes if you got to the final circles), so many bugs that could just ruin your experience, weirdly bad graphics (I haven't played in months though so maybe that's gotten better, but at the time it was probably the worst looking UE4 game I'd seen) while at the same time having horrible resource usage, absolutely terrible free crate progression (Several decent solo matches, IIRC), lobby voice chat on by default (I think, I turned that poo poo off ASAP) in a lobby with a hundred randos, etc.
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# ? Oct 22, 2018 16:42 |
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PUBG is a tense milsim Arma spinoff-spinoff that was more successful than anyone could have ever expected. if you think the matches are too long then maybe it's not for you but I would call that a feature, not something they should have "fixed" to make it more like Fortnite I just think holding PUBG up to the standard of "bonafide cultural phenomenon" is a little tough, considering the game that it is. I'm not even sure how Fortnite got there but it for sure made a lot of compromises that I don't think improve the experience. AndrewP fucked around with this message at 16:55 on Oct 22, 2018 |
# ? Oct 22, 2018 16:50 |
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AndrewP posted:PUBG is a tense milsim Arma spinoff-spinoff that was more successful than anyone could have ever expected. if you think the matches are too long then maybe it's not for you but I would call that a feature, not something they should have "fixed" to make it more like Fortnite I liked it until I got tired of it and went back to tanks. That said, when you're literally more popular than League of Legends on twitch, you either have to change to suit the audience or prepare for when you lose people when something more their speed comes up, and I didn't really see them do either.
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# ? Oct 22, 2018 16:56 |
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AndrewP posted:PUBG is a tense milsim Arma spinoff-spinoff that was more successful than anyone could have ever expected. if you think the matches are too long then maybe it's not for you but I would call that a feature, not something they should have "fixed" to make it more like Fortnite *drives an ATV into a tree only to get beat to death by a frying pan while team mates cure three bullet wounds with a bandage* THIS IS A MILSIM GAME Arma making people think 'clunky' and 'slow' is equal to 'accurate' is one of the greatest crimes in gaming.
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# ? Oct 22, 2018 17:42 |
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sexpig by night posted:*drives an ATV into a tree only to get beat to death by a frying pan while team mates cure three bullet wounds with a bandage* what are you talking about, I love piloting my human body like I'm piloting a Vertical Tank in Steel Battalion, just like real soldiers in the real world
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# ? Oct 22, 2018 17:57 |
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sexpig by night posted:*drives an ATV into a tree only to get beat to death by a frying pan while team mates cure three bullet wounds with a bandage* It's a video game duder, the core tenant is that it has to be fun (to somebody). A true milsim game would not be fun for anybody, or at least an insanely niche market that prevents making money. There's a reason video games don't typically completely disable you every time you're shot anywhere and require months of medical treatment to cure wounds.
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# ? Oct 22, 2018 17:57 |
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https://twitter.com/JustinMcElroy/status/1054436705493757954
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# ? Oct 22, 2018 19:23 |
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Lmao Travis frustrating his brothers owns
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# ? Oct 22, 2018 19:40 |
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# ? Jun 6, 2024 04:28 |
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Justin has no place to talk, too. https://twitter.com/JustinMcElroy/status/991693356274249728
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# ? Oct 22, 2018 19:42 |