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Jose Oquendo posted:Are there any good locations to loot aluminum? I am trying to keep my usual weapons in decent shape but I never have any aluminum but I have a ton of all the other required mats. Schools and hospitals have a bunch.
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# ? Nov 6, 2018 22:51 |
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# ? May 27, 2024 10:59 |
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Ran into an interesting bug (feature?). I moved my Camp from the newbie-area to the SE corner for higher level loot runs, however when I went to plop down my building it said I had reached the building limit. I started to scrap poo poo one by one, and no matter how many objects I scrapped the build limit was 100% full. Now I have a useless Camp in buttfuck nowhere with no benches or storage.
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# ? Nov 6, 2018 23:24 |
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Akumos posted:bDynamicDepthOfField=0 These are the settings that I use in the Fallout76Prefs.ini file and my game looks pretty good and not a blurry mess. To install just find you Fallout76Prefs.ini file, MAKE A BACKUP OF IT, open it up in NotePad, find the section "[ImageSpace]" and then replace everything with this stuff: [ImageSpace] bDoDepthOfField=0 bDynamicDepthOfField=0 bMBEnable=0 bLensFlare=1 bScreenSpaceBokeh=0 Don't forget to save your changes. The big culprits are DOF, MB (motion blur) and Bokeh. If you don't like lens flare you can share change the above 1 to 0 next to bLensFlare.
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# ? Nov 6, 2018 23:54 |
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SNOT CORN posted:Except when you are forced to place things again and for some reason the game decides to make that literally impossible with their weird clipping rules
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# ? Nov 6, 2018 23:55 |
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just to be confusing, you can also make your own non automatic blueprint and that's truly just a blueprint and you have to have the resources or stored items available to place it. i don't remember if it will draw from the stored full camp blueprint so probably you should always break that apart first. or just only use those for workshops
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# ? Nov 7, 2018 00:03 |
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SwitchbladeKult posted:These are the settings that I use in the Fallout76Prefs.ini file and my game looks pretty good and not a blurry mess. fIronSightsPitchSpeedRatio = 1.0000 fPitchSpeedRatio = 1.0000 bMouseAcceleration = 0 Apparently you can add these under controls in the normal Fallout76 file to fix your mouse vert/hor not matching too, feels like raw input to me now. Not even sure if disabling mouse accel does anything there but the pitch thing worked.
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# ? Nov 7, 2018 00:22 |
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Mr Hootington posted:https://youtu.be/mQNKcO8CMvc I had a quick look at the archives that was discussed in this video: That's pretty damning unless it's just a holdover from early experimentation... The lunchbox scripts are located under "economy". The scripts have references to player buffs. The descriptions aren't consistent, sometimes they refer to them as magazine effects, bobbleheads, or "Party Favors". Possibly just written at different stages of development. Some of the descriptions from decompiled scripts: code:
code:
quote:POST_ATX_Lunchbox_Confetti01
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# ? Nov 7, 2018 00:28 |
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VulgarandStupid posted:Are there any good Fallout 4 content mods? It seems like the videos that come up on Youtube are all mods in progress... Frost and Horizon are survival overhauls, Frost more about scraping by in a world of extreme danger, Horizon more about grabbing resources to research weapons and armor and establish settlement bases. Horizon is notionally on top the base game but changes so many systems it's better thought of as an overhaul. Sim Settlements and Tales from the Commonwealth are content adders to the base game. Tales sprinkles sidequests with amateur voice-acting and dialogue trees which reuse NPC lines through the base game's map. Sim grabs onto the base settlement building and adds freeform plot designation, prebaked city plans (in Rise of the Commonwealth), and tech trees (in Industrial Revolution) and quests you unlock based on progress up them. (It also adds a nice Potion of Icarian Flight reference.) Glazius fucked around with this message at 00:35 on Nov 7, 2018 |
# ? Nov 7, 2018 00:33 |
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Scott Forstall posted:if you use blueprints, you need all the materials for a whole new CAMP, stored (up until today) let me transplant my whole house, with floors, stairs, walls, and interior pieces all at once without having to pay for it again in mats. You can. When you relocate it puts all your structures in the stored tab, usually in one big built piece. I move my base regularly for only cap costs.
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# ? Nov 7, 2018 00:43 |
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I know. That’s what I wanted to do but it wasn’t working
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# ? Nov 7, 2018 00:52 |
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Glenn Quebec posted:I just want to say that Fallout is my Call of Duty. I buy all of them and love playing them. I'm sorry. In these uncertain times it is a relief that we can rely on the undying loyalty people owe to brands.
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# ? Nov 7, 2018 00:56 |
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I’m going to sink so many hours into this game. I really enjoy being a mysterious stranger, and randomly appearing to help someone turn the tide in a firefight, or giving some low level players some stimpaks and extra weapons. I can totally see myself hanging out at certain locations while I read a book, and play the role of NPC when someone stumbles upon my hangout. When I’m a higher level, I’ll probably go all in with the Order of Mysteries.
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# ? Nov 7, 2018 01:02 |
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Does anyone know off hand if it's a net weight benefit to take my raw scrap and turn it into bulk scrap with the tinker bench then keep that in my stash? I had like 2k steel scrap during the last beta but didn't feel like spending time experimenting with it.
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# ? Nov 7, 2018 01:09 |
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I used about 200 plastic to convert all of my lead, steel and wood into bulk and it saved about 6 pounds. I don't really think it's worth it until they adjust the values.
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# ? Nov 7, 2018 01:15 |
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Open Marriage Night posted:I’m going to sink so many hours into this game. I really enjoy being a mysterious stranger, and randomly appearing to help someone turn the tide in a firefight, or giving some low level players some stimpaks and extra weapons. Cite your quotes
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# ? Nov 7, 2018 01:17 |
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Thrillho Mod files up on the PGS brotherhood of goon thread. Along with enclosed instructions on how to replace the game's looping menu/login movies with whatever you heckin want.Scott Forstall posted:if you use blueprints, you need all the materials for a whole new CAMP, stored (up until today) let me transplant my whole house, with floors, stairs, walls, and interior pieces all at once without having to pay for it again in mats. When you disaseemble your CAMP when you move to a new location, everything that you built is stored in one big piece if it was built on a connecting structure. Stuff that's free-standing just gets individually stored. So you can quite literally build a shack or tower and then plunk it down anywhere you want without spending anything but the caps to move your CAMP. You can also break apart a stored structure to its individual pieces and place those if placing it all at once is giving you trouble where you decided to deploy. Storage for your CAMP stuff is counted not by weight but by CAMP budget. Also - if you want more visitors at your CAMP (including both goons not on your team and pubbies) you can put down a Welcome mat - which acts as a fast-travel beacon that shows up on the map. Spacedad fucked around with this message at 01:31 on Nov 7, 2018 |
# ? Nov 7, 2018 01:25 |
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Prophecy120 posted:I used about 200 plastic to convert all of my lead, steel and wood into bulk and it saved about 6 pounds. I don't really think it's worth it until they adjust the values. From what we've found you can't sell scrap to vendors but you can sell bulk. Also bulking scrap makes your stash a bit less cluttered. Apparently it doesn't have weight though.
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# ? Nov 7, 2018 01:45 |
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Akumos posted:fIronSightsPitchSpeedRatio = 1.0000 Appreciate it! I'll add this into my pref file as well.
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# ? Nov 7, 2018 01:54 |
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How are people collecting 300+ pounds of scrap? When I turned all junk into scrap I haven't gone above 200 weight in my box yet.
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# ? Nov 7, 2018 02:46 |
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Donovan Trip posted:Cite your quotes “Game good.” - Me, SomethingAwful forums November 6 2018
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# ? Nov 7, 2018 02:54 |
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https://www.youtube.com/watch?v=LXHnoq9XLoM
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# ? Nov 7, 2018 04:31 |
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Mr Hootington posted:https://youtu.be/mQNKcO8CMvc This dork also posted a poll on his channel asking "Would you guys prefer Fallout 76 as it stands right now or a game with human NPCs and dialogue choices, but only 4 player co-op? Genuinely curious as to how people feel on this" Guess which option is winning 4 to 1? Hint: it's not the game he's been playing for the past week+.
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# ? Nov 7, 2018 04:40 |
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Tenzarin posted:How are people collecting 300+ pounds of scrap? When I turned all junk into scrap I haven't gone above 200 weight in my box yet.
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# ? Nov 7, 2018 04:44 |
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I dumped 1k steel and it saved 20lbs lol
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# ? Nov 7, 2018 04:51 |
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You could do a really interesting story with four peeps reshaping the world. It’s basically every post apocalyptic tabletop RPG.
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# ? Nov 7, 2018 04:52 |
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The Bunker Buster rocket launcher weighs 46lb.
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# ? Nov 7, 2018 04:57 |
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Golden Bee posted:You could do a really interesting story with four peeps reshaping the world. It’s basically every post apocalyptic tabletop RPG. Sorry, what you're describing is called game design. That's not what this is about. This is about vault boy.
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# ? Nov 7, 2018 05:01 |
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# ? Nov 7, 2018 05:37 |
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CrashCat posted:It's most likely majority steel with a good chunk of wood (but noticeably less since you burn a lot of it cooking). The sum of the rest of my scrap is not nearly as much Steel and wood yeah. Wood is easy enough to burn but I've just started selling my excess bulk steel to vendors when stocking up on stimpacks. I also started basically using grenades and mines any time I run across multiple enemies (or higher health ones I want to soften up with indirect fire from cover) and that also helps. Prophecy120 posted:The Bunker Buster rocket launcher weighs 46lb. I can see carrying this ridiculous thing around at that weight when you really want to use it...but they reeeeally need to give weapons, armor, and ammo their own separate storage and dedicated weight limits. Spacedad fucked around with this message at 07:04 on Nov 7, 2018 |
# ? Nov 7, 2018 07:00 |
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If the problem with the stash size is related to the whole "game crashes if too many items" problem then they could implement different types of stashes that only take specific types of items. Gun racks for weapons, closets for clothing and armor, etc.
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# ? Nov 7, 2018 07:16 |
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I think I might actually go with a second account. That immediately solves the weight issue, and I can also park at a workshop to defend/collect now and then while roaming, and if I get logged out or want to the extra character in my team gets control of the workshop in the meantime instead of losing it all
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# ? Nov 7, 2018 09:53 |
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RagnarokZ posted:So the game's physics engine is controlled by FPS, there's absolutely no security preventing hacking to the point you can mod the sodding thing and the head dev doesn't know why a paramount feature is a thing. Don't ask me, I didn't buy it
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# ? Nov 7, 2018 09:57 |
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I have seen horses flying in RDR2 and other glitches. It seems that glitches are a effect of trying to simulate a complex world. But maybe Bethesda should have updated the engine years ago, probably with the Skyrim money. They did not, and here we are. I am having fun playing Fallout 76. No idea for how long or how much will bugs affect me. ---- Yesterday I managed to play a littel. Visited the nuka cola factory. Nothing much interesting there, but some doors where closed to me. Is a place with a loot of honey, so I guest is a good place to find honey (for cooking) and other food ingredients. Tei fucked around with this message at 11:16 on Nov 7, 2018 |
# ? Nov 7, 2018 10:42 |
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Tei posted:I am having fun playing Fallout 76. No idea for how long or how much will bugs affect me. Much the same and i am usually quite the critic of beth games/did not finish or enjoy FO4 so it was a pleasant suprise how much fun i have had. I have had some minor bugs like the power armour slender man effect and a few CTD but nothing major. Tei posted:Is a place with a loot of honey, so I guest is a good place to find honey (for cooking) and other food ingredients. Wait till you meet the honey booty monster.
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# ? Nov 7, 2018 12:55 |
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Mr Hootington posted:I dumped 1k steel and it saved 20lbs lol i thought all the bulk scrap bundles were the same weight but maybe i misremembered
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# ? Nov 7, 2018 13:51 |
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.......he's alive???????
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# ? Nov 7, 2018 14:43 |
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Open Marriage Night posted:I’m going to sink so many hours into this game. I really enjoy being a mysterious stranger, and randomly appearing to help someone turn the tide in a firefight, or giving some low level players some stimpaks and extra weapons. please dont stalk women in a video game
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# ? Nov 7, 2018 16:20 |
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https://youtu.be/0bL3Viw1LBk Spoilers for cut content or future content.
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# ? Nov 7, 2018 16:41 |
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Here is Bethesda taking to reddit to not-address the current issues. https://www.reddit.com/r/fo76/comments/9v0886/beta_thankyou_and_addressing_your_feedback/?utm_source=Community&utm_medium=Social
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# ? Nov 7, 2018 16:43 |
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# ? May 27, 2024 10:59 |
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Prophecy120 posted:Here is Bethesda taking to reddit to not-address the current issues. lmao "no push to talk because uhhh immersion" "can't have an FOV slider because animations would clip, just get used to the motion sickness lol"
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# ? Nov 7, 2018 17:00 |