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ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





bunnyofdoom posted:

No Glory varient is essentially no uniques. So, the low ps doesn't matter as much.

Hmm.

There are plenty of solid elite generic pilots higher than I2. I think it will still be a problem.

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bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

ConfusedUs posted:

Hmm.

There are plenty of solid elite generic pilots higher than I2. I think it will still be a problem.

Should I bump em up to RSV's, and give them r3s and add a filler z-95?

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





bunnyofdoom posted:

Should I bump em up to RSV's, and give them r3s and add a filler z-95?

Yes. Or a filler a-wing if you have the points. They’re amazing blockers and can give you an edge on other ordnance and swarmy lists.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

ConfusedUs posted:

Yes. Or a filler a-wing if you have the points. They’re amazing blockers and can give you an edge on other ordnance and swarmy lists.

I have enough points to have a phoenix with a homing missile, so might as well do that.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
I'd expect No Glory to be UTTERLY dominated by 4xJuke Sigma. That list is brutally stronk even in regular Extended.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

thespaceinvader posted:

I'd expect No Glory to be UTTERLY dominated by 4xJuke Sigma. That list is brutally stronk even in regular Extended.

That's my plan when I go to PAX Unplugged. They've got a bunch of side stuff lined up, and that list fits most of it. I4 is the top end of generic Initiative, and the only list that I think out jousts it is a TIE Swarm. TIEs will just die fighting what is effectively 4 Whispers to them, though.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Wait, sigmas are i4?

That’s going to absolutely wreck that format.

Icon Of Sin
Dec 26, 2008



5x saber squadron aces fit, and are also I4. Either of those are going to be really slippery.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Icon Of Sin posted:

5x saber squadron aces fit, and are also I4. Either of those are going to be really slippery.

Juke sigmas are the only way to get double offensive mods to the best of my knowledge.

Except maybe generic Inquisitors, but two dice and no useful missiles makes those much more questionable anyway.

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.
I'm thinking of trying this. What are your thoughts guys?
New Squadron

(42) "Dutch" Vander
(6) Ion Cannon Turret
(3) Swarm Tactics
Points 51

(49) Bodhi Rook
(0) Pivot Wing
(2) Tactical Officer
Points 51

(41) Blue Squadron Escort
(6) Adv. Proton Torpedoes
(0) Servomotor S-foils
Points 47

(41) Blue Squadron Escort
(6) Adv. Proton Torpedoes
(0) Servomotor S-foils
Points 47

Total points: 196

Slab Squatthrust
Jun 3, 2008

This is mutiny!

thespaceinvader posted:

Juke sigmas are the only way to get double offensive mods to the best of my knowledge.

Except maybe generic Inquisitors, but two dice and no useful missiles makes those much more questionable anyway.

You could do double Defenders also with Juke, or something like Rogue Squadron E-Wings. But yeah, it's rare.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
3 E Wings is OK, but 4 Sigmas is... you know, 4 guns.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

thespaceinvader posted:

3 E Wings is OK, but 4 Sigmas is... you know, 4 guns.

Yeah I think Sigma's are stronger, just noting what other double-mod options exist that aren't unique. The E-Wings I'd take two with torps and do a hit and run game. Probably not amazing, however.

Edit: fang fighters with Fearless would also be contenders I think. Or even the I1 versions without Fearless. Surprisingly tough to kill when they get in close.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Hey did we ever hear back from the guy who wanted a terrible list to fly at the Mynock Open?

Last I heard he was taking Nym/Eamon/Quadjumper.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

The Gate posted:

Yeah I think Sigma's are stronger, just noting what other double-mod options exist that aren't unique. The E-Wings I'd take two with torps and do a hit and run game. Probably not amazing, however.

Edit: fang fighters with Fearless would also be contenders I think. Or even the I1 versions without Fearless. Surprisingly tough to kill when they get in close.

But again, you can't get 4.

Honestly, I think Sigmas are probably at least a point too cheap, purely because of this list.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

thespaceinvader posted:

But again, you can't get 4.

Honestly, I think Sigmas are probably at least a point too cheap, purely because of this list.

They'd be a lot less insane without Juke, for sure. Anything that fixes having 4 with Juke would fix things, whether you increase Juke or the Sigma itself.

Gumdrop Larry
Jul 30, 2006

Gonna get 2.0 to the table for the first time with a Wave 1 event meaning it's second edition game mode. I'd like to do supernatural reflexes Vader as a centerpiece, and with only two other ship models to choose from it feels like a little mini swarm would be alright as a complement. Anybody have input on specifically how to structure it? Howlrunner and a couple other named pilots with some Juke spam? Bunch of naked academy pilots going for higher quantity? Or is there just any good pilot ability/EPT synergy with TIE fighters that I might be overlooking?

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Gumdrop Larry posted:

Gonna get 2.0 to the table for the first time with a Wave 1 event meaning it's second edition game mode. I'd like to do supernatural reflexes Vader as a centerpiece, and with only two other ship models to choose from it feels like a little mini swarm would be alright as a complement. Anybody have input on specifically how to structure it? Howlrunner and a couple other named pilots with some Juke spam? Bunch of naked academy pilots going for higher quantity? Or is there just any good pilot ability/EPT synergy with TIE fighters that I might be overlooking?

All of the "Inferno Squadron" TIEs have amazing synergy together. You really can't go wrong with as many of them as you can fit. If that's an awkward number of points, Howl + as many TIEs as you can fit is always good. Howl + Iden (to keep Howl alive) is even better.

You should be able to fit Vader plus ~4 other TIE fighters in some combination.

DogCop
Aug 6, 2008

Bake him away, toys.

ConfusedUs posted:

Hey did we ever hear back from the guy who wanted a terrible list to fly at the Mynock Open?

Didn't see him but I went 3-3 with three Quadjumpers, Torkil, Drea & a Z-95.

1 - Phantom w/ Juke x4 - WIN
Quickest match of the day, killed one phantom per round without losing a ship.

2 - Soontir, Generic Interceptor x2 & Lambda - LOSS
Took out the two generic interceptors almost immediately but Soontir flew laps around me. Came down to time, lost by 2 points.

3 - Whisper, Redline & Sai - LOSS
Redline threw out 2 well placed Proton bombs before dying which crippled the Quadjumpers with crits. Managed to rock Sai for 3 rounds to take her out but Whisper picked off everyone else one by one.

4 - Tel Trevura, Nym & Talonbane - WIN
Tel decided to joust the swarm and was sent back to the reserves in the second round. Nym got off a couple good bombs but in the end was a quick win.

5 - 140 point Han Solo & Wedge - LOSS
Wedge was an easy target but fat Han ran train on me after that. Flew laps around the board shedding stress with Kanan, guaranteeing arc with Luke and re-rolling every die with Han. I couldn't get more than 2 ships to fire on him per round which he shrugged off with evade tokens. Rough match.

6 - Luke, Dutch & Norra in ARC-170 - WIN
Dutch went down quick but Luke took out a couple quads before dying. Came down to Norra running away from Drea and the last Quadjumper until time. Finished barely ahead on points.

All in all was a fun day. Expected to do worse as I started the day having never tried the list or even flying more than 3 ships at a time. Drea was MVP with the amount of re-rolls she gave. Torkil saved more than a few ships by zeroing out aces before they could throw 5 dice. If I had a 4th Quadjumper I'd drop the Z-95 in a second but overall solid.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Holy poo poo someone actually took Luke Gunner to that?

Raged
Jul 21, 2003

A revolution of beats

ConfusedUs posted:

Holy poo poo someone actually took Luke Gunner to that?

Yep. One of his matches was up on one of the 2 streams and he got slaughtered

canyonero
Aug 3, 2006
He went 4-2 though!

Slab Squatthrust
Jun 3, 2008

This is mutiny!
Luke Gunner is the bid wall. 30 point Luke Gunner isn't good. But! If you play someone with a 15 point bid that they use to arc dodge, and suddenly they can't actually arc dodge....well that 15 point Luke Gunner is pretty drat strong. But, as shown, you probably die to swarms.

You can actually make a few almost reasonable Han/Lando builds with Luke Gunner, but I don't know that you can arc dodge swarms hard enough any more.

Edit: also how did the 4x Juke Phantoms not kill anything? I can see three quads being a really tough match, but not killing even one ship?

Slab Squatthrust fucked around with this message at 01:34 on Nov 6, 2018

banned from Starbucks
Jul 18, 2004




luke gunner was taken as a joke for some dumb podcast thing

Slab Squatthrust
Jun 3, 2008

This is mutiny!

banned from Starbucks posted:

luke gunner was taken as a joke for some dumb podcast thing

Oh yeah, for sure. But he's also a bid wall.

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?
System Open 2019 info got released, I'm looking at going to at least one, maybe two or three this year, welp. I really hope the prize wall ticket prices aren't as absurdly high as they were for destiny, because there's a hell of a lot of prize wall cards I'm gonna want to get and X-Wing games take twice as long as Destiny games, roughly.

Raged
Jul 21, 2003

A revolution of beats
Australia is going to get left out again :(

I really like those templates. They are pure jank.

banned from Starbucks
Jul 18, 2004




Devlan Mud posted:

System Open 2019 info got released, I'm looking at going to at least one, maybe two or three this year, welp. I really hope the prize wall ticket prices aren't as absurdly high as they were for destiny, because there's a hell of a lot of prize wall cards I'm gonna want to get and X-Wing games take twice as long as Destiny games, roughly.

Are the tickets game specific now? If not you can do like people did at worlds and just borrow a destiny deck and shotgun your way through pods where everyone splits the tickets in 5 minutes.

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?

banned from Starbucks posted:

Are the tickets game specific now? If not you can do like people did at worlds and just borrow a destiny deck and shotgun your way through pods where everyone splits the tickets in 5 minutes.

I mean I used to play Destiny so I can whip some crap deck together, but it's hard to see on the website - the bottom of the tickets are cut off, so there's no way to know if they say "x-wing" or "destiny" or whatever. Guess I should probably pack a destiny deck just in case.

edit: assuming they actually print those fancy tickets for people to use and not just have a roll of carnival tickets like they did at Adepticon last year

Slab Squatthrust
Jun 3, 2008

This is mutiny!

banned from Starbucks posted:

Are the tickets game specific now? If not you can do like people did at worlds and just borrow a destiny deck and shotgun your way through pods where everyone splits the tickets in 5 minutes.

Mynock Squadron's podcast last week had an interview with one of the main event dudes for Cascade and I'm 99% sure he mentioned the tickets are specific to the game you played. Mainly so they have some vague idea of how much prize support to bring for each game based on the registered players.

Speaking of which, I know myself a few players from the Krayts/central NC area are going to the PAX X-Wing event if anyone else ends up going. It sounds like the format is Swiss on Friday, the System Open Cut and the Hyperspace qualifier running concurrently on Saturday, and then the alternate format pods on Sunday? Swiss being Friday is weird but screw it, taking a day off work and driving 8 hours up on Thursday night because we are all dumb as hell.

Floppychop
Mar 30, 2012

I'd love to hit up a System Open or something just to experience a big X-wing event.

But I'm in South Dakota so the chances of one being reasonably close is pretty much out of the question.

Funzo
Dec 6, 2002



On the off chance anyone is near Madison WI this weekend, GameholeCon (https://www.gameholecon.com/) is this weekend. I'm running some X-Wing on Friday, if anyone actually shows up, and FFG has a presence too. I'm demoing X-Wing and some other stuff here and there, so I imagine there will be some swag to be had.

Raged
Jul 21, 2003

A revolution of beats
Holy poo poo, resistance Chewie is a beast. Same as before but you get an action before the revenge shot.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

Floppychop posted:

I'd love to hit up a System Open or something just to experience a big X-wing event.

But I'm in South Dakota so the chances of one being reasonably close is pretty much out of the question.

I mean, depends on where you are and what you consider reasonable. Denver is possibly under 8 hours depending where you live in SD. We're driving up 8 hours on Thursday night to get to PAX from NC, so.....

Floppychop
Mar 30, 2012

The Gate posted:

I mean, depends on where you are and what you consider reasonable. Denver is possibly under 8 hours depending where you live in SD. We're driving up 8 hours on Thursday night to get to PAX from NC, so.....

I'm on the eastern side of the state so it's about 8 hours just to get to the western border. I'll have to keep an eye out for stuff in the Twin Cities, I think it'll be my best bet.

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?

Floppychop posted:

I'm on the eastern side of the state so it's about 8 hours just to get to the western border. I'll have to keep an eye out for stuff in the Twin Cities, I think it'll be my best bet.

Even Regionals at FFG HQ are a pretty big event, the one year I went there were I think 112 players at the start of Swiss.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Floppychop posted:

I'm on the eastern side of the state so it's about 8 hours just to get to the western border. I'll have to keep an eye out for stuff in the Twin Cities, I think it'll be my best bet.

In March there's an open in Schamberg, IL. It's ~8 hours from Sioux Falls.

lazerus06
May 19, 2004
I am trying to put together a Whisper/Redline/Tie Defender list and can’t decide between:
1. Trajectory Simulator on Redline and Sloan on Whisper or
2. No Trajectory Simulator on Redline and putting Vader on Whisper
The rest of this list is Juke on Whisper, Proton Torpedoes and Proton Bombs on Redline and just a naked Delta Defender.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

lazerus06 posted:

I am trying to put together a Whisper/Redline/Tie Defender list and can’t decide between:
1. Trajectory Simulator on Redline and Sloan on Whisper or
2. No Trajectory Simulator on Redline and putting Vader on Whisper
The rest of this list is Juke on Whisper, Proton Torpedoes and Proton Bombs on Redline and just a naked Delta Defender.

With that list, I'd definitely go with Vader. Redline with just Advanced Sensors and Torpedoes is also crazy strong and borderline broken.

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Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

Floppychop posted:

I'm on the eastern side of the state so it's about 8 hours just to get to the western border. I'll have to keep an eye out for stuff in the Twin Cities, I think it'll be my best bet.

If you're looking to road trip to some of these things, post in the SF Star Wars facebook group. When I was going to stuff regularly, I typically hit Fargo, Minneapolis and Omaha regionals. They're all about 3.5-4 hrs away.

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