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Painted up my first Shadespire warband: I've still got the original 2 from last years starter unpainted somewhere, but I really wanted to paint these little guys up so badly.
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# ? Nov 6, 2018 21:53 |
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# ? Jun 2, 2024 05:36 |
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What's that recipe for the base? I've been doing unique ones for each warband but I've been flip flopping on how I wanna do my stone.
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# ? Nov 7, 2018 01:07 |
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richyp posted:Painted up my first Shadespire warband: Good Gobbos
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# ? Nov 7, 2018 02:09 |
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I just wish we got lizardmen as a warband
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# ? Nov 7, 2018 03:42 |
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Just played a shittonne of Shadespire as aggro skeletons and it fuckin ruled. Champion and Warden just tearing poo poo up.
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# ? Nov 7, 2018 04:30 |
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richyp posted:Painted up my first Shadespire warband: Awesome, I like your take on sorta tarnished steel there, and that OSL from the campfire/wisp are great!
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# ? Nov 7, 2018 06:18 |
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The Deleter posted:What's that recipe for the base? I've been doing unique ones for each warband but I've been flip flopping on how I wanna do my stone. I use a light grey primer something close to Dawnstone / VMC Sea Grey, so base with that if you're working from black/dark grey. Heavily wash the whole base in Drakenhoff Nightshade which will darken the stone some close to Eschin Grey, and the recesses even darker. Once that's dry edge the rocks and stones in Dawnstone and do a few random strokes of the same colour on various flat bits to add some variation. On the firefly/lantern guy there's a wash of Sotek Green over the the bits where the light reflects and the bits where I'd highlight Dawnstone within that area are highlighted with a mix of Sotek and Ulthuan instead.
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# ? Nov 7, 2018 07:25 |
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Nash posted:I just wish we got lizardmen as a warband And more elves. But it's honestly been a pretty good mix, this wave.
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# ? Nov 7, 2018 09:36 |
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Nash posted:I just wish we got lizardmen as a warband There’s always next wave. Plus ever since 2-3 weeks ago when I found out the Vermintide characters survived to AoS I’ve been wanting them to be a warband.
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# ? Nov 7, 2018 19:18 |
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Macdeo Lurjtux posted:There’s always next wave. Plus ever since 2-3 weeks ago when I found out the Vermintide characters survived to AoS I’ve been wanting them to be a warband. Where did you find this out.
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# ? Nov 7, 2018 21:21 |
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It was mentioned in the Total Warhammer thread.
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# ? Nov 8, 2018 00:46 |
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How would that even works? It's supposed to have been thousands of years since the shameless pile of shite End Times was.
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# ? Nov 8, 2018 01:08 |
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Macdeo Lurjtux posted:It was mentioned in the Total Warhammer thread. Don't believe everything you read in that thread.
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# ? Nov 8, 2018 01:10 |
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Iceclaw posted:How would that even works? It's supposed to have been thousands of years since the shameless pile of shite End Times was. Gortrek and Felix made it!
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# ? Nov 8, 2018 01:10 |
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Well, Gotrek became Grimnir, and Grimnir is super dead, so...
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# ? Nov 8, 2018 01:52 |
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Iceclaw posted:Well, Gotrek became Grimnir, and Grimnir is super dead, so... I guess he got better https://www.warhammer-community.com/2018/02/14/the-slayer-returns/
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# ? Nov 8, 2018 02:25 |
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Iceclaw posted:Well, Gotrek became Grimnir, and Grimnir is super dead, so... Well Grimnir is not super dead. But more to the point, Gotrek never became Grimnir, he never adopted his name or anything. More to the point there are new books coming out starting Gotrek in the Mortal Realms as he looks for Felix.
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# ? Nov 8, 2018 02:26 |
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Gotrek didn't become Grimnir, he took over his job of the eternal fight at the Northern gate in the Old World so Grimnir could gently caress off and become the only Dwarf God in the AOS world. (iirc, it's been a while since I last read Slayer) I'm guessing the spark of divinity that Grimnir gave him was enough for him to reincarnate in the AOS world and he thinks Felix may have been important enough for Sigmar to remember when he reconstructed everything.
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# ? Nov 8, 2018 23:24 |
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Finally got my Cursebreakers finished, despite endless procrastination.
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# ? Nov 10, 2018 14:44 |
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Those are some nice magic boys!
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# ? Nov 10, 2018 15:36 |
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https://whc-cdn.games-workshop.com/wp-content/uploads/2018/11/warhammer-underworlds-restricted-cards-en.pdf Banned and Restricted cards I'm pretty OK with all of this
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# ? Nov 14, 2018 19:36 |
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I love all the bans and restrictions. Now we'll see decks that aren't all the same again! I'm especially happy about Time Trap getting banned.
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# ? Nov 14, 2018 21:31 |
Should just ban all the restricted cards. Restricted cards are always clunky AF to implement.
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# ? Nov 14, 2018 21:33 |
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Wow, they really did it! I'm ok with that.
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# ? Nov 14, 2018 23:08 |
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So glad they released this ban/restricted list. I had one last match yesterday, which wasn't including the restrictions. Last turn of the second (and final) game, I play Quick Thinker in reaction to a charge and it starts a 10-minute argument with my opponent of what a Charge is. "It's a Move + Attack action, which is why I can use this Reaction." "Right, so my guy has only moved then, because he hasn't attacked." "No, because you declared a Charge, you were just unable to complete it." "Right, so that means it's a Move." Just round and round. So stopping conversations like that is a side bonus to dropping that bloody card. Even as a Farstriders player I felt bad using it. Have people worked on their new decks yet? I'll still be using a ton of the restricted ones, but mostly in objectives. I've found some neat other cards that will still allow me to pull off the combos I want, if a little less effectively.
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# ? Nov 15, 2018 13:26 |
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Mugaaz posted:Should just ban all the restricted cards. Restricted cards are always clunky AF to implement. I agree it's clunky, but outright banning that many cards would not be good, IMO. It's definitely going to be a pain, for me anyways, to remember what is on the Restricted list though. Hopefully UnderworldsDB/YAWUDB implement logic for this because I suspect the new, official deck builder will be blocked for me here at work
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# ? Nov 15, 2018 13:54 |
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The official deckbuilder can flag restricted cards and remove banned cards. It's pretty good if you mess with the css a bit. Edit: but that's doesn't help if your work blocks it Electric Hobo fucked around with this message at 14:18 on Nov 15, 2018 |
# ? Nov 15, 2018 14:14 |
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Crossposting from the AoS thread:Sab669 posted:Got my Stormsire's Cursebreakers to a point where I'm content to call them finished yesterday:
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# ? Nov 19, 2018 13:53 |
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In order to not feel bad about buying Black Fortress on Friday, I promised myself I'd clear a bit of backlog. I've had these guys sat primed in bumpy primer from when Shadespire came out last year, so I figured i'd try and hide the bubbles with some paint.
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# ? Nov 21, 2018 15:57 |
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They look great. I need to finish mine who are sitting at about 60% apart from the faces.
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# ? Nov 22, 2018 09:14 |
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Crossposting from the Oath thread; finished my Fiends.
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# ? Nov 27, 2018 21:49 |
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EDIT: Wrong thread EDIT EDIT: Blue Khorne guys own hard
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# ? Nov 27, 2018 23:30 |
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LazyAngel posted:Crossposting from the Oath thread; finished my Fiends.
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# ? Nov 28, 2018 11:24 |
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LazyAngel posted:Crossposting from the Oath thread; finished my Fiends. um gently caress at least they weren't mine
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# ? Nov 28, 2018 13:07 |
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Electric Hobo posted:Those are some good looking Fiends. How'd you do the metal? Mostly scalecolour paints; base of S75 Decayed Metal, then wash with AP Dark Tone, and glaze with S75 Caribbean Blue (a light blue-green) for tarnish and to take the brightness away. Then highlight first with decayed metal again, then with some S75 Heavy Metal for the last highlights. Steel was just S75 Black Metal, AP Dark Tone, Black Metal to Heavy Metal highlights.
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# ? Nov 28, 2018 13:42 |
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Pierzak posted:Wait the axejaw is supposed to be mostly meat? Heh, well the studio paint scheme has it as a jawbone, but I figured flesh would pop more.
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# ? Nov 28, 2018 13:45 |
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LazyAngel posted:Mostly scalecolour paints; base of S75 Decayed Metal, then wash with AP Dark Tone, and glaze with S75 Caribbean Blue (a light blue-green) for tarnish and to take the brightness away. Then highlight first with decayed metal again, then with some S75 Heavy Metal for the last highlights. Nice. I've mostly been using Decayed Metal for bronze or copper, but I'll think I'll try something like this on my skeletons.
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# ? Nov 28, 2018 17:55 |
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Are the Nightvault rules the new "core" rules set? I've got both Shadespire and Nightvault, and don't know if one is preferred over the other (aside from magic, of course.)
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# ? Dec 7, 2018 15:01 |
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berzerkmonkey posted:Are the Nightvault rules the new "core" rules set? I've got both Shadespire and Nightvault, and don't know if one is preferred over the other (aside from magic, of course.) There's nothing in Shadespire that's not in Nightvault except some of the generic cards iirc and you can purchase those separately?
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# ? Dec 7, 2018 15:20 |
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# ? Jun 2, 2024 05:36 |
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Corrode posted:There's nothing in Shadespire that's not in Nightvault except some of the generic cards iirc and you can purchase those separately? Oh, I meant the actual rulebook itself. Nightvault supersedes Shadespire, correct?
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# ? Dec 7, 2018 15:29 |