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Shadowlyger
Nov 5, 2009

ElvUI super fan at your service!

Ask me any and all questions about UI customization via PM

Geemer posted:

Turns out unity is capped at 2147483647, which is the largest value a signed 32-bit integer can have.
Your unity buildings stop providing and you get a negative gain exactly equal to your base gain and bonuses. Fulfilling mandates results in the game saying it earned you 2147483647 unity instead of the usual 1000 ('cuz endgame), but it doesn't do much of anything.
Good job on preventing overflow shenanigans, I guess.

It also turns out you can't assimilate cyborg pops from the materialist fallen/awakened empire into psionic ascension because they're not considered organic by the species menu. :argh:

Oh huh, that's new. Then again, I don't think the various ascension paths are meant to interact.

EDIT: Then again, you can definitely turn psionic pops into cyborgs...

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Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
You can turn psionic pops into cyborgs but they lose psionic (also brainslug). Leaders, however, can still roll them.

canepazzo
May 29, 2006



New dev diary on Slave market

Slave market mechanics, unity ambitions are now a free feature as well as mandates. Mandates have been reworked/revamped (example in the diary is "Urbanizer: build 2 city districts")

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
I think that's the first Stellaris feature to make me feel a bit squeamish.

canepazzo
May 29, 2006



Well I mean, mandates were in game from the start.

OwlFancier
Aug 22, 2013

I guess it's nice for xenophiles to be able to just buy loads of other aliens.

Demiurge4
Aug 10, 2011

Selling synthetics to neatly sidestep the issue of rebellions :thumbsup:

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

Demiurge4 posted:

Selling synthetics to neatly sidestep the issue of rebellions :thumbsup:

It sounds like at the moment only biological pops can be placed on the market?

Skippy McPants
Mar 19, 2009

NoNotTheMindProbe posted:

I think that's the first Stellaris feature to make me feel a bit squeamish.

Yeah, that's uhh... hmm, an uncomfortable amount of mechanical depth?

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
Slaves are already in the game thought - as is eating them, robbing them of their intelligence, driving them from their homes or just slaughtering them wholesale. But selling pops is where we draw the line...?

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
Sounds like smart slaves are cheap slaves. Buy up smart pops, free them, and shove them into the research factories.

Wiz
May 16, 2004

Nap Ghost

Psychotic Weasel posted:

Slaves are already in the game thought - as is eating them, robbing them of their intelligence, driving them from their homes or just slaughtering them wholesale. But selling pops is where we draw the line...?

Yeah, this is a pretty bizarre thing to get upset about if everything that's currently in the game is a-OK by you.

Demiurge4
Aug 10, 2011

Psychotic Weasel posted:

It sounds like at the moment only biological pops can be placed on the market?

At the end of the dev diary they mention thinking about letting you sell enslaved synthetics (non-gestalt) on the market, but its not final yet.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

NoNotTheMindProbe posted:

I think that's the first Stellaris feature to make me feel a bit squeamish.

Just play a robot empire then and kill all slavers.

Alternatively: Wiz, please allow us to flood the slave market with cheap drones, so hiveminds (both robotic and normal) can crash the price and hurt slave empires economically


Edit:

The point where I started to feel squeamish was when I played exterminators and learned that I actually don't like mindlessly killing everything. Turns out I need other people around so my robots can properly feel superior to those icky flesh-beasts!

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Libluini posted:

The point where I started to feel squeamish was when I played exterminators and learned that I actually don't like mindlessly killing everything. Turns out I need other people around so my robots can properly feel superior to those icky flesh-beasts!
I talk a big talk but I pretty much exclusively play friendly gestalts or some combination of xenophile/pacifist/materialist/egalitarian. I'm very excited by the slave decoupling from the authoritarian ethos so I can play a well-meaning is still oppressive dictatorship. I really like all the other things being options though, because a) it's more fun to play good when you have actual options to play bad, and b) it results in some wonderful villains.

e: That said I'd love to destroy the slave economy by flooding the market with cheap non-sapient robotic labour.

Geemer
Nov 4, 2010



Libluini posted:

The point where I started to feel squeamish was when I played exterminators and learned that I actually don't like mindlessly killing everything. Turns out I need other people around so my robots can properly feel superior to those icky flesh-beasts!

That's why you first subjugate everyone into your tributary Then once you're done with that, you turn them into protectorates/vassals one at a time and integrate them. Finally, once you're one big happy family you do a heel turn and change your ethics to xenophobe and purge everything but your main species.

If you're playing robits you can skip the integration step, I guess.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde
If we're talking about being what you hate, I must admit I find a weird pleasure in being a xenophillic spiritualistic empire and doing the whole "faith serves man fleshbeast, not the other way around." government.

Or xenophile, spiritualist, militarist. All xenocidal empires will be purged in psychic fire. :black101:

McSpanky
Jan 16, 2005






Psychotic Weasel posted:

It sounds like at the moment only biological pops can be placed on the market?

Makes sense, you buy appliances at the general store.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Can Rogue Servitors buy slaves?

Wiz
May 16, 2004

Nap Ghost

Beer4TheBeerGod posted:

Can Rogue Servitors buy slaves?

Everyone but Exterminators, Purifiers and Devouring Swarms can.

Vavrek
Mar 2, 2013

I like your style hombre, but this is no laughing matter. Assault on a police officer. Theft of police property. Illegal possession of a firearm. FIVE counts of attempted murder. That comes to... 29 dollars and 40 cents. Cash, cheque, or credit card?

Wiz posted:

Everyone but Exterminators, Purifiers and Devouring Swarms can.

But I'm so hungry.

edit: watching the Paradox stream and the dev clash recap is just wonderful. :allears:

Vavrek fucked around with this message at 14:53 on Nov 15, 2018

imweasel09
May 26, 2014


Skippy McPants posted:

Yeah, that's uhh... hmm, an uncomfortable amount of mechanical depth?

It honestly doesnt seem super deep. You can buy pops, pops with good production traits cost more. Likes yeah its slaves so it's kind of unsettling but fanatical purifiers are already a much worse thing. And you can even buy them into freedom as a non total war empire.

tima
Mar 1, 2001

No longer a newbie
Would be interesting to see rare traits in the future, so you can buy people to extract their DNA when you are playing genetic ascention.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Wiz posted:

Everyone but Exterminators, Purifiers and Devouring Swarms can.

Makes sense. You have to actually talk to people to trade with them.

Baronjutter
Dec 31, 2007

"Tiny Trains"

It feels weird that a non slave empire can end up hosting the galactic market and turning a blind eye. Wish if we were the host we could ban the official trade through our market forcing it into a less officiant black market or something.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Could someone buy cheap slaves on the market, genemod them with better traits, and then sell them at a profit?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
But would it be a profit, when the currency for genemodding-society research-is completely divorced from the various means of exchange(Energy credits, minerals, alloys)?

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

I don't understand why I'd ever want to sell a whole pop for only 500 energy credits.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

PittTheElder posted:

I don't understand why I'd ever want to sell a whole pop for only 500 energy credits.

Take 500 credits now or pay upkeep in perpetuity for some rear end in a top hat's rapid breeding deviants with increased food and consumer goods requirements?

Geemer
Nov 4, 2010



Wiz, let me strip the cybernetics out of these stupid cow things and make them embrace the Shroud!

They may never understand the true meaning of wänt bïg lämp like a true Möth, but to let them flounder about with crude bits of wire and slabs of silicon in them is a self-inflicted cruelty the Möth Sacred Council can not abide!

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

DrSunshine posted:

Could someone buy cheap slaves on the market, genemod them with better traits, and then sell them at a profit?

Don't know why not. They're your pops after buying, after all. Also this allows Xenophiles to buy slaves, free them and then genemod them into better people. :v:

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky

Libluini posted:

Don't know why not. They're your pops after buying, after all. Also this allows Xenophiles to buy slaves, free them and then genemod them into better people. :v:

"You don't have genitalia? Not to worry, we'll fix you right up!"

Vavrek
Mar 2, 2013

I like your style hombre, but this is no laughing matter. Assault on a police officer. Theft of police property. Illegal possession of a firearm. FIVE counts of attempted murder. That comes to... 29 dollars and 40 cents. Cash, cheque, or credit card?

Geemer posted:

Wiz, let me strip the cybernetics out of these stupid cow things and make them embrace the Shroud!

They may never understand the true meaning of wänt bïg lämp like a true Möth, but to let them flounder about with crude bits of wire and slabs of silicon in them is a self-inflicted cruelty the Möth Sacred Council can not abide!



Try applying the base T'Jell template to the cyborgs?

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

DrSunshine posted:

Could someone buy cheap slaves on the market, genemod them with better traits, and then sell them at a profit?

This sounds like a huge waste of research points to get a few energy credits.

TheDeadlyShoe
Feb 14, 2014

Really? 500 seems like a lot to me. The current nominal cost of a robot is 100 minerals and i assume the internal economic costing of a bio pop is 100 food.

I expect the cost will end up impractically high most of the time but you'll easily buy the market out at other points.

TheDeadlyShoe fucked around with this message at 17:46 on Nov 15, 2018

Nicodemus Dumps
Jan 9, 2006

Just chillin' in the sink

TheDeadlyShoe posted:

Really? 500 seems like a lot to me. The current nominal cost of a robot is 100 minerals and i assume the internal economic costing of a bio pop is 100 food.

Think about how much energy you'd spend to get the research points necessary for the genemodding though, both through building research stations and the upkeep cost. Your energy gains would be minimal and the whole transaction is counter to the generally advantageous transaction of trading energy for research which occurs through normal gameplay.

Brother Entropy
Dec 27, 2009

this is why paradox people always have to futilely go 'numbers in dev diaries are not final'

hobbesmaster
Jan 28, 2008

NoNotTheMindProbe posted:

I think that's the first Stellaris feature to make me feel a bit squeamish.

Just pretend to be a democratic crusader :911:

Only registered members can see post attachments!

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Don't forget that post-tiles your big planets will get something like 50-100 pops living on them, even more for city planets. Even the smaller planets will probably have alot more pops that the tile system did. So pops are going to be much more prolific than before.

What I'd really like to know is if the slave market works more like the classifieds, or like a pawn shop: so do you get to keep using the pop once you list them on the market, and only get the energy once someone buys them? Or do they disappear immediately from your planet and you get paid right away, but they might sit in the market for centuries since nobody wants them?

Edit: NVM, asked and answered already on the official forums.

Nevets fucked around with this message at 18:04 on Nov 15, 2018

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AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler

Brother Entropy posted:

this is why paradox people always have to futilely go 'numbers in dev diaries are not final'

They should just start putting little "redacted" squares over all the numbers in the screenshots, nothing short of that will work I think.

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