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Alxprit posted:I understand making them stronger, but having the equivalent of a fully-evolved typical starter from the beginning of the game might be pushing it a bit. Especially Evee as seeing as it has powerful moves that correspond to various elements at its disposal why would you ever need to use another Pokemon in battle?
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# ? Nov 15, 2018 17:27 |
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# ? Jun 4, 2024 07:06 |
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Entropist posted:Pokemon Go has Great Balls and Ultra Balls (but not Dusk Balls etc) so it'd be weird if it didn't have those. Pokemon Go has Johto, Hoenn and Sinnoh Pokemon, so "Go has it so Let's Go should have it" is...uhh...not correct, probably. Alxprit posted:I understand making them stronger, but having the equivalent of a fully-evolved typical starter from the beginning of the game might be pushing it a bit. I'm not sure how you could actually balance it though. Normally, starters are balanced by being three-stage lines so they keep relevant throughout the early, mid, and late-game. Uranium is a good example of why this is done, there all starters are two-stage mons and it causes issues for them. Let's Go is even more extreme since your starters are effectively one-stage, no evolutions at all. Since Pokemon BSTs are consistent throughout levels, you can't have that change, so I can't see any other way than having them be extremely strong at the early and mid-games so they're fine by the late-game, otherwise the titular characters for the game become useless.
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# ? Nov 15, 2018 17:30 |
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Yea the design of starters is actually pretty important and one of the core elements is 'they start off kinda scrubby and become very powerful by stage three', having a starter that won't even hit stage two means they need to ensure that by the elite 4 you can still have this unevolved baby dog be a big part of your team if you want so they have to juice it a bit and that means early game they're gonna be beasts. Also remember, you don't have to use them, I'm probably not gonna use my Eevee much until later game personally.
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# ? Nov 15, 2018 17:37 |
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Larryb posted:Especially Evee as seeing as it has powerful moves that correspond to various elements at its disposal why would you ever need to use another Pokemon in battle? What's the maximum amount of Coverage you can have with an Eevee?
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# ? Nov 15, 2018 17:49 |
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From my understanding, not only do you not have you use your starter, but they still ride around on your head if you don't have them in your party. Best of both worlds! I can't wait to play this game! I made my husband promise he would co-op with me months ago (didn't take much convincing) and we are both as hell. Why isn't it Friday yet?!
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# ? Nov 15, 2018 17:50 |
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torn between wanting to play a pokemon game i havent played already and really not wanting to play a game where the central mechanic is tapping A to throw ball
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# ? Nov 15, 2018 17:50 |
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Hentai Jihadist posted:torn between wanting to play a pokemon game i havent played already and really not wanting to play a game where the central mechanic is tapping A to throw ball What button did you press to throw a ball before?
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# ? Nov 15, 2018 17:54 |
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Blaze Dragon posted:Pokemon Go has Johto, Hoenn and Sinnoh Pokemon, so "Go has it so Let's Go should have it" is...uhh...not correct, probably. Could perhaps not give Zippy Zap to Pikachu until, say, Blaine. Much of the broken-ness is coming from the moves themselves that are awarded before the water gym, the tutors could be pushed back so Pikachu would have to win with the Thundershock button instead.
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# ? Nov 15, 2018 17:56 |
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ShadeofBlue posted:What button did you press to throw a ball before? my issue is more with the central mechanic part rather than the button in question e: polygons review, although polite as all their reviews are, pretty much made it sound like doing the pokemon Go ball-throw minigame is the main way to level your pokemon and you need to do a lot of it I was hoping for easy catching but more battles, sounds like its the opposite Communist Thoughts fucked around with this message at 18:03 on Nov 15, 2018 |
# ? Nov 15, 2018 18:01 |
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can u nickname ur mew
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# ? Nov 15, 2018 18:04 |
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Hentai Jihadist posted:my issue is more with the central mechanic part rather than the button in question catching is the core mechanic, yea, but it's also pretty fast and kinda neat. Maybe it's just me not playing Go so I'm not sensitized to it but stuff like timing your throw and pokemon juking and slapping your ball away and all is kinda more interesting to me than the old way. Ideally I'd love if everything was handled like the legendary battles where you have to beat them THEN go into catch mode but I can see why they focused on speed of catches for that, considering catch combos are a main thing and all.
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# ? Nov 15, 2018 18:08 |
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Man, this game is especially easy if you have any experience with Kanto, understand the capture bonuses and are cool with mostly just using your starters. Like, they straight up seem to give Pikachu something to be super effective against 3 of the first four gyms right before you get to them. The first of Pikachu's unique moves is kind of absurd for how early you get access to it.
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# ? Nov 15, 2018 18:09 |
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Is there a breakdown anywhere of how the multi-player works
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# ? Nov 15, 2018 18:12 |
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Big Bowie Bonanza posted:Is there a breakdown anywhere of how the multi-player works A second player joins in and runs around in the overworld when you shake the other Joy-Con. They can't do anything besides move around - can't pick up items, can't talk to people, can't get into encounters. All they do is add a second mon when battling other trainers.
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# ? Nov 15, 2018 18:15 |
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Xelkelvos posted:What's the maximum amount of Coverage you can have with an Eevee? I'm pretty sure it's got a Fire, Water, Grass, and Electric attack at any rate but I'm not sure about the other types.
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# ? Nov 15, 2018 18:15 |
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Crawfish posted:Man, this game is especially easy if you have any experience with Kanto, understand the capture bonuses and are cool with mostly just using your starters. Game Freak has very little faith in the incoming Niantic audience.
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# ? Nov 15, 2018 18:16 |
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Alxprit posted:I understand making them stronger, but having the equivalent of a fully-evolved typical starter from the beginning of the game might be pushing it a bit. Kids will want to quit and play something else if they lose because their starter is bad
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# ? Nov 15, 2018 18:47 |
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Larryb posted:I'm pretty sure it's got a Fire, Water, Grass, and Electric attack at any rate but I'm not sure about the other types. It has one for every* Eevee evolution. *most? I have no idea how many eevee evolutions there are now.
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# ? Nov 15, 2018 18:47 |
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There are 12: Flareon, Vaporeon, Jolteon, Espeon, Umbreon, Glaceon, Leafeon, Sylveon, Charmeleon, Kecleon, Empoleon and Lumineon
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# ? Nov 15, 2018 18:49 |
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less laughter posted:Game Freak has very little faith in the incoming Niantic audience. After playing Kirby: Star Allies with my niece and nephew for an hour I understand it Kids are dumb
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# ? Nov 15, 2018 18:50 |
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TheKingofSprings posted:Kids will want to quit and play something else if they lose because their starter is bad Just like they did in 1996, ending this puerile fad before it started
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# ? Nov 15, 2018 18:52 |
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Ignite Memories posted:Just like they did in 1996, ending this puerile fad before it started There are a hundred million more free games that can be downloaded onto the smartphone or tablet a family that owns a switch will have than there were in 1996 Infinitely more, in fact, because they didn’t exist
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# ? Nov 15, 2018 18:54 |
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TheKingofSprings posted:There are a hundred million more free games that can be downloaded onto the smartphone or tablet a family that owns a switch will have than there were in 1996 and yet they still play games like fortnite where they die and fail constantly Andrast fucked around with this message at 19:05 on Nov 15, 2018 |
# ? Nov 15, 2018 18:58 |
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dying and failing in fortnite lets you move to the next round immediately, which is a non trivial factor in why BR games got popular in the first place, it's not really the same as dying and failing and now you're walled
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# ? Nov 15, 2018 19:08 |
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Super No Vacancy posted:can u nickname ur mew yes
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# ? Nov 15, 2018 19:13 |
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RME posted:dying and failing in fortnite lets you move to the next round immediately, which is a non trivial factor in why BR games got popular in the first place, it's not really the same as dying and failing and now you're walled I just haven't seen any indication that kids will stop playing when faced with any adversity in a game. seems like old people yelling about kids these days to me
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# ? Nov 15, 2018 19:18 |
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Dehry posted:yes hmmmmmm
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# ? Nov 15, 2018 19:18 |
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Super No Vacancy posted:hmmmmmm call it Mewtwo Sr
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# ? Nov 15, 2018 19:20 |
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An experienced player can make the game harder for themselves if they want, but a beginner can't make it easier for themselves. This is just the Super Guide argument all over again, and, look, that feature turned out fine and didn't ruin anything. It'll be okay.
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# ? Nov 15, 2018 19:21 |
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MewOneBongo Bill posted:An experienced player can make the game harder for themselves if they want, but a beginner can't make it easier for themselves. This is just the Super Guide argument all over again, and, look, that feature turned out fine and didn't ruin anything. It'll be okay. Yea people are really overblowing this. If you want to breeze through early stuff you can, if you don't you can completely shelf your partner as a battler and just keep them as an adorable mascot
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# ? Nov 15, 2018 19:23 |
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I am concerned about the possibility that the catching mechanic will turn out to be more tedious than traditional random encounters, however. I'm not sold on the motion control.
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# ? Nov 15, 2018 19:25 |
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Hentai Jihadist posted:my issue is more with the central mechanic part rather than the button in question I mean it's not like catching Pokemon has ever been this deep engaging thing, has it? Smack the thing until it's near dead, optionally put a status on it and then mash the A button screaming at the thing to quit breaking (out of) your balls. The only things that were a challenge to catch were legendary Pokemon, and you still battle those before you catch them. All Let's Go does is cut out the boring stupid tedium, and the random encounters it takes to get there!
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# ? Nov 15, 2018 19:25 |
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sexpig by night posted:MewOne Besides, anyone who knows what they are doing will breeze through any pokemon game if they try even a bit
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# ? Nov 15, 2018 19:26 |
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Catching pokemon is the main way to level up, so you're going to be doing a lot of it.
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# ? Nov 15, 2018 19:26 |
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the Go-style catching should be optional. I really don't understand why they'd want to expressly prohibit a segment of disabled gamers from playing it especially after they caught poo poo over Go initially. some people can't do timing bullshit e: also idk why they couldn't let your starters have an evolution-like mechanic mid-game so they wouldn't be insanely overpowered at first. like, give them a power up. maybe Marowak's spirit gives them a blessing or whatever in-universe reason you feel like cooking up. but I don't buy this "well according to the rules they HAVE to have OP base stats at first cause base stats never change!!" it's a loving game. program it differently indigi fucked around with this message at 19:31 on Nov 15, 2018 |
# ? Nov 15, 2018 19:28 |
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indigi posted:the Go-style catching should be optional. I really don't understand why they'd want to expressly prohibit a segment of disabled gamers from playing it especially after they caught poo poo over Go initially. some people can't do timing bullshit Because the game is Let's Go. It's selling itself on the fact that it is a Switch version of Go. Making Go mechanics optional would be incredibly bizarre and go against the point of the game.
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# ? Nov 15, 2018 19:31 |
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Bongo Bill posted:I am concerned about the possibility that the catching mechanic will turn out to be more tedious than traditional random encounters, however. I'm not sold on the motion control. watching some streamers it seems pretty fast. It can get a bit finicky when a pokemon keeps moving side to side and the motion controls are a little bit slow to pick up the difference between dead on middle and curved throws, though
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# ? Nov 15, 2018 19:32 |
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Blaze Dragon posted:Because the game is Let's Go. It's selling itself on the fact that it is a Switch version of Go. Making Go mechanics optional would be incredibly bizarre and go against the point of the game. making Eevee, the evolving Pokemon, not evolve goes against the point. these are fake rules you're imposing on a video game and acting like they're inviolable
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# ? Nov 15, 2018 19:32 |
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Andrast posted:I just haven't seen any indication that kids will stop playing when faced with any adversity in a game. I think people overblow it too but I’m not gonna part you get away with that dumbass comparison
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# ? Nov 15, 2018 19:35 |
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# ? Jun 4, 2024 07:06 |
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Alxprit posted:I understand making them stronger, but having the equivalent of a fully-evolved typical starter from the beginning of the game might be pushing it a bit. hot take: pokemon as a series would be even more staggeringly popular than it already is if they did this to every single pokemon so that everyone could have a good time trying their hand at competitive whatevers with the dudes they actually like instead of just whatever is Good
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# ? Nov 15, 2018 19:37 |