|
Drone posted:What about instead we do flying aircraft carriers that launch submersible fighter planes Make it submersible rocket interceptors and I'll double the budget.
|
# ? Nov 15, 2018 14:05 |
|
|
# ? Jun 2, 2024 21:40 |
|
I want Final Fantasy style airships
|
# ? Nov 15, 2018 14:53 |
|
Dirk the Average posted:So many people here that apparently never played Supreme Commander. Boats that walk on land, submersible battleships, a submersible aircraft carrier that itself builds aircraft, a flying aircraft carrier that also builds aircraft, a tank that can drive underwater and builds more tanks, something like a dozen different flavors of artillery, an experimental rapid nuclear missile assembler/launcher, etc.
|
# ? Nov 15, 2018 16:42 |
hoi probably could support a gundum game.
|
|
# ? Nov 15, 2018 16:46 |
|
Drone posted:What about instead we do flying aircraft carriers that launch submersible fighter planes But can they VTOL?
|
# ? Nov 15, 2018 17:34 |
|
Ok, hear me out. A mobile dockyard. Put a couple dozen Maus tanks under the thing and blammo! You can launch, retrieve, manufacture and repair war ships that you can drive to any significant body of water. The dockyard, naturally, will be submersible.
|
# ? Nov 15, 2018 18:11 |
|
Pvt.Scott posted:Ok, hear me out. A mobile dockyard. Put a couple dozen Maus tanks under the thing and blammo! You can launch, retrieve, manufacture and repair war ships that you can drive to any significant body of water. The dockyard, naturally, will be submersible. Just make an even bigger Maus with an inbuilt factory, several artillery guns the size of trucks, and a big ol landing pad for experimental flying ships. Call it the Fatboy, rename the game to SupComm3.
|
# ? Nov 15, 2018 19:17 |
|
Pvt.Scott posted:Ok, hear me out. A mobile dockyard. Put a couple dozen Maus tanks under the thing and blammo! You can launch, retrieve, manufacture and repair war ships that you can drive to any significant body of water. The dockyard, naturally, will be submersible. Hearts of Iron IV: The dockyard, naturally, will be submersible
|
# ? Nov 15, 2018 19:25 |
|
They really missed an opportunity with the Netherlands not having a 'submersing the nation' focus tree. The flooding was just the beginning...
|
# ? Nov 15, 2018 19:26 |
|
secret holland
|
# ? Nov 15, 2018 19:27 |
|
People should've paid closer attention when Kevin Costner was announced as the new head of state.
|
# ? Nov 15, 2018 19:30 |
MiddleOne posted:They really missed an opportunity with the Netherlands not having a 'submersing the nation' focus tree. The flooding was just the beginning... i've not wanted a DLC so hard since the prospect of alien invasion DLC
|
|
# ? Nov 15, 2018 19:33 |
|
Maybe it could be the gimmick of Denmarks focus tree?
|
# ? Nov 15, 2018 19:34 |
|
the danish gimmick can be losing faster than the netherlands
|
# ? Nov 15, 2018 19:37 |
|
The next DLC will be an overhaul of intelligence and counterintelligence mechanics in the game new focus added for New Zealand "Maps Without New Zealand"
|
# ? Nov 15, 2018 19:38 |
|
420 Gank Mid posted:The next DLC will be an overhaul of intelligence and counterintelligence mechanics in the game
|
# ? Nov 15, 2018 20:04 |
|
|
# ? Nov 15, 2018 20:06 |
|
where do you think khan sent all the nukes during the eugenics wars
|
# ? Nov 15, 2018 20:35 |
The strongest association with New Zealand in Star Trek lore is as a Federation penal colony Congrats New Zealand, way to totally shake off those centuries-old Australasian stereotypes
|
|
# ? Nov 15, 2018 20:39 |
|
I'm psyched to do a cavalry build with Mexico. I've got it planned out, it should be pretty awesome particularly for conquering Central and South America. You get the cavalry genius and infantry expert advisors for sweet stacking bonuses (cav count as both infantry and cav at the same time). Then you go mobile warfare -> mobile infantry for the speed and organization bonuses, after that you can either go for the extra manpower of desperate defense, or get even more organization for your cav in modern blitzkireg. You could also just go superior firepower, which will give you better combat stats overall, but I like trying to maximize the speed of cav..... Actually now that I think of it, superior firepower gives you 20% soft attack, cav genius gives you another 15%, and infantry expert another 10% for a whopping 45% extra soft attack.... that's probably too good to pass up. Holy gently caress Mexico is going to be fun. Edit: ahaha gently caress, I forgot you get another 10% soft attack from shock and awe. I can't wait to attack with +55% cav.
|
# ? Nov 16, 2018 22:27 |
|
Dramicus posted:I'm psyched to do a cavalry build with Mexico. I've got it planned out, it should be pretty awesome particularly for conquering Central and South America. You get the cavalry genius and infantry expert advisors for sweet stacking bonuses (cav count as both infantry and cav at the same time). Then you go mobile warfare -> mobile infantry for the speed and organization bonuses, after that you can either go for the extra manpower of desperate defense, or get even more organization for your cav in modern blitzkireg. You could also just go superior firepower, which will give you better combat stats overall, but I like trying to maximize the speed of cav..... Actually now that I think of it, superior firepower gives you 20% soft attack, cav genius gives you another 15%, and infantry expert another 10% for a whopping 45% extra soft attack.... that's probably too good to pass up. Holy gently caress Mexico is going to be fun. Yeah this DLC can't come out fast enough. I really didn't expect Paradox to focus on Mexico, and i'm pleasantly surprised to be wrong.
|
# ? Nov 17, 2018 00:13 |
|
Dramicus posted:I'm psyched to do a cavalry build with Mexico. I've got it planned out, it should be pretty awesome particularly for conquering Central and South America. You get the cavalry genius and infantry expert advisors for sweet stacking bonuses (cav count as both infantry and cav at the same time). Then you go mobile warfare -> mobile infantry for the speed and organization bonuses, after that you can either go for the extra manpower of desperate defense, or get even more organization for your cav in modern blitzkireg. You could also just go superior firepower, which will give you better combat stats overall, but I like trying to maximize the speed of cav..... Actually now that I think of it, superior firepower gives you 20% soft attack, cav genius gives you another 15%, and infantry expert another 10% for a whopping 45% extra soft attack.... that's probably too good to pass up. Holy gently caress Mexico is going to be fun. Digging the implication of all those soft attack bonuses that the horses are walking around like this but with the weapons actually assembled.
|
# ? Nov 17, 2018 00:19 |
|
If Mexico gets cores from the focuses to conquer Latin America, it's going to be a monster. I wonder if it's possible to do a Catholic-Communist run with Trotsky as head of state. And horses, lots and lots of horses. Going to invade the Soviet Union from the Steppes of Asia on horseback so hard that they will get flashbacks from 1240.
|
# ? Nov 17, 2018 01:21 |
|
popewiles posted:Digging the implication of all those soft attack bonuses that the horses are walking around like this but with the weapons actually assembled. https://media.giphy.com/media/3o6Zt0I0JMKeOcn5M4/giphy.gif
|
# ? Nov 17, 2018 01:30 |
|
Do achievements in this work if your tag changes? If you form Scandanavia as a Nordic country or whatever. edit: I'm torn between going Communist or just staying Democratic as France in a game where I am planning on getting the "Reach 1948 as France without capitulating or surrendering." achievement. AAAAA! Real Muenster fucked around with this message at 17:12 on Nov 17, 2018 |
# ? Nov 17, 2018 16:44 |
|
AAAAA! Real Muenster posted:Do achievements in this work if your tag changes? If you form Scandanavia as a Nordic country or whatever. I did it Democratic, I found having the trade and naval support of the allies was worth more than a potential second front from the Soviets.
|
# ? Nov 17, 2018 19:44 |
|
Dramicus posted:I did it Democratic, I found having the trade and naval support of the allies was worth more than a potential second front from the Soviets. On the eve of victory in Germany, the Soviets attacked Poland and capitulated them in a month, which gave Germany all of its Polish-occupied territory back, which it then used to backdoor the Czechs and I just wasted like three hours
|
# ? Nov 17, 2018 23:54 |
|
the ucking soviets will stick their dick in the west if germany takes too long, which will gently caress everything up. Even if it means going against the allies, which makes the ussr and the axis allies. which is retarded. this will happen in 40 or something.
|
# ? Nov 18, 2018 00:04 |
|
IRL the Soviets were planning their own invasion of Europe by 1942, but if you have a peaceful Germany, that's 6 years of waiting for something to happen. So for the sake of something happening within a reasonable amount of time, they have the Soviets start poo poo in 40-41.
|
# ? Nov 18, 2018 01:52 |
|
it's actually because the soviet focus tree is poo poo and empty.
|
# ? Nov 20, 2018 00:02 |
|
I bought this last week and while it's enjoyable, some of the behaviour/gameplay is pretty annoying. My main beef is I can't seem to get the lines to work right. For example, playing Italy once the war kicks off I take big chunks off the UK but they keep on popping up, rushing past my troops and taking behind me. The AI of my generals just ignore them and micromanaging them is painful. Is there an order combo that says 'take this country but stomp on any getting past'. I had had one full army on garrison but that didn't work too well either. So I now have 2 full armies trying to push down toward South Africa but having to keep breaking bits off to chase down units coming in behind.
|
# ? Nov 21, 2018 16:35 |
|
Thread came back just in time for this week's diary: https://forum.paradoxplaza.com/forum/index.php?threads/hoi-4-dev-diary-naval-rework-1.1130312/&sdpDevPosts=1 Mostly showing off the new interface, it also gives us more details on changes coming to the way navies will be organized and issued orders.
|
# ? Nov 21, 2018 16:54 |
|
I just want them to release Man the Guns already so that we can get to the focus trees because god is this expansion not going to make me play the naval game in any real capacity.
|
# ? Nov 21, 2018 17:00 |
|
feels bad to see both eu4 and stellaris get dlc announced and released before hoi4 even gets a release date
|
# ? Nov 21, 2018 17:21 |
|
As I understand it both those teams have more to work with (and have probably also earned the company more, justifying their priority) so they're able to get things out faster. And as much as I'd love the expansion to come out now (since they are greatly expanding the 2 countries I like to play most) I'd rather they just take the time and get it right rather then just releasing something for the sake of getting it to market. Last thing this game needs is a shallow, buggy expansion everyone rolls their eyes at.
|
# ? Nov 21, 2018 17:36 |
If it's not out by early December, EU4 will have received two DLCs shipped since MtG was announced (iirc Dharma was released shortly after PDXCon) Edit: and Stellaris too
|
|
# ? Nov 21, 2018 17:45 |
|
Stellaris sells better because it lets you do war crimes.
|
# ? Nov 21, 2018 18:56 |
|
Ratzap posted:I bought this last week and while it's enjoyable, some of the behaviour/gameplay is pretty annoying. My main beef is I can't seem to get the lines to work right. For example, playing Italy once the war kicks off I take big chunks off the UK but they keep on popping up, rushing past my troops and taking behind me. The AI of my generals just ignore them and micromanaging them is painful. Is there an order combo that says 'take this country but stomp on any getting past'. The question is how are they getting past you? Are you leaving holes in your frontlines that the enemy is getting through? If so, you should probably put more troops on those frontlines. Are they coming through areas you don't have covered by a line of troops, such as flanks against neighboring countries? If so, you should probably put troops to block those areas. Are they coming in via naval invasions? If so, you should probably put troops on the coast (especially the ports).
|
# ? Nov 21, 2018 18:58 |
|
Davincie posted:feels bad to see both eu4 and stellaris get dlc announced and released before hoi4 even gets a release date
|
# ? Nov 21, 2018 19:35 |
|
|
# ? Jun 2, 2024 21:40 |
|
From what I recall, HoI team has a lot less people because EU4 / Stellaris simply offer more creative outlets, and you also don't have to deal with as many Wehraboos.
|
# ? Nov 21, 2018 20:00 |