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Tehan posted:I'm pretty sure that if you don't have any major sins to your name and have an army on their border, the Netherlands will cough up Willy 2 without a fight. You can cheese this a little by getting whatever claims you want fabricating while you're still fascist and waiting until after you're an Empire again to press them. Tehan posted:You can also make the demand while you don't have a standing army so that the Netherlands serves you a casus belli on a silver platter, but when I tried that I had the French and British back their Kaiser kidnapping even though I didn't have any blood on my hands, and I wasn't ready for a 1937 WW2.
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# ? Nov 28, 2018 14:54 |
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# ? Jun 12, 2024 00:38 |
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Your new diary for this week: https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-dev-diary-bag-of-tricks-3.1131919/ Just a mishmash of new features coming in the next patch. For those of you only interested in one thing let me save you a click: the release date has not been announced. In fact, there are still some features under development so I wouldn't expect this before the new year. Why not play some Stellsris instead? Their new update drops in a week. Most of the update today covers tweaks and updates to the map. Along with changes to how ideology is spread and some minor adjustments to some focus trees.
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# ? Nov 28, 2018 15:20 |
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AAAAA! Real Muenster posted:Yeah to do the "Bypass Rhineland" shenanigans I fabricated on and fought both Poland and Lithuania but maybe I need to time that more....efficiently in order to fight and puppet Poland after I bring Willy 2 back. With a big army on the Netherlands border they let him come on home but the English and the French got pissy. At that point I could do the "Around Maginot" focus (because I also bypassed Reassert Western Claims and Danzig or War) but I was hoping to avoid an early WWII so I could have some SHBBs out before I fought England. And I need to fight England eventually (at least I imagine so) if I want to get the "Our Other Place In The Sun" or whatever it is achievement. I'm not sure that grabbing Poland first is the optimal play, considering how racking up tension that early tends to pit the Allies against you. The Imperial Germany focus tree has 'Danzig for Guarantee' in there somewhere, and if they accept it lets you easily gobble them into a Central Powers faction and use them as a buffer against the USSR and cannon fodder in any other war. AAAAA! Real Muenster posted:So you're saying that you disbanded your entire army before the focus completed and they let you have him without a fight? No, I disbanded my army so they wouldn't give me Willy 2 and thus give me an excuse to annex them, but I didn't count on France and the UK backing them up. That said, you can back down from the war with a white peace and accept Willy 3 when the French and the Brits join the war, so apart from the minor loss of momentum from having disbanded your armies (which get disbanded after the civil war anyway, assuming you didn't pull transport shenanigans to keep your starting troops) there's not too much harm in seeing what happens.
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# ? Nov 28, 2018 15:25 |
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Psychotic Weasel posted:Your new diary for this week: This feels glacial
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# ? Nov 28, 2018 16:00 |
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Psychotic Weasel posted:Your new diary for this week: The first thing about the Dutch being able to install the von Hohenzollerns back onto the German throne is pretty cool, actually. If and when MtG ever drops and we get the ability to determine what path the AI is going to take it'll be cool to set that scenario up.
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# ? Nov 28, 2018 16:29 |
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Quote not edit posting hard
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# ? Nov 28, 2018 16:29 |
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i feel like thats gonna be one of the new achievements
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# ? Nov 28, 2018 16:30 |
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Wait, what is the Vicky 3 path?
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# ? Nov 28, 2018 16:57 |
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Are there any mods or just custom difficulty settings that will reliably just prolong the war? I’m sick of every single historical game having -Fall of China 1938 -Fall of France October ‘39 -Soviets in Berlin 1942
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# ? Nov 28, 2018 17:01 |
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Edgar Allen Ho posted:Are there any mods or just custom difficulty settings that will reliably just prolong the war? You can fiddle with the custom strength sliders,.
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# ? Nov 28, 2018 17:05 |
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BI NOW GAY LATER posted:Wait, what is the Vicky 3 path?
When I'm at home I can double check the focus names to see if I left anything out I'm surprised that there is not an achievement for it. edit: AAAAA! Real Muenster fucked around with this message at 17:17 on Nov 28, 2018 |
# ? Nov 28, 2018 17:14 |
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AAAAA! Real Muenster posted:Off the top of my head: Also, the Netherlands have to refuse to send the Kaiser back.
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# ? Nov 28, 2018 17:18 |
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TwoStepBoog posted:Also, the Netherlands have to refuse to send the Kaiser back.
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# ? Nov 28, 2018 17:20 |
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And afaik only Victoria can form the Holy Roman Empire which cores Italy Benelux and France and basically gives you more manpower than China's. But by that point you probably won anyway
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# ? Nov 28, 2018 17:27 |
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Psychotic Weasel posted:Your new diary for this week: The map changes look good. It seems like you can basically re-create the actual world map in the modern era now. I think they still need to add more tags if you want to divide up Germany/USA/Russia/France/etc after a war but that probably belongs in the next patch when they hopefully fix peace conferences and the Soviet tree.
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# ? Nov 28, 2018 17:53 |
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axeil posted:The map changes look good. It seems like you can basically re-create the actual world map in the modern era now. Peace Conference, Soviets, Spain and Italy are my wish list for the next patch.
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# ? Nov 28, 2018 17:57 |
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since they're changing up a lot of provinces, i hope the dutch ones get a rework too. limburg and brabant should be separated, the holland's should be separated from zeeland and having all the northern provinces gathered under the name of friesland, the least important one, is ridiculous. at the very least, changing the name to 'the northern provinces' (noordelijke provinciën) would reflect dutch battle plans and historical writing better, without giving the country too many provinces. a lot more cities are needed as well. currently neither the strategic reality of the war on dutch soil, nor anything close to the real division of provinces is portrayed well. dividing the country into more provinces could also influence a lot of real life concerns that the game doesn't handle, like zeeland surrendering days later than the rest of the country or abandoned plans to only go through limburg (which could be used in a national focus for germany perhaps)
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# ? Nov 28, 2018 18:41 |
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BabyFur Denny posted:And afaik only Victoria can form the Holy Roman Empire which cores Italy Benelux and France and basically gives you more manpower than China's. But by that point you probably won anyway Actually, it only gives you comparable manpower to the Soviets at around 160 million. Unified China has something like 600 million and you can use all of it, unlike India.
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# ? Nov 28, 2018 18:51 |
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Dramicus posted:Actually, it only gives you comparable manpower to the Soviets at around 160 million. Unified China has something like 600 million and you can use all of it, unlike India. Speaking of things that need fixed
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# ? Nov 28, 2018 18:57 |
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Unified China manpower is like 20 million at limited, so you have to try to lose at that point. Just throw brick after brick of infantry all day long.
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# ? Nov 28, 2018 19:00 |
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Tahirovic posted:So a friend bought HoI4 and I think a coop game would nice for him to learn the game. Is it smart to have one person focus research on tanks and the other on planes and then just lend lease to each other? So you've already hit the Solar System Brain there for co-op licensed production but the Galaxy Brain option is licensing each other your souped-up variants. Why yes, Friend Who Only Has 1936 Fighter Tech, you may license my +5 agility 1944 Fighter. That said, planes and tanks aren't created equal. Heavy tanks are extreme specialists and generally not worth it unless you seriously know what you're doing. Light tanks are great against fuckers who don't have their own tanks, AT guns, AT infantry equipment, CAS, etc, and become Coffins for Comrades when fighting nations who do have any of that kinda tank-killer poo poo. Similarly as far as planes go, Fighters > CAS > Naval Bombers > Everything Else.
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# ? Nov 28, 2018 20:42 |
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If you want the Netherlands to refuse to give back Wilhem 2, you want to disband your entire army. But first, train up as many 1 battalion horse units as you want, to replace your army. Keep them undeployed until after you do the event and take Wilhelm 3, and then deploy them and change their templates. Voila. You just need to train them at that point cause they'll be pretty green.
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# ? Nov 28, 2018 21:59 |
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SHISHKABOB posted:If you want the Netherlands to refuse to give back Wilhem 2, you want to disband your entire army. But first, train up as many 1 battalion horse units as you want, to replace your army. Keep them undeployed until after you do the event and take Wilhelm 3, and then deploy them and change their templates. Voila. You just need to train them at that point cause they'll be pretty green. Depending on how many divisions you already have deployed you don't even really need to disband them - you can just convert them all to these super weak divisions then convert them back afterwards. The Netherlands bases it's decision on whether to refuse based on relative army strengths and while their army is small, it's not non-existent.
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# ? Nov 28, 2018 22:15 |
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Can you get Vicky III if the dutch give you back Billy 2 but he dies and gets replaced by Billy III before you get the appropriate national focuses?
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# ? Nov 29, 2018 06:18 |
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I've never had a problem with the AI ignoring segments of frontline before, until yesterday when everyone guarding the eastern side of the chinese border wandered off abruptly and I couldn't manually order them over the river in time to stop China getting my port. I don't get what happened
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# ? Nov 29, 2018 08:39 |
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AAAAA! Real Muenster posted:Off the top of my head: There's a way around this - the Hindenburg just needs to have not exploded, which it does two thirds of the time of the Hindenburg event fires. But for the event to fire, it has to be between 1937 and 1939, and Germany has to be at peace. So if you enter into war early and prolong it until 1940 you can guarantee the survival of the Hindenburg.
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# ? Nov 29, 2018 09:00 |
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White Coke posted:Can you get Vicky III if the dutch give you back Billy 2 but he dies and gets replaced by Billy III before you get the appropriate national focuses? Nope
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# ? Nov 29, 2018 09:38 |
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A feature I’d like to see is the ability to send military observers to foreign wars. See parts of the front and maybe gain a small buff to researching doctrines being used or new equipment you haven’t researched yet.
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# ? Nov 29, 2018 16:55 |
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Lucas Archer posted:A feature I’d like to see is the ability to send military observers to foreign wars. See parts of the front and maybe gain a small buff to researching doctrines being used or new equipment you haven’t researched yet. That’s basically the “Send Attaché” diplomatic action that was added to Waking the Tiger, though it mainly gives benefits in the form of gaining war support and a fraction of army/air/navy experience for every point that the country you sent the attaché gains. It also gives the person you sent the mission to a small army buff.
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# ? Nov 29, 2018 17:16 |
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Lucas Archer posted:A feature I’d like to see is the ability to send military observers to foreign wars. See parts of the front and maybe gain a small buff to researching doctrines being used or new equipment you haven’t researched yet. It's weird how often people come into the thread to make suggestions that already exist in game. The option you want is called "Send Attache", and it lets you see the war from the point of view of the nation you send the attache to. You also get 20% of the army experience the nation you send the attache to generates, as well as 10% more war support. The country receiving the attache gets 2% more division organisation and 10% faster planning speed. The country you send the attache to has to like you a bit, I think like +20 or +25 relations. It's really good to send an attache to China when Japan attacks them if you're a country like the UK who has very limited army XP generation pre-war and poor war support. e: f,b
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# ? Nov 29, 2018 17:21 |
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Welp, don’t have Waking the Tiger so I just have to dream until it’s on sale again.
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# ? Nov 29, 2018 17:37 |
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Is the current singleplayer navy meta still stacking carriers filled with as many warplanes as possible? Japan has been whipping me pretty hard in RT56 (until the 40s when my country leaves The Depression). I figure MtG will swap everything up, but naval is just so unappealing to me in this game that I'll probably download some patch that reverts oil requirements on day 1 of the DLC. I'm sorry papa paradox
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# ? Nov 29, 2018 18:55 |
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4-6 carriers with base strike doctrine seems to swat anything the AI throws at them with minimal losses for me. i'll have BBs and CAs as damage soaks in addition to DDs but the carriers do 99% of the work
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# ? Nov 29, 2018 18:58 |
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Generally for SP if you have naval doctrine researched along with new ships (1940 or 1944) then you will destroy them pretty easily but that depends on the mod you're playing as well. Sometimes the AI will effectively use land-based aircraft and naval bombers (near Italy I've noticed this), in those instances your carriers will have trouble and are better off staying away if the enemy has complete air superiority. Battleships can do ok for a bit but they'll get damaged soon and critical hits can be deadly to them. In the open ocean, though, carriers are very hard to beat.
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# ? Nov 29, 2018 22:04 |
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guys its past Oct 31 do we put the thread title back or do someting new
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# ? Nov 29, 2018 22:11 |
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hoi iv: man the guns, it's time to OIL UP
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# ? Nov 29, 2018 22:31 |
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Honestly I didn't even notice the title change, my brain just autocorrected it until it was pointed out lol
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# ? Nov 29, 2018 23:57 |
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Raskolnikov38 posted:4-6 carriers with base strike doctrine seems to swat anything the AI throws at them with minimal losses for me. i'll have BBs and CAs as damage soaks in addition to DDs but the carriers do 99% of the work I knwo the battleship you should be building.
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# ? Nov 30, 2018 03:53 |
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Man, Kaiserreich still has the same issue its had since I did a little work for them on the HoI2 version in high school: no ww2. All this cool stuff happens but it almost never coalesces into a worldwide conflict, just dozens of independent wars.
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# ? Nov 30, 2018 14:59 |
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# ? Jun 12, 2024 00:38 |
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kaiserreich feels like it's made for people who want to play EU4
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# ? Nov 30, 2018 15:34 |