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Andromeda was not a bad game at all. However, it was aggressively mediocre and didn't do anything fun or novel. And I really enjoyed Inquisition so I was hoping them using the same open-world template for Andromeda would be awesome but it wasn't. Inquisition has far better characters, story, and more varied and interesting environments. Andromeda is pretty, but who needs three desert planets?
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# ? Nov 28, 2018 00:10 |
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# ? Jun 10, 2024 10:10 |
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Wolfsheim posted:
Rogues: Build a class around stealth, placement, traps, distraction abilities, etc AI: Charge face first at enemies and spam attack. Warriors easily are the least interesting class across the franchise. With Mages and Rogues you can get creative and fun especially with class combos or at the very least always be able to unlock any locked chest when forced to play solo due to story demands.
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# ? Nov 28, 2018 00:13 |
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I enjoyed playing as a Sword and Shield Warrior in Inquisition Although I also tried to play it as a damage dealer with the Champion Subclass, because I like Sword and Shield Knights, but didn’t want to tank and also didn’t want to take the Templar and Reaver Subclasses for RP reasons So I basically crafted the most damaging one handed sword, added the Hidden Baldes Effect for extra damage, use shield bash a lot, and also used the special challenge ability to make the enemy take more damage while I got extra armor Come to think of it, I pretty much tried to play Inquisition like Dark Souls because that was the game I previously played
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# ? Nov 28, 2018 00:29 |
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For my inevitable next run of DA2 I want to play a Dual Wielding Rogue. I tried playing a Bow-and -Arrow rogue but holy poo poo was it boring. I had much more fun in my 2H Warrior run. Granted, my last run was the only one where I finally switched it up to Normal. Was using a mage and I gotta say, I will miss it because debuffs are so amazing. When you have stacked hexes and whatnot on a boss and everyone is going to town on it, their health bar just plummets in seconds. Then as soon as the debuffs wear off, the bar barely moves.
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# ? Nov 28, 2018 00:32 |
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NikkolasKing posted:For my inevitable next run of DA2 I want to play a Dual Wielding Rogue. I tried playing a Bow-and -Arrow rogue but holy poo poo was it boring. I had much more fun in my 2H Warrior run. 2H Rogue is fun. I would often have contests with Isabela to see who could make enemies explode into a fine red mist faster.
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# ? Nov 28, 2018 00:45 |
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SgtSteel91 posted:I enjoyed playing as a Sword and Shield Warrior in Inquisition I did a Templar once with sword and shield that was pretty fun. The cleanse combo just owns demons/rifts.
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# ? Nov 28, 2018 00:57 |
I've always considered DA2 to be a bad game that I nonetheless kind of love. I actually enjoyed the gameplay, and I think the characters are well written and fun to interact with. It obviously is still bad though because it had like two or three maps that it used for all quests, and a claustrophobically small game world that didn't even take advantage of the cool time gimmick. DA2 with more money and effort might be best the best in the series, but it was only in development for less than a year.
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# ? Nov 28, 2018 01:10 |
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the real reason DA2 is bad is because it leaned harder into the worst elements of previous BioWare games, like the shameless power fantasy aspects, and also moved away from letting the player make fun character defining choices in a setting that responded to them.
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# ? Nov 28, 2018 02:14 |
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Utgardaloki posted:the real reason DA2 is bad is because it leaned harder into the worst elements of previous BioWare games, like the shameless power fantasy aspects, and also moved away from letting the player make fun character defining choices in a setting that responded to them. Absolutely right but let’s not forget it’s rushed and unfinished poo poo *incongruously turns into reprised boss asset from the worst Origins DLC*
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# ? Nov 28, 2018 02:20 |
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Utgardaloki posted:the real reason DA2 is bad is because it leaned harder into the worst elements of previous BioWare games, like the shameless power fantasy aspects, and also moved away from letting the player make fun character defining choices in a setting that responded to them. Zane fucked around with this message at 02:27 on Nov 28, 2018 |
# ? Nov 28, 2018 02:23 |
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Andromeda has great maps, incredibly fun and rewarding combat that supports a huge variety of play styles, and NPCs/quests that are blander than plain white toast. Especially the Angarans. The party members were largely boring as well, leading to a general sense of meh that permeated the project However the multiplayer was fantastic
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# ? Nov 28, 2018 02:24 |
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precision posted:Andromeda This ain’t it chief
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# ? Nov 28, 2018 03:59 |
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Zane posted:being a shameless power fantasy is actually the least successful accusation you can comparatively heap at da2's door. hawke is unsuccessful at resolving almost every major personal and factional dispute in the story. they only succeed in preventing the city from being burnt completely to the ground. and this through openly clumsy violence. Yeah, power fantasy is the weirdest criticism of DA2. Hawke is just some guy or girl and that's all there is to them. Compared to: -Dark Lord of the Sith and also galactic hero who single-handedly saved the Galactic Republic -last of the Spirit Monks who were vital in keeping the world in balance -recruit into a super secret and kind of elite organization that also is responsible for saving the world -leader of a group that saves the world "Refugee who becomes hero of a city-state before having to flee said city-state and live on the run" is nothing. About all Hawke really has is the best Husbando or Waifu if you particularly like Anders, Fenris, Isabela or Merrill.
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# ? Nov 28, 2018 04:28 |
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The problem is that the game and the characters try to tell you that Hawke is important, when everything that happens shows otherwise. And there's no indication that they were going for something clever with this. The game just didn't know what it wanted to be, and Hawke lay at the heart of that. Its nice to move save the world angle, but DA2 fucks this up by having you virtually on rails and hanging out with a bunch of assholes who would never, EVER put their lives on the line for the others in combat. The previous Bioware games all had dysfunctional casts loosely united by a greater threat, and with the player character potentially making them a family. It helped make the things they did, the people they killed without question, feel natural in that weird RPG sense. Mass Effect 2 added a whole new layer to it, making most characters murderers, war criminals, or freaks who were pretty much forcibly conscripted in many cases, but eventually can learn to act as a team, if you make the right choices. DA2 has a bunch of sociopathic ideologues who hang out together for literally no reason and should logically be trying to kill one another.
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# ? Nov 28, 2018 05:12 |
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Zane posted:being a shameless power fantasy is actually the least successful accusation you can comparatively heap at da2's door. hawke is unsuccessful at resolving almost every major personal and factional dispute in the story. they only succeed in preventing the city from being burnt completely to the ground. and this through openly clumsy violence. NikkolasKing posted:Yeah, power fantasy is the weirdest criticism of DA2. Hawke is just some guy or girl and that's all there is to them. Compared to: wicked origin stories and a plot that allows character agency aren't necessary elements of a power fantasy. i'm talking about the base stuff - Hawke and crew mow down scores of opponents with weightless anime flair, all of the people they interact with are drawn to them for literally no discernible reasons other than that they're the player character, events conspire to allow Hawke to achieve great things even if they're totally tangential to the plot, all without the weight of actual decision making or actual moments where you can define what Hawke is other than Mean/Nice/an ambivalent dick compare DA:O, where navigating the 'moral' choices may very well have left you with weaker allies at the end of the game, or antagonizing your party members might well leave you without them. not to say that navigating those systems was challenging or anything other than pathetically easy to game, but in theory you could be playing the game in your third language or some other judgment impairing handicap and end up with a result you didn't *exactly* want. DA2 i guess sometimes makes you choose between liking mages and liking Fenris but it's even more embarrassingly transparent and love/hate are effectively the same thing as long as you're consistent. (as opposed to flexible or nuanced, but that's a different complaint)
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# ? Nov 28, 2018 05:38 |
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playing around with the basic genre formula means taking big chances with plotting and characterization (in the case of da2 i think it was more wild improvisation to hit the release window). this is always risky because you've effectively left behind the template that tells you how people should behave, where events should be going, and what is satisfying to your audience. da2 is an object lesson in the limitations and benefits of genre and what can happen--for good or ill--when you draw outside the lines. edit: quote:wicked origin stories and a plot that allows character agency aren't necessary elements of a power fantasy. i'm talking about the base stuff - Hawke and crew mow down scores of opponents with weightless anime flair, all of the people they interact with are drawn to them for literally no discernible reasons other than that they're the player character, events conspire to allow Hawke to achieve great things even if they're totally tangential to the plot, all without the weight of actual decision making or actual moments where you can define what Hawke is other than Mean/Nice/an ambivalent dick Zane fucked around with this message at 10:08 on Nov 28, 2018 |
# ? Nov 28, 2018 05:40 |
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Stroop There It Is posted:This is absolutely not related to the current discussion but has anybody else played the Dragon Age tabletop RPG from Green Ronin? I actually really like it, but I don't know if that's just because my friend is a really good DM and we're all giant Bioware lore nerds. Can you give a rundown of what makes the RPG interesting and different from D&D? I'll probably never play it because I'm the only person in my friendgroup who's played a significant amount of DA but I'm curious about the system and what makes it stand out.
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# ? Nov 28, 2018 06:51 |
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Utgardaloki posted:compare DA:O, where navigating the 'moral' choices may very well have left you with weaker allies at the end of the game, or antagonizing your party members might well leave you without them. In DA2 your sibling can die and you can hand Isabela to the Arishok and tell Anders to leave. In the endgame you decide whether to kill Anders (just when his party buffs would be most helpful), and then other party members may attack you and have to be killed (eg Fenris).
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# ? Nov 28, 2018 09:09 |
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I always kill Anders because I hate him and his stupid name.
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# ? Nov 28, 2018 09:23 |
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Shugojin posted:yo can we shut the gently caress up about incels this derail is stupid even for a thread that was always going to be bickering about dragon age 2 Is there really anything "derailing" the thread when nothing new has been out in years?
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# ? Nov 28, 2018 09:28 |
Taear posted:Is there really anything "derailing" the thread when nothing new has been out in years? There's been a bunch of comics setting up new characters for a game that will never exist!
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# ? Nov 28, 2018 10:03 |
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It's really a shame because I thought Inquisition, while not perfect, was a return to form and I felt like the story had so much momentum coming off Trespasser. Maybe at least one day we'll get to see some awesome Tevinter Imperium concept art once Bioware goes on firesale.
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# ? Nov 28, 2018 12:23 |
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exquisite tea posted:It's really a shame because I thought Inquisition, while not perfect, was a return to form and I felt like the story had so much momentum coming off Trespasser. Maybe at least one day we'll get to see some awesome Tevinter Imperium concept art once Bioware goes on firesale. I agree and I guess it feels like EA just absolutely doesn't care. Which I guess it doesn't. If your only goal is "more money" and you don't care about what you're actually creating why would you give a poo poo about the Dragon Age franchise? I'm just surprised they're not making freemium mobile games at this point since that's where the real money is.
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# ? Nov 28, 2018 13:18 |
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It's okay. Blizzard beat them to it.
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# ? Nov 28, 2018 13:19 |
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PureRok posted:It's okay. Blizzard beat them to it. Yeah, and that was received well... I wonder if they will regret it? *Narrator's voice* "They didn't"
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# ? Nov 28, 2018 16:59 |
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So this is a minor thing but why the gently caress doesn't DA Origins or DA2 PC have native gamepad support? They were made in the 21st Century for mainstream audiences. I get that The Witcher didn't have gamepad support because it's for PC Master Race nerds, the kind who probably insist BW hasn't made a good game since Baldur's Gate 2. But Dragon Age, given it was released for consoles, just makes sense to have native gamepad support. I'm trying to play The Witcher 1 right now and it needs all those keys and commands but DA really doesn't. I've never used KB&M for any game in my life.
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# ? Nov 28, 2018 17:29 |
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Not even Mass Effect 1-3 had controller support on PC even though the series started as a console exclusive, it's really funny. However, DAO wasn't originally a game designed with consoles in mind. I'll give you DA2 though.
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# ? Nov 28, 2018 18:07 |
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The console port had so many differences from the base PC version that I don't think they could easily just port the controls back. I dunno why the Mass Effect games didn't have gamepad controls though.
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# ? Nov 28, 2018 18:35 |
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DA:O was development solely for the PC. The console version was an outsourced port. The post-release patch team probably had a hard enough time just getting the game to work right. So implementing controllers controls and a brand new controller-friendly interface, camera, etc, was probably way too low of a priority. For DA2 it was probably a case there not being enough time to add proper controller support to their PC codebase. Wierdly for the PC port of ME1, demiurge apparently broke the console controls while implementing the keyboard & mouse controls. I don't know if that's an issue with the version of Unreal Bioware was using. But that seemed to have carried over to ME2 & ME3. Both the PC versions of those games shipped with working controller support build in. It was just disabled. And enabling it breaks the keyboard & mouse controls.
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# ? Nov 28, 2018 19:05 |
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NikkolasKing posted:So this is a minor thing but why the gently caress doesn't DA Origins or DA2 PC have native gamepad support? They were made in the 21st Century for mainstream audiences. I get that The Witcher didn't have gamepad support because it's for PC Master Race nerds, the kind who probably insist BW hasn't made a good game since Baldur's Gate 2. But Dragon Age, given it was released for consoles, just makes sense to have native gamepad support. There’s actually a pinnacle profile for Witcher 1 and I’ve successfully played through that game several times with my game pad and it works quite well. There may be something similar for DA. For mass effect 1-3 there’s actually an Xbox controller mod on the nexus for each game that restores the Xbox interface and controls.
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# ? Nov 28, 2018 20:33 |
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chaosapiant posted:There’s actually a pinnacle profile for Witcher 1 and I’ve successfully played through that game several times with my game pad and it works quite well. There may be something similar for DA. Pinnacle won't work for me on my new Win10 comp but I'm using Padstarr which is made by the same guy and also uses Pinnacle profiles. There are like five or more profiles for Witcher 1. The first couple I didn't like but I did end up finding one that worked well but I still need a new gamepad. Third gamepad in as many months. First I tried AmazonBasicc Xbox One which had the A button jam in two weeks. Then I got PDP box 360 controller which seems to have problems with Wind10 PC's randomly not recognizing it. That's the one I'm using now and other than that it is as good as every other PDP controller I've owned. I'll just get a new PDP Xbox One controller next month. Only $20 and that includes shipping. It's not as bad using keyboard and mouse as I first feared. The fact you have in-game Pause is a lifesaver, though. I'd be hosed without that.
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# ? Nov 28, 2018 20:56 |
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Controller Companion for Steam costs $2 and will let you map pretty much anything to a 360 gamepad.
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# ? Nov 28, 2018 20:58 |
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NikkolasKing posted:Pinnacle won't work for me on my new Win10 comp but I'm using Padstarr which is made by the same guy and also uses Pinnacle profiles. There are like five or more profiles for Witcher 1. The first couple I didn't like but I did end up finding one that worked well but I still need a new gamepad. Third gamepad in as many months. First I tried AmazonBasicc Xbox One which had the A button jam in two weeks. Then I got PDP box 360 controller which seems to have problems with Wind10 PC's randomly not recognizing it. That's the one I'm using now and other than that it is as good as every other PDP controller I've owned. Out of curiosity what’s wrong with Pinnacle on Win 10? I still use it just fine. Is there anything I should watch out for like eating page files or something?
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# ? Nov 28, 2018 21:00 |
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exquisite tea posted:Controller Companion for Steam costs $2 and will let you map pretty much anything to a 360 gamepad. Does it support PS4 controllers?
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# ? Nov 28, 2018 21:06 |
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DS4 windows effectively emulates a 360 gamepad for your PS4 controller, you could try downloading that.
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# ? Nov 28, 2018 21:14 |
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chaosapiant posted:Out of curiosity what’s wrong with Pinnacle on Win 10? I still use it just fine. Is there anything I should watch out for like eating page files or something? It just plain won't load. I install it and then try to run it and nothing. A lot of other people have reported the same problem but none of the fixes I've read have worked for me. I just gave up when I found out Padstarr exists. But if it works for you then you should have nothing to worry about. exquisite tea posted:Controller Companion for Steam costs $2 and will let you map pretty much anything to a 360 gamepad. Well I got Witcher 1 and 2 off GOG so... And of course DA2 and Mass Effect can only be played with Origin. About all the games I care about at present EDIT: Huh, ME is on Steam? I thought they stopped putting EA games on Steam or something. Oh well.
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# ? Nov 28, 2018 21:36 |
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You can buy the app from Steam but it’s available any time.
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# ? Nov 28, 2018 21:38 |
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You could also still play DA and ME and Witcher through Steam also by adding them as non-steam games.
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# ? Nov 28, 2018 22:13 |
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Biowares teases secret Dragon Age details in coming month
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# ? Nov 29, 2018 20:54 |
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# ? Jun 10, 2024 10:10 |
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Kotaku 2022: "BioWare spent five years developing Dragon Age: Imperium, but all but 18 months were essentially wasted in an attempt to make the game play more like a combination of Fortnite and Fallout:76. Reviews were not kind."
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# ? Nov 29, 2018 20:57 |