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The only problem I remember having with it was that most areas felt extremely linear, but now that I think about it, the fact it finally had a mini-map just dispelled the illusion I had that places had much larger walkable ground-space. e: regarding FFX, also last time I played it was in the early 00's
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# ? Nov 27, 2018 14:07 |
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# ? May 25, 2024 08:55 |
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Zanzibar Ham posted:The only problem I remember having with it was that most areas felt extremely linear, but now that I think about it, the fact it finally had a mini-map just dispelled the illusion I had that places had much larger walkable ground-space.
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# ? Nov 27, 2018 14:11 |
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Whatever vocal hate X got largely came from the minority of some core fans who hated change, but yeah in general it was enormously well-reviewed and liked already back at launch. It's certainly never been particularly divisive or controversial, unlike X-2 which got a fair heaping of both and which people seemed to only come to appreciate years later.
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# ? Nov 27, 2018 14:20 |
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Thanks for clearing that up, then. Apparently, I got a very filtered view of what people really thought of it back in the day. Well, that makes the recommendation count double, then! It's also on Steam these days, so no messing around with emulators unless you really want to.
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# ? Nov 27, 2018 14:24 |
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Since we're on the subject of long-running classic JRPG series, which of the Dragon Quest games are still worth playing, and in what versions?
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# ? Nov 27, 2018 15:10 |
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Dragon Quest 9 for the classic DS is definitely really good if you like story-light games and job systems. I think the 3DS is backwards compatible with it? Don't quote me on that, though.
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# ? Nov 27, 2018 15:59 |
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exquisite tea posted:FFX is like the third best-selling FF of all time and widely beloved by pretty much everyone. The Something Awful forums, which contain all 12 people who have played Alpha Protocol, are not the most representative segment of the gaming population at large. https://www.youtube.com/watch?v=FTR0EUm9lnw There are dozen (+1) of us!
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# ? Nov 27, 2018 16:26 |
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My Lovely Horse posted:Since we're on the subject of long-running classic JRPG series, which of the Dragon Quest games are still worth playing, and in what versions? All of the DS/3DS remakes are good, with the caveat that Dragon Quest VII is basically the most enormous JRPG ever. Like even if you stuck to just the main quest you could still play it for 80-100 hours, easily. 9 is a weird crossbreed of Dragon Quest and something like Diablo, but I remember still having a good time with it.
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# ? Nov 27, 2018 17:34 |
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I'd describe it more as Dragon Quest by way of Final Fantasy 5. There are procedurally generated dungeons, but they're more of a multiplayer feature of sorts and you'll likely never use them.
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# ? Nov 27, 2018 17:53 |
I'd say 5 is the only "must play" level DQ game if you're not already a DQ fan, and it's a good starting point if you're not super familiar with the series. For the others: 4 is kind of unique in how it handles the plot (you play a string of scenarios centered around individual characters before they finally meet up and form a party), 6 has some fun characters and an odd plot but didn't grab me, and right now I'm playing 7, which as mentioned above is massively long, but justifies the standard DQ plot problem of "let's save the world, but we should bumble around from town to town fixing unrelated problems for 30 hours first" about as well as it can be justified. 1-3 are only worth playing if you have a need for nostalgia gaming, as anything they do gameplay- or plot-wise gets done better by a later entry. I actually haven't played 8 but the consensus among all the DQ fans I know is that it's their favorite. I'd agree with what everybody's said about 9, it's pretty light on story and in general kind of a different feel than most of the main line games, but has a reasonably fun class system and lots of hunting for crafting materials, if you enjoy that sort of thing. Oh and in general, somebody can correct me on this, but I'm pretty sure every single remake in the DQ line is superior to the original release in some way or another.
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# ? Nov 27, 2018 17:58 |
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MockingQuantum posted:I'd agree with what everybody's said about 9, it's pretty light on story and in general kind of a different feel than most of the main line games, but has a reasonably fun class system and lots of hunting for crafting materials, if you enjoy that sort of thing.
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# ? Nov 27, 2018 18:05 |
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exquisite tea posted:FFX is like the third best-selling FF of all time and widely beloved by pretty much everyone. The Something Awful forums, which contain all 12 people who have played Alpha Protocol, are not the most representative segment of the gaming population at large. Stop doing this irritating thing please
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# ? Nov 27, 2018 19:52 |
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Does La Mulana 2 have a controller patch yet?
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# ? Nov 27, 2018 23:07 |
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Shibawanko posted:Does La Mulana 2 have a controller patch yet?
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# ? Nov 28, 2018 01:46 |
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Only downside of FFX was the "don't get zapped by lightning" minigame.
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# ? Nov 28, 2018 04:58 |
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Arcturas posted:Only downside of FFX was the "don't get zapped by lightning" minigame. Unskippable cutscenes is much more pressing.
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# ? Nov 28, 2018 05:00 |
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Barudak posted:Unskippable cutscenes is much more pressing. A Japanese man worked very hard on those cutscenes.
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# ? Nov 28, 2018 05:49 |
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SolidSnakesBandana posted:400 underpaid Japanese interns worked very hard on those cutscenes.
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# ? Nov 28, 2018 05:53 |
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nah ff10 was developed in a time before hundreds of freshly-minted keyboard jockeys worked in individual departments that never communicate with each other however tetsuya nomura was still there to hem and haw and make the artists miserable
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# ? Nov 28, 2018 06:04 |
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The White Dragon posted:however tetsuya nomura was still there to hem and haw and make the artists miserable
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# ? Nov 28, 2018 13:10 |
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Pierzak posted:Now I have a mental image of artists slaving at their workspaces in bondage gear, tied to their chairs with dozens of belts. I think that's just deviantart meetups
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# ? Nov 28, 2018 13:33 |
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The White Dragon posted:however tetsuya nomura was still there to hem and haw and make the artists miserable My absolute favourite is the one of a game that would crash to DOS reliably but no one could figure out how to stop it, so they changed the crash error message to "Thank you for playing!"
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# ? Nov 28, 2018 13:50 |
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My Lovely Horse posted:My absolute favourite is the one of a game that would crash to DOS reliably but no one could figure out how to stop it, so they changed the crash error message to "Thank you for playing!" That was the original Wing Commander. What would happen is when the player quit the game it would consistently crash, but they didn't know how to fix it in the time they had before shipping. So seeing as the game was quitting properly anyway and nothing was breaking (as far as the player would ever see), they just rewrote the error alarm to "Thank you for playing Wing Commander!"
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# ? Nov 28, 2018 13:53 |
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Old School Final Fantasy chat tip. I recently played both Final Fantasy VII and VI for the first time (ok most of VI, im in the world of ruin which is like 40 hours in and I needed a break) Anyway, I first tried to play these games on my own, no guide or anything, but quickly got frustrated, stumbling into areas with random encounters or bosses that would just obliterate my party because I didn't have [insert obscure potion, materia, esper, weapon here]. Or I would wonder around for an hour or so because the game wasn't clear about where I should go, and the over-world map is a bunch of pixels. So do yourself a favor, and don't feel bad about having to glance at an online guide every now and then. I found that it made those games immediately more fun, at least for me, to look at a guide anytime I got stuck or felt things were getting a bit too hard. Solaris 2.0 fucked around with this message at 20:34 on Nov 29, 2018 |
# ? Nov 29, 2018 20:28 |
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Red Dead Online tip: * During character creation you get to assign two extra stat points to either health, stamina, or dead-eye. Put them in health, or at least don't put them in stamina, you'll level up stamina just from running around which is frequent, and dead-eye gets leveled up from using it. I honestly don't know how health gets leveled up, gonna guess from ranking up, either way I'm already at stamina level 8 from a base of I think 5 just by dicking around most of yesterday, so using those bumps on stamina is a trap. That's the only solid tip I have at the moment, but I thought I should mention it early before people create characters and potentially squander the free stat boost.
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# ? Nov 29, 2018 22:34 |
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Darksiders 3 Yeah it’s new and it doesn’t seem like very many people are playing it, but does anyone here know what the point of no return is? It feels like I’m getting close to the end with only 2 Sins left to kill, but I was wondering if there was an obvious “go back and finish all collecting and exploring before you do..” point?? To add a couple of things that weren’t immediately obvious to me when I started: Nephelim’s Respite works like Estus Flasks do. Don’t waste souls on buying healing items from Vulgrim. Weapon enhancements can be easily swapped to another weapon with no penalty, so don’t worry about where you stick them. If you die your souls can be found floating near the spot you died, and you have two deaths to reclaim them before they disappear forever. Also, I know this isn’t really the thread for this, but I can’t believe this game has been getting poo poo on so hard. It’s actually pretty drat good and I’ve only had one instance of buggy/sound popping in and out in ~12 hours of play on a PS4 pro, so I’m not seeing any of the complaints about terrible bugs and crashes.
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# ? Nov 30, 2018 08:57 |
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Any tips for Nioh?
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# ? Nov 30, 2018 10:09 |
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Stats essentially don't matter except as minimum requirements for equipment, getting better loot is how you actually get stronger, reforging for superior modifiers is the god strategy. Treat it like playing a Diablo game with Soulsborne combat and you basically know what it's about and how to succeed.
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# ? Nov 30, 2018 10:13 |
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I picked up Monster Hunter World and I'm completely lost after playing for a couple hours. I've tried looking up beginner info, I think I need to try different weapons and find something I'm comfortable-ish with but beyond that I'm clueless - there's just been an overwhelming amount of information dumped on me that I wasn't sober enough to process at the time. Any tips? e: the structure seems to be throwing me off more than anything. Potentially dumb observation, but I was expecting it to be more of an open world than mission-based with open areas. Should I just keep progressing through the 'story' or main quests or whatever, and when/how can I start doing multiplayer? SchwarzeKrieg fucked around with this message at 13:47 on Nov 30, 2018 |
# ? Nov 30, 2018 13:44 |
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SchwarzeKrieg posted:I picked up Monster Hunter World and I'm completely lost after playing for a couple hours. I've tried looking up beginner info, I think I need to try different weapons and find something I'm comfortable-ish with but beyond that I'm clueless - there's just been an overwhelming amount of information dumped on me that I wasn't sober enough to process at the time. Any tips? FULL DISCLOSURE: This is from memory so a few small details may be incorrect, like terminology Step one is finding what weapon type you like to use the most. There's a training area that you can access inside your little "house" or whatever the game calls it. Just talk to the cat in there. I'd also suggest watching videos from this playlist in order to get more of an idea of what the weapons are capable of. After you do this, go to the blacksmith and see what you need to kill in order to upgrade your weapon. You can either just walk around and find those creatures, or you can initiate a hunt mission to specifically target that creature. The latter is probably your best bet as you can get additional item rewards for completing a specific hunt. There's three dudes standing around right near the main gate of the town, one of those guys is who you talk to about missions to hunt specific creatures. You acquire these missions automatically by just fighting and killing monsters out in the world, whether it be during a mission or an expedition. For the most part though I would just do the story missions. Keep in mind that there's no reason to min/max until you get to the "High Rank" missions which is essentially the other half of the game. You'll know when it happens. All equipment has a low rank version and a high rank version and eventually you will get to the point where literally all low rank gear is worthless so don't spend too much time grinding out low rank gear. SchwarzeKrieg posted:e: the structure seems to be throwing me off more than anything. Potentially dumb observation, but I was expecting it to be more of an open world than mission-based with open areas. Should I just keep progressing through the 'story' or main quests or whatever, and when/how can I start doing multiplayer? 90% of your time is spent in missions. You can do stuff in the open world if you want to but there's not really an incentive to do this. SolidSnakesBandana fucked around with this message at 13:56 on Nov 30, 2018 |
# ? Nov 30, 2018 13:54 |
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Does anyone have any tips for A House of Many Doors? It feels like another Sunless Sea but I am here for that. However I don't really feel like fumbling around for the first three hours till I figure out how all the mechanics work and what the developers intend for me to be doing.
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# ? Nov 30, 2018 15:27 |
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SchwarzeKrieg posted:I picked up Monster Hunter World and I'm completely lost after playing for a couple hours. I've tried looking up beginner info, I think I need to try different weapons and find something I'm comfortable-ish with but beyond that I'm clueless - there's just been an overwhelming amount of information dumped on me that I wasn't sober enough to process at the time. Any tips? Okay so Monster Hunter is a very oddly-structured game, to the point where it's essentially its own genre of 'prepare, hunt big monster, go back home to prepare' that is one of those styles that doesn't have a name, except that it's a MH-game. You should be able to do multiplayer immediately, however you can't do multiplayer in a story mission you haven't completed yet. To do so, speak to your mission handler and either look for SOS flares (these are shot up by players mid-mission and tell the server they want to open the mission up for multiplayer) or ... I forget the other option but its essentially looking for missions that players currently have open, but have not left for yet (they're still milling about in town). Incidentally if you're in a non-story mission and want to do multiplayer, fire up your own flare and hopefully someone will join to help out. Just know that the monster health is rebalanced for more players. The loop is pretty simple: - While in town, pick a mission to take, either a story mission to progress the plot, or a side mission to beat up monsters and get their materials. - Prepare for your target by equipping stuff and eating food (eating food gives you buffs and should be done every time) - Go out to the mission. Kill/Capture the monster, but grab plants and minerals and such while doing so. - Receive rewards and return to town. - Use these rewards to craft armor and weapons to help you in further hunts Don't try to craft all armors, or all weapons, unless you're crazy and want to spend literally over a thousand hours doing so. Try out a couple weapons, maybe look up videos of them online if you're so inclined (there are many to find). Find one that has a style you enjoy, as they all handle quite differently.
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# ? Nov 30, 2018 15:40 |
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The Monster Hunter series of games are basically all about grinding your way to level 60 MMO-style except instead of XP, you get monster bits and instead of levels, you get better equipment from the monster bits you grind. If that kind of general "watching your numbers get bigger" gameplay loop sounds at all appealing to you, then Monster Hunter is the best series about doing that by way of having epic fights with giant-rear end lizard monsters that you could hope to find.
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# ? Nov 30, 2018 16:11 |
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Wrr posted:Does anyone have any tips for A House of Many Doors? It feels like another Sunless Sea but I am here for that. However I don't really feel like fumbling around for the first three hours till I figure out how all the mechanics work and what the developers intend for me to be doing. It feels like Sunless Sea because the developer's literal goal was "Sunless Sea, but less mechanically punishing so you can still see the stories without having to savescum/restart", and then Failbetter Games came in and said "OK, that's reasonable, let us help you program that." Basically there's very little you can do to permanently screw yourself over, so feel free to explore. As for general tips, here's what I remember:
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# ? Nov 30, 2018 17:20 |
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Nick Buntline posted:Available romance options include an oil derrick, the last of the great clown detectives, and ten thousand crows. Basically just go with the flow and don't worry about it too much. As someone who has never heard of this game, that is an amazing sentence right there. Parasite Eve II - In addition to the Black Card referred to in other tips for this game, you should also try to find most of the gear in the first area. Sure the plot takes the gear itself away from you, but the compensatory items are pretty drat good as well. - There are four items in the game that have ???s for their use/attach effects. Their attach effects are better than the use effects, full stop.
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# ? Nov 30, 2018 18:29 |
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Anything I should know going into the new Spider-Man?
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# ? Nov 30, 2018 19:15 |
Nohman posted:Anything I should know going into the new Spider-Man? - Go through the story until you unlock all of the minigames and side stuff, then wander as much as you want. At the very least you want to unlock the towers so you can fast travel. - Web enemies that are on the ground or those that you can kick into objects to stick them there. - The gadgets are useful but the game isn't hard enough that they are mandatory, so pick whatever suit and upgrade paths you want.
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# ? Nov 30, 2018 19:23 |
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Nohman posted:Anything I should know going into the new Spider-Man? If you care about getting Platinum use your challenge tokens to buy all the suits before upgrading any of your gadgets. Getting Gold on challenges is hard as hell, but you can get Platinum with mostly Silvers as long as you prioritize suits. Get the upgrade that improves your Spider-Sense ASAP. Its super useful. Otherwise its really hard to go wrong. Its a really fantastic game and nothing's missable or anything.
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# ? Nov 30, 2018 19:24 |
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The map does a great job laying everything required for each district. You might to want chase crimes as they pop up since you have to do a minimum amount for each district and it'll feel like even more of a grind if you put it off too much. Most important tip: If/when the QTE prompts start feeling annoying, you can disable them and the puzzles in the option menus.
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# ? Nov 30, 2018 19:27 |
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# ? May 25, 2024 08:55 |
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SchwarzeKrieg posted:I picked up Monster Hunter World and I'm completely lost after playing for a couple hours. I've tried looking up beginner info, I think I need to try different weapons and find something I'm comfortable-ish with but beyond that I'm clueless - there's just been an overwhelming amount of information dumped on me that I wasn't sober enough to process at the time. Any tips? The wiki page has good stuff, I'd like to reiterate the tip on using loadouts, you can make equipment loadouts and also item loadouts. I'll be honest I forget the exact location in the menus or buttons you need to press but the one big trick for finding poo poo like that is there is always a button prompt somewhere that tells you what a button does, like if you're looking at items and triangle/Y opens the loadout menu, that'll be displayed like at the bottom, so just scan the screen in menus like that and you'll find helpful poo poo like that, for instance reorganizing your quick item slots which is saved to the loadouts, also the item wheels and such are saved to that too. You can also assign crafting to an item wheel position, so like you can only bring 3 of a thing but you can bring ten of its ingredients, well now you can make them on the fly and effectively have 13 of them. Several functionality things will open up in the hub as you progress, some are rewards tied to side quests, when you look at the quests rewards should be listed, I forget if they're explicit or not, but for instance that's how you increase what the canteen can make (always eat before you leave) and gain farming so you can grow mushrooms, bugs, or other plants. You can't grow dung or ivy though, so always grab that poo poo when you see it in the wild. Talk to the guy sitting on the pile of books to the left when you enter the hub after hunts, that'll add info to your bestiary. Also slightly to the left and closer than that guy when you enter is the Resource Center, which is 3 NPCs that manage bounties, investigations, and deliveries. Bounties are passive quests like collect 10 honey or kill 5 monsters, you have to select them to activate them and you might have to tab through to get the available ones, I forget. Investigations are basically ways to farm monsters you've already fought, as side quests and quests have diminishing returns on repeat runs. You select them from the Resource Center and they'll be available on your quest board, eventually you'll have to start deleting the ones you don't like although they might've fixed some of this since I played. Sometimes those will have different conditions like less time or fewer lives, it'll be mentioned on and also it'll show what kind of awards you can get. So eventually you'll be hitting those two guys up, then the smithy, then loving with your stuff to plan the next hunt, eat, then go hunt. Maybe get in a group in the middle of that too. There's other things but that's the basic gist, right now there's a winter event going on so that's a thing. Oh, any item that's labeled as a Trade-In item can be sold for cash, if you go to your main item stock and hit sort it should put those all at the end. Otherwise you'll probably want to keep a healthy stock of all the other things for crafting gear. Oh yeah, learn how to pet the pig, always pet the pig. He is Poogie and he is the best.
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# ? Nov 30, 2018 22:10 |