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Dolvak self-owns
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# ? Dec 2, 2018 20:20 |
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# ? Jun 6, 2024 00:20 |
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Sarsapariller posted:Dolvak self-owns Imagine the time and mental pain he'd spare himself if he pushed back his chair, paused for a moment, and thought, "wait, maybe this game is bad." He also pulls that poo poo where he can't possibly defend the game itself, so he sits there like a pedantic rear end in a top hat, waiting to catch people in technicalities, as if that somehow makes the game good. The "WELL ACKSHUALLLY" types are the loving worst. I have no idea how you interact with that cesspool and maintain sanity. Scruffpuff fucked around with this message at 20:27 on Dec 2, 2018 |
# ? Dec 2, 2018 20:23 |
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Daztek posted:
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# ? Dec 2, 2018 20:27 |
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Scruffpuff posted:Imagine the time and mental pain he'd spare himself if he pushed back his chair, paused for a moment, and thought, "wait, maybe this game is bad." he wouldn't have a 'cause' to internet rally behind gamegate is dead swjs are boring whats an internet pedant to do but defend the Gaming Dream from haters?
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# ? Dec 2, 2018 20:37 |
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Morphix posted:whats an internet pedant to do but defend the Gaming Dream from haters? It is unfortunate that the dream resembles a nightmare.
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# ? Dec 2, 2018 20:40 |
Vertisce seems to be having an extremely normal day and is definitely not boiling away his last handful of brain cells by tagging people into his argument with OSC in the bowels of a week old /gaming thread:
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# ? Dec 2, 2018 20:40 |
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Dwesa posted:I guess only CIG can make game with more bugs than Obsidian. Obsidian? or are you thinking of Bethesda? Fallout: New Vegas was buggy at release but I put that down to it using Bethesda's Creation Engine and Obsidian not being given enough time for testing, but I can't remember Pillars of Eternity or Tyranny being especially buggy when they were released
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# ? Dec 2, 2018 20:41 |
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Quavers posted:X4 achievement: This has not a piece of the scale that the Star Citizen project is approaching so X4 only proves where the possibilities actually end when funding is limited. Thank you for showing what amateur hour looks like. X4 is good for Star Citizen.
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# ? Dec 2, 2018 20:52 |
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Mr.PayDay posted:This has not a piece of the scale that the Star Citizen project is approaching so X4 only proves where the possibilities actually end when funding is limited. I'm so tempted to grab this game. Does it fall more into: - Lone space adventurer, missions and stories - Micromanagement sperg detail extravaganza - Build your empire I've watched trailers and twitch streams but apparently not enough. Scruffpuff fucked around with this message at 21:09 on Dec 2, 2018 |
# ? Dec 2, 2018 21:06 |
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Scruffpuff posted:This is important to reiterate. No matter how much the backers chant about $200 million, or $7 million, or whatever, it doesn't make a dent. The following situations are still true: Your points presume that they have no product, but they actually have a product. It's unfathomably bad and poo poo and barely a game, but it exists and they just have to pull the "release" switch to male it official, which is trivial. If at that point not a single extra dollar is ever thrown into the SC well it wouldn't matter, the game may crash and burn and the studio close but the millions the leadership must have surely extracted will be a good consolation price. I doubt that, by this point, Chris believes the game will be anything more than what they already have, you can see the confidence and bravado from the starting years completely gone. Right now his plan seems to be to keep the music going for as long as possible. It must have been hard for him, since he has a big ego, but the dude is not completely blind. Sure, Chris will probably never direct anything -game or film- again but so what? It's not like he was directing anything before he ran into all that money.
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# ? Dec 2, 2018 21:09 |
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trucutru posted:Your points presume that they have no product, but they actually have a product. It's unfathomably bad and poo poo and barely a game, but it exists and they just have to pull the "release" switch to male it official, which is trivial. If at that point not a single extra dollar is ever thrown into the SC well it wouldn't matter, the game may crash and burn and the studio close but the millions the leadership must have surely extracted will be a good consolation price. Actually I agree with this assessment 100%. This bleeding, mangled animal is going to drag itself across whatever line Chris paints on the ground right in front of it, call it the finish line, and promptly die while the backers take victory laps in its place. Not the end I foresaw exactly, and probably the least funny one, but it seems inevitable. Star Citizen will miraculously reach "official launch" at the exact moment it has to for external reasons, and not due to any internal development milestone.
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# ? Dec 2, 2018 21:11 |
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Scruffpuff posted:Not the end I foresaw exactly, and probably the least funny one, but it seems inevitable. Star Citizen will miraculously reach "official launch" at the exact moment it has to for external reasons, and not due to any internal development milestone. Hmm, I thought you had followed more trainwrecks similar to this. This is how these things typically end unfortunately, not in huge collapses, ELEs, or lawsuits, but in a slow wet fart of a release. OUYA, Wildstar, SOTA, that Underworld game I can't remember the full name of. It's all ends pretty samey.
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# ? Dec 2, 2018 21:21 |
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trucutru posted:Your points presume that they have no product, but they actually have a product. It's unfathomably bad and poo poo and barely a game, but it exists and they just have to pull the "release" switch to male it official, which is trivial. I can’t imagine even the most toxic SC believers would accept a release soon or within the next few months. They are so loving far behind and on their way to a quarter of a BILLION Dollars around summer 2020 (Mark my words). The product is not even near close an alpha state so I disagree, they can’t pull a release switch to make it official in the next 2 years imo. Why should they, the funding won’t stop anyway.
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# ? Dec 2, 2018 21:30 |
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Drunk Theory posted:Hmm, I thought you had followed more trainwrecks similar to this. This is how these things typically end unfortunately, not in huge collapses, ELEs, or lawsuits, but in a slow wet fart of a release. I don't follow too many of these, but in this case it's the sheer scope of the ineptitude, and the incredible spectacle of backers defending the indefensible. Like Sarsa's link earlier to the dude who had to call someone else out on a loving technicality of his phrase, ignoring the game entirely, because the only way to see Star Citizen in a positive light is to not see it at all. I realize we're sharing the Bad Timeline we split off into a few years ago, but it's still amazing to me. This dwarfs even Theranos in my book because of the sheer number of people who should, should, have been able to spot it from light-years away. Sarsa even bought back in because he wanted it so badly and thought maybe it could happen, and even he, the closest thing to a believer we have, had to see the unfortunate reality even though it made him feel grief. That CIG is claiming millions of people can't see that reality, and can't see what Chris actually is, is downright scary if it's true. This wasn't investors ignorant of science (Theranos) or a black box few people got to look inside (Enron) - this is a loving video game with free-fly weekends and in-your-face marketing and visibility. That their Refuge in Audacity ploy worked this well is just something I'll never not find incredible.
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# ? Dec 2, 2018 21:31 |
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Legally, Alpha and beta have 0 meaning. You give CIG money and recieve a product. Its as simple as that. Most of that 200 million is already earned. Only things that could realistically be argued in court are SQ42 preorders and MAYBE unreleased ships. And that is ONLY if a court decides to ignore the EULA. And it only goes to court if CIG somehow loses arbitration.
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# ? Dec 2, 2018 21:44 |
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Citcon posted:Legally, Alpha and beta have 0 meaning. You give CIG money and recieve a product. Its as simple as that. Most of that 200 million is already earned. Only things that could realistically be argued in court are SQ42 preorders and MAYBE unreleased ships. And that is ONLY if a court decides to ignore the EULA. And it only goes to court if CIG somehow loses arbitration. at what point does one show cig their balls
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# ? Dec 2, 2018 21:46 |
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# ? Dec 2, 2018 21:48 |
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Daztek posted:at what point does one show cig their balls Discovery
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# ? Dec 2, 2018 21:48 |
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DapperDon posted:Can anyone explain to me why Crobbers thinks all space jackets need a single shoulderpad? I just don't understand early 90's game design. 2 shoulder pads was the 80's, one shoulder pad was the 90's.
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# ? Dec 2, 2018 21:49 |
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Citcon posted:Legally, Alpha and beta have 0 meaning. You give CIG money and recieve a product. Its as simple as that. Most of that 200 million is already earned. Only things that could realistically be argued in court are SQ42 preorders and MAYBE unreleased ships. And that is ONLY if a court decides to ignore the EULA. And it only goes to court if CIG somehow loses arbitration. They've also got to produce the physical items as advertised in the initial kickstarter/pledge campaign.
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# ? Dec 2, 2018 21:51 |
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Beet Wagon posted:Vertisce seems to be having an extremely normal day and is definitely not boiling away his last handful of brain cells by tagging people into his argument with OSC in the bowels of a week old /gaming thread: Vertisce against OSC is like that unstoppable idiot vs unmovable dolt paradox.
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# ? Dec 2, 2018 21:54 |
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Rugganovich posted:They've also got to produce the physical items as advertised in the initial kickstarter/pledge campaign. Do they, do they really? I'd like to reference nylon bags as a recent example.
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# ? Dec 2, 2018 21:56 |
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Drunk Theory posted:Do they, do they really? I'd like to reference nylon bags as a recent example. The court accepts the offered nylon bags into evidence. Please place them next to the ironclad TOS and Chris's toupee.
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# ? Dec 2, 2018 21:57 |
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trucutru posted:I doubt that, by this point, Chris believes the game will be anything more than what they already have, you can see the confidence and bravado from the starting years completely gone. Right now his plan seems to be to keep the music going for as long as possible. I noticed that too. I watched hatever the last video was that was posted in here (a recent one), and then happened to see one from early, early on. This dude knows he's hosed. Watching robo-Sandi phone it in during those videos is hilarious, too - it's so obvious she doesn't give two shits as long as she gets her money. I'd love to be a fly on the wall at their house.
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# ? Dec 2, 2018 21:59 |
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God I love it when Citizens have to post outside the bubble
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# ? Dec 2, 2018 22:02 |
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Rugganovich posted:They've also got to produce the physical items as advertised in the initial kickstarter/pledge campaign. Ah true that too. But in the scheme of things thats not a ton of money. As far as the game is concerned they are golden. Thier site is absolutely plastered with "WIP, subject to change" so you can't claim false advertising.
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# ? Dec 2, 2018 22:04 |
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Mr.PayDay posted:Okay, we love to make fun of the Cults denial and ignorance every page in the SC threads since 4 years now, but do you really believe Chris would „survive“ a sudden launch on let’s say March 1st 2019 with just another PTU Update and no SQ42? March 1st 2019 is pretty close so it is unlikely they would need to launch by then but even so, yes, I believe he (Chris, not the game) would survive that. They can just drop whatever they have, including an incomplete SQ42 game with like one buggy mission, and do the whole "welp, we aimed for the moon and didn't quite make it, at least we tried. Thank you guys". Who cares if the backers accept it or not, they gave money with a single string attached: the release of the game. Well, the game has been released, it sucks, deal with it. Mr.PayDay posted:The product is not even near close an alpha state so I disagree, they can’t pull a release switch to make it official in the next 2 years imo. Yes they can pull the switch before the game is out of alpha. But they'll only do so if they are forced to, and quite frankly, they won't be forced to for many, many years unless something big changes.
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# ? Dec 2, 2018 22:10 |
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Sarsapariller posted:Day Eight- The Final Day- Random rear end Ships And Stuff I Didn't Cover Before Parp shitizen is a scam thanks for the jpeg review. I've been laughing at this bad video game for a few years and a lot of this detail was new to me.
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# ? Dec 2, 2018 22:13 |
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thinking about that bagel carrier
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# ? Dec 2, 2018 22:23 |
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trucutru posted:Pack it up derekailures, it's should be pretty clear by now that, barring somebody like coutts or crytek dealing with this bullshit, this train is not going to ever stop. Choo-Choo 2 weeks! Finally, FUD has been crushed and the oroborus will never want for food. A Christmas Miracle.
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# ? Dec 2, 2018 22:23 |
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Scruffpuff posted:Actually I agree with this assessment 100%. This bleeding, mangled animal is going to drag itself across whatever line Chris paints on the ground right in front of it, call it the finish line, and promptly die while the backers take victory laps in its place. There will be a long and hilarious afterlife after CIG shuts down too, as the most broke brained whales run their own servers and try to mod their dreams into existence. I mean there are people who still haven't given up on loving Toontown Online.
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# ? Dec 2, 2018 22:27 |
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I really loved Sarsaparilla's ship reviews, read through all of them. Shame they didn't do the 300i, though. The luxury space BMW to impress your space girlfriend with, except it has only one seat. And a huge empty room in the back. And a connecting corridor you have to crouch in because it's too small. But still large enough to fit a fold-out bed.
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# ? Dec 2, 2018 22:27 |
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colonelwest posted:I mean there are people who still haven't given up on loving Toontown Online. I want to know if Dip features. No. I need to know.
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# ? Dec 2, 2018 22:28 |
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colonelwest posted:There will be a long and hilarious afterlife after CIG shuts down too, as the most broke brained whales run their own servers and try to mod their dreams into existence. Yeah I can't wait for them to try and hire programming services to "Fix OCS" or fix any number of the other things cig invented/cheated. I'm sure they'll pay in space ships... (It's worth $3000!) Also I think I've said this before but the community fracturing over servers that allow open ship access and ships that enforce ship ownership is going to be hilarious.
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# ? Dec 2, 2018 22:30 |
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colonelwest posted:There will be a long and hilarious afterlife after CIG shuts down too, as the most broke brained whales run their own servers and try to mod their dreams into existence. I mean there are people who still haven't given up on loving Toontown Online. Or just disbelieve that it's gone. An inquisitive sperg posted:JumpGate Evolution Died ? lol, i was wondering what happened to this game, never seen it before or even heard of its existance in beta, did they run out of money? Basically an SC backer posted:I refuse to believe it is cancelled and am still holding out. (/crosses arms and holds breath)
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# ? Dec 2, 2018 22:32 |
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Lord Stimperor posted:I really loved Sarsaparilla's ship reviews, read through all of them. Yeah I wasn't home on the day they did Origin unfortunately. Don't worry though- the 300i is getting a complete rework! Just like every other ship they've ever sold! Over and over again, forever!
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# ? Dec 2, 2018 22:33 |
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the most beautiful part of the inevitable crash will be people attempting to reconcile their fantasies of returns with the reality that there is no longer a grey market for them to exploit and their digital items aren't even worth a pittance anymore. it's happening in SOTA right now and that is the worst community imaginable, so its very schadenfreude laced
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# ? Dec 2, 2018 22:33 |
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Just make SC have turn based combat and ship it already.
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# ? Dec 2, 2018 22:33 |
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I mean, even the lies have gotten less outrageous nowadays. 2018: Pocket Carrier ($1400) 2017: Motherfucking base-building ship. ($850) 2016: Answer the call, 3.0 by December. The main ship was the Polaris, ($750) 2015: Farm/Science/Exploration/Particle-Accelerator (~$450 for a version) The trend is that as the ships get less ambitious (with the exception of the Polaris, which is meh), they become larger and more expensive. They have frigates, corvettes and destroyers so soon enough they'll just sell some cruiser with big guns, ask for $4500 ('cuz the destroyer is $3000) and call it a day. The project is obviously dialing-down on the expectations, but charging more than ever for them. trucutru fucked around with this message at 22:36 on Dec 2, 2018 |
# ? Dec 2, 2018 22:33 |
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# ? Jun 6, 2024 00:20 |
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SoftNum posted:Yeah I can't wait for them to try and hire programming services to "Fix OCS" or fix any number of the other things cig invented/cheated. I'm sure they'll pay in space ships... (It's worth $3000!) Knowing backers, the fracture will be even bigger than we think. I can easily picture the ones who want to enforce ship ownership moving aggressively against the servers that allow open access. It won't be an issue of "lol it's cool play your way" it'll be an issue of "I don't want a server to even EXIST that allows anyone to fly the ship that I
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# ? Dec 2, 2018 22:34 |