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OwlFancier posted:So there's a hidden benefit to the S size mining ships. I'm glad I shelled out for the extra big docking bay now. Can you have multiple docking bays on a station or will the game get mad?
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# ? Dec 3, 2018 02:33 |
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# ? Jun 3, 2024 08:38 |
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if you find a bunch of unknown objects floating in space and they look like a field of floating yellow things, you should go away because those are mines
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# ? Dec 3, 2018 02:34 |
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OwlFancier posted:The dev said it "increases the efficiency of actions" but I have yet to figure out what that means exactly. How long trades take? I’m assuming crew do the work of marines during impromptu gatecrasher incidents, but i’m pulling that off the egosoft forums.
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# ? Dec 3, 2018 02:36 |
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Astroniomix posted:I'm glad I shelled out for the extra big docking bay now. I'm building more of them and the trading stations are covered in them so I would assume so, just jammed my station to hell is all.
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# ? Dec 3, 2018 02:42 |
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Computer, have I hurt your feelings with my posts? No, Captain Weed Lord, everything is fine. Well, just checking. (The most optimistic reason I can think of, is that it calculates based on "What would an AI be better at" even when you are seated. So maybe a wide loop on the super highway is 'faster' by like ten seconds for NPCs.) Section Z fucked around with this message at 03:04 on Dec 3, 2018 |
# ? Dec 3, 2018 02:52 |
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OwlFancier posted:So there's a hidden benefit to the S size mining ships.
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# ? Dec 3, 2018 02:56 |
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You can but I didn't anticipate that before I set out to flood the galaxy with cheap ecells.
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# ? Dec 3, 2018 03:00 |
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Man I wanted to use my joystick but I think I give up. With a joystick anytime I'm out of mouse steer the view is moving in some direction at some speed. Even if anything is unbound. This make looking at the map a real headache I'll tell ya. It's like it keeps reading the joystick input but turns off the deadzone.
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# ? Dec 3, 2018 03:11 |
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I found a giant wreck of a ship and I can EVA into it and stuff but there doesn't seem to be any loot or anything. Anyone know what to do with thees if anything? It doesn't show up on radar or the map and when you get near it the scanner just shows it as "wreck".
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# ? Dec 3, 2018 03:24 |
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Someone said they found loot in one of those but couldn't get it out, I haven't been able to find any loot in them so far though.
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# ? Dec 3, 2018 03:27 |
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I love some of the system names in the X games. Memory of Profit... pure gold. I've been listening to the OST and it seems quite good. Ill wait a bit before picking this up.
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# ? Dec 3, 2018 03:27 |
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Are there any M size construction ships?
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# ? Dec 3, 2018 03:30 |
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OwlFancier posted:Someone said they found loot in one of those but couldn't get it out, I haven't been able to find any loot in them so far though. If you see doors or some debris you can use your eva laser to get into them to hidden areas. Someone on Steam posted about it after messing about inside of one for a bit. Apparently the repair laser can get some doors operational again and maybe you can laser your way past some other stuff. No one's sure just what does and doesn't work on them yet. Apparently they found something in there worth 1.3 mil either way. No clue exactly what you're looking for though, so get ready to trawl through everything up to and including trying to see if consoles and other little environmental props work.
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# ? Dec 3, 2018 03:31 |
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Pomp posted:Are there any M size construction ships? No, but you can hire the ones flying around. When you go to assign you can zoom out until you find one and then hire it, and it'll stay on station to complete whatever build plan you ordered.
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# ? Dec 3, 2018 03:31 |
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Archonex posted:If you see doors or some debris you can use your eva laser to get into them to hidden areas. Someone on Steam posted about it after messing about inside of one for a bit. Apparently the repair laser can get some doors operational again and maybe lasered some other stuff? Ahh I did find some that looked like doors but didn't realise they actually were interactable.
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# ? Dec 3, 2018 03:31 |
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OwlFancier posted:Ahh I did find some that looked like doors but didn't realise they actually were interactable. Yeah. The guy posted screenshots about it under the screenshots section on Steam. Search for passageway or wreck and you should be able to find it. Apparently there's at least one passageway you can open up that you can rig a bypass too in one way or another. Though no one knows how the hell to do anything else on the wrecks they've found. Even the repair laser thing was a surprise. Either way, they seem to be an early alpha of being able to take part in ship boarding's since you can steal the loot/data/whatever on the ship. So hopefully we'll get something a bit more advanced in a later game or an update. Archonex fucked around with this message at 03:36 on Dec 3, 2018 |
# ? Dec 3, 2018 03:34 |
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What's the purpose of putting funds into a station for station construction? How do I get it to use up those funds for buying resources?
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# ? Dec 3, 2018 03:41 |
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GODDAMN FOOL posted:What's the purpose of putting funds into a station for station construction? How do I get it to use up those funds for buying resources? Any time you plan a build the station will hire freighters to bring the components needed using the money you gave it. Past games the station would also use it to buy raw materials for production if you didn't already have ships bringing it stuff I'm guessing it still works like that but I haven't built a station that produces anything yet.
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# ? Dec 3, 2018 03:55 |
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GODDAMN FOOL posted:What's the purpose of putting funds into a station for station construction? How do I get it to use up those funds for buying resources? It will happen automatically if there's a builder assigned to it. What happens is that traders will come by and sell those things to your station, which the station will buy using the money you've given it. Unrelated: Is there anywhere that logs the tutorial messages that pop up on the screen? I keep seeing it pop up occasionally and missing what it says because I'm distracted by something else and it goes away so quickly.
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# ? Dec 3, 2018 03:55 |
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hitze posted:I can't get this fucker to do anything I had this issue when I bought a new ship and told the pilot to take over my old ship. Make sure he's actually in the ship by right-clicking it on the map and checking if the comm option is available. If not, I found that by docking at the station where the ship is and physically walking over to it fixed it.
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# ? Dec 3, 2018 03:57 |
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Shadowlz posted:Man I wanted to use my joystick but I think I give up. With a joystick anytime I'm out of mouse steer the view is moving in some direction at some speed. Even if anything is unbound. This make looking at the map a real headache I'll tell ya. It's like it keeps reading the joystick input but turns off the deadzone. This game seems to have quite a few issues with using/swapping between controls. Use keyboard/mouse, and when you pick up controller, it takes a second of input before it actually responds to anything. And vice versa. I can't figure out how to target in the map and keep gamepad control either. If I target something on the map with keyboard, then exit out and fly with pad, it clears my target and I can't get it to lock on again.
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# ? Dec 3, 2018 03:57 |
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Anyone else suffering from the music looping every 30 seconds while on a station?
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# ? Dec 3, 2018 03:58 |
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My combat music wouldn't turn off so I eventually had to disable music entirely.
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# ? Dec 3, 2018 04:01 |
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Astroniomix posted:My combat music wouldn't turn off so I eventually had to disable music entirely. I've just been listening to EVE Online's OST because it's at least not the same 10 seconds repeated over and over edit: what kinda place should I be looking to sell delirium? I was hoping the pirate base would buy it from me but no dice GODDAMN FOOL fucked around with this message at 04:14 on Dec 3, 2018 |
# ? Dec 3, 2018 04:09 |
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I assume that's what the black market is for but I've not got access to it yet. You get a mission eventually to unlock it if you scan enough of those mission beacons on stations.
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# ? Dec 3, 2018 04:27 |
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So that's two for two on "Lockboxes with EIGHT locks are just full of tracker mines" (and also, TWO Algae scrubbers! Wow!). Thank you, allowing me to back off and not get hit by a single one of like, nine tracker mines. No hotkeys seem capable of targeting mines unless they are mission targets specifically. But you can (sometimes) select them from your map. By comparison, the mines surrounding ships just sitting in the middle of systems oddly, will show up as ? marks, then erase themselves from the map when I get close enough to know they are mines. TL;DR: If you see a spinning lockbox with 8 locks on it. Don't bother. Section Z fucked around with this message at 04:42 on Dec 3, 2018 |
# ? Dec 3, 2018 04:38 |
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I just found a lockbox with 10 locks that didn't have mines in it (decent loot), so I guess it's just 8 that's the one to avoid
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# ? Dec 3, 2018 04:42 |
Can anyone confirm you don't need to complete the tutorials to progress? I've done all the ones I can for now (no base building tutorial yet). I restarted my game hoping that a new run would fix the Scan Mode tutorial but no luck. I get the signal everytime and move right up to it where it is decrypted and the tutorial appears to continue but then it just stops and I have to abort it.
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# ? Dec 3, 2018 04:44 |
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You don't actually need to do any of the tutorials.
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# ? Dec 3, 2018 04:46 |
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I love flying through systems at 6km/s much more than putting SETA 10x on in x3.
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# ? Dec 3, 2018 04:48 |
Astroniomix posted:You don't actually need to do any of the tutorials. Figured, just wanted to be sure it wasn't locking some content behind completion.
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# ? Dec 3, 2018 04:48 |
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IOwlFancier posted:So there's a hidden benefit to the S size mining ships. How do I get my god drat mining ship to automatically bring silicon to my station. I assigned it to the station as a miner and it’s literally next to a silicon belt but it won’t mine unless I give it an explicit mine silicon order. Do I need a station manager and employees? I’ve been screaming at my computer for three hours yet somehow I’m still here and I can’t stop playing. I have a feeling this is the appeal of the X series and I’ll never stop, now.
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# ? Dec 3, 2018 04:48 |
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Anime Store Adventure posted:I You need a station manager, but not employees.
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# ? Dec 3, 2018 04:52 |
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Pylons posted:You need a station manager, but not employees. American retail.txt
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# ? Dec 3, 2018 04:52 |
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Is there any way to get one without a 10million dollar fuckin Hab?
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# ? Dec 3, 2018 04:54 |
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Anime Store Adventure posted:I Set its default behavior to AutoMine, then designate one or more ware you want it to mine for. It will automatically go seek out those types of wares and sell them.
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# ? Dec 3, 2018 04:55 |
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Anime Store Adventure posted:Is there any way to get one without a 10million dollar fuckin Hab? The habitat is for employees, not managers. Managers can just be any old fucker you hire. Make them a pilot, have them fly to your station, then transfer them to the station.
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# ? Dec 3, 2018 04:55 |
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Ben Nerevarine posted:Set its default behavior to AutoMine, then designate one or more ware you want it to mine for. It will automatically go seek out those types of wares and sell them. I swear I did this, but it would never go into the belt and actually mine. If I gave it specific orders to mine silicon and then to take it back it worked, but eh. Maybe a bug, but it’s so hard to tell. Pylons posted:The habitat is for employees, not managers. Managers can just be any old fucker you hire. Make them a pilot, have them fly to your station, then transfer them to the station. I tried this but I couldn’t transfer anyone to the station? Do I need a special module?
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# ? Dec 3, 2018 04:57 |
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Mother of god this game https://old.reddit.com/r/X4Foundations/comments/a2i1rt/tiprotating_station_modules/ that may help you if you need to figure out how to rotate modules when planning your station also, in the plan build thing it sort of gives you an indication that *something* is happening towards the building of this station, minerals are being bought, things are moving, but goddamn why couldn't they have two % bars or something. I honestly thought the game broke and my station would never build despite builder assigned and money put into the station account.
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# ? Dec 3, 2018 05:00 |
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# ? Jun 3, 2024 08:38 |
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Anime Store Adventure posted:I swear I did this, but it would never go into the belt and actually mine. If I gave it specific orders to mine silicon and then to take it back it worked, but eh. Maybe a bug, but it’s so hard to tell. Was it while they were docked on the station? You need to right click on it and hit "select" in the window that pops up.
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# ? Dec 3, 2018 05:09 |