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Bobfly
Apr 22, 2007
EGADS!
Age of Empires III looks rad as balls, and it concerns itself with a period I love. But it arrived at a time where I had no real insight into RTS'es (goes on to this day). It wasn't very well loved by fans, as I understand.

Is it no good?

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Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
AoE3 is pretty bad, as far as I remember. Played it at release, as I was a huge fan of the first two games, but I didn't really care for it. Can't remember really why, but I know I don't have any strong feelings about it.

toasterwarrior
Nov 11, 2011

Bobfly posted:

Age of Empires III looks rad as balls, and it concerns itself with a period I love. But it arrived at a time where I had no real insight into RTS'es (goes on to this day). It wasn't very well loved by fans, as I understand.

Is it no good?

I've always felt that AoE3 is extremely underrated as a game. There's a lot to juggle but the cards system let you tailor your playstyle to a substantial degree, on top of your chosen civ already being suited to some playstyles, so I felt that there's a fair amount of diversity in how a game could go.

MiddleOne
Feb 17, 2011

Bobfly posted:

Age of Empires III looks rad as balls, and it concerns itself with a period I love. But it arrived at a time where I had no real insight into RTS'es (goes on to this day). It wasn't very well loved by fans, as I understand.

Is it no good?

Campaign content is fine, rest is kinda eh. Cards are broken.

Panzeh
Nov 27, 2006

"..The high ground"
AOE3 is probably the best of the AoE games IMO, it's a lot more thought out than 2 was/is.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

AOE3 would've been one of the best RTSes ever for me if it didn't have the stupid card system that makes even having quick and simple skirmish matches a loving slog to get started because you have to make decks for every god damned civ before you can even have a match.

But, the campaigns are all actually a ton of fun and it's definitely worth nabbing for those alone.

Deakul fucked around with this message at 18:08 on Dec 3, 2018

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
AOE3 would have had much more success if it didn't have the AOE name imo, it was a reallly hard task to live up to expectations.

working mom
Jul 8, 2015

Deakul posted:

AOE3 would've been one of the best RTSes ever for me if it didn't have the stupid card system that makes even having quick and simple skirmish matches a loving slog to get started because you have to make decks for every god damned civ before you can even have a match.

But, the campaigns are all actually a ton of fun and it's definitely worth nabbing for those alone.

I'd have expected a way to save decks like you can do with army comps in tw:wh it's dumb that you can't

ninjewtsu
Oct 9, 2012

Oh you can save decks. That guy's just upset that you have to make like 15 of them or however many civs there are

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

ninjewtsu posted:

Oh you can save decks. That guy's just upset that you have to make like 15 of them or however many civs there are

Pretty much, I hate deck building in anything.

Just let me hop in the drat game, if I HAVE to deal with cards then give me an option to just randomize it.

Quicksilver6
Mar 21, 2008



There's a new Jagged Alliance game/spinoff out there but it's getting savaged in the reviews. I don't really trust Steam Reviews, especially when these ones seem upset about the graphics and the fact that some mercs died off camera (like in the previous game) and this game being an outrage that spits on JA2's legacy with no followup or explanation. Does anyone have this? What's it like? I really, really, would like this to at least be enjoyable after the past few misses.

mods changed my name
Oct 30, 2017
It looks really bad. There are only like 6 mercs and I don't even think a strategic map thing or anything

Probably better off playing a modded Back in Action, imo

mods changed my name fucked around with this message at 22:45 on Dec 6, 2018

Phyzzle
Jan 26, 2008
I'm always on the lookout for abstract strategy games (simple rules but complex possibilities) which take advantage of a computer. They are a bit rare, though. There is a game called Liquid Wars, which was available on Android but it's disappeared from the app store. It was made for Linux, and it doesn't really quite work for Windows. Slither.io could be considered another example, and Netstorm sounds like it might be another.

DrManiac
Feb 29, 2012

Is Warlock 2 the exile worth $20? it has a massive mod that's supposed to be good, but you need every dlc for the mod to actually work. I remember the first being decent but not amazing.

Mordja
Apr 26, 2014

Hell Gem
Looks like you can get the RA2 mod for OpenRA from here: https://github.com/MustaphaTR/Romanovs-Vengeance

It's still pretty early, but promising and further along than I'd expected. Requires original RA2/YR installs.

ninjewtsu
Oct 9, 2012

is cossacks 3 any good?

are the older games any good?

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

ninjewtsu posted:

is cossacks 3 any good?

are the older games any good?

I only have experience with Cossacks 1 and the expansions. It may very well be the most fun game I've ever played in multiplayer/lan with friends. The single player campaigns are fine if you enjoy a challenge because they are horribly difficult. I played some Cossacks 2 but never got to fully embrace it. If you enjoy the time period, commanding a lot of units at the same time (iirc, in the first game, the cap were 9k units per side) and don't mind some clunky mechanics, the first game is good if you can get it for cheap.

Davincie
Jul 7, 2008

cossacks 1 is great but i thought 3 was pretty bad. they hosed up the campaign so every mission is either forever war against opponents with unlimited resources until you manage to grind them down (or rush them instantly) or overtuned missions where you have like 5 guys against 5000 that they made impossible through patches. not exactly enough to it to recommend it over 1 multiplayer wise either

Panzeh
Nov 27, 2006

"..The high ground"
Also you kinda have to be down for RTS mechanics cause cossacks has a lot of shufflin' workers around and stuff.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Davincie posted:

cossacks 1 is great but i thought 3 was pretty bad. they hosed up the campaign so every mission is either forever war against opponents with unlimited resources until you manage to grind them down (or rush them instantly) or overtuned missions where you have like 5 guys against 5000 that they made impossible through patches. not exactly enough to it to recommend it over 1 multiplayer wise either

I've just read the reviews of 3. It's true that's literally a remake of Cossacks: Back to War but without LAN support?

Davincie
Jul 7, 2008

its been like a decade since i played 1 so i'm not 100% on the details but there didn't seem to be much new gameplay wise outside of the new campaigns missions (and several factions being ripped out so they can be dlc)

Soul Reaver
Mar 8, 2009

in retrospect the old redtext was a little over the top, I think I was in a bad mood that day. it appears you've learned your lesson about slagging our gods and masters at beamdog but I'm still going to leave this av up because i think its funny

god bless
I keep starting a write-up about Dawn of War and its expansions, but then end up deleting it when it becomes huge and I realize nobody wants to read a huge Autism-like breakdown of why I think it's so great.

But I really do think it's great. It's full of so many brilliant design decisions that make it my most-played RTS.

I'll try to just put some of my thoughts down as bulletpoints instead so I don't write too much.

- Nine races, all playing differently
- Great unit animations, including awesome sync-kills
- Explosions/heavy hits actually throw units through the air, and not just when they're dead, meaning that disruption from artillery and the like both looks cool and actually disrupts enemy firing lines and formations.
- Great sound effects for weapons, explosions and unit responses
- Squad, Reinforcement and Morale systems encourage a type of 'attack-retreat' gameplay, while making unit wipes more difficult and ensuring you don't have to rebuild every dead soldier back at base, but still forcing you to give ground and retreat if you're getting overwhelmed.
- Squad customization with weapon options etc adds easy on-the-fly flexibility to some squads/vehicles
- Hero units that make a real difference but aren't the centrepoint for everything (looking at you, Warcraft 3)
- Super units that actually feel super but again, don't feel unstoppable either
- Most units can fire while moving(!) which makes the battles look and feel far more dynamic - and is actually strategically significant (eg, Seraphim are built for kiting using this. Tau Firewarriors main disadvantage at range is that they CAN'T shoot while moving)
- Most infantry (and some vehicles) have both melee and ranged attacks, and it's actually a major part of the gameplay, since fighting in melee prevents you shooting. Jump troops can stop the enemy shooting, melee specialists will fire their guns as they charge into melee range, powerful ranged units will want some skirmishers near them to protect them etc
- Resource mechanics that remove the need for babying worker units, and instead forces players to claim and protect various points of the map - this encourages early and constant battle to both claim and keep your resource points

And lastly, it has a ton of awesome, awesome mods, including a bugfix mod that I contributed to and that I consider mandatory since it fixes so much stuff, and a whole bunch of awesome race and conversion mods.

By the way, despite what people say, the last expansion (Soulstorm) is good. It's more balanced than any previous version of Dawn of War and despite having some bugs, it fixes a lot as well. Get all the expansions along with the bugfix mod for Soulstorm and you have the best version of the game you can get (though the original and the Dark Crusade campaigns are still a lot better from a story perspective).

John Murdoch
May 19, 2009

I can tune a fish.
The voice acting should be its own bullet point, underlined and in bold. :colbert:

Orcs and Ostriches
Aug 26, 2010


The Great Twist
Dawn of War was awesome. I even liked 2 (campaign and co-op).

I'd read a breakdown of it.

Mordja
Apr 26, 2014

Hell Gem
2>1 for me, easily, but both were great.

Orcs and Ostriches
Aug 26, 2010


The Great Twist
I liked the early game in 2 until you started getting terminators. Scrambling from cover to cover, while trying to remove the opponents' made for a good game. Terminators and the dreadnought seemed to get rid of it all though. Or I was bad at the game. Having a coop mode was great too since a lot of my friends are into coop vs AI type games.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky
Dawn of War 2 and all it's expansions are well worth a playthrough of the campaign, but for replayability, Dark Crusade is where its at.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
The voice acting on the first series ranged from good to "so bad it become a huge meme". I can't really blame Scott McNeill for all the dubious voice acting in Soulstorm, that thing was made with a shoestring budget. He pretty much single handily voice Soulstorm and a sizeable portion of Dark Crusade.

Another interesting aspect of the original DoW games was multiplayer. Oh god, what a trainwreck it was. It came so close to be balanced, competitive and good. Unfortunately Relic was Relic and everything went to hell. To sum it up, gently caress gamespy and gently caress Eldar, forever.

Angry Lobster fucked around with this message at 23:13 on Jan 8, 2019

ninjewtsu
Oct 9, 2012

The imperial psyker's voice acting alone is some of the best the industry has to offer

I want a whole game starring that guy

toasterwarrior
Nov 11, 2011
WITNESS YOUR DOOOOOOOM

Luminous Cow
Nov 2, 2007

Well you know there should be no law
on people that want to smoke a little dope.
Well you know it's good for your head
And it relax your body don't you know.

:420:
I recently tried playing Dane of War 2 again and I just couldn't get into it. It's probably a lack of skill at the game, but I just found it super tedious. 1 was extremely my poo poo, and Dark Crusade remains one of my all time favorite games. I've gotten so much mileage out of it it's not even funny.

al-azad
May 28, 2009



Dawn of War 2 really clicked with me, it was basically 40K Diablo but a bit more strategic with an importance on terrain so yes please. The trick to the game is always be using your powers, there should never be a moment when something isn't on cool down.

I think assault marines may be the coolest RTS unit, or at least they have the most fun RTS power where you just drop in and watch bodies fly.

Perpetual Hiatus
Oct 29, 2011

DrManiac posted:

Is Warlock 2 the exile worth $20? it has a massive mod that's supposed to be good, but you need every dlc for the mod to actually work. I remember the first being decent but not amazing.

victrix posted:

Tracked down an old post on Warlock 2, 90% of it still applies:

----

Warlock 2

Turn based strategy games set (very, very loosely) in the same fantasy world as the Majesty games. A flip sense of humor, tons of fantasy staples, mountains of spells and units, random maps, varied win conditions, brain dead ai, all the things you'd expect from a typical tbs.

Warlock got a really bad rap when it came out because it had the serious misfortune of being compared to Civ 5. The UI superficially looks like Civ 5, and it has hexes, so therefore it = Civ right?

No, not at all.

Warlock is a wargame, in the grand tradition of Fantasy General, or Battle for Wesnoth, or uhhh, Advance Wars? Whatever, take your pick.

It has cities, and you can (and should) build them everywhere, and it has multiple races and build trees, and it has an extensive spell research tree, but what it's really about is building up super units and heroes into unstoppable juggernauts of destruction, loading them to the gills with magic gear, and dousing them with enchantments until they're glowing with unstable power.

So if the strategic side is pretty basic, and the ai is pretty dumb, why am I recommending it?

Because it's fun. The graphics are colorful and charming, the worlds are fun to explore, building up your units is fun, the combat is fun (ignoring strategic level ai, the tactical combat is well done - it's actually descended from the devs other almost pure tactical games, Elven Legacy etc).

There are a bunch of races you can play as, all of which have their own sets of units, and then there are a bunch of different gods you can worship, all of which have both unique units and unique spells, and then there are a bunch of neutral units you can recruit, and then there are a ton of hostile neutral units out in the world.

Then on top of that there are all different kinds of worlds to explore in Warlock 2, linked together by gateways. There are fertile worlds, desert worlds, ice worlds, water worlds, elemental planes, shadow planes, death planes, life planes, disgusting organic nightmare creature planes, etcetcetc.

All of them have unique creatures, unique habitats, unique resources. Want to go conquer a demon plane, find a gold dragon nest, build a town there and recruit some gold dragons? Go for it. Want to create a fleet of flying sky fortresses and conquer the world? Go for it. Want to research spells of ludicrous power and nuke your enemies into oblivion? Sure! Change the entire landscape to water or snow or nice pretty grass? Sure!

Every different world has different resources you can harvest by building cities near them, and many resources give different structures to different races, some provide unit upgrades, some provide strategic benefits, some allow new unit creation, there's a mountain of them to discover.

It's basically beer and pretzels fantasy strategy. If you enjoy Age of Wonders 3 but thought all that silly 'tactical depth' was excessive, or you enjoy Endless Legend but think all that 'varied strategic gameplay' is overrated, Warlock is for you!

Warlock is not a Good Game, but I put over 100 hours into the first game and the sequel, and still pull it out occasionally to mess around with. So uh, either I have bad taste (very possible) or it's actually pretty fun! Or both. Whatever.

I'm also not the only nutjob who likes this game: https://steamcommunity.com/sharedfi...s/?id=493257789, this guy made a massive mod that adds tons of high quality content to the game and even improves the worst strategic ai flaws to make the cpu produce threatening units all game long. Get the base game, see if you like it, loop around to that later if you wind up playing for a few dozen hours, or don't bother if you play for two

----

As an addendum, that Renaissance mod has been continually updated, fixing as many bugs as possible in the base game and continuing to polish and refine the rest.

The bad part is you have to own all the dlc to use it, but it's worth it if that kind of game is your jam.

This was the post that sold me on it. I havent played it enough to justify buying all the DLC to do the mod, but the base game is often 75% off on heaps of stores. It might be worth a half-punt? 75% off on fanatical atm if you use them.

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
have fun watching Frank Klepacki play live CnC tracks for 1.5 hours!
https://www.youtube.com/watch?v=CJClbTrY0VE

tithin
Nov 14, 2003


[Grandmaster Tactician]



Was there a thread at one point for C&C and its respective mods? I seem to remember it being extensive but I can't find it.

Since the C&C LPs in the LP forum I've had a huge gankering to play C&C3

Mordja
Apr 26, 2014

Hell Gem
Well for C&C3, Tiberium Essence is pretty much the big mod, so there's that, I guess.

Tiny Timbs
Sep 6, 2008

tithin posted:

Was there a thread at one point for C&C and its respective mods? I seem to remember it being extensive but I can't find it.

Since the C&C LPs in the LP forum I've had a huge gankering to play C&C3

https://forums.somethingawful.com/showthread.php?threadid=3280168

C&C 3 is tough because the digital versions force you to play with the latest patch, which completely fucks over the singleplayer balance. Not sure if anyone's figured a way around that without piracy or buying a physical copy.

Mantis42
Jul 26, 2010

Whoa, At The Gates is actually coming out. In 2 days, no less.



...meh.

tithin
Nov 14, 2003


[Grandmaster Tactician]



Mantis42 posted:

Whoa, At The Gates is actually coming out. In 2 days, no less.



...meh.

I was looking forward to this, but not, moreso, than RE2.

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Mantis42 posted:

Whoa, At The Gates is actually coming out. In 2 days, no less.



...meh.

what the gently caress i thought this was dead

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