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I'm mad that orcs aren't real
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# ? Dec 7, 2018 06:35 |
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# ? Jun 6, 2024 10:07 |
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This has probably been asked before but can anyone recommend a version/translation of ROTK for someone who has never, ever seriously engaged with Chinese history or folklore? As accessible as possible.
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# ? Dec 7, 2018 14:18 |
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Vlex posted:This has probably been asked before but can anyone recommend a version/translation of ROTK for someone who has never, ever seriously engaged with Chinese history or folklore? As accessible as possible. ask in the china thread in GBS
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# ? Dec 7, 2018 14:52 |
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Vlex posted:This has probably been asked before but can anyone recommend a version/translation of ROTK for someone who has never, ever seriously engaged with Chinese history or folklore? As accessible as possible. You can watch the tv series on YouTube. Not a bad series actually.
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# ? Dec 7, 2018 15:02 |
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Vlex posted:This has probably been asked before but can anyone recommend a version/translation of ROTK for someone who has never, ever seriously engaged with Chinese history or folklore? As accessible as possible. The Moss Roberts translation is what you need. It comes with tons of footnotes that explain every historical & cultural reference. https://www.amazon.com/Three-Kingdo...doms+unabridged
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# ? Dec 7, 2018 18:35 |
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Mantis42 posted:The Moss Roberts translation is what you need. It comes with tons of footnotes that explain every historical & cultural reference. Thanks!
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# ? Dec 7, 2018 18:42 |
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Vlex posted:This has probably been asked before but can anyone recommend a version/translation of ROTK for someone who has never, ever seriously engaged with Chinese history or folklore? As accessible as possible. Have a a provincial map for the sake of getting where the hell are people talking about, and here's some other 2010 vs. 1994 show talk. (Addendum: Starting on page 137 of this PDF is some 'history' vs. novel differences.) Chortles fucked around with this message at 19:31 on Dec 7, 2018 |
# ? Dec 7, 2018 19:20 |
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Colonialism TW sounds awful really. It relies on a lot of mechanics TW just isn’t built to handle and the actual fighting would get repetitive quickly
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# ? Dec 7, 2018 19:33 |
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CharlestheHammer posted:Colonialism TW sounds awful really. It relies on a lot of mechanics TW just isn’t built to handle and the actual fighting would get repetitive quickly All the TW mechanics are present but your troops just die en masse of disease while the generals gain negative traits. Instead of set-piece battles you're called in by company interests to commit horrible war crimes, which are so repulsive and tedious that you end up clicking 'autoresolve' over and over. At the end of the game you are put on trial.
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# ? Dec 7, 2018 20:09 |
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You're probably right, I'm just disappointed we'll never get "Whatever happens, we have got the Maxim gun, and they have...wait, poo poo!" and like, Armored Maxim Elephants. I guess for the time period, if you wanted to avoid China...Russian Civil War would match up with their system a bit better? Plus, tachanka chariots. Rockopolis fucked around with this message at 20:20 on Dec 7, 2018 |
# ? Dec 7, 2018 20:09 |
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American Civil War would be really fun. The Darthmod dude's Ultimate General Civil War game is really good.
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# ? Dec 7, 2018 20:21 |
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Kong Rong is the next warlord. A trade focused turtling lord with a boring initial decision (why would you ever trade a commander for an ally?) https://www.totalwar.com/blog/total-war-three-kingdoms-warlord-legends-kong-rong Either Yuan Shu, Gongsun Zan or Dong Zhuo(!!) is unplayable.
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# ? Dec 7, 2018 20:24 |
Heh, so it turns out there is a mod set in the Taiping Rebellion era in China now. Catch? It's a mod for Medieval II.
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# ? Dec 8, 2018 01:03 |
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Mantis42 posted:Kong Rong is the next warlord. A trade focused turtling lord with a boring initial decision (why would you ever trade a commander for an ally?) i think its gonna be dong zhou, and theyll save him and lu bu for the first big dlc, crazy as it seems. then probably a meng huo dlc, maybe korea if we’re lucky? though i doubt it although maybe theyll do an era approach for dlc instead so we get a jin dlc
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# ? Dec 8, 2018 02:04 |
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Given Warhammer's success and the fact that it's 3 Kingdoms I think character-focused DLC, taking a page from Warhammer's Lord Packs, are pretty likely.
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# ? Dec 8, 2018 02:30 |
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Maybe Dong Zhuo is considered too powerful, since he starts with the Emperor vassalized? I could see this being balanced out with everyone being hostile to you and the initial dilemma being over keeping Dong or letting Lu Bu overthrow him, resetting relations but losing your position. They seem to like symmetrical starts where no one has more than a province or two.
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# ? Dec 8, 2018 03:08 |
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Mantis42 posted:Kong Rong is the next warlord. A trade focused turtling lord with a boring initial decision (why would you ever trade a commander for an ally?) Mantis42 posted:Maybe Dong Zhuo is considered too powerful, since he starts with the Emperor vassalized? I could see this being balanced out with everyone being hostile to you Mantis42 posted:and the initial dilemma being over keeping Dong or letting Lu Bu overthrow him, resetting relations but losing your position.
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# ? Dec 8, 2018 07:08 |
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I'm still waiting on 30 years war: total war
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# ? Dec 8, 2018 08:01 |
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SeanBeansShako posted:Heh, so it turns out there is a mod set in the Taiping Rebellion era in China now. Catch? It's a mod for Medieval II. guess im gonna play a mod for medieval 2 this saturday then!!!
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# ? Dec 8, 2018 13:24 |
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SeanBeansShako posted:Heh, so it turns out there is a mod set in the Taiping Rebellion era in China now. Catch? It's a mod for Medieval II. I can only hope RotTK leads to a possible 19th century China spin-off game like FotS. I can dream right
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# ? Dec 8, 2018 15:25 |
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Blooming Brilliant posted:I can only hope RotTK leads to a possible 19th century China spin-off game like FotS. I can dream right My first thought when total war of the three kingdoms was announced was "wow, once the finished with that they can reuse the map for taiping total war!!!"
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# ? Dec 8, 2018 15:28 |
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Having played a small bit of that med2 mod: this straight up feels like an official campaign. They got agent videos and everything. drat
Agean90 fucked around with this message at 16:31 on Dec 8, 2018 |
# ? Dec 8, 2018 16:16 |
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Agean90 posted:Having played a small bit of that med2 mod: this straight up feels like an official campaign. They got agent videos and everything. drat Is it a pain to install? I never could get Broken Crescent working but I’m very intrigued by this now
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# ? Dec 8, 2018 17:16 |
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I can't stand going back to Medieval 2 gameplay but drat I wish the newer games were as moddable.
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# ? Dec 8, 2018 19:05 |
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Been playing some vanilla Empire. Well, it seems that the battle AI is still dumb as a rock but it at least recognizes how to stand and shoot and when to charge now. There's still a ton of issues that make it hard to like, however. Pathfinding is still terrible, city sieges in the early game are a joke because your fixed artillery can only deploy beyond effective firing range, and late game sieges have even worse pathfinding than city streets. Muskets sound like pop guns, and the soundtrack is so barebones I swear I heard recycled music from Medieval 2 Kingdoms.
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# ? Dec 8, 2018 19:21 |
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Arcsquad12 posted:and the soundtrack is so barebones I swear I heard recycled music from Medieval 2 Kingdoms. Medieval 2 had a bitching soundtrack so I think that counts as a bonus. Did they ever manage to fix the American independence minicampaign? Because it was great how all the AI bugs from launch were still in it last time I played, which admittedly was like right after Napoleon came out.
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# ? Dec 8, 2018 20:20 |
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I never bothered with the American campaign. I could never be bothered to do anything I'm the American theater because I like playing as Prussia or Sweden and loving over the Catholic monarchies.
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# ? Dec 8, 2018 20:37 |
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Frog Act posted:Is it a pain to install? I never could get Broken Crescent working but I’m very intrigued by this now Not really. You just rename the America campaign in the games mod folder to something else then just drop the mods part in. Launch the game as the Americas campaign and your set
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# ? Dec 8, 2018 20:42 |
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Agean90 posted:Not really. You just rename the America campaign in the games mod folder to something else then just drop the mods part in. Launch the game as the Americas campaign and your set It was definitely more complicated when I played it. Albeit that would’ve been like 2010.
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# ? Dec 8, 2018 21:24 |
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Edgar Allen Ho posted:It was definitely more complicated when I played it. Albeit that would’ve been like 2010. Modding has got a lot better over the years. Especially when they figured out how to abuse kingdoms.
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# ? Dec 8, 2018 21:27 |
Seriously, what is up with the Europe campaign map music for ETW. Like seriously, why so bad.
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# ? Dec 8, 2018 21:56 |
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Mantis42 posted:Kong Rong is the next warlord. A trade focused turtling lord with a boring initial decision (why would you ever trade a commander for an ally?) You might not be able to afford upkeep, and Rong does have improved trade income so I can see the diplomatic boost being very worth it in the early game.
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# ? Dec 8, 2018 22:03 |
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SeanBeansShako posted:Seriously, what is up with the Europe campaign map music for ETW. Like seriously, why so bad. I actually find the campaign map music to be better than the battle music, which consists of three tracks that are so similar they might as well be the same. That goddamn whistle to make it sound like marching music drives me insane. It makes me yearn for the mods that just play Last of the Mohicans music on repeat. I'd love for a mod ripping music from films to take from Sergei Bondarchuk's films. Arc Hammer fucked around with this message at 22:35 on Dec 8, 2018 |
# ? Dec 8, 2018 22:20 |
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Arcsquad12 posted:It makes me yearn for the mods that just play Last of the Mohicans music on repeat. I'd love for a mod ripping music from films to take from Sergei Bondarchuk's films. Don't forget the Master and Commander theme
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# ? Dec 9, 2018 00:21 |
I got a mod that simply used orchestral music made by the conductors and musicians of the 18th and early 19th century and it worked so much better. Hell, the NTW campaign music would also do me better.
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# ? Dec 9, 2018 00:35 |
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edit: wait poo poo, that was old news
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# ? Dec 9, 2018 19:42 |
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Is Napoleonic Total War 3 any good? The mod looks neat but it also looks like hell to download and set up properly, so I don't know if the end product is worth the hassle.
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# ? Dec 10, 2018 03:22 |
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Taishi Ci's official portrait is up; turns out he's a Sentinel like Huang Zhong so their associated troop type is melee infantry and the associated attribute is Expertise. Unlike Dynasty Warriors (twin rods/batons) or the novel (twin ji) Taishi Ci has a Composite Bow (same flavor text as Huang Zhong's Heirloom Bow of Huang) plus for abilities he has Hail of Arrows ("A flurry of shafts slows the enemy advance"), Quickfire ("Taishi Ci fires and fires, faster and faster, never relenting"), and he and Huang Zhong both have Adamant Resolve ("Determination and grit allow all attacks to be dodged").
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# ? Dec 10, 2018 07:38 |
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I legit can't wait for the inevitable Dynasty Warriors character mods to pop up.
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# ? Dec 10, 2018 12:25 |
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# ? Jun 6, 2024 10:07 |
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I need Huang Gai swinging a boat around and strategists shooting lasers
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# ? Dec 10, 2018 17:31 |