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Some SIGIL gameplay here: https://www.youtube.com/watch?v=4VibM9vCguc Also, livestreaming from Romero himself: https://www.twitch.tv/theromero Negostrike fucked around with this message at 16:36 on Dec 10, 2018 |
# ? Dec 10, 2018 16:34 |
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# ? Jun 4, 2024 18:37 |
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Apparently Romero said SIGIL is limit removing with a Dehacked file for par times.
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# ? Dec 10, 2018 17:12 |
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Negrostrike posted:Some SIGIL gameplay here: this looks fun as hell
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# ? Dec 10, 2018 17:17 |
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SIGIL looks awesome, and I hope Romero does well!
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# ? Dec 10, 2018 18:09 |
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The Kins posted:John Romero has announced SIGIL, a free Doom 1 mod containing 9 SP maps and 9 DM maps coming in mid-February. In addition, a bonus physical release(?!) is being put up for pre-order including music by Buckethead(!) and general physical silliness. loving preordered. Buckethead and a new Doom episode by Romero? Christ this is awesome. Though I do kinda wish it was Blacksite to be honest.
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# ? Dec 10, 2018 18:49 |
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My prayers for more Romero doom levels have been answered!
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# ? Dec 10, 2018 18:52 |
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https://www.youtube.com/watch?v=nBx0UbmlEOc Doom fucken owns. This thread owns. Here's to two more decades and beyond of demon rear end kicking.
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# ? Dec 10, 2018 18:55 |
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Danny should talk normally in his videos. The TV documentary intonation is very annoying.
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# ? Dec 10, 2018 19:03 |
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slapper https://soundcloud.com/something_other/no-remorse
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# ? Dec 10, 2018 19:57 |
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Well, I just gave John Romero my money. Don't let me down.
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# ? Dec 10, 2018 20:06 |
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I got the limited edition because I have way too much love for Doom and I really do need a pewter Romero head I mean come on
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# ? Dec 10, 2018 20:14 |
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The Kins posted:John Romero has announced SIGIL, a free Doom 1 mod containing 9 SP maps and 9 DM maps coming in mid-February. In addition, a bonus physical release(?!) is being put up for pre-order including music by Buckethead(!) and general physical silliness. Hot Dang. I was already going to play through my Dooms again in 2019, this gives me a whole extra thing to look forward to.
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# ? Dec 10, 2018 20:18 |
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Hey guys this new game called Dusk just came out, the trailer looks pretty good https://www.youtube.com/watch?v=LbqNRDPd5_k
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# ? Dec 10, 2018 20:54 |
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HolyKrap posted:Hey guys this new game called Dusk just came out, the trailer looks pretty good What's with those graphics?
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# ? Dec 10, 2018 21:01 |
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Stabbey_the_Clown posted:There's actually one in-progress on this very website, in fact: Ripping and Tearing For All Eternity -- Let's Play ~20 Years of Doom. It's probably not what you had in mind, though. It isn't, but that's still pretty great.
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# ? Dec 10, 2018 21:03 |
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I wanted to play the original Rainbow six again so I found my disc that I bought when it came out and ran the installer on my Windows 98 machine. Unfortunately at the end of the installation it tries to install directx and this message pops up: After I click ok it just says internal error occured: After this the installer quits and everything is automatically uninstalled. Before the installation I had Directx 9 installed which worked just fine in other games. I then tried directx eradicator to remove directx completely but no luck with that. Have tried googling a lot and checked archive.org for old FAQ´s on Redstorms site but no mention of this. I did try the CD in a Windows 95 machine (which have never had Directx installed) and it worked there so the CD is fine. Anyone got any ideas for how to solve this?
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# ? Dec 10, 2018 22:04 |
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Yeah, gently caress those mandatory DirectX installers forever. I had some random Star Trek game hose an install of Windows 2000 that way once. I'm pretty sure it installed an earlier version on top of what I had.
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# ? Dec 10, 2018 22:22 |
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HolyKrap posted:Hey guys this new game called Dusk just came out, the trailer looks pretty good What are the system requirements? Will it run on my Riva TNT?
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# ? Dec 10, 2018 22:26 |
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Unlike you people who has been played already, I started Dusk today with my virgin eyes... and hey, it's great! I'm at the sixth level right now, and more than the cultists and demons, what i'm fearing is the end of the episode title, as I'm not sure how long is the game in the first place. 9 levels per episode? more?
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# ? Dec 10, 2018 23:00 |
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10 + 1 secret level for each episode
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# ? Dec 10, 2018 23:05 |
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Are the second and third episodes notably harder? First episode is pretty easy, I will replay it on the next difficulty on the weekend.
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# ? Dec 10, 2018 23:08 |
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the 'i can take it' difficulty isn't massively hard to work through, but some scenarios in the later episodes will be a bit hairy despite that and i can imagine if they're on a level above that they might be a nightmare
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# ? Dec 10, 2018 23:19 |
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Second and third episodes are definitely harder. This isn’t like a crazy hard game but some of the tougher enemy types aren’t in the first episode at all.
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# ? Dec 10, 2018 23:44 |
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I guess if I could take issue with one thing, I'm not hot on DUSK dumping all of your weapons every episode. I've just never really liked games that give you like one or two maps with all the weapons then take them away.
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# ? Dec 11, 2018 00:08 |
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Not having all the enemies in the first episode and not letting you keep anything between episodes definitely fits in with the 90s shareware FPS aesthetic though.
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# ? Dec 11, 2018 00:09 |
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I like that you have to stock up on guns again every episode. It’s a deliberate pacing decision that allows each episode to build up intensity rather than throwing everything at you from the start, and the use of secrets to hide weapons means that if you are looking around well enough you get more than just a couple levels with a full arsenal.
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# ? Dec 11, 2018 00:21 |
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So wait, Dusk just came out, we got the Cacowards 25th anniversary special, a cool Quake Xmas map jam, announcement of a Blood remaster and a new Romero Doom episode all within the last week?
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# ? Dec 11, 2018 00:21 |
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finding secrets definitely gets you more than a few weapons early on and lets you have a good amount of time with them. they absolutely went hard into emulating how those older games functioned, and i kind of like how the decision lets them build up each episode instead of having to balance around the idea of someone waddling in strapped to the gills at every point.
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# ? Dec 11, 2018 00:24 |
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skasion posted:I like that you have to stock up on guns again every episode. It’s a deliberate pacing decision that allows each episode to build up intensity rather than throwing everything at you from the start, and the use of secrets to hide weapons means that if you are looking around well enough you get more than just a couple levels with a full arsenal. The other nice thing is that it makes intruder mode (where you start each level with just sickles) totally viable. It adds a lot to the game's replayability. I'm starting back with episode 1 instead of jumping right into the new one and ciero miedo+intruder means even the easier levels still keep you on your toes while being very fair.
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# ? Dec 11, 2018 00:34 |
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Convex posted:So wait, Dusk just came out, we got the Cacowards 25th anniversary special, a cool Quake Xmas map jam, announcement of a Blood remaster and a new Romero Doom episode all within the last week? Yeah, this is pretty much the best week for classic FPS games.
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# ? Dec 11, 2018 00:37 |
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Convex posted:So wait, Dusk just came out, we got the Cacowards 25th anniversary special, a cool Quake Xmas map jam, announcement of a Blood remaster and a new Romero Doom episode all within the last week? didnt hear about the blood remaster thats pretty cool
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# ? Dec 11, 2018 00:39 |
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Convex posted:So wait, Dusk just came out, we got the Cacowards 25th anniversary special, a cool Quake Xmas map jam, announcement of a Blood remaster and a new Romero Doom episode all within the last week? Don't forget Eviternity
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# ? Dec 11, 2018 00:49 |
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Retro gaming finally came full circle and now it's just gaming again
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# ? Dec 11, 2018 00:58 |
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JerryLee posted:Don't forget Eviternity Wow I hadn't heard about that, is it good?
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# ? Dec 11, 2018 01:00 |
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Gobblecoque posted:The other nice thing is that it makes intruder mode (where you start each level with just sickles) totally viable. It adds a lot to the game's replayability. I'm starting back with episode 1 instead of jumping right into the new one and ciero miedo+intruder means even the easier levels still keep you on your toes while being very fair. I'm half-way through episode 3 and I can't wait for it to end so I can go through the whole game again in Intruder mode.
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# ? Dec 11, 2018 01:14 |
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Yeah, I realize it was deliberate. I get more annoyed if the weapon reacquisition is paced the same so you get all the weapons at similar points through each episode. DUSK can get you back up to shape within a level or two, so it doesn't even bug me that much.
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# ? Dec 11, 2018 01:20 |
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episode 3 even has a neat assortment of weapons starting out and delays giving you some of the more 'traditional' ones until a little bit in. having the sword, crossbow and mortar as your main arsenal for a bit is pretty cool, and the moment they finally give you the super shotgun is pretty well planned out.
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# ? Dec 11, 2018 01:36 |
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Yeah it was kinda neat how you get a different starting lineup than you'd expect.
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# ? Dec 11, 2018 02:31 |
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treat posted:I'm half-way through episode 3 and I can't wait for it to end so I can go through the whole game again in Intruder mode. Yeah it's a blast. It changes the dynamic of every level in a cool way and really makes you appreciate the level design.
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# ? Dec 11, 2018 02:33 |
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# ? Jun 4, 2024 18:37 |
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Convex posted:Wow I hadn't heard about that, is it good? Yes.
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# ? Dec 11, 2018 03:16 |