|
I think the goon consensus on attila is that it's better or at least more interesting than Rome 2 in terms of gameplay (unless you really like phalanxes) but poorly optimised and runs/looks like poo poo. If you're interested in the period and/or enjoy watching crowds of filthy, hairy men hack at each other then go for it
|
# ? Dec 14, 2018 14:12 |
|
|
# ? Jun 6, 2024 14:02 |
|
Yeah, that's basically it. It's a cool game! I wish it didn't run like dogshit so that I could actually stand to play more of it.
|
# ? Dec 14, 2018 15:00 |
|
Hentai Jihadist posted:Hordes are the funnest factions by far. Nothing but non stop battles and loot
|
# ? Dec 14, 2018 18:33 |
|
Also hordes blow chunks in Warhammer
|
# ? Dec 14, 2018 18:36 |
|
I really wanted to get into Attila but found its citybuilding mechanics a little bit more obtuse and frustrating than I enjoyed, especially in the Charlemagne campaign. I'm glad they brought back some interesting stuff from Medieval II and new stuff like Church lands but its all hard to navigate and poorly conveyed to the player. I finally have a computer that can run it now and that was a huge part of the problem for me so maybe its worth giving another try.
|
# ? Dec 14, 2018 18:45 |
|
Chortles posted:Poorly afaik relative to the other four classes; I think I saw Jia Xu manage to get killed in an Ambush of Sun Ren video when the player charged Sun Ren and her shock cavalry at Jia Xu's flank (he was with a pair of Archer Militia in/behind the treeline) only for the AI to plunge Jia Xu towards/into the roadside melee where Sun Quan had already thwarted his infantry charge. Oh yes, I remember now. Man, I loved Sun Ren's shouts in that battle.
|
# ? Dec 14, 2018 18:52 |
|
I see Attila has bought back the shogun 2 feature of letting you make a coffee and lunch in a loading screen
|
# ? Dec 16, 2018 00:28 |
|
underage at the vape shop posted:I see Attila has bought back the shogun 2 feature of letting you make a coffee and lunch in a loading screen Do you have it on an SSD? All the total war games since Shogun 2 have loaded in like 10 seconds on an SSD vs. five minutes per battle on an older drive.
|
# ? Dec 16, 2018 01:01 |
|
Edgar Allen Ho posted:Also hordes blow chunks in Warhammer Nah theyr the best factions in warhammer. Everyone else has to spend 30 turns building infrastructure while hordes go on vacation and don't worry about upkeep. By which I mean beastmen. Beastmen are the best faction. Chaos kinda suck but that's cause they have bad horde mechanics. Beastmen are pretty much the only faction in Warhammer that can get around the extreme skittishness of AI by ambushing on attack and being invisible when encamped. So you get to just play with your army and can pick your fights moreso than anyone else. Turn one building too so you don't have to wait around. Roster is a bit boring but the campaign mechanics are top notch imo. Honourable mention to vampire pirates as a roaming fleet.
|
# ? Dec 16, 2018 17:10 |
|
This is more of a general history question, but Rome is one of the few armies in history that did not use spears as its primary weapons, right? Obviously they still had them but the gladius is their signature weapon carried by their mainline infantry. Are there any other nations in antiquity that passed on spears as their infantry standby?
|
# ? Dec 16, 2018 19:32 |
|
Arcsquad12 posted:This is more of a general history question, but Rome is one of the few armies in history that did not use spears as its primary weapons, right? Obviously they still had them but the gladius is their signature weapon carried by their mainline infantry. Are there any other nations in antiquity that passed on spears as their infantry standby? The gladius itself is an adoption from the celtiberians in carthaginian service, so they used them at least, right?
|
# ? Dec 16, 2018 19:39 |
|
Whole lotta clubs and axes showing up in the Americas' archaeological records too
|
# ? Dec 16, 2018 20:21 |
|
Arcsquad12 posted:This is more of a general history question, but Rome is one of the few armies in history that did not use spears as its primary weapons, right? Obviously they still had them but the gladius is their signature weapon carried by their mainline infantry. Are there any other nations in antiquity that passed on spears as their infantry standby? The assegai the Zulus used, although technically a spear, has an interesting history. Originally the various tribes of that region primarily used what we would consider a conventional long spear (five feet long with a metal tip) and battles pretty much consisted of some ineffectual spear-throwing and then a tame version of a spear phalanx battle with one side usually losing their nerve and quitting the field after a few casualties. Shaka revolutionized their whole military system by developing a shortened spear, called the assegai with a foot-long metal blade at the end. This spear was well-suited for short quick thrusts, and he trained his soldiers to get in close, use their shields to batter their enemies, and thrust their spears into the openings - almost exactly like how roman legionaries would fight. There was an acute shortage of workable metal in the area, so short spears were far more practical than swords, and the shields were made of tanned cowhide rather than metal, but the idea was the same and was likewise extremely disconcerting to his opponents. Aside from this, he also drilled his soldiers extensively so they were highly disciplined and able to perform relatively complex battlefield maneuvers, allowing him to outflank and surround enemy forces in order to crush them decisively. It's fascinating to me that a culture a thousand years removed from the Romans and with no outside influences would also basically develop the hoplite phalanx then also have that technique get discarded by a guy who invents the South African version of the Roman maniple.
|
# ? Dec 17, 2018 06:24 |
|
The last warlord is Gongsun Zan, meaning Dong Zhuo isn't playable. https://www.totalwar.com/blog/total-war-three-kingdoms-warlord-legends-gongsun-zan
|
# ? Dec 17, 2018 19:22 |
|
The new Steel and Statecraft patch for Thrones of Britannia is out: https://www.totalwar.com/blog/the-steel-statecraft-update-patch-notes Patch notes for those on mobile or at work: quote:The top highlights of the update were revealed in a blog post last week but, just in case you missed it, we’ve repeated that information below along with many additional tweaks, fixes and improvements. Another nice little bit of polish for ToB. The choice for each village building is nice and are interesting, while the recruitment changes look like they make what was already an excellent system into an even better one.
|
# ? Dec 18, 2018 16:15 |
|
I appreciate that this may be quite a well worn topic but I was curious about Rome II in regards to DEI. This is bound to be an opinion based matter but is it really as good as people claim it to be; given you cannot mention Rome II without it being constantly mentioned? The supply system looks good in theory but given how much like a frightening mess it looks like UI wise, I wonder if it actually plays well. Additionally population looks really neat but I heard the AI doesn't actually use that (or supply)? The other option mentioned was Radius but I heard that its Total Warhammer counterparts are a tad bland.
|
# ? Dec 19, 2018 00:59 |
|
SkySteak posted:I appreciate that this may be quite a well worn topic but I was curious about Rome II in regards to DEI. This is bound to be an opinion based matter but is it really as good as people claim it to be; given you cannot mention Rome II without it being constantly mentioned? The supply system looks good in theory but given how much like a frightening mess it looks like UI wise, I wonder if it actually plays well. Additionally population looks really neat but I heard the AI doesn't actually use that (or supply)? I like it, and the UI is solid for being totally 3rd party. Tooltips and interfaces are good. As far as the AI using pop/supply: dunno if it does, but don’t care. You have to ask: do you want an AI that’s fun to play against or one that is “fair” and also sucks soooo hard?
|
# ? Dec 19, 2018 01:07 |
|
That Thrones patch is huge as hell e; just played it for a bit, and I actually had a really fun time, which is new for me and ToB. Estates and characters finally feel like they have a reason to exist, without being ignorable or too irritating to deal with. The UI changes help a lot Fuligin fucked around with this message at 03:06 on Dec 19, 2018 |
# ? Dec 19, 2018 02:15 |
|
New Thrones seems fun and has my favourite tw bug: riderless horses can capture gates from the outside. Lucky for me the AI didn’t send any troops to exploit spec ops horse’s sabotage.
|
# ? Dec 24, 2018 00:24 |
|
so that's what that was. ye on the whole it's a pretty big improvement. help that performance feels zippier, like they finally cleaned off the attila stickiness. I'd love to see these engine enhancements backported.
|
# ? Dec 24, 2018 02:47 |
|
Some clarification/confirmation from CA about the Total War: Three Kingdoms base game hero classes:quote:Champion: Duelists. These guys excel at taking out enemy heroes.
|
# ? Dec 24, 2018 03:32 |
|
They also released all the 3K trailer music for download if you have an account on their website. Check day 5 of the Christmas stuff.
|
# ? Dec 24, 2018 09:16 |
|
I still can't be bothered with thrones. Just something about it is really dull I get bored after a hour.
|
# ? Dec 24, 2018 17:55 |
|
I've never played a total war game and was thinking of picking one up when they're on sale, setting isn't super important to me, I'm leaning towards warhammer 1 but shogun 2/fots seems highly recommended, I dig economic games so I'd like a robust strategic level but I'm looking for something to scratch the RTS itch, am I on the right path?
|
# ? Dec 24, 2018 18:57 |
|
hemale in pain posted:I still can't be bothered with thrones. Just something about it is really dull I get bored after a hour. It feels like there's always a patch of time about an hour in where you just go ages without a battle.
|
# ? Dec 24, 2018 18:58 |
|
ArgaWarga posted:I've never played a total war game and was thinking of picking one up when they're on sale, setting isn't super important to me, I'm leaning towards warhammer 1 but shogun 2/fots seems highly recommended, I dig economic games so I'd like a robust strategic level but I'm looking for something to scratch the RTS itch, am I on the right path? Warham1 is probably the best out of the two and more beginner friendly on the campaign layer. Shogun 2 FotS etc is good too though and runs very well. Possibly simpler to get the hang of cause all the teams are very similar and units work like rock paper scissors. Otoh warhams has 5 base factions (Inc. Bretonnia freeLC) that are very different in and out of battles. E: neither are very complex economically sadly.
|
# ? Dec 24, 2018 19:09 |
|
ArgaWarga posted:I've never played a total war game and was thinking of picking one up when they're on sale, setting isn't super important to me, I'm leaning towards warhammer 1 but shogun 2/fots seems highly recommended, I dig economic games so I'd like a robust strategic level but I'm looking for something to scratch the RTS itch, am I on the right path? Warhammer’s strategic layer is fun but it isn’t as complex as Rome 2 or Thrones. Otoh it’s battles are easily the best. If you pick Warhammer I’d definitely get 1 first. It’s cheaper and the changes in 2 are things you mostly don’t miss until you’ve experiences them. Plus if you like the game you’ll eventually want both since they combine.
|
# ? Dec 24, 2018 19:15 |
|
Even modded I don't think any total war game is economically complex or engaging. Rome 2 with divide et impera mod is probably as complex as Iv played it and that mostly boils down to learning the optimal buildings for your provinces. (stadiums and fountains for civilised folks, shitters and urinals for barbarians)
|
# ? Dec 25, 2018 01:51 |
|
There's also speculation about the depth of the Three Kingdoms strategic layer, especially when combined with the emphasis on characters.
|
# ? Dec 25, 2018 04:03 |
|
I got Total War: Shogun 2 for Christmas and love it, but I have one question: Is there any way to prevent great clans from being destroyed so early in a game? The Tokugawa and the Oda in particular seem to always get destroyed early. This seems to be a common issue, but I could only find one mod that seemed to address the issue, but it's very old and dependent on downloading a complete overhaul mod as well.
|
# ? Dec 25, 2018 18:20 |
|
War is an uncaring mistress. Those caught up in her fire will burn, regardless of their standing or importance.
|
# ? Dec 25, 2018 19:16 |
Take up the mantle of either and bring them their divine justice.
|
|
# ? Dec 25, 2018 20:01 |
|
Play as the Mori and slaughter them with Wako pirates or play as the Oda and poke everyone to death with long pointed sticks.
|
# ? Dec 25, 2018 20:10 |
|
If you think about it TW is basically an rpg as the patron divinity of [faction.] Mars vs Baal God vs God St George vs Liberty
|
# ? Dec 25, 2018 20:12 |
|
Why did they think total war would be fun if the AI can just poo poo out units for free. Hard is too easy, very hard is just putting up with bullshit.
|
# ? Dec 26, 2018 01:04 |
|
underage at the vape shop posted:Why did they think total war would be fun if the AI can just poo poo out units for free. Hard is too easy, very hard is just putting up with bullshit. I think it's more that making competent AI is really difficult.
|
# ? Dec 26, 2018 01:29 |
|
I got rise of the republic on sale and the veii are just making GBS threads out hoplites while I struggle with latin spearmen and it feels like it's unwinnable. I've tried being aggressive, I've tried letting them invade me, I've tried moving my army around the border and none of it works. When I let them invade me I sacrificed the small coastal town so I could come wipe their damaged army out with my army, and I managed to do a tonne of damage with the garrison. Next turn rolls around and they've not only healed their entire army to full but managed to add more men. If I move my army to counter their movements on the border they just raid my territory and they have such a good army that I can't possibly beat it, balance of power is at 10% for me and the very best I can do is a costly enemy victory. It's just unfair and that is really lame
|
# ? Dec 26, 2018 01:40 |
|
Who are you playing as? Also, use mercenaries.
|
# ? Dec 26, 2018 01:45 |
|
Rome. I am using mercenaries. Whatever balance patches they've done have made it way too hard, the Veii are just way too strong. I've tried following lionhearts letsplay too, just then, doing the exact same things as he does, and my balance of power sits around 15% in the first fight and his is at 70%. This is ridiculous, not to mention how dumb RNG faction traits are, really rewarding when 1 campaign you roll both familes having excellent traits and the next is triple red on both. What a dumb game.
|
# ? Dec 26, 2018 02:07 |
|
|
# ? Jun 6, 2024 14:02 |
|
Playing Napoleon with DarthMod. Apart from Princess Leia being my advisor, I'm quite enjoying having actual volley fire troops again. It's still tricky coming back to the older UI, though. Napoleon's UI isn't bad, but the campaign map makes it unnecessarily frustrating trying to find important stuff like your income for next turn. Having that be up top and immediately visible is really important, but it's buried in a menu and the text is hard to read. Also, naval battles still suck and are either 1v1 duels where your opponent always gets the weather gauge and rakes you constantly, or fleet action clusterfucks. At least the land combat is fun.
|
# ? Jan 2, 2019 06:23 |