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F4rt5
May 20, 2006

I use the numpad. WASD? What about 8456. 0 is duck, 7 is jump, slash is run, asterisk is menu (inventory or whatever), plus is use, minus is discard. Everything clustered together perfectly in one area.

Yes, I'm left-handed :v:

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ElwoodCuse
Jan 11, 2004

we're puttin' the band back together
I never invert the mouse and always invent the gamepad

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
I invert everything. Mouse, keyboard, monitor. You name it, I've inverted it.

rndmnmbr
Jul 3, 2012

I remember the first Hitman game used the numpad. 5123 for movement plus 8 for run, 46 for peeking around corners, 89 for peeking really far around corners.

But talk about buggy broken games, I remember the easiest way to complete the last Hong Kong mission in Hitman was to personally serve the secondary target poisoned soup, it would go into a cutscene where you pulled a gun and killed him point-blank in the middle of a dinner party with it anyways, but if you kept tapping the holster weapon while it played it would exit the cutscene with your gun holstered, your target shot to death at your feet, and everyone standing around wondering who shot the guy while the suspicion meter never moved. The remake of that mission a couple of games later was much harder after they fixed the bugs.

oohhboy
Jun 8, 2013

by Jeffrey of YOSPOS
So instead of serving the death soup Hitman straight up shot the target. I assume this in itself a bug?

CaptainSarcastic
Jul 6, 2013



Chairman Mao posted:

If it was the same one I used you could kill the process at any point after the connection was made. You didn't have to time anything.

I used the same thing I did with AOL when I had it (although I can't remember if the free ISP needed a keep-alive app running): Launch the proprietary browser/portal, then ignore it and use Netscape.

Casimir Radon
Aug 2, 2008


My mom tried to secure the internet by putting a password on MSN Explorer. I discovered that you could just start the password recovery process, which would dial in, and then just leave it there while you browsed in IE. I sort of got found later on because my parents went somewhere for several hours and I couldn't come up with an adequate explanation of why the phone was tied up every time they tried to call. They never figured out how I'd done it though.

A FUCKIN CANARY!!
Nov 9, 2005


The free ISP I used had a dialer program that would pull down banner ads and show them in an always on top window... that all came from the same IP.

Add one line to hosts file. Presto, no ads and free Internet access.

Buttcoin purse
Apr 24, 2014

EvilGenius posted:

I personally get wound up by apps like Insta and SnapChat where you're expected to just know that swiping in arbitrary directions will access new functionality.

Recently I borrowed my wife's phone to take a photo, and then went a little way away from her and tried to figure out how to put it into the panoramic mode I'd seen her use but the little cog icon for settings didn't seem to have that setting in it. After 5 minutes of messing around with it I had to walk all the way back and ask, it turned out I had to swipe... in some direction I don't remember now :corsair:

Chairman Mao
Apr 24, 2004

The Chinese Communist Party is the core of leadership of the whole Chinese people. Without this core, the cause of socialism cannot be victorious.
I don't think struggling with a bad ui makes you an old, look at the skeudomorphic hellscape of the late 90s and early 2000s. Terrible awful ideas implemented in the name of being intuitive are nothing new and they're not going away anytime soon.

rndmnmbr
Jul 3, 2012

oohhboy posted:

So instead of serving the death soup Hitman straight up shot the target. I assume this in itself a bug?

No, that was supposed to be the end result of you doing it yourself instead of having an NPC do it, you get recognized and have to go loud, making the level much more difficult. The bug was that the cutscene itself didn't trigger the "going loud" flag, the drawn gun at the end of it did, and you could buffer holstering your weapon so it happened before the flag set, so the result was you shot a man to death in a crowded dining room and no one noticed.

The game was one of the earliest stealth games, though, and it still tried to force you into open gun battles frequently. There was a later mission where you had to fight a coked-up drug lord, then battle your way out of his compound. You could short-circuit it by buying a sniper rifle a couple missions earlier, carrying it with you the whole way, then when the mission started you took two steps to the left and sniped him through the window of his office. That, coupled with another bug where going in one entrance obviously was supposed to trigger the "going loud" flag but failed to, made the intentionally most difficult level in the game a casual stroll.

The_White_Crane
May 10, 2008

Buttcoin purse posted:

Recently I borrowed my wife's phone to take a photo, and then went a little way away from her and tried to figure out how to put it into the panoramic mode I'd seen her use but the little cog icon for settings didn't seem to have that setting in it. After 5 minutes of messing around with it I had to walk all the way back and ask, it turned out I had to swipe... in some direction I don't remember now :corsair:

I was trying to work out why my mother's smartphone kept crashing in Chrome and Facebook recently, and in the process I accidentally created another shortcut to Chrome on her home screen.
No worries, I think, I'll just delete it!
So on a desktop I'd right-click to get a context menu, maybe if I hold down on the icon... no. Maybe I drag it off the edge of the screen? No.
Eventually, my mother works out that you have to drag it off the edge of the screen quickly.

Platystemon
Feb 13, 2012

BREADS

The_White_Crane posted:

Eventually, my mother works out that you have to drag it off the edge of the screen quickly.

The worst part about goofball UIs like this is that it encourages magical thinking like “the browser runs faster when I tap the bottom right corner of the icon to open it”.

oohhboy
Jun 8, 2013

by Jeffrey of YOSPOS

rndmnmbr posted:

No, that was supposed to be the end result of you doing it yourself instead of having an NPC do it, you get recognized and have to go loud, making the level much more difficult. The bug was that the cutscene itself didn't trigger the "going loud" flag, the drawn gun at the end of it did, and you could buffer holstering your weapon so it happened before the flag set, so the result was you shot a man to death in a crowded dining room and no one noticed.

The game was one of the earliest stealth games, though, and it still tried to force you into open gun battles frequently. There was a later mission where you had to fight a coked-up drug lord, then battle your way out of his compound. You could short-circuit it by buying a sniper rifle a couple missions earlier, carrying it with you the whole way, then when the mission started you took two steps to the left and sniped him through the window of his office. That, coupled with another bug where going in one entrance obviously was supposed to trigger the "going loud" flag but failed to, made the intentionally most difficult level in the game a casual stroll.

I wasn't old enough to "Get" how the Hitman played but I am a bit glad now I stopped on the first level. The premise is sound but the execution was obnoxious with it's forced trial and error gameplay which made it feel like it should have been an point and click adventure game instead. Watching someone cheese the game sounds a lot more fun.

I love stealth and secondary methods in Deus Ex as it was a lot more intuitive and felt emergent and free form despite it being scripted ahead of time encouraged with small nudges like the quartermaster dressing you down for killing everyone or going into the women bathroom. I expect Hitman is closer to this today.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
The latest version of Hitman is very good and you should get it.

EvilGenius
May 2, 2006
Death to the Black Eyed Peas

Chairman Mao posted:

I don't think struggling with a bad ui makes you an old, look at the skeudomorphic hellscape of the late 90s and early 2000s. Terrible awful ideas implemented in the name of being intuitive are nothing new and they're not going away anytime soon.

I'm just wary of how my parent's generation acted towards the tech I grew up with, and don't want to dismiss new UI ideas out of hand. I tend to give the designers the benefit of the doubt - I assume the idea behind un-signposted functionality is to encourage users to experiment so it feels like a discovery. Or perhaps it's just part of the paradigm now, and younger users will intuitively look for functionality with swipes.

rndmnmbr
Jul 3, 2012

oohhboy posted:

I wasn't old enough to "Get" how the Hitman played but I am a bit glad now I stopped on the first level. The premise is sound but the execution was obnoxious with it's forced trial and error gameplay which made it feel like it should have been an point and click adventure game instead. Watching someone cheese the game sounds a lot more fun.

I love stealth and secondary methods in Deus Ex as it was a lot more intuitive and felt emergent and free form despite it being scripted ahead of time encouraged with small nudges like the quartermaster dressing you down for killing everyone or going into the women bathroom. I expect Hitman is closer to this today.

Even as early as Hitman 2 the series gets much more open and freeform, with optional secondary objectives, lots of little details and cutscenes that encourage exploring and experimenting, and multiple ways to kill your target and rewards to match - be an invisible ninja in the night, get silenced weapons, go loud and kill everyone and survive and get the firepower to match your bloodlust.

spaceblancmange
Apr 19, 2018

#essereFerrari

I remember he first Hitman's difficulty curve being all over the place but worse was the awful Jungle chapter which is pretty early on that turned me right off the game.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


spaceblancmange posted:

I remember he first Hitman's difficulty curve being all over the place but worse was the awful Jungle chapter which is pretty early on that turned me right off the game.

SOCOM on PS2 with the voice commands for your NPC team members. That was awful.

GutBomb
Jun 15, 2005

Dude?
I recently watched hbomberguy’s LP of hitman and hitman 2 (the old ones) and truly think that video series is the only way those games can properly be enjoyed. And I’m not an LP guy.

Chikimiki
May 14, 2009

GutBomb posted:

I recently watched hbomberguy’s LP of hitman and hitman 2 (the old ones) and truly think that video series is the only way those games can properly be enjoyed. And I’m not an LP guy.

Yeah old games are often so clunky when you replay them, so it's often better to watch an lp If you want to keep your rose-tinted glasses :v:

Iron Crowned
May 6, 2003

by Hand Knit

Chikimiki posted:

Yeah old games are often so clunky when you replay them, so it's often better to watch an lp If you want to keep your rose-tinted glasses :v:

I find what's worse is playing a "classic" game that you never played. IT's so hard to do, not like I don't want to play it, but having never played it 20 years ago when it was new and fresh, I usually don't last very long :(

NonzeroCircle
Apr 12, 2010

El Camino

Iron Crowned posted:

I find what's worse is playing a "classic" game that you never played. IT's so hard to do, not like I don't want to play it, but having never played it 20 years ago when it was new and fresh, I usually don't last very long :(

Same, I can play most games I used to enjoy, though I bounced real hard off Bayonetta on Steam despite having loved it when it came out, but a lot of old classics I never played back in the day just don't do it for me. I played the HD remakes of MGS2 and 3 and loved it, 2 was just as I remembered it (good, very silly), but 3 was totally new to me and still felt massively fresh and enjoyable.
Halflife 2 on the other hand a few weeks ago, I got as far as getting a pistol, saved my game and never opened it again.

doctorfrog
Mar 14, 2007

Great.

Old games have interesting ideas sometimes, or I have nostalgia for the appearance or sounds of a game. I'll (too very often) buy one, install it, play around with a novel mechanic, then never touch it again. It's kinda like the difference between browsing through an art gallery and buying a framed print of a piece you like, or just a postcard that you can shove in a drawer.

example: I bought Imperialism on GOG just to fiddle around with the map generator. It's not terribly advanced, but I had played a few rounds of DEFCON and found myself wishing the darn thing could generate maps rather than play on the same world map over and over. Panning through a few generated maps in Imperialism sort of satisfied that a little. Haven't touched either game since.

doctorfrog has a new favorite as of 01:32 on Dec 20, 2018

1000 Brown M and Ms
Oct 22, 2008

F:\DL>quickfli 4-clowns.fli
I made that mistake with the original Warcraft a few years back. I played it and loved it as a kid, but going back now it's lacking in too many ways that I kind of take for granted with a modern RTS that I didn't enjoy it at all.

IMO there's a lot of old games that still hold up, but there's a lot that don't so it's a real crapshoot if you want to go and play something old.

F4rt5
May 20, 2006

I played and finished the original x-com a year ago, still better than the new one. Never can finish Fallout though.

oohhboy
Jun 8, 2013

by Jeffrey of YOSPOS
A lot of problems with the old games is simple quality of life things like UI or things that needed to be automated. It's not that the game is bad the annoyances just stack up enough to be unpleasant.

X-Com has a lot of these things. Equipping your troops every mission is a real pain, night missions mean you have to have another set of equipment. No NVG. You can cheese it somewhat by parking an aircraft till it's day light or burning the map down. Skyranger equipment limits. Becoming an arms dealer is pretty funny. The utter randomness of critical hits causes you to lose people pretty randomly. Having your men crawling across the map is pretty tiresome.

I assume you have looked at XENONAUTS. They are removing the hands on air battle for the sequel which makes me sad especially since there are certain high risk plays you can only do manually where in the auto system would otherwise give zero chance.

oohhboy has a new favorite as of 13:07 on Dec 20, 2018

The Kins
Oct 2, 2004
OpenXCOM is a fantastic rewrite of the engine used in the first couple of XCOM games, fixing lots of bugs and quirks and allowing for additional configuration and moddability. Well recommended.

Computer viking
May 30, 2011
Now with less breakage.

Ah, last time I looked at that was so long ago I decided to wait. Time for another look, I guess. :)

Opensource rewrites like that are generally neat. I have a love for two very different ones: OpenTTD and OpenTyrian. The former is a reverse-engineered clone of Transport Tycoon that eventually grew its own legal/free assets, and the most involvement it has had with the official game is a rumor that Chris Sawyer personally likes it. The latter started as a "here's all the assets and the original Pascal plus assembly code under a suitable license" from the original developer.

(The Freespace 2 Source Code Project is also interesting, but the original game there is much newer - it released in 2002. Also, I feel old now.)

Empress Brosephine
Mar 31, 2012

by Jeffrey of YOSPOS
This thread had me thinking of Tech Jargon Relics. Words that used to be common place that isn’t used anymore...what came to my mind was “hyperlink”. No one says Hyperlink anymore. Another one would be http colon slash slash.

You guys got any

Mak0rz
Aug 2, 2008

😎🐗🚬

Empress Brosephine posted:

This thread had me thinking of Tech Jargon Relics. Words that used to be common place that isn’t used anymore...what came to my mind was “hyperlink”. No one says Hyperlink anymore. Another one would be http colon slash slash.

You guys got any

Join my web ring

Tiny Timbs
Sep 6, 2008

just type in keyword "simpsons"

Queen Combat
Dec 29, 2017

Lipstick Apathy
Guestbook? Web zine? Hell, chatroom.

BgRdMchne
Oct 31, 2011

Empress Brosephine posted:

This thread had me thinking of Tech Jargon Relics. Words that used to be common place that isn’t used anymore...what came to my mind was “hyperlink”. No one says Hyperlink anymore. Another one would be http colon slash slash.

You guys got any

config.sys

spaceblancmange
Apr 19, 2018

#essereFerrari

Information superhighway
Doom clone
Planar board

TotalLossBrain
Oct 20, 2010

Hier graben!
Caddy
HiFi

Data Graham
Dec 28, 2009

📈📊🍪😋



Forum

The Kins
Oct 2, 2004
Please observe proper nettiquete while signing this guestbook.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius

Nah, I was looking at the settings in Rainbow Six Siege and one of the audio settings is HiFi.

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Queen Combat
Dec 29, 2017

Lipstick Apathy
Are you telling me that my HiFi system is outdated?

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