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Moola posted:yeah Mobas kinda suck rear end but there's just something about the skill shots and interesting abilities that keeps my interests All of the current Warcraft 3 maps will be able to be dropped into Reforged directly with zero adjustments, according to what Blizzard has said on the matter. Outside of custom models, whatever MOBA-esque games you enjoyed from the halcyon days of Warcraft 3 Custom Maps will essentially be updated for free with Reforged.
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# ? Dec 22, 2018 18:34 |
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# ? Jun 6, 2024 08:54 |
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Macaluso posted:Imagine being in charge of saying yes or no to this kind of thing, and seeing this, AND SAYING NO Think it may be too long?
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# ? Dec 22, 2018 18:41 |
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Reforged isn't going to do anything but take people's money. Talk about a game that doesn't need a remaster.
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# ? Dec 22, 2018 19:57 |
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Macaluso posted:Imagine being in charge of saying yes or no to this kind of thing, and seeing this, AND SAYING NO lol blizzard mangement sucks rear end
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# ? Dec 22, 2018 20:47 |
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Toothy posted:Reforged isn't going to do anything but take people's money. Talk about a game that doesn't need a remaster. While I see your point and am also disgruntled about remaster culture, btu War3 absolutely needed one, concerning easier UI for modern hosting, mouse options and screen resolutions
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# ? Dec 22, 2018 21:51 |
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Man, I think that was my most successful detail to date. HOTS was cool and probably is still cool for many people, but many people were driven away by some of the narrower and broader changes blizz made to the gameplay. Doto sucks but I've found enjoyment in the minigames that are created by the weird design idiosyncrasies that exist on doto. In conclusions, mobas are a land of contrasts.
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# ? Dec 22, 2018 22:37 |
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Toothy posted:Talk about a game that doesn't need a remaster. In what world could WC3 not do with a good remaster
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# ? Dec 23, 2018 01:41 |
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Moola posted:lol blizzard mangement sucks rear end Change the thread title to "Pounded in the butt by my own dev team" Please & thank you.
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# ? Dec 23, 2018 02:46 |
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The cadence of butt poundings will change
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# ? Dec 23, 2018 04:05 |
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The butt-poundings will continue until the playerbase increases.
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# ? Dec 23, 2018 04:15 |
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A butt being pounded, in the butt, forever.
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# ? Dec 23, 2018 04:37 |
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Lots of negativity and DOTERS 2 talk in this thread, played a quick match as specialist at night and the queue was 20 seconds or so. This was in EU, I guess USA is dead tho.
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# ? Dec 23, 2018 06:37 |
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the late night HOTS queues are basically dead, but during the day i've been able to queue into matches at pretty good times if i'm playing warrior/healer or grouped with someone playing warrior/healer
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# ? Dec 23, 2018 06:46 |
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When the object pounds the buttstream, HOTS begins to correct itself. Let me use this example: Imagine four butts on the edge of a cliff. Say a direct copy of the butt nearest the cliff is pounded to the back of the line of butts and pounds the place of the first butt. The formerly first butt pounds the second, the second pounds the third, and the fourth is pounded off the cliff.
Studio fucked around with this message at 17:49 on Dec 23, 2018 |
# ? Dec 23, 2018 06:50 |
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That butt had a family...
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# ? Dec 23, 2018 07:40 |
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HitTheTargets posted:Change the thread title to "Pounded in the butt by my own dev team" Please & thank you.
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# ? Dec 23, 2018 13:42 |
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really their biggest misstep was not adding the paladin to the game (also their biggest misstep in diablo 3 after the atrocious story, writing, skill system, auction house, etc etc etc).
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# ? Dec 23, 2018 13:45 |
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doverhog posted:Lots of negativity and DOTERS 2 talk in this thread, played a quick match as specialist at night and the queue was 20 seconds or so. This was in EU, I guess USA is dead tho. They did loosen the matchmaking, maybe it has helped.
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# ? Dec 23, 2018 15:10 |
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Yardbomb posted:In what world could WC3 not do with a good remaster It's also being done by devs that aren't blizzard and care about quality so that already puts it above anything blizzard in the last few years.
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# ? Dec 23, 2018 19:35 |
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Fenarisk posted:It's also being done by devs that aren't blizzard and care about quality so that already puts it above anything blizzard in the last few years. Really? I thought Blizzard was doing Reforged themselves.
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# ? Dec 23, 2018 20:21 |
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SirSamVimes posted:Really? I thought Blizzard was doing Reforged themselves. The guy in charge was a modder who started the project with his own team, blizzard liked what he was doing and brought them on board, at least that's what it appeared like at blizzcon during the announcement.
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# ? Dec 23, 2018 20:34 |
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Toothy posted:Reforged isn't going to do anything but take people's money. Talk about a game that doesn't need a remaster. I never liked the original's low-poly graphics. Watching Arthas trot around like a Lego man was hilarious.
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# ? Dec 23, 2018 21:43 |
The new gameplay models they showed off look a lot better.
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# ? Dec 23, 2018 21:46 |
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I still have a heavily downvoted subreddit post about hots casual changes. Basically said that simplifying a game and then trying to push competitive was counter-intuitive. This was when they reworked stealth heroes. Just wanted to say gently caress you Blizz, I was right. Also, Dota 2 turn times is loving terrible and is one of the reasons I'll never play it again. Heroes of Newerth had the right engine with the worst management. How the hell are you trying to play it off as tactical, my buddy's legs don't even work and he can turn faster in his wheelchair. This was his hilarious quote and I'll always re-use it. Khako fucked around with this message at 22:22 on Dec 23, 2018 |
# ? Dec 23, 2018 22:20 |
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I miss Heroes of Newerth.
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# ? Dec 23, 2018 22:40 |
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Turn time is another one of those things that's so minor I genuinely forget it exists outside of like, Batrider games.
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# ? Dec 23, 2018 22:52 |
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Khako posted:I still have a heavily downvoted subreddit post about hots casual changes. Basically said that simplifying a game and then trying to push competitive was counter-intuitive. This was when they reworked stealth heroes. Just wanted to say gently caress you Blizz, I was right. Not sure what your opinion has to do with Blizzard blowing money on frivolous things (like over produced esports and comics and an anime trailer for a game they hadn't actually sold people on yet) and not figuring out basic ways to make money off of the microtransactions they already had in the game, like letting people actually buy the things that they want, making more things that people might want, or pricing things competitively, both of which combined to draw the ire of Activision execs and shareholders.
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# ? Dec 23, 2018 23:28 |
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Yardbomb posted:Turn time is another one of those things that's so minor I genuinely forget it exists outside of like, Batrider games. yeah i posted the same earlier. it was funny seeing it in the league threads and it's still funny here.
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# ? Dec 23, 2018 23:50 |
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ToastyPotato posted:Not sure what your opinion has to do with Blizzard blowing money on frivolous things (like over produced esports and comics and an anime trailer for a game they hadn't actually sold people on yet) and not figuring out basic ways to make money off of the microtransactions they already had in the game, like letting people actually buy the things that they want, making more things that people might want, or pricing things competitively, both of which combined to draw the ire of Activision execs and shareholders. I'd be willing to bet that not being able to directly buu the things you want was an Activision decision.
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# ? Dec 24, 2018 02:53 |
SirSamVimes posted:I miss Heroes of Newerth. Me too, but it was kind of inevitable that it was going to end badly considering it's origins. Yardbomb posted:Turn time is another one of those things that's so minor I genuinely forget it exists outside of like, Batrider games. Pangolier having 0 turn time is the worst thing.
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# ? Dec 24, 2018 06:09 |
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I loving love HotS and it is the best moba by far for me. The only really aggravating issues are: 1. Queue times 2. The pricing I played a ton when HotS first came out so I have most of the heroes I want. But it’s tough to get friends interested in the game when there’s such a steep cost of entry. Of all the issues that people criticize (rightly so or not) about the game, I feel like most would be tolerated if the pricing model was friendlier.
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# ? Dec 26, 2018 01:33 |
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Khako posted:I still have a heavily downvoted subreddit post about hots casual changes. Basically said that simplifying a game and then trying to push competitive was counter-intuitive. This was when they reworked stealth heroes. Just wanted to say gently caress you Blizz, I was right. “Simplifying” to you is “removing lovely mechanics” to everyone else. Complexity in of itself does not equal to a more competitive game. HotS is a way better competitive game, both to play and to watch, than Dota2. By far the biggest 3 reasons hots struggled are: 1. An awful launch 2. Showing up to the genre late 3. Awful pricing All the other complaints would be annoying but tolerated if the big three had been better
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# ? Dec 26, 2018 01:39 |
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JIZZ DENOUEMENT posted:“Simplifying” to you is “removing lovely mechanics” to everyone else. Complexity in of itself does not equal to a more competitive game. HotS is a way better competitive game, both to play and to watch, than Dota2. #2 is a bigger factor than everything everyone in the thread has said combined
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# ? Dec 26, 2018 06:40 |
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Not only did hots show up late, years later it's still missing much asked for features that its competitors have had for a long time.
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# ? Dec 26, 2018 08:10 |
Orthodox Rabbit posted:Not only did hots show up late, years later it's still missing much asked for features that its competitors have had for a long time. We'll get pausing one day, man. Have faith.
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# ? Dec 26, 2018 08:18 |
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JIZZ DENOUEMENT posted:HotS is a way better competitive game, both to play and to watch, than Dota2. please don't troll.
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# ? Dec 26, 2018 14:11 |
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JIZZ DENOUEMENT posted:“Simplifying” to you is “removing lovely mechanics” to everyone else. Nah. Don't think this thread represents the majority of the moba scene.
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# ? Dec 26, 2018 14:55 |
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Orthodox Rabbit posted:Not only did hots show up late, years later it's still missing much asked for features that its competitors have had for a long time. Didn't it take like a year for them to not only add the ranked system we have now, but a little longer to add bans to draft? There was very little reason for hardcore/high level players of older mobas to switch games when HotS didn't even have a mode they could play for several months. For the more casual players, HotS cost as much if not more to play than LoL and had way less content by that point. Johanna came out mere months after launch, and has been one of the more popular, successful tank characters in the game since then, and she has basically only gotten like 1 skin per year. Not to mention that pre 2.0, skins and mounts were noticeably more expense than heroes, despite being so few of everything to choose from. I remember not buying much until they did that big 50% off sale the first year (can't remember if Black Friday or Christmas sale.)
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# ? Dec 26, 2018 17:51 |
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Reconnect was always the biggest piece of poo poo.
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# ? Dec 26, 2018 19:05 |
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# ? Jun 6, 2024 08:54 |
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moush posted:Reconnect was always the biggest piece of poo poo. Oh yeah, that too. That was kind of a big one especially early on, I remember a lot of people being shocked at how bad reconnecting was. HotS just flat out had a mountain of poo poo stacked against it from launch.
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# ? Dec 26, 2018 19:32 |