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Aramek posted:If any of you say you like to play in first person I'm gonna throw up. I'll say it I'd be lying, but I'll say it
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# ? Jan 1, 2019 18:04 |
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# ? May 27, 2024 09:51 |
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Aramek posted:If any of you say you like to play in first person I'm gonna throw up. Mouse/keyboard and first person exclusively.
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# ? Jan 1, 2019 18:05 |
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Grand Fromage posted:Mouse/keyboard and first person exclusively. is that not normal? It's an elder scrolls game. e: It's skyrim online but good.
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# ? Jan 1, 2019 19:10 |
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I spent x hours playing before I even realized there was 3rd person
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# ? Jan 1, 2019 19:43 |
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I stopped playing Skyrim because I didn’t realize you could play in third person.
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# ? Jan 1, 2019 19:52 |
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I exclusively played in third-person during the brief time I played Skyrim (right after I finished Dark Souls), and it mostly served to draw attention to the jankiness of the combat. Plus the setting was so dreary, the towns so huge and full of unimportant stuff to interact with, and, ugh, why do I even bother continuing to give this series a chance when it's obvious I'm never going to like it?
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# ? Jan 1, 2019 20:54 |
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Turtlicious posted:is that not normal? It's an elder scrolls game. Apparently there are all these weirdos using console controllers on PC games.
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# ? Jan 1, 2019 22:18 |
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I decided to start playing this again after a very long break. Could I get an invite for @graptolite? I stopped a bit before Morrowind came out. Would the cheapest way for me to get that be to just buy the base game again since that now appears to include Morrowind? I saw it on sale at various sites for $10. I’m not interested in a sub at the moment. Right now I have the gold edition or whatever it’s called that unlocks the extra guilds plus Wrothgar.
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# ? Jan 1, 2019 22:22 |
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Rollersnake posted:I exclusively played in third-person during the brief time I played Skyrim (right after I finished Dark Souls), and it mostly served to draw attention to the jankiness of the combat. Plus the setting was so dreary, the towns so huge and full of unimportant stuff to interact with, and, ugh, why do I even bother continuing to give this series a chance when it's obvious I'm never going to like it? There are actually a bunch of mods you can drop in to make it very similar to Dark Souls, with lock-on and an untethered camera- and even dodge-rolls. It's pretty fun like that.
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# ? Jan 2, 2019 00:41 |
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Dr. S.O. Feelgood posted:I decided to start playing this again after a very long break. Could I get an invite for @graptolite? Morrowind is a DLC now.
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# ? Jan 2, 2019 01:48 |
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Question for controller using PC goons: How do you aim your abilities while moving? Do you grow an extra thumb on your right hand to use the face buttons and right stick at the same time? I can't figure how it's supposed to work.
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# ? Jan 2, 2019 02:46 |
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Coldforge posted:Question for controller using PC goons: How do you aim your abilities while moving? Do you grow an extra thumb on your right hand to use the face buttons and right stick at the same time? I can't figure how it's supposed to work. Felt like the game autoaims like mad? I didn't raid or anything, so movement was less of an issue through my playing. I've been told weaving attacks is more difficult with the controller for cancelling, though.
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# ? Jan 2, 2019 02:56 |
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zjentohlauedy posted:Morrowind is a DLC now. Yeah, but it seems in order to get it I would either have to get a sub which I don't want or to buy 3500 crowns which is like $25 right now. I was wondering if buying this would just unlock Morrowind for me, even though I already own the base game.
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# ? Jan 2, 2019 02:56 |
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Coldforge posted:Question for controller using PC goons: How do you aim your abilities while moving? Do you grow an extra thumb on your right hand to use the face buttons and right stick at the same time? I can't figure how it's supposed to work. I only map aim abilities to shoulder buttons. This is theoretically an issue because I like R1 for spammables, but I can't imagine any situation where I'd need to use more than three (lightweight beast trap, caltrops, and endless rain for bow warden). Edit: This is why I never use Elemental Ring, though. I like to do back bar resto staff with magicka DPS, and L1 and R1 on the main bar are taken up by an aiming class skill and spammable. I'd like to use it with some builds, but there's no good place to put it. Rollersnake fucked around with this message at 05:39 on Jan 2, 2019 |
# ? Jan 2, 2019 05:25 |
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Aramek posted:If any of you say you like to play in first person I'm gonna throw up. Go grab your barf bag, for I enjoy playing in first person casually. When I do anything requiring positioning, I switch to third person.
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# ? Jan 2, 2019 05:33 |
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Rollersnake posted:I only map aim abilities to shoulder buttons. This is theoretically an issue because I like R1 for spammables, but I can't imagine any situation where I'd need to use more than three (lightweight beast trap, caltrops, and endless rain for bow warden). That makes perfect sense, thank you! I've got the rest of my controller config the way I like it, but the face buttons have been throwing me off.
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# ? Jan 2, 2019 05:34 |
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I cannot adequately describe how I do it. I use a light touch on both sticks, and kind of glide my thumb over the stick to press any face button I need while steering my camera. Old Dark Souls habit. I think I'll start mapping my targets to R1/L1 though, that's a wise call.
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# ? Jan 2, 2019 05:51 |
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Grand Fromage posted:Mouse/keyboard and first person exclusively. Really bugs me how glitchy first person mode gets tho. Certain circumstances cause the camera to blink back to third person for a half second and sometimes mounting up will cause the camera to get stuck in TP. Now that I've gotten used to enemy attack patterns, I don't even feel any pressure w/r/t red circles. I'm sure that'd be a bit different if I cared about proper group content though. Also I marathoned through all of the PVE content in Cyrodiil yesterday and I hate myself.
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# ? Jan 2, 2019 19:26 |
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I played during the CB and early launch but dropped the game soon after. I'm now coming back with a friend since we both picked up Summerset and I have some simpleton questions: 1. What is the optimal way of attacking long-form? Am I supposed to be mashing M1 for light attacks as filler? Should I be spamming skills and then spamming power attacks to recover stamina? What's the proper "flow?" 2. Is it possible to shift one of my characters from Tank to Healer or vice versa? Can you reach a point where you have Resto. Staf/ Two-Hand / Sword and Shield all maxed? 3. Are there any builds that I can easily take between PvE and PvP?
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# ? Jan 2, 2019 21:49 |
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Could I get a guild invite for @discorduroy? I'm really enjoying this game after a week and am surprised I put it off for years.
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# ? Jan 2, 2019 22:00 |
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Small Bipedal Cat posted:I played during the CB and early launch but dropped the game soon after. I'm now coming back with a friend since we both picked up Summerset and I have some simpleton questions: I'm the farthest thing from an expert so I'll avoid answering anything else but there's a crapload of skill points available if you make sure to track down all of the skyshards and do all of the main quests. Three weapon skillsets (and possibly two armor sets?) all maxed out might make for a bit of a pinch (really just thanks to the passives), but it also depends on what else you're dumping points into between main skills, guild skills, DLC skills, and crafting skills. Respecs are pretty cheap though so I doubt it would be too hard to cut out any extraneous skills/morphs and use those points elsewhere if needed.
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# ? Jan 2, 2019 22:37 |
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I'm back on my bullshit again and I need to chill with the chill bros please, @Zabkable
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# ? Jan 3, 2019 00:49 |
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Small Bipedal Cat posted:I played during the CB and early launch but dropped the game soon after. I'm now coming back with a friend since we both picked up Summerset and I have some simpleton questions: You should be using a light attack between each skill use, ideally casting the skill immediately after the light attack to cancel the animation from the light attack. If you do it right you won't even see the light attack happen but the damage will hit. Most rotations tend to use one heavy attack per rotation for stamina/magicka recovery, but don't neglect your food buffs.
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# ? Jan 3, 2019 04:07 |
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So last night I was looking at a character in a green-dyed bather's towel and thought, "heh, she looks like Jill of the Jungle." Then I thought... wait a minute, if that name is actually available then I have a loving job to do. Ohhhhh shiiiiiiiiiit Now I just need to run around Grahtwood senselessly murdering literally every living thing in my path... Or find a prince to save, I guess. Anybody got a favorite stamina warden build...? I figured big gnarly knives and nature powers were the right way to go. As Pusha T said, "If you ain't get it, you ain't live it." ...Actually here's a good video if you want in on the joke: https://www.youtube.com/watch?v=h4IArecoE_c&t=23s
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# ? Jan 3, 2019 05:01 |
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Rollersnake posted:It's a matter of preference, though to me playing ESO with a mouse & keyboard makes about as much sense as playing Dark Souls with a mouse & keyboard. I have some slight issues with the default gamepad controls, particularly skill bar swap being on left d-pad, but I assume the console versions let you remap this. You assume wrong. I never have that issue, though. I have big hands and can hit left on the d-pad with my right thumb with no problem.
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# ? Jan 3, 2019 05:57 |
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Zabkable posted:I'm back on my bullshit again and I need to chill with the chill bros please, @Zabkable I got you, bro
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# ? Jan 3, 2019 06:02 |
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Small Bipedal Cat posted:I played during the CB and early launch but dropped the game soon after. I'm now coming back with a friend since we both picked up Summerset and I have some simpleton questions: 1. What hot date said, the term to search for is 'weaving'. 2. Totally possible. You just have to keep in mind that the effectiveness of most skills is tied to your attributes, so a skill that uses mag will hit harder as your max mag increases. Switching between healer and tank is a special case b/c of this (tanks usually have a bit more stam than mag while healers usually go all mag, there are healtank builds but I'm not too familiar with them), but having a stam DPS that can tank or a mag DPS that can heal isn't hard, you just need a gear set for each role and the relevant skills leveled. The caveat is you're not going to be able to excel at both roles, but for the vast majority of the game content (eg not leaderboard vet trial runs) you'll be fine. 3. I don't do a ton of PvP, but when I do I just throw on a different set of gear (sometimes not even that) and another set of skills. Bottom line is ESO makes it easy to try out new builds/roles/skills, so feel free to try stuff out. Also hit me up in chat (@count_voncount) if you need some leveling gear.
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# ? Jan 3, 2019 17:20 |
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I finished up the God of Schemes after 175 hours of questing through Daggerfall Covenant and Coldharbour zones. It's been a fun journey. Due to being a lore sperge. I'm not really sure whether to do the other faction questlines first because those apparently happen in some alt-timeline or move forward with the DLC stories. I've read different faction NPCs will knowledge what you've done for them in the later content. Which seems weird to me to have three factions go, "this our champion", but I've read there's at least one being from outside time and space that notes if you've done the three faction questlines. Anyway I've put to much thought into this. Here's a thing: https://twitter.com/ClassyKatie/status/1081263367904509952 quote:Adventurer, OhFunny fucked around with this message at 08:29 on Jan 5, 2019 |
# ? Jan 5, 2019 08:26 |
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Is the typo yours or Abnurs?
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# ? Jan 5, 2019 09:59 |
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OhFunny posted:I finished up the God of Schemes after 175 hours of questing through Daggerfall Covenant and Coldharbour zones. It's been a fun journey. Grats, Daggerfall buddy! I'd say it's worth doing the other factions first unless you want a change of pace with the Thieves Guild and Brotherhood stuff (and even then, you'd still have an easier time if you had the full travel network opened). Despite all of the newer content there are some gems in the faction questlines and they'll set up some of the side characters that come back later. The writing can get a bit...odd, though. For instance, I just had to look up how a major character from the Aldmeri main quests can show up in Summerset even if he dies before that...turns out the answer is "well actually even though the quest choice says he'll die he just doesn't, because reasons". Meanwhile the choice to save him has pretty tangible consequences...which he doesn't acknowledge later anyway. Bad. And on a related note, I'm incredibly disappointed with the Summerset MQ because it features a false choice so false that taking it isn't even properly acknowledged by the game. You just immediately start doing the exact thing you just said you weren't going to do. They even throw in some vague justifications for why you're doing what you're doing, so why even pretend to have that choice if you're going to be railroaded either way? John Murdoch fucked around with this message at 20:00 on Jan 5, 2019 |
# ? Jan 5, 2019 19:58 |
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John Murdoch posted:I'm incredibly disappointed with the Summerset MQ because it features a false choice so false that taking it isn't even properly acknowledged by the game. You just immediately start doing the exact thing you just said you weren't going to do. They even throw in some vague justifications for why you're doing what you're doing, so why even pretend to have that choice if you're going to be railroaded either way? I thought I was the only person who had serious issues with this. I actually stopped playing that questline for a week just because I didn't wanna buy into it.
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# ? Jan 6, 2019 05:30 |
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John Murdoch posted:Grats, Daggerfall buddy! Thanks for the advice. I did hop ahead and did The Queen's Degree so I could unlock the Pysjic Order and grab a skill I wanted, but I'll do the faction quests next. I've followed Alcast's two-handed Dragonknight build and while it's been fun. It sometime's feels real fragile. I'm not sure if that's because I haven't grabbed all the secondary skills (especially the 30% reduced damage when using Pysjic abilities) or if that's just the nature of the build. Dying while questing is frustrating for me since it so rarely happened in WoW or FFXIV as I quested as a tank.
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# ? Jan 6, 2019 12:43 |
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The main difference is that because this is an elder scrolls game everybody is kind of expected to be able to do everything to a certain degree during solo play. So you need to be able to DPS, take a hit, and sustain yourself all at the same time. You can totally play as a tank but it is an extremely miserable experience because while you are much much tougher that doesn't matter for most of the solo content, what it does do is so severely hamper your DPS that every fight still takes a long time and drains your resources. I think the easiest to play class combination is Magicka Templar. Your main attack is a cone spammable that not only hits everything in front of you but heals you for 40% of the damage that you deal. So, in 99% of solo situations, it's "pull whole room while mashing 2." In my opinion the second easiest is Magicka nightblade and I give a caveat to this because the skill ceiling on nightblade is incredibly high but just tooling around with them is fun and easy. You lack a lot of AOE especially early on but your main attack is a single Target spell that also heals you.
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# ? Jan 6, 2019 15:07 |
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Datamining pulled Necromancer class and Elsewyr as the new feature/location for the next chapter, respectively
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# ? Jan 6, 2019 16:12 |
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i neeeeeeed necromancer to be a class right now
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# ? Jan 6, 2019 18:29 |
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Add vampire and Khajiit and you get a Neko Neckromancer.
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# ? Jan 6, 2019 18:33 |
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OhFunny posted:Thanks for the advice. I did hop ahead and did The Queen's Degree so I could unlock the Pysjic Order and grab a skill I wanted, but I'll do the faction quests next. I've followed Alcast's two-handed Dragonknight build and while it's been fun. It sometime's feels real fragile. I'm not sure if that's because I haven't grabbed all the secondary skills (especially the 30% reduced damage when using Pysjic abilities) or if that's just the nature of the build. The Psijic passives + morphing Imbue Weapon to Crushing Weapon (if you haven't already) will certainly help, but you do also have the option of eschewing Alcast's hyper-optimized build for something more explicitly solo-friendly. YMMV, but aside from taking some pointers from Alcast (I wasn't using Venomous Claw or Flawless Dawnbreaker yet, oops) I went in a whole different direction with the end result being a build that can both deal appreciable damage and take enough hits to solo just about everything, albeit needing to pop the occasional potion against public dungeon stuff and some of the more assholish Dolmen fatties (and some of that is probably down to not running with a food/drink buff 99% of the time 'cause I usually forget they exist). I'm running all heavy armor and 2/3 stamina 1/3 health for attributes. CPs are just kinda whatever looks good and working towards the bonus passives I want. Of course coincidentally I've also just unlocked the Psijic skills and the one thing my build lacks is active sustain outside of chipping away at the 6000 crown tri-potions I've accrued. Problem is, I'm not sure what to bump for Crushing Weapon...
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# ? Jan 6, 2019 19:11 |
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Ironically, using Venomous Claw would actually help your sustain as it is cheap as hell and also activates a resource return passive in the DK toolkit. Also does rad damage. Use the claw. Love the claw.
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# ? Jan 6, 2019 19:25 |
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Haha, nice, I guessed that Elsweyr would be next after seeing multiple references to it in Murkmire, but I thought I might be wrong since we haven't had a Covenant chapter since Wrothgar. Though it is kind of a shame I'm already playing the exact necromancer I'd want to make, as a Templar. Rollersnake fucked around with this message at 19:34 on Jan 6, 2019 |
# ? Jan 6, 2019 19:29 |
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# ? May 27, 2024 09:51 |
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Mr. Carrier Pigeon posted:Ironically, using Venomous Claw would actually help your sustain as it is cheap as hell and also activates a resource return passive in the DK toolkit. Also does rad damage. Use the claw. Love the claw. Oh, I'm already using Claw. I'm taking about health sustain specifically. The only bit of that I get is from the passive that converts ultimate points spent into resources, and since Dawnbreaker is so cheap it's only a minor boost. Otherwise my main splat protection comes from Unstoppable. John Murdoch fucked around with this message at 19:47 on Jan 6, 2019 |
# ? Jan 6, 2019 19:42 |