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Pollyanna posted:Unfortunately the series I saw for Exoria covered the grand majority of it...so now I feel kinda spoiled. Wonder if I should play it anyway. I got spoiled on it, too -- there was (is?) a bug with one of the dimension mods where if you construct a second portal inside its dimension, it takes you back to the spoileriffic overworld, so I basically got all of the story right then. Still, if you enjoy challenge modpacks, it's fairly well put together. Futurepack drags on forever though.
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# ? Dec 30, 2018 18:47 |
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# ? Jun 9, 2024 03:05 |
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Gwyneth Palpate posted:I got spoiled on it, too -- there was (is?) a bug with one of the dimension mods where if you construct a second portal inside its dimension, it takes you back to the spoileriffic overworld, so I basically got all of the story right then. Still, if you enjoy challenge modpacks, it's fairly well put together. Futurepack drags on forever though. Yeah, from what I've seen of Futurepack, I dunno if I'm a fan of it.
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# ? Dec 30, 2018 19:44 |
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Devor posted:I’ve started getting into Chaotic Progression which uses a hexagonal map generation so you get lots of biomes near each other. The quest book is helpful to explain some of the weird things. It features Silents Gems and omits Tinkers. Mobs are pretty deadly and creepers will annihilate your base, as you progress they get worse Devor posted:and start trying to destroy your base with picks and explosives, needing Hardened blocks to protect you. A little bit of Craft of the Titans in that way, but way less intense early on. I get most people like to play modded in a "lemme just go slam everything on the ground whatever" manner but I like to make poo poo pretty and not have to automate a bunch of hardened variants just to play the drat game
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# ? Dec 30, 2018 19:52 |
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Whalley posted:Oh hell this sounds pretty fun actually Tier 1 is cobblestone, sand and gravel and makes 16 per recipe Tier 2 is Tier 1 plus smooth stone Not sure about Tier 3. I think a floating base with hardened stuff below will be important The pack uses Sky Resources for its ore generation, so you’ll do some Combustion and Condenser fun too
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# ? Dec 30, 2018 20:52 |
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Whalley posted:Oh hell this sounds pretty fun actually I think my issue with this is that losing a bunch of resources lategame is crippling in a modded Minecraft pack, so I don't bother doing this sort of thing unless there's a safe haven sort of deal. I think having a setup where you have an Exoria-style multiple world scenario along with some sort of incentive to build in a CotT/etc world would be more interesting - maybe beacons like Blightfall? Either way, without it it's 100% nope.gif from me.
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# ? Dec 30, 2018 21:10 |
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Having a safe home base in Minecraft is basically non-negotiable to me and having to babysit your base never works out because the mechanics are just not made for it. It's like how in some modpacks the best way to protect your base when mobs are rushing or there's a bloodmoon or whatever is to just go somewhere else so your base stays safe, because it's naturally going to be worth more than your life.
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# ? Dec 30, 2018 23:21 |
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Are there any fireproof mobs in Chaotic Progression that can destroy your base? If not, you could just put lava under your floating base. I'm not sure how you'd be able to get in and out but that's a solution!
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# ? Dec 30, 2018 23:36 |
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You could just pole up and down. vv
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# ? Dec 30, 2018 23:56 |
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Pollyanna posted:You could just pole up and down. vv
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# ? Dec 31, 2018 01:57 |
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Pollyanna posted:You could just pole up and down. vv Through the lava? When I said "under the base" I meant like, lava falls.
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# ? Dec 31, 2018 03:18 |
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McFrugal posted:Through the lava? When I said "under the base" I meant like, lava falls. Oh hmmmm. Time to invent magmaproof armor.
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# ? Dec 31, 2018 03:22 |
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Automate fire resistance potion creation, place storage at both sides of your entrance.
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# ? Dec 31, 2018 04:11 |
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I found CotT pretty fun because it was nice to have to build a fortress for once. I mean, even in Blightfall I just had a fence around my base as the entirety of the work I needed to do to stave off the tainted enemies. It's not a pack you go into for peaceful mining and just building a pretty house, it's a unique sort of experience. I ended up just having a big castle wall around my Prefab house, which I placed up on a hill and fortified a bit, and it was as safe as I needed.
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# ? Dec 31, 2018 06:54 |
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in CotT, I've found enemies to be generally annoying and the fact they get increasing more HP and power as time goes on makes it annoying, eventually lava doesn't do it anymore, and to prevent any of that poo poo from spawning in your base you are probably just make the tower of kefka in minecraft or some poo poo. God help you if they spawn inside your base, they will prioritize literally eat the contents of your chests, lighting everything on fire, and break everything else. And you have to maintain your perimeter and make sure you stay behind walls to avoid the snipers, AND figure out what the gently caress you need to craft, and you can't just AFK because they will eventually break your defenses and their health will increase over time. masses of 100 HP mobs that dig though walls, steal all your equipment, and destroy everything makes it annoying, because if they break in once it might be easier to restart than trying to rebuild what they broke.
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# ? Dec 31, 2018 11:31 |
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Modular Turrets? You can absolutely get a good early game base defense with just the tier one cobble shooting turrets, and eventually upgrade to a fully automated railgun or laser turret system. Not really base defense, but I think my favorite trick I used in the first Craft of the Titans was creating a targeted recall spell that dropped mobs into a room under my blood altar filled with the glass shard spikes that drain blood. Trained my wizard levels, effectively one-shot mobs, and filled my altar all at once!
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# ? Dec 31, 2018 14:37 |
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I enjoyed shooting the AM2 wave+starfall spell over my walls, personally.
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# ? Dec 31, 2018 22:50 |
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Got the golem press to work, It has to be in the exact set up as in the book. you cant do it backwards for instance. Oh happy new year too Now im trying to make mutagen for the advanced mett thingy. Mutagen needs a mutagen producer. That needs 2 gendusty power modules. Each needs a mek basic energy cube. Basic energy cube rec is disabled? It my mek tab, i only have the fusion reactor, elite/ultime installer, digital miner, quantum entanglporter and the evaportation plant not complete. How do i get the energy cubes?
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# ? Jan 1, 2019 04:07 |
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stoneblock - kinda want to make my base around a big central column opening on the sky, so i've been nerdpoling up and using mining explosives to blast out the column except
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# ? Jan 1, 2019 18:57 |
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Inexplicable Humblebrag posted:stoneblock - kinda want to make my base around a big central column opening on the sky, so i've been nerdpoling up and using mining explosives to blast out the column Yup!
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# ? Jan 1, 2019 19:15 |
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Are you looking down or... Is that up? I only gave stoneblock a half hour or so but is the sky made of lava?
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# ? Jan 1, 2019 19:18 |
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SynthesisAlpha posted:Are you looking down or... Is that up? I only gave stoneblock a half hour or so but is the sky made of lava? Yup!
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# ? Jan 1, 2019 19:19 |
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How thick is the sky lava barrier?
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# ? Jan 1, 2019 21:00 |
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Just chug some potions and block the lava away. Hell, you don't even need the potions, just use a piston and a cobblegen.
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# ? Jan 1, 2019 23:23 |
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the falling lava attacks me in my most vulnerable spot - my framerate
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# ? Jan 2, 2019 01:58 |
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McFrugal posted:How thick is the sky lava barrier? it's only 1 block wide and you can place blocks in it to remove it.
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# ? Jan 2, 2019 06:07 |
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MaliciousOnion posted:Just chug some potions and block the lava away. .. I play so much modded that I've never really used any vanilla mechanics. I guess I knew that pistons could move blocks, but I never thought about using them for removing that lava top covering. Never really used redstone either... I suppose all I need is a 3x3 grid of pistons, activate them once, then dig up thru the center and start filling it in.
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# ? Jan 2, 2019 13:15 |
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Ambaire posted:.. I play so much modded that I've never really used any vanilla mechanics. I guess I knew that pistons could move blocks, but I never thought about using them for removing that lava top covering. Never really used redstone either... Yeah honestly now I just want a modpack or challenge map that runs me through a ton of vanilla mechanics I keep forgetting about.
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# ? Jan 3, 2019 05:48 |
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Slime blocks + pistons do weird and crazy things and at the same time it's like when you've got a magic block/wand that does it all without hours of troubleshooting. Edit : Apparently, they just released stoneblock 2 a few hours ago. Didn't the first one like.. just come out? Wolpertinger fucked around with this message at 08:15 on Jan 3, 2019 |
# ? Jan 3, 2019 08:11 |
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Falcon2001 posted:Yeah honestly now I just want a modpack or challenge map that runs me through a ton of vanilla mechanics I keep forgetting about. While not as interactive as a modpack or challenge map, YTer pixlriffs has been doing a "Minecraft Survival Guide" which is a fairly good overview of vanilla mechanics done in a not too slow but still fairly comprehensive fashion. I've enjoyed it as something to listen to while mining, caving, or otherwise farming on the vanilla server I play on. He's got a decent voice and each episode focuses on a discreet chunk of vanilla gameplay so if there's something that you're not interested in, such as when he goes over building techniques and choosing block palettes for instance if you just want mechanics-focused things, you wouldn't really miss anything by skipping over them.
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# ? Jan 3, 2019 10:41 |
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Potsticker posted:While not as interactive as a modpack or challenge map, YTer pixlriffs has been doing a "Minecraft Survival Guide" which is a fairly good overview of vanilla mechanics done in a not too slow but still fairly comprehensive fashion. I've enjoyed it as something to listen to while mining, caving, or otherwise farming on the vanilla server I play on. He's got a decent voice and each episode focuses on a discreet chunk of vanilla gameplay so if there's something that you're not interested in, such as when he goes over building techniques and choosing block palettes for instance if you just want mechanics-focused things, you wouldn't really miss anything by skipping over them. Hey thanks! This sounds great.
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# ? Jan 3, 2019 12:07 |
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Wolpertinger posted:Edit : Apparently, they just released stoneblock 2 a few hours ago. Didn't the first one like.. just come out? What the hell else is there to add to Stoneblock?
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# ? Jan 3, 2019 14:39 |
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MORE stone and MORE block, obviously
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# ? Jan 3, 2019 14:55 |
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Pollyanna posted:What the hell else is there to add to Stoneblock? fake edit: it looks like SB2 adds Thaumcraft, and removes RFTools, Refined Storage, and a bunch of small mods.
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# ? Jan 3, 2019 14:56 |
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Evil Mastermind posted:No, see, this is better because it's branded with FTB. Sounds like it removed the tick-heavy mods.
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# ? Jan 3, 2019 15:03 |
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Evil Mastermind posted:fake edit: it looks like SB2 adds Thaumcraft, and removes RFTools, Refined Storage, and a bunch of small mods.
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# ? Jan 3, 2019 15:45 |
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To be fair, Refined Storage is a flaming pile of poo poo if you want to do anything more than "store items in the disk drive."
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# ? Jan 3, 2019 16:42 |
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Gwyneth Palpate posted:To be fair, Refined Storage is a flaming pile of poo poo if you want to do anything more than "store items in the disk drive." I don't get why people say that; I've used it to automate basically everything I've needed to automate, including the 'weird' poo poo like the AA empowerer, DE infusing, and stuff like turning on and off mob farms when I don't have certain amounts of materials. I don't even know how to do some of that stuff with AE2. Sure, there's no mod that gives you infinite range on its wireless transmitter, but uhhhh that's kinda it. What can't it do, really?
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# ? Jan 3, 2019 17:05 |
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Whalley posted:What can't it do, really? Have any reasonable expectation of performance on a multiplayer server. It's coded by a bonobo.
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# ? Jan 3, 2019 17:21 |
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yeah i think you're kind of missing the point of why it was removed
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# ? Jan 3, 2019 18:01 |
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# ? Jun 9, 2024 03:05 |
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Did they replace RS with AE2? As far as I know, AE2 is still as server friendly as ever.
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# ? Jan 3, 2019 18:04 |