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Straight White Shark posted:-30% production speed for units/buildings Wow, that hurts. I wonder if this applies to wonders, and by wonders I mean Petra.
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# ? Jan 8, 2019 19:34 |
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# ? Jun 4, 2024 23:39 |
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"Buildings" should theoretically just be stuff that goes in districts both from a mechanical and balance standpoint, but it's Firaxis so
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# ? Jan 8, 2019 19:46 |
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Straight White Shark posted:"Buildings" should theoretically just be stuff that goes in districts both from a mechanical and balance standpoint, but it's Firaxis so Yeah, it's all over the place. Is this natural wonder a mountain? Is a wonder a district? Is that unit on a horse a melee or a mounted unit? Civ games kind of feel like playing MTG before they tightened up the rules.
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# ? Jan 8, 2019 20:18 |
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I do feel they've gotten better about it so, "building" always involves "construction inside a district" now at least. Good luck about the "does this natural wonder count as a mountain" though.
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# ? Jan 8, 2019 20:34 |
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A crater is just an inverted mountain
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# ? Jan 8, 2019 20:53 |
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technically a crater can be a ring of mountains
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# ? Jan 8, 2019 21:09 |
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Mali sounded like a lot of likely OP fun until the 30% production penalty part, which is the exact opposite of fun.
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# ? Jan 8, 2019 22:20 |
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Mali is interesting because it's one of the few that is aimed at gold. I guess it's inevitable that most civs are focused on religion but I kind of hate how many are because it's the worst type of victory to play out.
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# ? Jan 8, 2019 22:23 |
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I think Mali looks fun, but it's a really bad design. The designers are forcing some arbitrary designs instead of using the game's built in rules. Why give a discount to purchasing things when the civ already has a bonus to gaining gold? Isn't the bonus to gaining gold basically a discount itself? Why give -30% to production? The ability to get a better city center is already reliant on settling in a sub-par place. You get more gold for having flat desert tiles in your city. Isn't this trade off enough? So you settle in flat desert to gain gold and sacrifice production due to crappy tiles, or you can settle a normal city and lose your bonus. It should settle itself out with a little design effort. And can't we just get rid of the purchase discount and the production penalty and have them negate each other somewhat? The game already has an intrinsic ruleset that would allow for this civ to do what they are trying to do with just a little tweaking. No need to use such a blunt object. The Human Crouton fucked around with this message at 23:23 on Jan 8, 2019 |
# ? Jan 8, 2019 23:21 |
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Oh wow, a ton of bonuses to income and basically nothing else. That honestly sounds like the dullest civilization yet. And RIP Morgan Sheppard. He was the best civ narrator by a long shot. I loved the gravitas he managed to inject into every single line he read.
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# ? Jan 9, 2019 00:07 |
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Zulily Zoetrope posted:Oh wow, a ton of bonuses to income and basically nothing else. That honestly sounds like the dullest civilization yet. I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though.
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# ? Jan 9, 2019 00:40 |
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Don Pigeon posted:I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though. They gave him that one first, and after that he didn't give a drat about the rest.
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# ? Jan 9, 2019 00:43 |
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I thought Sheppard's delivery was great actually. Nimoy has that deadpan tempo a clean, almost sterile delivery, while Sheppard I think appropriately jumped between upbeat, grave, smug, etc like he was on stage. Gravitas
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# ? Jan 9, 2019 01:00 |
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I see they added Morgan Industries to this game. I for one look forward to cornering the global energy mark- er, buying spaceship projects? Buying diplomatic victory votes? Can you do that?
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# ? Jan 9, 2019 01:08 |
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My secret shame is that Nimoy is my least favorite narrator. I love him otherwise, but his voice is too flat and smooth to make things in the game sound cool and serious.
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# ? Jan 9, 2019 01:19 |
eXXon posted:Mali sounded like a lot of likely OP fun until the 30% production penalty part, which is the exact opposite of fun. You'll be buying virtually everything, his production's irrelevent. Your cities will likely be locked on holy site and commercial district projects once they open up.
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# ? Jan 9, 2019 03:29 |
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chaosapiant posted:My secret shame is that Nimoy is my least favorite narrator. I love him otherwise, but his voice is too flat and smooth to make things in the game sound cool and serious. Fortunately the content of the lines were intended to compliment the planned delivery, rather the civ6 strategy of “just wing it”. I’m sure things will move fine.
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# ? Jan 9, 2019 03:56 |
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Sheppard's delivery was fantastic across the board. Nimoy was good, don't get me wrong, but I felt Civ 5 is where the general aesthetic of making your loving empire peaked, and Sheppard's lines were a big part of it.
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# ? Jan 9, 2019 04:13 |
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Don Pigeon posted:I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though. Nimoy had a disaffected, academic tone which was good and worked just fine, but I have no idea what lines you think were poorly read. Some of the written lines were kinda dull, and others were clearly never meant to be read aloud, but that's hardly Sheppard's fault, and he pulled off both with aplomb.
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# ? Jan 9, 2019 11:08 |
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It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."
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# ? Jan 9, 2019 11:11 |
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The Human Crouton posted:The designers are forcing some arbitrary designs instead of using the game's built in rules. Why give a discount to purchasing things when the civ already has a bonus to gaining gold? Isn't the bonus to gaining gold basically a discount itself? Gold is used in negotiating with other civs, where the purchase discount wouldn't apply. "Everything you offer in trade is worth a lot more to the AI" in exchange for some other penalty would be a good "weird civ", but they'd never do it, because it's worthless in MP.
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# ? Jan 9, 2019 15:54 |
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Sheppard was a good narrator, too bad he was stuck in what is easily the worst game in the series.
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# ? Jan 9, 2019 18:23 |
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Kanfy posted:It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." I like that quote.
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# ? Jan 9, 2019 18:28 |
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Magil Zeal posted:Sheppard was a good narrator, too bad he was stuck in what is easily the worst game in the series. gently caress's sake, if you love Civ4 so much make your own thread and of this one already. This whole 'ha ha Civ5 and Civ6 are bad actually' whinge-fest is getting old.
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# ? Jan 9, 2019 18:43 |
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Aerdan posted:gently caress's sake, if you love Civ4 so much make your own thread and of this one already. This whole 'ha ha Civ5 and Civ6 are bad actually' whinge-fest is getting old. But I like Civ 6? It's just 5 that's the bad one.
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# ? Jan 9, 2019 18:46 |
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Kanfy posted:It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." Wish Civ5 and Civ6 devs would ever read that quote.
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# ? Jan 9, 2019 19:48 |
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Borsche69 posted:Wish Civ5 and Civ6 devs would ever read that quote.
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# ? Jan 9, 2019 19:54 |
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Kanfy posted:It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." This quote is the favorite of every single lazy designer ever, and the way it gets presented as a virtue is just great.
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# ? Jan 9, 2019 19:56 |
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Ham Sandwiches posted:This quote is the favorite of every single lazy designer ever, and the way it gets presented as a virtue is just great. as a lazy designer who has way too many extraneous variables in his code, i can tell you, there is much that i could take away.
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# ? Jan 9, 2019 20:04 |
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The White Dragon posted:as a lazy designer who has way too many extraneous variables in his code, i can tell you, there is much that i could take away. Yeah dude but the elaborate sleight of hand that's a retread of "Less is more" and generally deployed when it comes time to deliver some poo poo is just loving incredible "I know you asked for [x] but less is more so I did way less than you wanted, you can thank me later, in fact it's part of this enlightened philosophy;" just owns
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# ? Jan 9, 2019 20:24 |
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Hot take: Mali is the new Venice. Gold for days and you'll eventually be up for a solid domination victory, but weak in the early game. Hopefully gold directly helps with diplo victories, because I don't really want to go for domination. Ragnar34 fucked around with this message at 21:09 on Jan 9, 2019 |
# ? Jan 9, 2019 21:07 |
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Ham Sandwiches posted:Yeah dude but the elaborate sleight of hand that's a retread of "Less is more" and generally deployed when it comes time to deliver some poo poo is just loving incredible That isn't what the quote means though. The quote is specifically about purposeful focused designs.
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# ? Jan 9, 2019 21:16 |
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I mean with proper use of Governors you can buy just about anything in Civ 6, if I'm remembering right? Even projects can be rushed to some degree by buying builders to harvest resources, and buying Great People to speed up the space race etc..
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# ? Jan 9, 2019 21:17 |
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ate poo poo on live tv posted:That isn't what the quote means though. Yeah that's what it means, but that's not how people use it. It's just a hilarious thing when you realize that what was meant to be some really dumb minimalist design thing became lazy people's mantra to do jack poo poo and it gets trotted around constantly as some amazing insight. It's not that this game has zero features or effort or gameplay or mechanics, it's that the designer was so good at removing things!! That's why Civ 6 removed the production que, it's a better product than civ 5 as a result.
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# ? Jan 9, 2019 21:19 |
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Ham Sandwiches posted:Yeah that's what it means, but that's not how people use it. Maybe in your neck of the woods, but in things like art and architecture (or good tabletop design), it's the equivalent of 'writing is rewriting/editing', which is entirely true of most creative projects. Ie, not starting from a bare minimum, but intentionally cutting out bloat and refining ideas.
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# ? Jan 10, 2019 07:26 |
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I just surrendered from Midsummer Goon Game by virtue of being the only other person alive and logging into my turn to see I was on the receiving end of 2 nukes. Congrats Karma. Holy poo poo that game took over a year and a half.
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# ? Jan 10, 2019 10:01 |
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Tofu Injection posted:I just surrendered from Midsummer Goon Game by virtue of being the only other person alive and logging into my turn to see I was on the receiving end of 2 nukes. Congrats Karma. *four nukes. But yes, this was the longest game I have ever played. Turns out nukes are pretty OP in multiplayer, who'd think it. Rematch after the new expansion drops?
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# ? Jan 10, 2019 11:40 |
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World congress happens at Medieval era now, even if you don't know everyone. There's just some random dude casting extra votes that you've never met. Also all of the resolutions you can vote on are randomly chosen now instead of proposed. So add that to natural disasters, and the theme of this expansion is random chance. Civilization is a casino game now.
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# ? Jan 10, 2019 21:07 |
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The Human Crouton posted:Also all of the resolutions you can vote on are randomly chosen now instead of proposed. Lol what That is terrible
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# ? Jan 10, 2019 21:40 |
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# ? Jun 4, 2024 23:39 |
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Is that better or worse than "pick the same thing/order everytime because it is optimal"?
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# ? Jan 10, 2019 21:43 |