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Ragnar34
Oct 10, 2007

Lipstick Apathy

Straight White Shark posted:

-30% production speed for units/buildings

Wow, that hurts. I wonder if this applies to wonders, and by wonders I mean Petra.

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the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
"Buildings" should theoretically just be stuff that goes in districts both from a mechanical and balance standpoint, but it's Firaxis so :shrug:

The Human Crouton
Sep 20, 2002

Straight White Shark posted:

"Buildings" should theoretically just be stuff that goes in districts both from a mechanical and balance standpoint, but it's Firaxis so :shrug:

Yeah, it's all over the place. Is this natural wonder a mountain? Is a wonder a district? Is that unit on a horse a melee or a mounted unit?

Civ games kind of feel like playing MTG before they tightened up the rules.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



I do feel they've gotten better about it so, "building" always involves "construction inside a district" now at least.

Good luck about the "does this natural wonder count as a mountain" though.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


A crater is just an inverted mountain :pseudo:

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
technically a crater can be a ring of mountains :pseudo:

Precambrian Video Games
Aug 19, 2002



Mali sounded like a lot of likely OP fun until the 30% production penalty part, which is the exact opposite of fun.

Niwrad
Jul 1, 2008

Mali is interesting because it's one of the few that is aimed at gold. I guess it's inevitable that most civs are focused on religion but I kind of hate how many are because it's the worst type of victory to play out.

The Human Crouton
Sep 20, 2002

I think Mali looks fun, but it's a really bad design.

The designers are forcing some arbitrary designs instead of using the game's built in rules. Why give a discount to purchasing things when the civ already has a bonus to gaining gold? Isn't the bonus to gaining gold basically a discount itself?

Why give -30% to production? The ability to get a better city center is already reliant on settling in a sub-par place. You get more gold for having flat desert tiles in your city. Isn't this trade off enough? So you settle in flat desert to gain gold and sacrifice production due to crappy tiles, or you can settle a normal city and lose your bonus. It should settle itself out with a little design effort.

And can't we just get rid of the purchase discount and the production penalty and have them negate each other somewhat?

The game already has an intrinsic ruleset that would allow for this civ to do what they are trying to do with just a little tweaking. No need to use such a blunt object.

The Human Crouton fucked around with this message at 23:23 on Jan 8, 2019

Zulily Zoetrope
Jun 1, 2011

Muldoon
Oh wow, a ton of bonuses to income and basically nothing else. That honestly sounds like the dullest civilization yet.

And RIP Morgan Sheppard. He was the best civ narrator by a long shot. I loved the gravitas he managed to inject into every single line he read.

Don Pigeon
Oct 29, 2005

Great pigeons are not born great. They grow great by eating lots of bread crumbs.

Zulily Zoetrope posted:

Oh wow, a ton of bonuses to income and basically nothing else. That honestly sounds like the dullest civilization yet.

And RIP Morgan Sheppard. He was the best civ narrator by a long shot. I loved the gravitas he managed to inject into every single line he read.

I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though.

The Human Crouton
Sep 20, 2002

Don Pigeon posted:

I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though.

They gave him that one first, and after that he didn't give a drat about the rest.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
I thought Sheppard's delivery was great actually. Nimoy has that deadpan tempo a clean, almost sterile delivery, while Sheppard I think appropriately jumped between upbeat, grave, smug, etc like he was on stage. Gravitas

Kalko
Oct 9, 2004

I see they added Morgan Industries to this game. I for one look forward to cornering the global energy mark- er, buying spaceship projects? Buying diplomatic victory votes? Can you do that?

chaosapiant
Oct 10, 2012

White Line Fever

My secret shame is that Nimoy is my least favorite narrator. I love him otherwise, but his voice is too flat and smooth to make things in the game sound cool and serious.

Ratios and Tendency
Apr 23, 2010

:swoon: MURALI :swoon:


eXXon posted:

Mali sounded like a lot of likely OP fun until the 30% production penalty part, which is the exact opposite of fun.

You'll be buying virtually everything, his production's irrelevent. Your cities will likely be locked on holy site and commercial district projects once they open up.

ate shit on live tv
Feb 15, 2004

by Azathoth

chaosapiant posted:

My secret shame is that Nimoy is my least favorite narrator. I love him otherwise, but his voice is too flat and smooth to make things in the game sound cool and serious.

Fortunately the content of the lines were intended to compliment the planned delivery, rather the civ6 strategy of “just wing it”. I’m sure things will move fine.

ProfessorCirno
Feb 17, 2011

The strongest! The smartest!
The rightest!
Sheppard's delivery was fantastic across the board. Nimoy was good, don't get me wrong, but I felt Civ 5 is where the general aesthetic of making your loving empire peaked, and Sheppard's lines were a big part of it.

Zulily Zoetrope
Jun 1, 2011

Muldoon

Don Pigeon posted:

I disagree, Nimoy was better. It seemed like Sheppard was reading some of the Civ V quotes for the first time, not putting emphasis on the right parts of the sentence or just having poor flow in general. The Chichen Itza quote was baller though.

Nimoy had a disaffected, academic tone which was good and worked just fine, but I have no idea what lines you think were poorly read. Some of the written lines were kinda dull, and others were clearly never meant to be read aloud, but that's hardly Sheppard's fault, and he pulled off both with aplomb.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

homullus
Mar 27, 2009

The Human Crouton posted:

The designers are forcing some arbitrary designs instead of using the game's built in rules. Why give a discount to purchasing things when the civ already has a bonus to gaining gold? Isn't the bonus to gaining gold basically a discount itself?

Gold is used in negotiating with other civs, where the purchase discount wouldn't apply. "Everything you offer in trade is worth a lot more to the AI" in exchange for some other penalty would be a good "weird civ", but they'd never do it, because it's worthless in MP.

Magil Zeal
Nov 24, 2008

Sheppard was a good narrator, too bad he was stuck in what is easily the worst game in the series.

ate shit on live tv
Feb 15, 2004

by Azathoth

Kanfy posted:

It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

I like that quote.

Aerdan
Apr 14, 2012

Not Dennis NEDry

Magil Zeal posted:

Sheppard was a good narrator, too bad he was stuck in what is easily the worst game in the series.

gently caress's sake, if you love Civ4 so much make your own thread and :getout: of this one already. This whole 'ha ha Civ5 and Civ6 are bad actually' whinge-fest is getting old.

Magil Zeal
Nov 24, 2008

Aerdan posted:

gently caress's sake, if you love Civ4 so much make your own thread and :getout: of this one already. This whole 'ha ha Civ5 and Civ6 are bad actually' whinge-fest is getting old.

But I like Civ 6? It's just 5 that's the bad one.

Borsche69
May 8, 2014

Kanfy posted:

It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

Wish Civ5 and Civ6 devs would ever read that quote.

Borsche69
May 8, 2014

Borsche69 posted:

Wish Civ5 and Civ6 devs would ever read that quote.

Ham Sandwiches
Jul 7, 2000

Kanfy posted:

It was cute how you could hear Nimoy let out a small chuckle reading Engineering's quote, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

This quote is the favorite of every single lazy designer ever, and the way it gets presented as a virtue is just great.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Ham Sandwiches posted:

This quote is the favorite of every single lazy designer ever, and the way it gets presented as a virtue is just great.

as a lazy designer who has way too many extraneous variables in his code, i can tell you, there is much that i could take away.

Ham Sandwiches
Jul 7, 2000

The White Dragon posted:

as a lazy designer who has way too many extraneous variables in his code, i can tell you, there is much that i could take away.

Yeah dude but the elaborate sleight of hand that's a retread of "Less is more" and generally deployed when it comes time to deliver some poo poo is just loving incredible

"I know you asked for [x] but less is more so I did way less than you wanted, you can thank me later, in fact it's part of this enlightened philosophy;" just owns

Ragnar34
Oct 10, 2007

Lipstick Apathy
Hot take: Mali is the new Venice. Gold for days and you'll eventually be up for a solid domination victory, but weak in the early game.

Hopefully gold directly helps with diplo victories, because I don't really want to go for domination.

Ragnar34 fucked around with this message at 21:09 on Jan 9, 2019

ate shit on live tv
Feb 15, 2004

by Azathoth

Ham Sandwiches posted:

Yeah dude but the elaborate sleight of hand that's a retread of "Less is more" and generally deployed when it comes time to deliver some poo poo is just loving incredible

"I know you asked for [x] but less is more so I did way less than you wanted, you can thank me later, in fact it's part of this enlightened philosophy;" just owns

That isn't what the quote means though.

The quote is specifically about purposeful focused designs.

Magil Zeal
Nov 24, 2008

I mean with proper use of Governors you can buy just about anything in Civ 6, if I'm remembering right? Even projects can be rushed to some degree by buying builders to harvest resources, and buying Great People to speed up the space race etc..

Ham Sandwiches
Jul 7, 2000

ate poo poo on live tv posted:

That isn't what the quote means though.

The quote is specifically about purposeful focused designs.

Yeah that's what it means, but that's not how people use it. It's just a hilarious thing when you realize that what was meant to be some really dumb minimalist design thing became lazy people's mantra to do jack poo poo and it gets trotted around constantly as some amazing insight.

It's not that this game has zero features or effort or gameplay or mechanics, it's that the designer was so good at removing things!!

That's why Civ 6 removed the production que, it's a better product than civ 5 as a result.

SaviourX
Sep 30, 2003

The only true Catwoman is Julie Newmar, Lee Meriwether, or Eartha Kitt.

Ham Sandwiches posted:

Yeah that's what it means, but that's not how people use it.

Maybe in your neck of the woods, but in things like art and architecture (or good tabletop design), it's the equivalent of 'writing is rewriting/editing', which is entirely true of most creative projects. Ie, not starting from a bare minimum, but intentionally cutting out bloat and refining ideas.

Tofu Injection
Feb 10, 2006

No need to panic.
I just surrendered from Midsummer Goon Game by virtue of being the only other person alive and logging into my turn to see I was on the receiving end of 2 nukes. Congrats Karma.

Holy poo poo that game took over a year and a half.

karmaconfetti
Dec 22, 2009

Wie vuur eet, schijt vonken.

Tofu Injection posted:

I just surrendered from Midsummer Goon Game by virtue of being the only other person alive and logging into my turn to see I was on the receiving end of 2 nukes. Congrats Karma.

Holy poo poo that game took over a year and a half.

*four nukes.

But yes, this was the longest game I have ever played. Turns out nukes are pretty OP in multiplayer, who'd think it.

Rematch after the new expansion drops?

The Human Crouton
Sep 20, 2002

World congress happens at Medieval era now, even if you don't know everyone. There's just some random dude casting extra votes that you've never met.

Also all of the resolutions you can vote on are randomly chosen now instead of proposed. So add that to natural disasters, and the theme of this expansion is random chance.

Civilization is a casino game now.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

The Human Crouton posted:

Also all of the resolutions you can vote on are randomly chosen now instead of proposed.

Lol what

That is terrible

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FreeMars
Mar 22, 2011
Is that better or worse than "pick the same thing/order everytime because it is optimal"?

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