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latinotwink1997 posted:But...why? Who buys these for the “nostalgia”? I don’t get any other reason to use such old technology. people like to have fun
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# ? Jan 10, 2019 22:00 |
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# ? May 31, 2024 15:01 |
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Cygni posted:people like to have fun hosed up if true
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# ? Jan 10, 2019 22:35 |
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latinotwink1997 posted:But...why? Who buys these for the “nostalgia”? I don’t get any other reason to use such old technology. Messing with old computers is fun and a voodoo 2 hits that spot of being a super weird setup as well. If you get two of them in sli they still require a 2D card so you end up with 3 video card setup unlike anything you could do nowadays. There are plenty of youtube channels dedicated to the hobby LGR and PhilsComputerLab being the most notable. One fun fact with voodoo 2 SLI is that with a powerful enough CPU you get near perfect performance scaling. Phil worked his rear end of and produced probably the most expansive benchmark project I have yet seen: 875 benchmark results
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# ? Jan 10, 2019 22:53 |
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TheCoach posted:LGR and PhilsComputerLab being the most notable. For some reason I have been binge watching these lately and I don't even own any vintage computer stuff.
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# ? Jan 10, 2019 23:12 |
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Oh, Tom's. What's happened to you
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# ? Jan 10, 2019 23:38 |
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EdEddnEddy posted:There are some things that are actually a lot harder to do on modern PC's than booting up the retro comp it was designed to run on. Edit: Tom's hardware has always been terrible future ghost fucked around with this message at 23:53 on Jan 10, 2019 |
# ? Jan 10, 2019 23:47 |
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They’re ready to just buy it
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# ? Jan 10, 2019 23:55 |
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Truga posted:i unironically can't wait ti run factorio at 100hz on 4k I thought it's capped to 60 FPS because that's the framerate the animations were made at?
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# ? Jan 11, 2019 00:05 |
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future ghost posted:Interestingly enough, Mechwarrior 2/Mercenaries can actually be run on a modern PC thanks to the virtual machines from mech2.org. I also figured out how to get starsiege working on a modern system, but you have to use a retail disk as the free copy released on the Tribes site won't work. There's also a progress-breaking Cybrid mission bug to deal with. Some old stuff still doesn't work, or only works in software mode like X Wing vs The Fighter, but most games can be made to work at least with VMs. Pretty much the major cut off I've seen is anything that was relying on DirectX 6, and then good luck unless using contemporary hardware/software. Alternatively if it was popular enough Gog probably picked it up. I will have to look into that. I have an old Dos version of Mech 2 that getting it to work fully has been hard even on OG old hardware (It was a picky bastard about Soundcards and whatnot. Needs like an ISA SB16 vs a PCI SB16 Ugh.) And I have Mech 2 Mercs That came with my HP Pavilion way back that was some special version that actually looked really good, and the Titanium version that was 50/50. Mercs from the HP version + Voodoo Banshee though looked and played great on the original hardware. Its the install that is the hard part. Getting it to get past that stupid buggy PC Check part was always a crapshoot even on the original HP hardware lol.
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# ? Jan 11, 2019 00:50 |
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Dosbox hasn't been updated in a long time, but http://dosbox-x.com/ took over and is great for running old games.
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# ? Jan 11, 2019 01:07 |
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latinotwink1997 posted:But...why? Who buys these for the “nostalgia”? I don’t get any other reason to use such old technology. There are nerds that build the best glide-based DOS/Win98 machines they can. Partly because it's legit hard to get some of those games running on modern hardware, mostly because they're nerds. I wouldn't do that personally but I'm also sitting next to a desk that's mainly there to hold up a giant full tower with a custom water cooling loop that I semi-lovingly put together myself, so I'm not going to throw stones. There are people who restore old radios, too. Hobbies are stupid, it's fine.
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# ? Jan 11, 2019 01:49 |
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It's also true that wearing a pair of headphones using a 360 pad on an LCD running far better than it ever did on original hardware is not going to give you the exact experience you had when you were younger, sitting in front of a CRT with a pair of speakers next to it - or the experience you dreamed of with the hardware you wanted but couldn't quite get. It's the same reason people want cars or anything else that date back to their youth.
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# ? Jan 11, 2019 02:05 |
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EdEddnEddy posted:There are some things that are actually a lot harder to do on modern PC's than booting up the retro comp it was designed to run on. Windows 95/98 era games seem to be the biggest problem in my experience. Almost everything from the DOS era can be emulated reasonably well at this point, as can Windows 1.x-3.x, and most titles designed for 2000/XP or later tend to be workable with compatibility modes, but so many of my 9x era games are unable to detect a graphics accelerator on anything newer than XP. Sometimes they have a software mode, but often times it's significantly lower quality and/or is artificially limited to extremely low resolutions, but far too many just fall over and die immediately.
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# ? Jan 11, 2019 07:22 |
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Xaintrailles posted:I thought it's capped to 60 FPS because that's the framerate the animations were made at? I think it is, yeah. I'm just saying I mostly play games that get absolutely nothing from a higher refresh rate. Higher resolution on the other hand, oh yes. wolrah posted:Windows 95/98 era games seem to be the biggest problem in my experience. latest wine versions only suport down to windows xp correctly, but older versions go all the way back to windows 1.0 IIRC. Truga fucked around with this message at 07:32 on Jan 11, 2019 |
# ? Jan 11, 2019 07:28 |
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https://www.thestreet.com/video/amd-cto-14830482quote:"What we do over the course of the year is what we do every year. ....frankenstein the shambling corpse of GCN for yet another goddamn respin? quote:We'll round out the whole roadmap," [AMD CTO Mark] Papermaster said about AMD's 2019 plans for its 7nm GPU lineup. "We're really excited to start on the high-end....you'll see the announcements over the course of the year as we round out our Radeon roadmap."
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# ? Jan 11, 2019 09:54 |
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Digital Foundry took a look at what it takes to get a solid 60 with DXR and a 1060, and ran into an interesting bottleneck - and potentially a big one going forward for future titles that employ DXR. Granted this could be an issue with BFV and might be ironed out in the next patch, but they found a big performance boost was to drop texture quality down from Ultra to High. Basically at this point with the games code, the 6GB of VRAM - even at just 1080p - is being maxxed out/overflowed on Ultra textures with DXR. It's one game of course, but this was a concern of mine from the get-go, considering there are a few games even without DXR where 6GB can be cutting it very close if you want to run in high res with max texture details.
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# ? Jan 12, 2019 03:42 |
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Yup because there isn't enough evidence already that running games at max is a questionable (read: dumb) idea
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# ? Jan 12, 2019 04:28 |
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Just lol if you aren't tryharding BFV with all settings at low just I don't even
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# ? Jan 12, 2019 04:30 |
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Can't wait to accumulate the hardware needed to play around with DXR.
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# ? Jan 12, 2019 04:52 |
Absurd Alhazred posted:Can't wait to accumulate the hardware needed to play around with DXR.
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# ? Jan 12, 2019 05:06 |
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Laslow posted:Me too. 20 years from now, like some nerds do now with Glide hardware. Maybe use the Threadripper I plan on buying next year for era authenticity. I'm guessing it'll take me a month or two. Gotta wait until I'm done with the moving expenses.
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# ? Jan 12, 2019 05:12 |
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Well ok the bright side, outside of the memory limitation the 2060 seems to still offer pretty good performance for the current buck. :/
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# ? Jan 12, 2019 05:31 |
EdEddnEddy posted:Well ok the bright side, outside of the memory limitation the 2060 seems to still offer pretty good performance for the current buck. :/ The Radeon VII’s margins must suck. It’s 50 bucks away from being a hit and I find it hard to believe that AMD wouldn’t have gone for it if they actually could. Unless the yields are so low that they’ll sell out with lukewarm demand anyway, which is a much worse problem.
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# ? Jan 12, 2019 05:43 |
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Just to add, Vega VII apparently only has 64 ROPs, not 128. RIP the ROPs: https://www.extremetech.com/gaming/283649-the-amd-radeon-viis-core-configuration-has-been-misreported
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# ? Jan 12, 2019 06:53 |
NewFatMike posted:Just to add, Vega VII apparently only has 64 ROPs, not 128.
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# ? Jan 12, 2019 06:55 |
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SwissArmyDruid posted:https://www.thestreet.com/video/amd-cto-14830482 Is that really the GPUs they're talking about? There must be some tremendous problems with the next architecture if they're sticking with this one right?
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# ? Jan 12, 2019 13:54 |
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Palladium posted:Yup because there isn't enough evidence already that running games at max is a questionable (read: dumb) idea Texture resolution makes a huge difference; it's pretty obvious the 2060 doesn't have enough VRAM.
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# ? Jan 12, 2019 14:05 |
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Yeah texture res is not a superfluous setting in most games
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# ? Jan 12, 2019 14:50 |
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Lambert posted:Texture resolution makes a huge difference; it's pretty obvious the 2060 doesn't have enough VRAM. Yeah, 6GB to replace an 8GB card was a real dick move.
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# ? Jan 12, 2019 15:18 |
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Surprise Giraffe posted:Is that really the GPUs they're talking about? There must be some tremendous problems with the next architecture if they're sticking with this one right? Laslow posted:And it’s just inexpensive enough to keep pressure on the top of the used market.
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# ? Jan 12, 2019 16:05 |
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ZobarStyl posted:Everyone in silicon has tremendous problems because we're having to figure out how physics works Do you work in chip fabbing?
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# ? Jan 12, 2019 16:09 |
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GRINDCORE MEGGIDO posted:Do you work in chip fabbing?
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# ? Jan 12, 2019 16:46 |
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The Direct3D team put their gigantic collection of 30+ years of GPU's up on the walls in their office. Pretty cool stuff.
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# ? Jan 12, 2019 17:11 |
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TheFluff posted:The Direct3D team put their gigantic collection of 30+ years of GPU's up on the walls in their office. Pretty cool stuff. Huh, very interesting. I never knew about Microsoft Talisman.
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# ? Jan 12, 2019 17:24 |
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HalloKitty posted:Huh, very interesting. I never knew about Microsoft Talisman. I love the idea, but MS doesn't have enough cash to do a better display than printer paper held up with push pins?
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# ? Jan 12, 2019 17:30 |
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It's some internal office fun they got up to one day, you expectant goon.
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# ? Jan 12, 2019 17:49 |
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I keep wondering how much of the failure of Moore's law has to do with a failure to continue increasing the number of Phds in order to tackle problems that only get more complex as progress is made. Also if research funding has increased proportionately.
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# ? Jan 12, 2019 18:04 |
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Surprise Giraffe posted:I keep wondering how much of the failure of Moore's law has to do with a failure to continue increasing the number of Phds in order to tackle problems that only get more complex as progress is made. Also if research funding has increased proportionately. 'Moore's law' was just an observation, not some ironclad thing.
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# ? Jan 12, 2019 18:08 |
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ZobarStyl posted:Sorry, I meant the collective human effort to create increasingly tinier semiconductors that have started acting, super super weird and redefining what we know about physical constraints. I'm a molecular biologist, I have a rather bottom-up perspective on this. Wonder if any goons do? A thread by them would be fascinating.
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# ? Jan 12, 2019 18:47 |
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# ? May 31, 2024 15:01 |
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taqueso posted:'Moore's law' was just an observation, not some ironclad thing. Give the rate of change some other name or none at all if you like, it's sad to watch it falter like this. Doubt that's all down to physics, all things considered.
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# ? Jan 12, 2019 18:51 |