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As hard as Morrowind was to run on computer, how the hell did Xbox run it? Was the game set to the lowest draw distance?
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# ? Jan 13, 2019 03:47 |
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# ? Jun 6, 2024 08:30 |
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yes and for any further questions on the matter let me answer with yes
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# ? Jan 13, 2019 03:48 |
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chaosapiant posted:As hard as Morrowind was to run on computer, how the hell did Xbox run it? Was the game set to the lowest draw distance? compared with a contemporaneous computer of the time, the only real difference was the load times. which, in fairness, were fuckin insane on xbox. the aforementioned save file bloating was also a huge problem on xbox and even things like leaving too many doors opened added a lot to save file size, hence my nervous habit of closing every single door when i play morrowind even today on my modern gaming pc lol
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# ? Jan 13, 2019 03:48 |
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someone i know told me recently she only prefers to play morrowind on the xbox and i was just like man that's so hosed up
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# ? Jan 13, 2019 03:49 |
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DEEP STATE PLOT posted:hence my nervous habit of closing every single door when i play morrowind even today on my modern gaming pc lol You and me both brother
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# ? Jan 13, 2019 03:55 |
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DEEP STATE PLOT posted:compared with a contemporaneous computer of the time, the only real difference was the load times. which, in fairness, were fuckin insane on xbox. The Xbox version was actual reinstalling the entire game to memory every time you booted it up which is why the initial load was loving heinous.
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# ? Jan 13, 2019 03:59 |
kazr posted:This is all men want and it makes me SICK *cracks knuckles*
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# ? Jan 13, 2019 04:03 |
Lightningproof posted:First time I beat Morrowind was last year, on a sofa in front of a big TV, with a Steam controller (it's the best I could do). It was: fantastic. same except I never beat it mostly xbox controls but I rigged up the same trigger that stabs so by tapping it you could pull ur weapon out or put it away. Also have autorun and poo poo like that cause gently caress cranking the stick up till it breaks off before you get to balmora
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# ? Jan 13, 2019 04:06 |
DEEP STATE PLOT posted:dude i clocked like 700 hours on the xbox goty edition. i played it so much the save stopped being able to load because the file size got too big. didn't have the money for a decent pc for the time and my pc itself was a lovely emachines, no choice. extremely same chaosapiant posted:As hard as Morrowind was to run on computer, how the hell did Xbox run it? Was the game set to the lowest draw distance? it was hosed. You better remember intervention cause there's no fixme lol I remember getting damaged to 0 str and even though I killed the enemies I couldn't make it home because even taking my pants off and throwing them on the ground I was too weak to walk DEEP STATE PLOT posted:compared with a contemporaneous computer of the time, the only real difference was the load times. which, in fairness, were fuckin insane on xbox. last time I played I made sure to shut the doors and never touch anything placed in the world that I wasn't planning on using Nohman posted:The Xbox version was actual reinstalling the entire game to memory every time you booted it up which is why the initial load was loving heinous. lmao no fuckin way
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# ? Jan 13, 2019 04:12 |
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Holy poo poo did I play a lot of non-GOTY Morrowind on the Xbox. And thankfully I was young enough that I didn't even notice the load times, but that might have been because we had a Xbox and had it installed on the hard drive?
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# ? Jan 13, 2019 04:24 |
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Leal posted:Any good business mods where I put in my wealth to acquire more wealth? I got the farm mod but want more businesses. Businesses? Not sure. But there's a bank mod where you can just stash gold and come back later to find exponentially more gold. edit: Another bank mod, one that I think is of more recent construction and may have a less insane APY. Vavrek fucked around with this message at 04:27 on Jan 13, 2019 |
# ? Jan 13, 2019 04:25 |
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Nohman posted:The Xbox version was actual reinstalling the entire game to memory every time you booted it up which is why the initial load was loving heinous. Only if you'd launched three other titles, I assume, that's how the three cache partitions worked. Oh who am I kidding, it's Bethesda. It probably did whatever the gently caress it wanted. That said it still ran better there than my PC at the time did and if you were modded you could load some mods as long as you weren't gonna hit the RAM limit. Better bodies/heads worked well enough.
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# ? Jan 13, 2019 04:43 |
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There's a couple other business mods, look up the empirical guide to morrowind. e: And yes it's been last updated 12 years ago, what of it. I'm not joking it's quite good. Private Speech fucked around with this message at 04:47 on Jan 13, 2019 |
# ? Jan 13, 2019 04:44 |
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# ? Jan 13, 2019 05:14 |
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jit bull transpile posted:It is heathen and sacrilege to play this game with a controller. Pervert. i don’t even know how you would start on the pc version, since the UI is so tailored to mouse+keyboard. the newer games where they stopped bothering to make an optimised interface are absolutely better with a controller tho. maybe it’s better with some ui mods to get it closer to the xbox version idk
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# ? Jan 13, 2019 05:30 |
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It's very vintage internet. I never did install those fonts, so no idea what they are meant to look like.
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# ? Jan 13, 2019 05:34 |
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weirdly enough the pc version has hardcoded analog control (moving distance based on how hard you press / how far you tilt the stick). many modern pc games don't even have that. I don't know how to enable it in the ini but it's there, and you can joy2key it
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# ? Jan 13, 2019 05:39 |
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While we're on this topic, I'd like to recommend AntiMicro for this purpose. It's what I use. I've never gotten Xpadder to work, but AntiMicro does and it's free.Private Speech posted:It's very vintage internet. Not quite as vintage as... *checks notes* Beanie Babies. Agents are GO! fucked around with this message at 05:46 on Jan 13, 2019 |
# ? Jan 13, 2019 05:43 |
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Meyers-Briggs Testicle posted:weirdly enough the pc version has hardcoded analog control (moving distance based on how hard you press / how far you tilt the stick). many modern pc games don't even have that. Background Keyboard=1 Use Joystick=1 Joystick X Turns=0 ; X=1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6 Joystick Look Up/Down=0 Joystick Look Left/Right=0 That's right at the top of morrowind.ini, under [General]. The default settings are different but those are what I had to set it to to enable it. I had to do this to get my controller to work, without it my left thumbstick doesn't do anything.
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# ? Jan 13, 2019 05:54 |
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https://www.nexusmods.com/morrowind/mods/46283 QuickLoot 1.1 1.1 update: -Fixed bloat issue where containers viewed but not looted acted as though they were altered. -Now hides container tooltips by default (configurable) -Change hotkeys in game -Container name and lock status now in quickloot box -Fixed bug where the menu would still be visible if targetting item on container major QOL added, major bugfixes
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# ? Jan 13, 2019 06:15 |
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SniperWoreConverse posted:I remember getting damaged to 0 str and even though I killed the enemies I couldn't make it home because even taking my pants off and throwing them on the ground I was too weak to walk and some people say this game is unrealistic
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# ? Jan 13, 2019 08:09 |
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SniperWoreConverse posted:
To this day I just nope past greater bonewalkers because of this exact poo poo
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# ? Jan 13, 2019 11:44 |
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At some point in playthroughs, I make an item (usually a shirt) with eight separate Restore Attribute spells on it, just for dealing with any attribute-damaging nonsense.
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# ? Jan 13, 2019 21:55 |
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kazr posted:To this day I just nope past greater bonewalkers because of this exact poo poo Vavrek posted:At some point in playthroughs, I make an item (usually a shirt) with eight separate Restore Attribute spells on it, just for dealing with any attribute-damaging nonsense. I used to devote a lot of attention very early to dealing with The Greater Bonewalker Problem until I realized I could just...carry around some Stoneflower petals.
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# ? Jan 13, 2019 22:33 |
used to keep a pound of stoneflower petals on me at all times just in case. Relatively lightweight and you only need enough to crawl away, if you have decent alchemy you can get away with one petal as a last fallback. Keeps your game from being unrecoverable and it's free. aren't the weight values in morrowind really weirdly small? Like that's not a 2 lb shirt. You can't hold 200lbs at level 1. e: gently caress totally beat
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# ? Jan 13, 2019 22:37 |
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They're Tamrielic weight units, not pounds
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# ? Jan 13, 2019 23:27 |
I have determined that one TWU is 160/3 grams. This assumes that the common sheet of paper is one square meter in size and the highest density not considered card stock. This means that a saber is 800 grams. A dwarven claymore is 1440 grams. Most noobs will be able to carry around 10666 grams or 23lbs before being crippled by the immense weight. Honestly it sort of adds up
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# ? Jan 14, 2019 00:01 |
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Just cast a Restore Strength spell they don't require having a high restoration skill.
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# ? Jan 14, 2019 02:04 |
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Just don't get hit
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# ? Jan 14, 2019 02:57 |
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A s'wit don't have enough sujamma to walk he rear end to the temple, a shameful s'wit.
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# ? Jan 14, 2019 03:32 |
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Guildenstern Mother posted:A s'wit don't have enough sujamma to walk he rear end to the temple, a shameful s'wit.
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# ? Jan 14, 2019 03:45 |
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Who cares about getting their strength drained when it's so high from alchemy abuse that all weapons become one time use
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# ? Jan 14, 2019 13:57 |
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So I know this isn't an oblivion thread, but I'm kind of thinking of starting an oblivion playthrough just to say that I've done it. What mods do I need to make it not terrible?
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# ? Jan 14, 2019 19:35 |
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How about Morroblivion?
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# ? Jan 14, 2019 19:46 |
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Why not demake Oblivion in the Morrowind engine
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# ? Jan 14, 2019 19:49 |
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Doctor Zaius posted:So I know this isn't an oblivion thread, but I'm kind of thinking of starting an oblivion playthrough just to say that I've done it. What mods do I need to make it not terrible? uninstall it and install two worlds instead, you'll have a better time because at least that game is interestingly terrible
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# ? Jan 14, 2019 20:49 |
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Doctor Zaius posted:So I know this isn't an oblivion thread, but I'm kind of thinking of starting an oblivion playthrough just to say that I've done it. What mods do I need to make it not terrible? Maskars makes it playable. Nothing makes it interesting. Openmw could extensibly support oblivion esps some day which would truly be wild
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# ? Jan 14, 2019 21:06 |
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Oblivion is a good game. It's just not nearly as unique as Morrowind, it started a lot of Bethesda's bad trends, and the stuff that was uniquely good at the time has appeared in many games since. It doesn't deserve the level of hate it gets. That said, all you really need is the unofficial patches, a UI mod, and ENBoost. Yes, it uses ENB, but it uses that force of evil for good, to make Oblivion actually a mostly stable, alt-tab capable, borderless windowed game, rather than to take a giant poo poo on the graphics and make them look worse.
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# ? Jan 14, 2019 21:25 |
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K8.0 posted:Oblivion is a good game. It's just not nearly as unique as Morrowind, it started a lot of Bethesda's bad trends, and the stuff that was uniquely good at the time has appeared in many games since. It doesn't deserve the level of hate it gets. it's worse than morrowind in every single way. in some cases, extremely worse, such as the level scaling which is one of the most poorly conceived and implemented things i have ever seen in a video game. oblivion is not good, full stop.
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# ? Jan 14, 2019 21:39 |
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# ? Jun 6, 2024 08:30 |
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Oblivion got rid of levitation.
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# ? Jan 14, 2019 21:41 |